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Game Loader All Rh


7zxkv

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38 minutes ago, Randomusername said:

Hello,


I am in need of help getting KOF MIRA up and running.  When using TTX loader, I get an immediate crash.  When using JVS loader, I get to the SNK logo then get a black screen.  What are the correct settings for this game?  I'm using loader 3.4.7.

 

Thanks!

Loader mode 0 and did you tell it what type of gpu card you are using in miracard.ini if using amd card think you have to set it to loader mode dg not 100% sure on this as i have a nvidia card  TTX_Monitor ticked means you set up controls with ttx_config2.0.exe, and JVSEmu means you set up controls with Jconfig.  See screenshot for miracard.ini

Untitled.png

Modifié par eathearty1
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1 minute ago, bucksoverfame said:

I'm getting this error for Physic Force, Yatagarasu, Chase HQ 2. Was working on previous versions, what do I need to check? Need help please? 

Rollback GL to previous working version ?

Try previous version GL in portable mode for these games ?

For me School of Ragnarok will not work with GL above 3.3.3 (3.4.7 installed)

 

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3 hours ago, spiderzsoft said:

@djexpert

request for KOF ll & KOFiii Res in exe >>>  640x480 - 1024X768

Rh loader working fine in CRT monitor but game gonna slow

here is exe  https://mega.nz/#F!TIlBDaAR!ib0apmRML45VsYbP-eYMNQ

 

Note: if you have time other wise leave it. Thanks in advance
 

 

http://www.mediafire.com/file/oi4220h7wwupnhk/Kof_XII%2C_XIII_Climax_SD.rar

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  • Team
Updates to 348
-Added "Low Spec PC Mode" to Lost Land Adventure and Star Wars.
* When using, enable "Low-spec PC mode" on the "Loader setting 1" tab.
* It seems to be a little lighter.

-Last time, Lost Land Adventure and Star Wars re-added "Taskbar auto-hide setting on?" As a common setting.
* When using, please enable "Taskbar auto-hide on?" In "Other 3" tab.
* Since this setting is common, it is not necessary to set it for each game.

-Added support for Bishi Bashi Channel.
* The execution file name is "spice64.exe".
* Change the language from the "Loader setting 1" tab.
* Be sure to disable window mode on spicecfg.exe.
* D3DWrapper on Game Loader cannot be used.

-Added support for Magicians Dead.
* The execution file name is "BppGame-Win64-Shipping.exe".
* Change the resolution from the "Loader setting 1" tab (full screen only).
* D3DWrapper on Game Loader cannot be used.

・ Chunithm Amazon is supported.
* The executable file name is "chuniApp.exe".
* It is necessary to copy SEGATOOLS to the game folder to execute.
* Since minime folder setting is required, click the "Select folder" button on the "Loader setting 1" tab (this setting is common to each game).
* A resolution of 1920x1080 is required.
* There is nothing you can do on the Loader side.

・ Initial D Zero is supported.
* The executable file name is "InitialD0_DX11_Nu.exe".
* You need to copy SEGATOOLS to the game folder to execute.
* Since minime folder setting is required, click the "Select folder" button on the "Loader setting 1" tab (this setting is common to each game).
* To change the magnification of renderer.ini, go to the "Loader Setting 1" tab.
* If full screen does not work properly, set to window mode.
* There is nothing you can do on the Loader side.

-Added stage select to SilentHill The Arcade.
* When using, select “Stage” on the “Loader setting 1” tab.
* KSHG_no_cursor.exe is patched directly, but it is copied to the sv folder before the patch, so no backup is required.

-Added cheat to Rambo.
* When using, please enable "Cheat" on the "Loader Setting 1" tab.

-Added a pause to "Lost Land Adventure" with "Right mouse button".
-Added a pause to Lost Land Adventure with "X360 Back Button".
-Fixed some bugs when starting H2Overdrive.
・ Fixed a bug that the start button disappeared after Loader was finished.
・ Other noticed bug fixes.
・ Set Language.ini as default.
-First, execute Game Loader Installer.exe.
-If it does not work properly, throw this Loader into the trash and exit.



for Dje: space race tv link is bad (good is 2)

Modifié par 7zxkv
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7 hours ago, 7zxkv said:

Updates to 348
-Added "Low Spec PC Mode" to Lost Land Adventure and Star Wars.
* When using, enable "Low-spec PC mode" on the "Loader setting 1" tab.
* It seems to be a little lighter.

The loader auto shuts off after a few minutes. Please refer to the manual procedure for low-space PC mode.

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  • Team
349 updates
-Added a patch function that can change the resolution of multiple games.
* Some games maintain their original internal resolution to avoid glitches.

-When changing the resolution of Initial D Zero, change the patch to "InitialD0_DX11_Nu.exe" to enable the resolution not supported by the game side.
* Because "InitialD0_DX11_Nu.exe" is copied to the sv folder before the patch, no backup is required.

-Added a resolution change to the Type X version of Battle Fantasia.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* In this game, in order to avoid problems, patches will be applied to low resolution patches, so please disable "high resolution mode".
* Consider sx patch for ttx_monitor.
* In order to avoid the problem, the resolution patch will be applied to the patch part of the low resolution mode, so please uncheck the "high resolution mode" and start.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to BlazBlueCS, BlazBlueCS2 and BlazBlueCT.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* No sv patch because it is troublesome.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Type X version Homura.
* The file name is "game.exe".
* When using, enter the value of 4: 3 aspect ratio in "Resolution" of "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* To display in DbD when rotating the desktop on a Full HD monitor, "1080x810" is required.
* Consider sx patch for ttx_monitor.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to King of Fighters XII.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Consider sx patch for ttx_monitor.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to KOFXIII v1.0, KOFXIII v1.1, KOFXIII Climax.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Consider sx patch for ttx_monitor.
* In order to avoid the problem, the resolution patch will be applied to the patch part of the low resolution mode, so please uncheck the "high resolution mode" and start.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Type X version Senko no Ronde.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Music Gun Gun 2.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Shikigami no Shiro.
* The file name is "game.exe".
* When using, enter the value of 4: 3 aspect ratio in "Resolution" of "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Example To rotate the desktop on a Full HD monitor and display it in DbD, "1080x810" is required.
* Consider sx patch for ttx_monitor.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Street Fighter IV.
* The file name is "launcher.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Consider sx patch for ttx_monitor.
* Because "launcher.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Super Street Fighter IV AE2012 v1.3.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Tetris The Grand Master 3.
* The file name is "game.exe".
* When using, enter the value of 4: 3 aspect ratio in "Resolution" of "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Consider sx patch for ttx_monitor.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to AquaPazza.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Arcana Heart 3 Love Max.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Nesica version of Battle Fantasia.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Consider sx patch for ttx_monitor.
* In order to avoid the problem, the resolution patch will be applied to the patch part of the low resolution mode, so please uncheck the "high resolution mode" and start.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to BlazBlueCF v1.2, BlazBlueCF v1.3 and BlazBlueCP.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Do Not Fall.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* The internal resolution of the uploaded HD file was 1280x720, but this time you can increase the internal resolution.
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Elevator Action.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Sv patch is also done at the same time.
* Because "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Exception.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Homura of Nesica version.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Be sure to disable "High-resolution mode" because problems occur in high-resolution mode.
* Bezel images on the game side have been disabled with patches to avoid problems.
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added resolution change to Ikaruga.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
* If you do not know the value, use "Aspect Ratio Calculator".
* Sv patch is also done at the same time.
* Because the "game.exe" is copied to the sv folder before the patch, no backup is required.

-Added support for changing the resolution of Magical Beat.
* The file name is "game.exe".
* When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
*number

 

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@Onkel

I don't need this hardware, I already can play all arcadePC games on my Naomi cabinet with crt monitor (such as Transformers HA, GRID, Lindbergh games, Tekken7, etc..., all works well), I think I need only a patch for Luigi's Mansion.

The game boots with GLRH in 640x480, but there are some graphic bugs in the game, for example part of the house is not visible...

 

Modifié par SuperMagoAlex
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5 hours ago, SuperMagoAlex said:

@Onkel

I don't need this hardware,

No more need for patched .exe ?

Even IF it is possible

A game should work out of the box at 640x480

Modifié par Onkel
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1 hour ago, Trymado said:

La version 349 deconne plein tube chez moi, les jeux se lance plus et en plus ca me fait disparaitre la barre de tache et j'ai meme parfois une erreur de codage qui apparait. Je vais rester en 348 le temps d'attendre la 350.

 

Full tube? .
Does the taskbar disappear? .
Coding error? .
With Google Translate, the French translation doesn't make sense.

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il y a 58 minutes, djexpert a dit :

 

Full tube? .
Does the taskbar disappear? .
Coding error? .
With Google Translate, the French translation doesn't make sense.

 

https://youtu.be/Eqq_B3zVocs

 

Now, even when I hand over the 348, it does the same to me. My game is broken

 

Modifié par Trymado
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il y a 37 minutes, djexpert a dit :

@Trymado

Try This.

https://mega.nz/#!hgUTGABB!eRBfUksQcVyqXkOKoCT00_pN0tKBkn9Ip8RTOvQDOGA

 

Update history of 349 and 350.

https://pastebin.com/BZLk7QBV

 

 

@SuperMagoAlex

I looked into it, but this game is special and probably impossible.

 

Game launch and work great but when i quit the game with esc, I have a fatal black screen.

Nothing works (keyboard, mouse), my wireless xbox controller disconnects,  i must to hard reset my computer.

 

(Win 7 Pro, Intel processor, Nvidia GTX card)

Modifié par Trymado
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1 hour ago, Trymado said:

Sorry :/

Nothing works (keyboard, mouse), my wireless xbox controller disconnects,  i must to hard reset my computer.

 

(Win 7 Pro, Intel processor, Nvidia GTX card)

 

Did the previous version of GLARH work properly? .
If so, does the previous version of GLARH still work properly now? .

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