Jitterdoomer Posté(e) le 8 février 2018 Posté(e) le 8 février 2018 Is there any file related to Wangan Terminal or it was a separate file?
Arcade_mAniaC Posté(e) le 8 février 2018 Posté(e) le 8 février 2018 14 minutes ago, Jitterdoomer said: Is there any file related to Wangan Terminal or it was a separate file? Separate file for wangan terminal and for Getting Cabinets in Link
sTo0z PostĂ©(e) le 8 fĂ©vrier 2018 PostĂ©(e) le 8 fĂ©vrier 2018 7 minutes ago, Arcade_mAniaC said: Separate file for wangan terminal and for Getting Cabinets in Link Apparently these are not needed, and WMN4r can link up just fine.Â
Heilong79 Posté(e) le 9 février 2018 Posté(e) le 9 février 2018 Great job fire10, I got it working. I did notice a mistake on you guide; under the section about the three libcrypto.so.0.9.8,libprotobuf.so.7 and libssl.so.0.9.8 files you have the copy command set to: /lib/usr it should be set to /usr/lib  Now I just need to get the sound fixed as it sounds as garbled and scratchy as Dead Heat.  1
sTo0z Posté(e) le 9 février 2018 Posté(e) le 9 février 2018 (modifié) 1 hour ago, Heilong79 said: Great job fire10, I got it working. I did notice a mistake on you guide; under the section about the three libcrypto.so.0.9.8,libprotobuf.so.7 and libssl.so.0.9.8 files you have the copy command set to: /lib/usr it should be set to /usr/lib  Now I just need to get the sound fixed as it sounds as garbled and scratchy as Dead Heat.  Open terminal. > sudo nano /etc/pulse/daemon.conf Find: ; default-sample-channels = 2  Change to (remove semi-colon and change to 6): default-sample-channels = 6  Ctrl + O (to save), Ctrl + X (to exit)  Back in terminal: > alsamixer  Move (use arrow keys) to "Channel" column, should say "2ch", change to "6ch".  Exit and reboot PC. Back at desktop, open the speaker icon at top right, choose "Sound Settings...", in "Ouput" tab find "Mode" dropdown. Change to "Analog Surround 5.1 Output"  This fixed the awful sound for me even though I only have stereo speakers. I hope it fixes for you too. Modifié le 9 février 2018 par sTo0z 1
Arcade_mAniaC Posté(e) le 9 février 2018 Posté(e) le 9 février 2018 8 hours ago, sTo0z said: Apparently these are not needed, and WMN4r can link up just fine. Okay, so only Terminal file is required not the Driver
Kirby2048 Posté(e) le 9 février 2018 Posté(e) le 9 février 2018 18 hours ago, fire10 said: Right guys first of all HUGGGGGEEEEEEE thanks to Arcade mAniac and sTo0z, without you guys help this would have been impossible your patience and help was invaluable, I have made 2 very good friends! Hopefully this will help everyone in the community to play this great game, take your time and follow the tutorial carefully it will be worth it. Thanks to everyone in the community that make this such a great hobby to be part of.  Full Wangan Tutorial including pictures and details all the way from dual boot setup of Linux https://mega.nz/#!08s0SaaJ!z2B4nDxWf0awLPni5fMQ7CMtfbJ_SkkyUf7TFrl3yoo  Little tip, keep this tutorial open when doing all of this and you can copy and paste all the commands straight to linux terminals to save you typing ;-)   3 hours ago, sTo0z said: Open terminal. > sudo nano /etc/pulse/daemon.conf Find: ; default-sample-channels = 2  Change to (remove semi-colon and change to 6): default-sample-channels = 6  Ctrl + O (to save), Ctrl + X (to exit)  Back in terminal: > alsamixer  Move (use arrow keys) to "Channel" column, should say "2ch", change to "6ch".  Exit and reboot PC. Back at desktop, open the speaker icon at top right, choose "Sound Settings...", in "Ouput" tab find "Mode" dropdown. Change to "Analog Surround 5.1 Output"  This fixed the awful sound for me even though I only have stereo speakers. I hope it fixes for you too. Thank guys, I'm gonna try those steps, thank for helping me  :D 1
fire10 Posté(e) le 9 février 2018 Posté(e) le 9 février 2018 8 hours ago, Heilong79 said: Great job fire10, I got it working. I did notice a mistake on you guide; under the section about the three libcrypto.so.0.9.8,libprotobuf.so.7 and libssl.so.0.9.8 files you have the copy command set to: /lib/usr it should be set to /usr/lib  Now I just need to get the sound fixed as it sounds as garbled and scratchy as Dead Heat.  Thanks mate ill check that and update Glad you got it working
fire10 Posté(e) le 9 février 2018 Posté(e) le 9 février 2018 (modifié) Link changed Tutorial updated and also added sTo0z sound fix details. thanks loads for the feedback Heilong79  Sorry for the double post I should have edited my last one, its difficult on my phone Modifié le 9 février 2018 par fire10
soso92 Posté(e) le 9 février 2018 Posté(e) le 9 février 2018 what is the minimum configuration to play wmmt4? I have an old pc with this: Windows XP SP3 Processor: Pentium 4 3.2ghz Graphics card: 7800GS 256mo AGP Memory: 4 giga Storage: 2 X 500mo You think it's ok to play wmmt4?
skateleo Posté(e) le 9 février 2018 Posté(e) le 9 février 2018 (modifié) Modifié le 9 février 2018 par skateleo What is Core dumped? And error code is.....??
fire10 Posté(e) le 9 février 2018 Posté(e) le 9 février 2018 3 hours ago, soso92 said: what is the minimum configuration to play wmmt4? I have an old pc with this: Windows XP SP3 Processor: Pentium 4 3.2ghz Graphics card: 7800GS 256mo AGP Memory: 4 giga Storage: 2 X 500mo You think it's ok to play wmmt4? Im afraid I dont know soso92
nthusia Posté(e) le 10 février 2018 Posté(e) le 10 février 2018 On 2/8/2018 at 6:41 PM, Kirby2048 said: Can anyone tell me how to install it or upload a tutorial about install it? cuz I want to play it though... I already got the dump file but I don't know how to install it... By the way, I'm trying to using the VirtualBox to run it but I'm confused by those word... Here is the proof  clearly you don't get it do ya?  this game runs on linux environment,you don't run game via vm/vbox from windows host,because vm don't provide nvidia shader needed unless you are on eSXI's vga passthrough,which no one have the time setup for just 1 game,you need to do parallel boot only,use linux as host to run game,VM is only use to emulate jvs serial input via windows guest... -just install ubuntu n boot directly from your PC -install 64bit ubuntu 16.04,DON'T UPDATE, if you plan to install VMware v12.x ,you will be facing lots of problem with vm as newer kernel f#ckup ur VMware12.x real gooodd,stay away from updating! *vanilla 16.04 lts kernel will work nicely all across vmware version 12.1.1 to 12.5.8,on 12.0.5.9 however,u may need to patch your VMware kernel,it will stuck on module building screen or maybe during guest creation,save ur hassle,just follow fire10's guide on this one,vanila 16.04 and 12.5.8 should do... 1
Kirby2048 Posté(e) le 10 février 2018 Posté(e) le 10 février 2018 (modifié) So should I away the newer update? I didn't reach dat higher place b4... Here is the proof: The VMware was on v5.2.6, didn't update it yet Another thing is, I don't want to change my host system now, probably it'll be hard but I've try to use the VMware (Windows) in VMware (Linux) b4, kinda odd but still work Modifié le 10 février 2018 par Kirby2048 Forgot to add sum stuff
fire10 Posté(e) le 10 février 2018 Posté(e) le 10 février 2018 Maybe I'm missing something here but that's virtual box mate, I don't use that, in the tutorial I specify vmware
masterjedi Posté(e) le 10 février 2018 Posté(e) le 10 février 2018 22 hours ago, soso92 said: what is the minimum configuration to play wmmt4? I have an old pc with this: Windows XP SP3 Processor: Pentium 4 3.2ghzGraphics card: 7800GS 256mo AGP Memory: 4 giga Storage: 2 X 500mo You think it's ok to play wmmt4?  Quote GPU: Nvidia (better than GT7900)  1
REDZOEU Posté(e) le 11 février 2018 Posté(e) le 11 février 2018 Has anyone tried fiddling with the files to increase performance of base cars? Something similar to Initial D 6 AA's FULL SPEC car mod. I think this will help if it works, since we have no card support yet.
soso92 Posté(e) le 11 février 2018 Posté(e) le 11 février 2018 Il y a 22 heures, masterjedi a dit :   Hi, so this configuration is too low for me to play wmmt4 the 7800GS graphics card is old and AGP may be that with a 7900GT in PCI it would have gone
Arcade_mAniaC Posté(e) le 12 février 2018 Posté(e) le 12 février 2018 On 11/02/2018 at 6:32 PM, soso92 said: Hi, so this configuration is too low for me to play wmmt4 the 7800GS graphics card is old and AGP may be that with a 7900GT in PCI it would have gone Yes, vmware demands a lot...go for 4Core 4Threads Processor for Mt4 or wait for Mt5 that should come windows based and might not need a vmware! 1
xZhongCheng Posté(e) le 12 février 2018 Posté(e) le 12 février 2018 A dream from my teenage years finally coming true. Its a shame I sold my G25 Wheel a few years back, but even I can play it on a PS3 or Xbox Pad I am very happy.  I hope to see Banapassport functional with this so we can save our progress.  Great work! 1
xZhongCheng PostĂ©(e) le 15 fĂ©vrier 2018 PostĂ©(e) le 15 fĂ©vrier 2018 hello everyone,  I am having some trouble installing the game... I try to run the command and the screen flashes black and then goes back to my desktop with this output from my terminal:  ./WMN4r: /usr/lib/i386-linux-gnu/libCgGL.so: no version information available (required by ./WMN4r) ./WMN4r: /usr/lib/i386-linux-gnu/libCg.so: no version information available (required by ./WMN4r) Starting up Wrapper... [WMN4S:Inf][ MessageDBManager ] :: [ MessageDBManager ] [WMN4S:Inf]GameInfo::SetDefault() [WMN4S:Inf]================ [WMN4S:Inf]================ [WMN4S:Inf]================ [WMN4S:Inf]GameInfo::TargetInfo::SetDefault [WMN4S:Inf]================ [WMN4S:Inf]================ [WMN4S:Inf]================ [WMN4S:Inf]************************* [WMN4S:Inf]****** Start WMN4 ****** [WMN4S:Inf]****** SVNR : 11006 ****** [WMN4S:Inf]************************* [WMN4S:Inf] mucha: worker: starting... [WMN4S:Inf] mucha: worker: started [WMN4S:Wng] monitor.server: init(): hwclock is unknown [WMN4S:Inf] monitor.server: LANG=C;/usr/bin/sudo /usr/sbin/arcadepkgkey /opt/arcade/exec/v388-arcade.gpg v388-publisher >/dev/null 2>&1 ERROR: ld.so: object './mt4hasp.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [WMN4S:Inf] mucha: Initialize(): finish [WMN4S:Inf]Sys_Foundation::SetLocale(): find LocaleJP.txt [WMN4S:Inf]Sys_Foundation::SetLocale(): set 0 [WMN4S:Inf]Sys::Capture::Initialize() : finish [WMN4S:Inf] network: certificate_file=/home/jimmy/Desktop/WMN4/data/Network/certs/v388-ca-cert.pem [WMN4S:Inf] network: initialize(): now initializing... [WMN4S:Inf] local: v388.protobuf.Message: pcb_id_max=4 [WMN4S:Inf] network: update RPC channel=https://localhost/method/ [WMN4S:Inf] network: update Resource channel=https://localhost/resource/ [WMN4S:Inf] network: initialize(): finish [WMN4S:Inf]Sys::Initialize() : finish [WMN4S:Inf]******** JVIO START ******** [WMN4S:Inf]******** JVIO START ******** [WMN4S:Inf]******** JVIO START ******** [WMN4S:Inf]JvioControl::JvioControl() [WMN4S:Inf]**** DeviceSetting::Initial **** [WMN4S:Inf][FS] load request sim:data/Device/DeviceParam.lua [WMN4S:Inf][FS] load finish sim:data/Device/DeviceParam.lua (2 KB) [WMN4S:Inf][FS] load end callback sim:data/Device/DeviceParam.lua (2 KB) [WMN4S:Inf][FS] load request sim:data/Device/DeviceSetting.lua [WMN4S:Inf][FS] load finish sim:data/Device/DeviceSetting.lua (5 KB) [WMN4S:Inf][FS] load end callback sim:data/Device/DeviceSetting.lua (5 KB) [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]Jvio SerialParam port(2)[/dev/tnt0],Baud(115200) charsize(8) stopbit(0) Parity(0) hardflow(FALSE) [WMN4S:Inf]Str2 SerialParam port(0)[/dev/tnt1],Baud(19200) charsize(8) stopbit(0) Parity(0) hardflow(FALSE) [WMN4S:Inf]Card SerialParam port(1)[/dev/ttyS1],Baud(38400) charsize(8) stopbit(0) Parity(2) hardflow(TRUE) [WMN4S:Inf]3mts SerialParam port(0)[/dev/tnt1],Baud(9600) charsize(8) stopbit(1) Parity(0) hardflow(FALSE) [WMN4S:Inf]iccd SerialParam port(3)[/dev/ttyS3],Baud(9600) charsize(8) stopbit(1) Parity(0) hardflow(FALSE) [WMN4S:Inf]iccv SerialParam port(1)[/dev/ttyS1],Baud(9600) charsize(8) stopbit(1) Parity(0) hardflow(FALSE) [WMN4S:Inf]**** DeviceSetting::Initial OK **** [WMN4S:Inf]GetParam3 = 0 [WMN4S:Inf]GetParam4 = 0,0,1,38400,8,0,2,0, [WMN4S:Err] monitor.server: init(): failure: arcadepkgkey ERROR: ld.so: object './mt4hasp.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [WMN4S:Inf]Sys::Fade::Initialize() : finish [WMN4S:Inf]Sys::Render::Initialize() : finish [WMN4S:Inf]Sys::Performance::Initialize() : finish [WMN4S:Inf][FS] load request sim:data/SOUND/config.bin [WMN4S:Inf][FS] load finish sim:data/SOUND/config.bin (3 KB) [WMN4S:Inf][FS] load end callback sim:data/SOUND/config.bin (3 KB) [WMN4S:Inf][FS] load request sim:data/SOUND/config_3d.bin [WMN4S:Inf][FS] load finish sim:data/SOUND/config_3d.bin (2 KB) [WMN4S:Inf][FS] load end callback sim:data/SOUND/config_3d.bin (2 KB) [WMN4S:Inf]Sys::Sound() : call nuSound2Init() [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd5af6740 / size 27318 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd5b1dac0 / size c000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd5b29b00 / size 23400 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd5b4cf40 / size 200 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd5b4d180 / size 280 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd5b4d440 / size 34c [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd5b4d800 / size 2000 nsAdrv: cannot open audio device surround51 (No such file or directory) [WMN4S:Wng] downloader: already stopped [WMN4S:Wng] server: already stopped [WMN4S:Wng] mucha: already stopped [WMN4S:Inf] mucha: worker: stopping... [WMN4S:Inf] mucha: worker: stopped [WMN4S:Inf]main(): child: termination(15) [WMN4S:Err]main(): fatal error: exception(boost::lock_error) [WMN4S:Inf]BattleDebugInfo DELETE [WMN4S:Inf]PlayerDebugInfo DELETE terminate called after throwing an instance of 'boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::lock_error> >' what(): boost::lock_error Aborted (core dumped) Â
sTo0z Posté(e) le 15 février 2018 Posté(e) le 15 février 2018 (modifié) 15 hours ago, xZhongCheng said: hello everyone,  I am having some trouble installing the game... I try to run the command and the screen flashes black and then goes back to my desktop with this output from my terminal:  nsAdrv: cannot open audio device surround51 (No such file or directory)   I don't think anyone has solved this error yet. Modifié le 15 février 2018 par sTo0z
Arcade_mAniaC Posté(e) le 16 février 2018 Posté(e) le 16 février 2018 10 hours ago, sTo0z said:  I don't think anyone has solved this error yet. I had this error, i solved by re-installing Ubuntu and after first boot install Nvidia Drivers, install libasound2:i386 and libasound2-plugins:i386 restart and change sound to 5.1 (Speakers Plugged in) 1
Invité zhenglei8208 Posté(e) le 17 février 2018 Posté(e) le 17 février 2018 How to wmmt4 id car saved card? How to on Ghost Battle?(data-share-modle selection.txt?
Hinzoto Posté(e) le 17 février 2018 Auteur Posté(e) le 17 février 2018 Il y a 7 heures, zhenglei8208 a dit : How to wmmt4 id car saved card? How to on Ghost Battle?(data-share-modle selection.txt?  The save doesn't work. I'll need to wait WMMT5 ES3 dump Windows to make this on TeknoParrot.
Invité zhenglei8208 Posté(e) le 18 février 2018 Posté(e) le 18 février 2018 (modifié) how to saved WMMT4 - Dummy Card Data Progress/GameplayT_T ???WMMT4 How to get change to notes txt  Ghost Battle? (data-share-modle selection.txt? Modifié le 19 février 2018 par zhenglei8208
Nena Posté(e) le 4 mars 2018 Posté(e) le 4 mars 2018 (modifié) Hi guys ,  I just got some problem with the game . Can anybody help this ? Quote ./WMN4r: /usr/lib/i386-linux-gnu/libCgGL.so: no version information available (required by ./WMN4r) ./WMN4r: /usr/lib/i386-linux-gnu/libCg.so: no version information available (required by ./WMN4r) Starting up Wrapper... [WMN4S:Inf][ MessageDBManager ] :: [ MessageDBManager ] [WMN4S:Inf]GameInfo::SetDefault() [WMN4S:Inf]================ [WMN4S:Inf]================ [WMN4S:Inf]================ [WMN4S:Inf]GameInfo::TargetInfo::SetDefault [WMN4S:Inf]================ [WMN4S:Inf]================ [WMN4S:Inf]================ [WMN4S:Inf]************************* [WMN4S:Inf]****** Start WMN4 ****** [WMN4S:Inf]****** SVNR : 11006 ****** [WMN4S:Inf]************************* [WMN4S:Inf] mucha: worker: starting... [WMN4S:Inf] mucha: worker: started [WMN4S:Inf] monitor.server: init(): hwclock is LOCAL [WMN4S:Inf] monitor.server: LANG=C;/usr/bin/sudo /usr/sbin/arcadepkgkey /opt/arcade/exec/v388-arcade.gpg v388-publisher >/dev/null 2>&1 ERROR: ld.so: object './mt4hasp.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [WMN4S:Inf] mucha: Initialize(): finish [WMN4S:Err] monitor.server: init(): failure: arcadepkgkey ERROR: ld.so: object './mt4hasp.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [WMN4S:Inf]Sys_Foundation::SetLocale(): set 0 [WMN4S:Inf]Sys::Capture::Initialize() : finish [WMN4S:Inf] network: certificate_file=/home/andreas/Desktop/WMMT/data/Network/certs/v388-ca-cert.pem [WMN4S:Inf] network: initialize(): now initializing... [WMN4S:Inf] local: v388.protobuf.Message: pcb_id_max=4 [WMN4S:Inf] network: update RPC channel=https://localhost/method/ [WMN4S:Inf] network: update Resource channel=https://localhost/resource/ [WMN4S:Inf] network: initialize(): finish [WMN4S:Inf]Sys::Initialize() : finish [WMN4S:Inf]******** JVIO START ******** [WMN4S:Inf]******** JVIO START ******** [WMN4S:Inf]******** JVIO START ******** [WMN4S:Inf]JvioControl::JvioControl() [WMN4S:Inf]**** DeviceSetting::Initial **** [WMN4S:Inf][FS] load request sim:data/Device/DeviceParam.lua [WMN4S:Inf][FS] load finish sim:data/Device/DeviceParam.lua (2 KB) [WMN4S:Inf][FS] load end callback sim:data/Device/DeviceParam.lua (2 KB) [WMN4S:Inf][FS] load request sim:data/Device/DeviceSetting.lua [WMN4S:Inf][FS] load finish sim:data/Device/DeviceSetting.lua (5 KB) [WMN4S:Inf][FS] load end callback sim:data/Device/DeviceSetting.lua (5 KB) [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]Jvio SerialParam port(2)[/dev/tnt0],Baud(115200) charsize(8) stopbit(0) Parity(0) hardflow(FALSE) [WMN4S:Inf]Str2 SerialParam port(0)[/dev/ttyS0],Baud(19200) charsize(8) stopbit(0) Parity(0) hardflow(FALSE) [WMN4S:Inf]Card SerialParam port(1)[/dev/ttyS1],Baud(38400) charsize(8) stopbit(0) Parity(2) hardflow(TRUE) [WMN4S:Inf]3mts SerialParam port(0)[/dev/ttyS0],Baud(9600) charsize(8) stopbit(1) Parity(0) hardflow(FALSE) [WMN4S:Inf]iccd SerialParam port(3)[/dev/ttyS3],Baud(9600) charsize(8) stopbit(1) Parity(0) hardflow(FALSE) [WMN4S:Inf]iccv SerialParam port(1)[/dev/ttyS1],Baud(9600) charsize(8) stopbit(1) Parity(0) hardflow(FALSE) [WMN4S:Inf]**** DeviceSetting::Initial OK **** [WMN4S:Inf]GetParam3 = 0 [WMN4S:Inf]GetParam4 = 0,0,1,38400,8,0,2,0, [WMN4S:Inf]Sys::Fade::Initialize() : finish [WMN4S:Inf]Sys::Render::Initialize() : finish [WMN4S:Inf]Sys::Performance::Initialize() : finish [WMN4S:Inf][FS] load request sim:data/SOUND/config.bin [WMN4S:Inf][FS] load finish sim:data/SOUND/config.bin (3 KB) [WMN4S:Inf][FS] load end callback sim:data/SOUND/config.bin (3 KB) [WMN4S:Inf][FS] load request sim:data/SOUND/config_3d.bin [WMN4S:Inf][FS] load finish sim:data/SOUND/config_3d.bin (2 KB) [WMN4S:Inf][FS] load end callback sim:data/SOUND/config_3d.bin (2 KB) [WMN4S:Inf]Sys::Sound() : call nuSound2Init() [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7af6740 / size 27318 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b1dac0 / size c000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b29b00 / size 23400 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b4cf40 / size 200 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b4d180 / size 280 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b4d440 / size 34c [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b4d800 / size 2000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b4f840 / size 8000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b57880 / size 2000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b598c0 / size 2000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b5b900 / size 2000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b5d940 / size 2000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b5f980 / size 2000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b619c0 / size 2000 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b63a00 / size 248 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b63cc0 / size 19034 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b7cd40 / size 1c60 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7b7ea00 / size 80310 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7bfed80 / size 1130c [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c10100 / size 4 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c10180 / size 1c0 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c10380 / size 1 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c10400 / size ebc [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c11300 / size 1 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c11380 / size 1 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c11400 / size 2700 [WMN4S:Inf]Sys::Sound() : call nuSound2_3DInit() [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c13b40 / size 2618 [WMN4S:Inf]Sys::Sound() : call nuSound2StreamInit() [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c161c0 / size 430 [WMN4S:Inf]Sys::Sound() : call nuSound2StreamAllocate() [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c16640 / size 2b110 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7c417c0 / size ac440 [WMN4S:Inf]Sys::Sound::MemAllocFunc() : Allocate address 0xd7cedc40 / size 8000 [WMN4S:Inf]Sys::Sound() : call nuSound2SetOutputMode() [WMN4S:Inf]Sys::Sound() : finish [WMN4S:Inf]Sys::Sound::Initialize() : finish [WMN4S:Inf][FS] load request sim:data/SOUND/emtis.tbl [WMN4S:Inf][FS] load finish sim:data/SOUND/emtis.tbl (60 KB) [WMN4S:Inf][FS] load end callback sim:data/SOUND/emtis.tbl (60 KB) [WMN4S:Inf][FS] load request sim:data/SOUND/engmap.tbl [WMN4S:Inf][FS] load finish sim:data/SOUND/engmap.tbl (1 KB) [WMN4S:Inf][FS] load end callback sim:data/SOUND/engmap.tbl (1 KB) [WMN4S:Inf][FS] load request sim:data/SOUND/SYSTEM.nub [WMN4S:Inf]SoundManager::Initialize() : finish [WMN4S:Inf][FS] load request sim:data/Common/Texture/Global.nut [WMN4S:Inf][FS] load finish sim:data/SOUND/SYSTEM.nub (10192 KB) [WMN4S:Inf][FS] load end callback sim:data/SOUND/SYSTEM.nub (10192 KB) [WMN4S:Inf][FS] load finish sim:data/Common/Texture/Global.nut (1 KB) [WMN4S:Inf][FS] load end callback sim:data/Common/Texture/Global.nut (1 KB) [WMN4S:Inf][FS] load request sim:/data/Font/SYSTEM.nut [WMN4S:Inf][FS] load finish sim:/data/Font/SYSTEM.nut (8193 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/SYSTEM.nut (8193 KB) [WMN4S:Inf][FS] load request sim:/data/Font/SYSTEM.nfh [WMN4S:Inf][FS] load finish sim:/data/Font/SYSTEM.nfh (109 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/SYSTEM.nfh (109 KB) [WMN4S:Inf][FS] load request sim:/data/Font/FONT_16X16.nut [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_16X16.nut (2561 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_16X16.nut (2561 KB) [WMN4S:Inf][FS] load request sim:/data/Font/FONT_16X16.nfh [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_16X16.nfh (118 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_16X16.nfh (118 KB) [WMN4S:Inf][FS] load request sim:/data/Font/FONT_28X28.nut [WMN4S:Inf][FS] load request sim:/data/Font/FONT_28X28.nfh [WMN4S:Inf][FS] load request sim:/data/Font/FONT_20X20.nut [WMN4S:Inf][FS] load request sim:/data/Font/FONT_20X20.nfh [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_01.nut [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_01.nfh [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_02.nut [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_02.nfh [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_03.nut [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_03.nfh [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_04.nut [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_04.nfh [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_05.nut [WMN4S:Inf][FS] load request sim:/data/Font/FONT_30X30_TEAM_05.nfh [WMN4S:Inf][FS] load request sim:/data/Font/FONT_28X28_ANTQ.nut [WMN4S:Inf][FS] load request sim:/data/Font/FONT_28X28_ANTQ.nfh [WMN4S:Inf][FS] load request sim:/data/Font/FONT_28X28_RACE.nut [WMN4S:Inf][FS] load request sim:/data/Font/FONT_28X28_RACE.nfh [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_28X28.nut (6658 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_28X28.nut (6658 KB) [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_28X28.nfh (118 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_28X28.nfh (118 KB) [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_20X20.nut (3585 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_20X20.nut (3585 KB) [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_20X20.nfh (118 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_20X20.nfh (118 KB) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_01.nut) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_01.nfh) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_02.nut) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_02.nfh) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_03.nut) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_03.nfh) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_04.nut) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_04.nfh) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_05.nut) [WMN4S:Wng][FS] file not found. (sim:/data/Font/FONT_30X30_TEAM_05.nfh) [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_28X28_ANTQ.nut (6658 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_28X28_ANTQ.nut (6658 KB) [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_28X28_ANTQ.nfh (118 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_28X28_ANTQ.nfh (118 KB) [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_28X28_RACE.nut (1025 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_28X28_RACE.nut (1025 KB) [WMN4S:Inf][FS] load finish sim:/data/Font/FONT_28X28_RACE.nfh (21 KB) [WMN4S:Inf][FS] load end callback sim:/data/Font/FONT_28X28_RACE.nfh (21 KB) [WMN4S:Inf]Sys::Font::FontInstance::update() : Finish load(SYSTEM) [WMN4S:Inf]Sys::Font::FontInstance::update() : Finish load(FONT_16X16) [WMN4S:Inf]Sys::Font::FontInstance::update() : Finish load(FONT_28X28) [WMN4S:Inf]Sys::Font::FontInstance::update() : Finish load(FONT_20X20) [WMN4S:Inf]Sys::Font::FontInstance::update() : Finish load(FONT_28X28_ANTQ) [WMN4S:Inf]Sys::Font::FontInstance::update() : Finish load(FONT_28X28_RACE) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_01.nut(fefffffe) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_01.nfh(fefffffe) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_02.nut(fefffffe) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_02.nfh(fefffffe) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_03.nut(fefffffe) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_03.nfh(fefffffe) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_04.nut(fefffffe) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_04.nfh(fefffffe) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_05.nut(fefffffe) [WMN4S:Wng]Sys::Font::FontInstance::update() : Failed load FONT_30X30_TEAM_05.nfh(fefffffe) [WMN4S:Inf] contents: contents=save/database00/contents.db [WMN4S:Inf] contents:  backup=save/database01/contents.db [WMN4S:Err] contents: create(): save/database00/contents.db: Unable to open the database file [WMN4S:Inf][AtrNet]AttractMenuNetwork::impl::impl(): construct [WMN4S:Inf][WMN4conf]construct WMN4_conf [WMN4S:Inf]constract FilePackManager2() [WMN4S:Inf]constract ErrorLog::Manager() [WMN4S:Inf][FS] load request sim:data/Common/Texture/ErrorWindow.nut [WMN4S:Inf][FS] load finish sim:data/Common/Texture/ErrorWindow.nut (2057 KB) [WMN4S:Inf][FS] load end callback sim:data/Common/Texture/ErrorWindow.nut (2057 KB) [WMN4S:Inf] billing: storage=save/billing00/billing.db [WMN4S:Inf] billing: backup=save/billing01/billing.db [WMN4S:Inf]LayoutVSManager::Initialize() : finish [WMN4S:Inf][StartUp]MODE CREATE :: [ StartUp ] [WMN4S:Inf]HonorManager::create() (^_^)b [WMN4S:Inf][FS] load request sim:data/HONOR/HONOR.BIN [WMN4S:Inf][FS] load finish sim:data/HONOR/HONOR.BIN (214 KB) [WMN4S:Inf][FS] load end callback sim:data/HONOR/HONOR.BIN (214 KB) [WMN4S:Inf][FS] load request sim:data/Common/DefaultTarget/DEFAULT_GHOST.BIN [WMN4S:Inf][FS] load finish sim:data/Common/DefaultTarget/DEFAULT_GHOST.BIN (64 KB) [WMN4S:Inf][FS] load end callback sim:data/Common/DefaultTarget/DEFAULT_GHOST.BIN (64 KB) [WMN4S:Inf][FS] load request sim:data/Common/DefaultTarget/DEFAULT_GHOST_EX.BIN [WMN4S:Wng][FS] file not found. (sim:data/Common/DefaultTarget/DEFAULT_GHOST_EX.BIN) Segmentation fault (core dumped)   The jvsmanager is working properly and tty0tty configured properly.  But I think the problem is that the system can't find "DEFAULT_GHOST_EX.BIN" file . If yes , can somebody send the file to me ?  Thanks ! Modifié le 11 mars 2018 par Nena
Aizen06 PostĂ©(e) le 6 mars 2018 PostĂ©(e) le 6 mars 2018 Hi guys, I'm having a bit of a issue with I/0 error. I have gotten the game to run just fine few times when it somehow connected with JVS controllers but most of the time the I/0 board address stays at status "nothing".  What might be causing this? Everything seems to be working fine since the game does launch but it's in around 20 - 30 tries and sometimes it just doesn't. Any help will be appreciated. Thanks! :]Â
Aizen06 Posté(e) le 9 mars 2018 Posté(e) le 9 mars 2018 (modifié) any help guys please? :|  The tty0tty is working fine. I've checked controller output by reading it through cat /dev/tnt1 and it's outputing the keys but for some reason the game can't connect to the I/O board, it just keeps shifting between status "nothing" and "Address".  I've only gotten it to run few time but now it wont recognize the controller at all no matter how many times I try. I'v tried changing ports and even reinstalled everything again but it's the same.  Modifié le 9 mars 2018 par Aizen06
Alicee3 Posté(e) le 10 mars 2018 Posté(e) le 10 mars 2018 On 9/3/2018 at 3:52 PM, Aizen06 said: any help guys please? :|  The tty0tty is working fine. I've checked controller output by reading it through cat /dev/tnt1 and it's outputing the keys but for some reason the game can't connect to the I/O board, it just keeps shifting between status "nothing" and "Address".  I've only gotten it to run few time but now it wont recognize the controller at all no matter how many times I try. I'v tried changing ports and even reinstalled everything again but it's the same.  You pretty much need faster VM, try to change your VM from 1 to 2 or 4 cores CPU
Aizen06 Posté(e) le 11 mars 2018 Posté(e) le 11 mars 2018 (modifié) 16 hours ago, Alicee3 said: You pretty much need faster VM, try to change your VM from 1 to 2 or 4 cores CPU  Can you tell me why would cpu cores matter, if we're only getting controller input from vm? I'm running it on a dual core, so I can only set it to 2 cores, and the game does work fine the few times it has connected. My current gaming pc has amd gpu, so I'm using a older spare pc that I usually use for emulation. I just don't understand why it just randomly connects and doesn't most of the time. :| Maybe I'll try other vm versions. Modifié le 11 mars 2018 par Aizen06
Invité zhenglei8208 Posté(e) le 19 mars 2018 Posté(e) le 19 mars 2018 how to saved WMMT4 - Dummy Card Data Progress
ZyneKH PostĂ©(e) le 7 avril 2018 PostĂ©(e) le 7 avril 2018 umm...... can you make a tutorial video for how to install the gam pls Â
darksabre9 Posté(e) le 5 octobre 2018 Posté(e) le 5 octobre 2018 is there a youtube tutorial out there?
kritbualad Posté(e) le 24 avril 2019 Posté(e) le 24 avril 2019 Namco ES1 Developer TeknoParrot do not install linux. Play in Windows wait 2 - 3 month later 1
darksabre9 Posté(e) le 9 novembre 2019 Posté(e) le 9 novembre 2019 any new links? all of the current ones are dead. 1
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