Aller au contenu

Messages recommandés

Posté(e)
10 hours ago, drewjbs said:

 

Yes the same, headphone jack required... stuck at black screen once player dies. 

Are these black question marks suppose to be onscreen?

image.png.d97435cb368f4fd1be07fd252c1a2f7d.png

That is a path issue, not all content are being loaded, try to move it to c:\sega

Posté(e)
10 hours ago, drewjbs said:

Maybe its an AMD issue.. this is Ryzen7 with built in Radeon graphics. 

 

 Isn't AMD issue, I have same on Nvidia

Posté(e) (modifié)

 

video perso pour launchbox ou hyperspin de 30 secondes

Modifié par nosoucy62
Posté(e) (modifié)
Il y a 4 heures, nosoucy62 a dit :

 

video perso pour launchbox ou hyperspin de 30 secondes

The games on the page does not work my friends for gun4ir

Modifié par miki91
Posté(e)
2 hours ago, miki91 said:

The games on the page does not work my friends for gun4ir

I play with gun4ir

Posté(e)
6 hours ago, miki91 said:

with ahk ?????

run shell.exe with ahk, the game won't work. and I run demulshooter with ahk , shell.exe  run  directly

Posté(e)

I wrote it like Ahk

 

 

 

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.
#SingleInstance force

Run, Shell.exe
Run, C:\Sega\shell\DemulShooter.exe -target=windows -rom=PVZ

RButton::1
MButton::2


Escape::
    Process,Close,DemulShooter.exe
    Run,taskkill /im "DemulShooter.exe" /F
    Process,Close,Shell.exe
    Run,taskkill /im "Shell.exe" /F
    ExitApp
return

 

Posté(e)
2시간 전, miki91이 말했다:

나는 그것을 Ahk처럼 썼다

 

 

 

#NoEnv ; 성능과 향후 AutoHotkey 릴리스와의 호환성을 위해 권장됩니다.
; #Warn ; 일반적인 오류 감지를 돕기 위해 경고를 활성화합니다.
SendMode Input ; 뛰어난 속도와 안정성으로 인해 새 스크립트에 권장됩니다.
SetWorkingDir %A_ScriptDir% ; 일관된 시작 디렉토리를 보장합니다.
#SingleInstance force

실행, Shell.exe
실행, C:\Sega\shell\DemulShooter.exe -target=windows -rom=PVZ

R버튼::1
M버튼::2


Escape::
    프로세스, 닫기, DemulShooter.exe
    실행, taskkill /im "DemulShooter.exe" /F
    프로세스, 닫기, Shell.exe
    실행, taskkill /im "Shell.exe" /F
    ExitApp
return

 

'-target=sega'  written on demulshooter wiki 

Posté(e) (modifié)

if change  off to on in ticket  payout freeplay menu    When the player dies, a black screen like the picture appears

 

111.jpg

Modifié par mitomi
Posté(e)

This still needs to be resolved.
Clearly the machine is in ticket error and will not return to the game until the attendant presses ticket reset. 
we will need to overcome the ticket error. maybe @ducon2016 has a solution.

Posté(e)

There is an easy fix to the black screen.

 

In game.ini, you have to change : ForceTicket=1 to ForceTicket=0.

In that case, you never win tickets and you have the game over screen with the unlock codes reveal. You can also begin a new game in a new stage.

Posté(e) (modifié)
1 hour ago, scooby said:

There is an easy fix to the black screen.

 

In game.ini, you have to change : ForceTicket=1 to ForceTicket=0.

In that case, you never win tickets and you have the game over screen with the unlock codes reveal. You can also begin a new game in a new stage.

nope, no game over screen, just black screen when u die (i am forced to hear the zombies eat my dead corspe)

Modifié par ethanbest64
Posté(e)
On 1/28/2025 at 11:10 AM, mitomi said:

if change  off to on in ticket  payout freeplay menu    When the player dies, a black screen like the picture appears

 

111.jpg

u fixed it yet?

Posté(e)
On 1/20/2025 at 8:43 PM, ducon2016 said:

 

There might be a tricky way to make it run but I doubt it. If you look at PvZ client all the logic seems to be driven by the server.

 

        private void Update()
        {
            if (this.connection.IsConnected() && this.connection.HasMessage())
            {
                this.HandleMessage(this.connection.ReceiveMessage());
            }
        }

        private void HandleMessage(PvzMessage msg)
        {
            ushort op = msg.op;
            switch (op)
            {
            case 500:
                this.DispatchMessage("InitialiseGame", new PvzData_Game(msg.data));
                break;
            default:
                switch (op)
                {
                case 100:
                    this.DispatchMessage("SetGameMode", new PvzData_GameMode(msg.data));
                    break;

 

I don't want to discourage you from looking, who knows you might find something but right now I am thinking like Argon and looking how to unlock the server/shell instead.

 

how did u get in the files, i want to go in the files of scripts and edit em

Posté(e)

You guys ,please start re reading stuff ...most of the answers are all there...you keep questing a well known member Ducon2016...him and they that bring us stuff don't need the crap...

not to mention going in reverse....please quit and learn.. we all did...

 

 

Posté(e)
Just now, lords said:

You guys ,please start re reading stuff ...most of the answers are all there...you keep questing a well known member Ducon2016...him and they that bring us stuff don't need the crap...

not to mention going in reverse....please quit and learn.. we all did...

 

 

do u have the bug 

listed in this clip

im suffering :C

Posté(e)
2 hours ago, ethanbest64 said:

 

more than 2 people have the fix


I wouldn’t call it a “fix”. It’s always worked like the above for me and I never changed anything. My assumption is that you have a compatibility problem of sorts and/or your missing a codec, runtime, etc…

Posté(e)
3 minutes ago, bojo5150 said:


I wouldn’t call it a “fix”. It’s always worked like the above for me and I never changed anything. My assumption is that you have a compatibility problem of sorts and/or your missing a codec, runtime, etc…

you don't understand, many people, heck the one who leaked the files of this game, don't have the fix on how to fix black screen after death..

Posté(e)

Haven't played the game, but think bojo is onto something with his comment.

The working video by snake kimbo has the attendant message error but still manages to get beyond a black screen.

This to me implies that something else is stopping the game progressing further and is not dependent on that attendant error message alone

Posté(e)

There was two versions originally posted by WolfCGB. The second tried to include all the trick and fix found by people. May this is this version that causes problem to people.

On the very first version of the dumps, there is no problem with the fix I give above to fix the problem with the ticket attendant error (I think WolfCGB has include this version in the new file, have a look at the backup directory in the archive).

Posté(e)
35 minutes ago, Son of Blindboy said:

Haven't played the game, but think bojo is onto something with his comment.

The working video by snake kimbo has the attendant message error but still manages to get beyond a black screen.

This to me implies that something else is stopping the game progressing further and is not dependent on that attendant error message alone

the message attendant is not the problem.
 

I found a debugger txt file found in
Plants Vs Zombies Last Stand\pvz\Pvz_Data
that records stuff and when I went to the bottom, I found this
 

PvzClient: ZombieReachedGameOverLine()
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Look rotation viewing vector is zero
 
(Filename:  Line: 63)

PvzClient: GameOverAnimationComplete()
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

IndexOutOfRangeException: Array index is out of range.
  at Pvz.PvzData_GameOver..ctor (System.Byte[] data) [0x00000] in <filename unknown>:0 
  at Pvz.PvzClient.HandleMessage (PvzMessage msg) [0x00000] in <filename unknown>:0 
  at Pvz.PvzClient.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Posté(e)
1 hour ago, ethanbest64 said:

oh not again with no one here..


Try resetting the game to default in the test menu. Essentially the game is attempting to access data in an array that does not exist. (Or you have read only files)

Posté(e) (modifié)
45 minutes ago, bojo5150 said:


Try resetting the game to default in the test menu. Essentially the game is attempting to access data in an array that does not exist. (Or you have read only files)

no, i can rearrange them.. but when you die, do u get a game over screen or black screen?

On 1/23/2025 at 5:36 PM, mamefan1 said:

Game works fine in Win 11.

@mamefan1sorry but when you die in game, do u get a game over screen or black screen? i need to know

Modifié par ethanbest64
Posté(e)

it goes black, then says zombies ate your brains, and then goes to the intro screen. I still have to go to the server screen to insert coins even though i have it set to free play to start a new game. 

 

Posté(e)
8 minutes ago, mamefan1 said:

it goes black, then says zombies ate your brains, and then goes to the intro screen. I still have to go to the server screen to insert coins even though i have it set to free play to start a new game. 

 

pls msg me.. i have somthing there..

Veuillez vous connecter pour commenter

Vous pourrez laisser un commentaire après vous êtes connecté.



Connectez-vous maintenant
×
×
  • Créer...