la mienne ressemblait beaucoup Ă celle lĂ , je pense que tu as le mĂŞme soucis que j'avais...
Remplace lĂ par un IPAC, en plus tu auras moins d'effet de "ghosting" et de lag sur les controles...
@Onkel It's just impossible...
I have the same trouble, and it hasn't been fixed yet.
Maybe in next segatools release, but they don't seem to work on it anymore.
Just to be clear : with a DIRECT INPUT wheel, you can map START and VIEW buttons, but not the arrow keys, even in segatools V003.
With XInput device (xbox360 controller) , you don't have to change input mapping, these keys are hardcoded to the D-PAD.
Thanks Petje,
works OK.
Big problem for me is still no mapping of directional panel (UP,DOWN,LEFT,RIGHT) to DInput devices, so impossible to select a car, upgrade items, name...
Hope they'll fix it in next version...
Yeah, same issue for me, Kobe46 says it's harcoded in segatools... nothing to do about it, maybe in an upgrade, or TP if Reaver adds it now IDZero is public...
Yeah, same issue for me, Kobe46 says it's harcoded in segatools... nothing to do about it, maybe in an upgrade, or TP if Reaver adds it now IDZero is public...
Hi everyone,
ID0 works great with my DInput wheel, but I didn't found a way to map UP, DOWN, LEFT, RIGHT menu controls to the buttons I want...
There's nothing in segatools.ini about it...
Somebody has the same issue and found a trick?
Hi Pooterman,
few days ago Reaver posted news about deadheat, and other linux games, coming to teknoparrot with the teknobudgie loader linux emulation, as he did for lindbergh...
So there's many Linux games we should see in the future ( let's hope for terminator salvation, aliens armaggeddon, jurassic parc ... )