Randomusername Posté(e) le 17 février 2020 Posté(e) le 17 février 2020 Hello, I am in need of help getting KOF MIRA up and running. When using TTX loader, I get an immediate crash. When using JVS loader, I get to the SNK logo then get a black screen. What are the correct settings for this game? I'm using loader 3.4.7. Thanks!
eathearty1 Posté(e) le 17 février 2020 Posté(e) le 17 février 2020 (modifié) 38 minutes ago, Randomusername said: Hello, I am in need of help getting KOF MIRA up and running. When using TTX loader, I get an immediate crash. When using JVS loader, I get to the SNK logo then get a black screen. What are the correct settings for this game? I'm using loader 3.4.7. Thanks! Loader mode 0 and did you tell it what type of gpu card you are using in miracard.ini if using amd card think you have to set it to loader mode dg not 100% sure on this as i have a nvidia card TTX_Monitor ticked means you set up controls with ttx_config2.0.exe, and JVSEmu means you set up controls with Jconfig. See screenshot for miracard.ini Modifié le 17 février 2020 par eathearty1
bucksoverfame Posté(e) le 18 février 2020 Posté(e) le 18 février 2020 I'm getting this error for Physic Force, Yatagarasu, Chase HQ 2. Was working on previous versions, what do I need to check? Need help please?
Invité Onkel Posté(e) le 18 février 2020 Posté(e) le 18 février 2020 1 minute ago, bucksoverfame said: I'm getting this error for Physic Force, Yatagarasu, Chase HQ 2. Was working on previous versions, what do I need to check? Need help please? Rollback GL to previous working version ? Try previous version GL in portable mode for these games ? For me School of Ragnarok will not work with GL above 3.3.3 (3.4.7 installed)
bucksoverfame Posté(e) le 18 février 2020 Posté(e) le 18 février 2020 1 minute ago, Onkel said: Rollback GL to previous working version ? Try previous version GL in portable mode for these games ? For me School of Ragnarok will not work with GL above 3.3.3 (3.4.7 installed) Will try later, trying to complete 8+ TB for Hyperspin. Thank you.
diegoginard Posté(e) le 18 février 2020 Posté(e) le 18 février 2020 hace 10 minutos, bucksoverfame dijo: I'm getting this error for Physic Force, Yatagarasu, Chase HQ 2. Was working on previous versions, what do I need to check? Need help please? delete dinput8.dll
bucksoverfame Posté(e) le 18 février 2020 Posté(e) le 18 février 2020 1 minute ago, diegoginard said: delete dinput8.dll Done that, once I run the GLRH config, it comes back?
Starrcade Posté(e) le 21 février 2020 Posté(e) le 21 février 2020 I tried the dinput8.dll solution but still getting the same error. I got this on Vampire Savior and Hyper Street Fighter II.
djexpert Posté(e) le 21 février 2020 Posté(e) le 21 février 2020 3 hours ago, spiderzsoft said: @djexpert request for KOF ll & KOFiii Res in exe >>> 640x480 - 1024X768 Rh loader working fine in CRT monitor but game gonna slow here is exe https://mega.nz/#F!TIlBDaAR!ib0apmRML45VsYbP-eYMNQ Note: if you have time other wise leave it. Thanks in advance http://www.mediafire.com/file/oi4220h7wwupnhk/Kof_XII%2C_XIII_Climax_SD.rar 4
silverelgamer Posté(e) le 23 février 2020 Posté(e) le 23 février 2020 for some reason the jconfig option does not appear ._. (I already downloaded it about 10 times and it still doesn't appear)
diegoginard Posté(e) le 23 février 2020 Posté(e) le 23 février 2020 (modifié) Il y a 7 heures, silverelgamer a dit : for some reason the jconfig option does not appear ._. (I already downloaded it about 10 times and it still doesn't appear) copy iDmacDrv32.dll in te exe directory Modifié le 23 février 2020 par 7zxkv
Team 7zxkv Posté(e) le 23 février 2020 Auteur Team Posté(e) le 23 février 2020 magicians dead english 3
Team 7zxkv Posté(e) le 24 février 2020 Auteur Team Posté(e) le 24 février 2020 (modifié) Updates to 348 -Added "Low Spec PC Mode" to Lost Land Adventure and Star Wars. * When using, enable "Low-spec PC mode" on the "Loader setting 1" tab. * It seems to be a little lighter. -Last time, Lost Land Adventure and Star Wars re-added "Taskbar auto-hide setting on?" As a common setting. * When using, please enable "Taskbar auto-hide on?" In "Other 3" tab. * Since this setting is common, it is not necessary to set it for each game. -Added support for Bishi Bashi Channel. * The execution file name is "spice64.exe". * Change the language from the "Loader setting 1" tab. * Be sure to disable window mode on spicecfg.exe. * D3DWrapper on Game Loader cannot be used. -Added support for Magicians Dead. * The execution file name is "BppGame-Win64-Shipping.exe". * Change the resolution from the "Loader setting 1" tab (full screen only). * D3DWrapper on Game Loader cannot be used. ・ Chunithm Amazon is supported. * The executable file name is "chuniApp.exe". * It is necessary to copy SEGATOOLS to the game folder to execute. * Since minime folder setting is required, click the "Select folder" button on the "Loader setting 1" tab (this setting is common to each game). * A resolution of 1920x1080 is required. * There is nothing you can do on the Loader side. ・ Initial D Zero is supported. * The executable file name is "InitialD0_DX11_Nu.exe". * You need to copy SEGATOOLS to the game folder to execute. * Since minime folder setting is required, click the "Select folder" button on the "Loader setting 1" tab (this setting is common to each game). * To change the magnification of renderer.ini, go to the "Loader Setting 1" tab. * If full screen does not work properly, set to window mode. * There is nothing you can do on the Loader side. -Added stage select to SilentHill The Arcade. * When using, select “Stage” on the “Loader setting 1” tab. * KSHG_no_cursor.exe is patched directly, but it is copied to the sv folder before the patch, so no backup is required. -Added cheat to Rambo. * When using, please enable "Cheat" on the "Loader Setting 1" tab. -Added a pause to "Lost Land Adventure" with "Right mouse button". -Added a pause to Lost Land Adventure with "X360 Back Button". -Fixed some bugs when starting H2Overdrive. ・ Fixed a bug that the start button disappeared after Loader was finished. ・ Other noticed bug fixes. ・ Set Language.ini as default. -First, execute Game Loader Installer.exe. -If it does not work properly, throw this Loader into the trash and exit. for Dje: space race tv link is bad (good is 2) Modifié le 24 février 2020 par 7zxkv 3
djexpert Posté(e) le 24 février 2020 Posté(e) le 24 février 2020 2 hours ago, 7zxkv said: for Dje: space race tv link is bad (good is 2) Fixed incorrect links. Thank you.
Gwyllion Posté(e) le 24 février 2020 Posté(e) le 24 février 2020 Any sucess for IDZ? Not clear how to point the folders...
Nemcolove Posté(e) le 24 février 2020 Posté(e) le 24 février 2020 7 hours ago, 7zxkv said: Updates to 348 -Added "Low Spec PC Mode" to Lost Land Adventure and Star Wars. * When using, enable "Low-spec PC mode" on the "Loader setting 1" tab. * It seems to be a little lighter. The loader auto shuts off after a few minutes. Please refer to the manual procedure for low-space PC mode.
PolybiusExtreme Posté(e) le 26 février 2020 Posté(e) le 26 février 2020 (modifié) hi @djexpert thank you for your work can you make a new slightly english patch for magicians dead, please? Modifié le 26 février 2020 par PolybiusExtreme
Team 7zxkv Posté(e) le 27 février 2020 Auteur Team Posté(e) le 27 février 2020 349 updates -Added a patch function that can change the resolution of multiple games. * Some games maintain their original internal resolution to avoid glitches. -When changing the resolution of Initial D Zero, change the patch to "InitialD0_DX11_Nu.exe" to enable the resolution not supported by the game side. * Because "InitialD0_DX11_Nu.exe" is copied to the sv folder before the patch, no backup is required. -Added a resolution change to the Type X version of Battle Fantasia. * The file name is "game.exe". * When using, enter the value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * In this game, in order to avoid problems, patches will be applied to low resolution patches, so please disable "high resolution mode". * Consider sx patch for ttx_monitor. * In order to avoid the problem, the resolution patch will be applied to the patch part of the low resolution mode, so please uncheck the "high resolution mode" and start. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to BlazBlueCS, BlazBlueCS2 and BlazBlueCT. * The file name is "game.exe". * When using, enter the value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * No sv patch because it is troublesome. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Type X version Homura. * The file name is "game.exe". * When using, enter the value of 4: 3 aspect ratio in "Resolution" of "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * To display in DbD when rotating the desktop on a Full HD monitor, "1080x810" is required. * Consider sx patch for ttx_monitor. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to King of Fighters XII. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Consider sx patch for ttx_monitor. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to KOFXIII v1.0, KOFXIII v1.1, KOFXIII Climax. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Consider sx patch for ttx_monitor. * In order to avoid the problem, the resolution patch will be applied to the patch part of the low resolution mode, so please uncheck the "high resolution mode" and start. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Type X version Senko no Ronde. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Music Gun Gun 2. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Shikigami no Shiro. * The file name is "game.exe". * When using, enter the value of 4: 3 aspect ratio in "Resolution" of "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Example To rotate the desktop on a Full HD monitor and display it in DbD, "1080x810" is required. * Consider sx patch for ttx_monitor. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Street Fighter IV. * The file name is "launcher.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Consider sx patch for ttx_monitor. * Because "launcher.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Super Street Fighter IV AE2012 v1.3. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Tetris The Grand Master 3. * The file name is "game.exe". * When using, enter the value of 4: 3 aspect ratio in "Resolution" of "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Consider sx patch for ttx_monitor. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to AquaPazza. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Arcana Heart 3 Love Max. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Nesica version of Battle Fantasia. * The file name is "game.exe". * When using, enter the value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Consider sx patch for ttx_monitor. * In order to avoid the problem, the resolution patch will be applied to the patch part of the low resolution mode, so please uncheck the "high resolution mode" and start. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to BlazBlueCF v1.2, BlazBlueCF v1.3 and BlazBlueCP. * The file name is "game.exe". * When using, enter the value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Do Not Fall. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * The internal resolution of the uploaded HD file was 1280x720, but this time you can increase the internal resolution. * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Elevator Action. * The file name is "game.exe". * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Sv patch is also done at the same time. * Because "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Exception. * The file name is "game.exe". * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Homura of Nesica version. * The file name is "game.exe". * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Be sure to disable "High-resolution mode" because problems occur in high-resolution mode. * Bezel images on the game side have been disabled with patches to avoid problems. * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added resolution change to Ikaruga. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. * If you do not know the value, use "Aspect Ratio Calculator". * Sv patch is also done at the same time. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required. -Added support for changing the resolution of Magical Beat. * The file name is "game.exe". * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab. *number 4
anx10us Posté(e) le 27 février 2020 Posté(e) le 27 février 2020 8 hours ago, 7zxkv said: .... Wow !!!!
SuperMagoAlex Posté(e) le 27 février 2020 Posté(e) le 27 février 2020 Hi, is it possible to play Luigi's Mansion in 640x480 without graphics bugs ?
SuperMagoAlex Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 (modifié) @Onkel I don't need this hardware, I already can play all arcadePC games on my Naomi cabinet with crt monitor (such as Transformers HA, GRID, Lindbergh games, Tekken7, etc..., all works well), I think I need only a patch for Luigi's Mansion. The game boots with GLRH in 640x480, but there are some graphic bugs in the game, for example part of the house is not visible... Modifié le 28 février 2020 par SuperMagoAlex
Invité Onkel Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 (modifié) 5 hours ago, SuperMagoAlex said: @Onkel I don't need this hardware, No more need for patched .exe ? Even IF it is possible A game should work out of the box at 640x480 Modifié le 28 février 2020 par Onkel
Trymado Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 La version 349 deconne plein tube chez moi, les jeux se lance plus et en plus ca me fait disparaitre la barre de tache et j'ai meme parfois une erreur de codage qui apparait. Je vais rester en 348 le temps d'attendre la 350.
SuperMagoAlex Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 4 minutes ago, Trymado said: La version 349 deconne plein tube chez moi, les jeux se lance plus et en plus ca me fait disparaitre la barre de tache et j'ai meme parfois une erreur de codage qui apparait. Je vais rester en 348 le temps d'attendre la 350. Same for me
djexpert Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 1 hour ago, Trymado said: La version 349 deconne plein tube chez moi, les jeux se lance plus et en plus ca me fait disparaitre la barre de tache et j'ai meme parfois une erreur de codage qui apparait. Je vais rester en 348 le temps d'attendre la 350. Full tube? . Does the taskbar disappear? . Coding error? . With Google Translate, the French translation doesn't make sense.
djexpert Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 On 2020/2/27 at 2:58 AM, PolybiusExtreme said: hi @djexpert thank you for your work can you make a new slightly english patch for magicians dead, please? I think you can use the following files that you uploaded first. http://www.mediafire.com/file/8t4zvd5yma77cqv/1_-_Magicians_Dead_Slightly_English.rar/ 1
Trymado Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 (modifié) il y a 58 minutes, djexpert a dit : Full tube? . Does the taskbar disappear? . Coding error? . With Google Translate, the French translation doesn't make sense. https://youtu.be/Eqq_B3zVocs Now, even when I hand over the 348, it does the same to me. My game is broken Modifié le 28 février 2020 par Trymado
djexpert Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 16 minutes ago, Trymado said: https://youtu.be/Eqq_B3zVocs Now, even when I hand over the 348, it does the same to me. My game is broken I can't watch the video. This is a private video.
Trymado Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 il y a 31 minutes, djexpert a dit : I can't watch the video. This is a private video. Oups sorry, try another
djexpert Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 10 minutes ago, Trymado said: Oups sorry, try another Investigate this bug using a Windows 7 virtual machine. 1
SuperMagoAlex Posté(e) le 28 février 2020 Posté(e) le 28 février 2020 @djexpert Is it possible to play Luigi Mansion 640x480 without graphics bugs? It runs well on my oled TV 1080p, but if I try to play it on my crt cabinet there are some graphics bugs, for example the interior of the house is not visible, etc... Thanks in advance for your reply
djexpert Posté(e) le 29 février 2020 Posté(e) le 29 février 2020 @Trymado Try This. https://mega.nz/#!hgUTGABB!eRBfUksQcVyqXkOKoCT00_pN0tKBkn9Ip8RTOvQDOGA Update history of 349 and 350. https://pastebin.com/BZLk7QBV @SuperMagoAlex I looked into it, but this game is special and probably impossible. 1
Trymado Posté(e) le 29 février 2020 Posté(e) le 29 février 2020 (modifié) il y a 37 minutes, djexpert a dit : @Trymado Try This. https://mega.nz/#!hgUTGABB!eRBfUksQcVyqXkOKoCT00_pN0tKBkn9Ip8RTOvQDOGA Update history of 349 and 350. https://pastebin.com/BZLk7QBV @SuperMagoAlex I looked into it, but this game is special and probably impossible. Game launch and work great but when i quit the game with esc, I have a fatal black screen. Nothing works (keyboard, mouse), my wireless xbox controller disconnects, i must to hard reset my computer. (Win 7 Pro, Intel processor, Nvidia GTX card) Modifié le 29 février 2020 par Trymado
djexpert Posté(e) le 29 février 2020 Posté(e) le 29 février 2020 18 minutes ago, Trymado said: Game launch and work great but when i quit the game with esc, I have a fatal black screen. I must restart my computer. Oh no. Only my PC seems to work fine. 1
Trymado Posté(e) le 29 février 2020 Posté(e) le 29 février 2020 il y a 8 minutes, djexpert a dit : Oh no. Only my PC seems to work fine. Sorry :/ Nothing works (keyboard, mouse), my wireless xbox controller disconnects, i must to hard reset my computer. (Win 7 Pro, Intel processor, Nvidia GTX card)
djexpert Posté(e) le 29 février 2020 Posté(e) le 29 février 2020 1 hour ago, Trymado said: Sorry :/ Nothing works (keyboard, mouse), my wireless xbox controller disconnects, i must to hard reset my computer. (Win 7 Pro, Intel processor, Nvidia GTX card) Did the previous version of GLARH work properly? . If so, does the previous version of GLARH still work properly now? .
Trymado Posté(e) le 29 février 2020 Posté(e) le 29 février 2020 Il y a 4 heures, djexpert a dit : Did the previous version of GLARH work properly? . If so, does the previous version of GLARH still work properly now? . 348 work perfectly (launch and quit )
Messages recommandés
Veuillez vous connecter pour commenter
Vous pourrez laisser un commentaire après vous êtes connecté.
Connectez-vous maintenant