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[Arcade PC] Busou Shinki: Armored Princess: Battle Conductor (Konami)


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Posté(e)

It was originally posted on the 1CC board but nobody reported it here.

 

BSBCmini.png

 

Here is the link: https://pixeldrain.com/u/an5c42Yd

 

For now, the actual spicetools (spice2x) does not work with this dump. It is probably working for an older dump which was not publicly release. But it is a Unity game so may be some talented people here can do something wih it.

 

Edit: You can actually launch it if you have 3 webcam connected to your machine.

  • The title was changed to [Arcade PC] Busou Shinki: Armored Princess: Battle Conductor (Konami)
Posté(e)


It comes with working spicetools in the .7z already..
You will also notice there are 2 assembly-csharp.dll's in the contents directory.
Assembly-csharp.dll.cabuse <-- for playing on a cab
Assembly-csharp.dll.pcuse  <-- for playing on PC

Rename "assembly-csharp.dll.pcuse" to "assembly-csharp.dll" (remove the .pcuse extension)
Copy this assembly-csharp.dll into the "contents\game\bsac_app_data\managed" folder and overwrite the assembly-csharp.dll in there.
 

Use "start.bat" to play the game

Note
This game might still need a server for playing, but you can try using spicecfg and enabling the "Basic Local EA Emulation" under options to get it to boot.
image.png.e63014a98f89258bbaee018147846598.png

Also IIRC it's like chase chase jokers, press the "service" key to bypass any boot errors.

Posté(e)

Hi Max

What an idiot, I saw those files but I didn't think to do what you explain.
By doing this, yes everything can boot correctly with no errors without netcams but  whatever the configuration with network I used, the game says "Server maintenance in progress", even if I set my computer area to Japan.

By the way, do you have plane to work on basic network support for this game as you have done for chase chase jokers. This later works very wells.

Thank you very much.

 

Posté(e) (modifié)
21 minutes ago, scooby said:

Hi Max

What an idiot, I saw those files but I didn't think to do what you explain.
By doing this, yes everything can boot correctly with no errors without netcams but  whatever the configuration with network I used, the game says "Server maintenance in progress", even if I set my computer area to Japan.

By the way, do you have plane to work on basic network support for this game as you have done for chase chase jokers. This later works very wells.

Thank you very much.

 


"Basic local ea network emulation" is maintenance mode.

It's just very basic server responses to allow the game to boot but might not let you play.

If you want to play it properly you will most likely need a proper server.
There might be an Asphyxia plugin for it, i don't know.

I do know there is a private network that supports this game, it's where the dump originated before it was posted to 1cc.

As for me making network support for this, probably not, i don't play this game so there is no interest  there for me to make a basic plugin for asphyxia like i did for chase chase jokers, or dll patches to play locally.


 

Modifié par RcadeHax
Posté(e)

Yes exactly, I can't play. I just checked on the Asphyxia list of plugins and Battle conductor has no plugins.

So I'm on my own with this one if I want to play. It is difficult to write a plugin for Ahsphyxia? Do you know where I can learn?

Thanks for your reply.

Posté(e)

As RcadeHax said, without proper server response, it does not work in its current status. The basic reply of the ea emulation in spicetools just allows you to boot the game and see.

Posté(e)
13 minuti fa, scooby ha scritto:

As RcadeHax said, without proper server response, it does not work in its current status. The basic reply of the ea emulation in spicetools just allows you to boot the game and see.

Now It s clear....ok thanks 

Posté(e) (modifié)

Made an account literally a month ago just to ask about this and now here it is, lucky~

Sounds like it still needs a server, but does the dump even include the resources needed to host one? Or are we screwed until someone gets that dumped too? What about the card data?

 

EDIT: Holy shit, somehow I got it functioning. Just pointed the configs at Asphyxia's port and with the CCJ plugin (was just figuring out how Asphyxia worked in the first place, no clue why that plugin worked?) and that gets it past the connection issues, then turning on Show Cursor & Touch Emulation lets you get through the menus. Though annoyingly, for some reason the cursor doesn't appear which makes figuring out what I'm clicking on a PITA...

Guest Mode works and then I could play an AI match fine. Didn't test matchmaking for obvious reasons. Trying to go through the with the Eamusement login registers the card and even saves it to Asphyxia's DB, but then quits with some error about the line being busy? I assume going further requires a properly configured plugin, which I don't even know where to begin with that...

ll20Q5N.png

7uDtppl.png

Modifié par ghostlad
I GOT IT WORKING
Posté(e) (modifié)
Il 26/09/2024 at 03:01, ghostlad ha scritto:

Made an account literally a month ago just to ask about this and now here it is, lucky~

Sounds like it still needs a server, but does the dump even include the resources needed to host one? Or are we screwed until someone gets that dumped too? What about the card data?

 

EDIT: Holy shit, somehow I got it functioning. Just pointed the configs at Asphyxia's port and with the CCJ plugin (was just figuring out how Asphyxia worked in the first place, no clue why that plugin worked?) and that gets it past the connection issues, then turning on Show Cursor & Touch Emulation lets you get through the menus. Though annoyingly, for some reason the cursor doesn't appear which makes figuring out what I'm clicking on a PITA...

Guest Mode works and then I could play an AI match fine. Didn't test matchmaking for obvious reasons. Trying to go through the with the Eamusement login registers the card and even saves it to Asphyxia's DB, but then quits with some error about the line being busy? I assume going further requires a properly configured plugin, which I don't even know where to begin with that...

ll20Q5N.png

7uDtppl.png

I don t understand..exist or not a way to do work and play It....i know not

Modifié par Holly
Posté(e) (modifié)


Its

On 9/26/2024 at 10:31 AM, ghostlad said:

Made an account literally a month ago just to ask about this and now here it is, lucky~

Sounds like it still needs a server, but does the dump even include the resources needed to host one? Or are we screwed until someone gets that dumped too? What about the card data?

 

EDIT: Holy shit, somehow I got it functioning. Just pointed the configs at Asphyxia's port and with the CCJ plugin (was just figuring out how Asphyxia worked in the first place, no clue why that plugin worked?) and that gets it past the connection issues, then turning on Show Cursor & Touch Emulation lets you get through the menus. Though annoyingly, for some reason the cursor doesn't appear which makes figuring out what I'm clicking on a PITA...

Guest Mode works and then I could play an AI match fine. Didn't test matchmaking for obvious reasons. Trying to go through the with the Eamusement login registers the card and even saves it to Asphyxia's DB, but then quits with some error about the line being busy? I assume going further requires a properly configured plugin, which I don't even know where to begin with that...

ll20Q5N.png

7uDtppl.png

it's the cab power up responses that make the game function, i'll strip down the CCJ plugin and also maybe implement a few other proper responses and see if i can get it more functional.
But like CCJ it will only be basic hardcoded responses to allow guest mode play.

The line busy response is because i haven't implemented any e-amusement DB coding for CCJ, so there is no proper response from asphyxia and the game will show that line error.
Matchmaking might just put you against bots if there is no response, i don't know as i haven't tried to play this game.

Edit..
Notes

You could probably play this with no plugin for asphyxia, it's most likely the built in power on responses asphyxia has that made the game boot.
I'll do some testing when im free and see what made the game boot.

Modifié par RcadeHax
Posté(e)
11 hours ago, RcadeHax said:


Its

it's the cab power up responses that make the game function, i'll strip down the CCJ plugin and also maybe implement a few other proper responses and see if i can get it more functional.
But like CCJ it will only be basic hardcoded responses to allow guest mode play.

The line busy response is because i haven't implemented any e-amusement DB coding for CCJ, so there is no proper response from asphyxia and the game will show that line error.
Matchmaking might just put you against bots if there is no response, i don't know as i haven't tried to play this game.

Edit..
Notes

You could probably play this with no plugin for asphyxia, it's most likely the built in power on responses asphyxia has that made the game boot.
I'll do some testing when im free and see what made the game boot.

You're completely right. Tried it again without any plugins and it works the same, guest mode runs fine with just bare asphyxia (which makes sense, reading a bit more into asphyxia. Each plugin has a gamecode assigned to it so how would the CCJ plugin even run when the code doesn't match?). Same thing for matchmaking, just loads bots after a few attempts. Didn't think it'd work like that since the game already had dedicated bot gamemodes to choose.

Unfortunately this game in guest mode is pretty severely limited, only 5 characters (out of the 40-something the main site lists) and no customization.  Hope I can figure out how to get something going with the DB...

Posté(e)

@ghostladI don't understand how did you get the Guest mode working.
From my side, I used the ccj plugins by MaxRcade and changed the port of the config files to point to Asphyxia server.
Then I click on Guest and I get stuck forever on this screen (below).
What is your config in spicetools? What options did you checked?
Tkanks in advance.

Princess_Battle1.jpg

Posté(e)
32 minuti fa, scooby ha scritto:

@ghostladI don't understand how did you get the Guest mode working.
From my side, I used the ccj plugins by MaxRcade and changed the port of the config files to point to Asphyxia server.
Then I click on Guest and I get stuck forever on this screen (below).
What is your config in spicetools? What options did you checked?
Tkanks in advance.

Princess_Battle1.jpg

A precofigured version Will be very cool

Posté(e)
38 minutes ago, scooby said:

@ghostladI don't understand how did you get the Guest mode working.
From my side, I used the ccj plugins by MaxRcade and changed the port of the config files to point to Asphyxia server.
Then I click on Guest and I get stuck forever on this screen (below).
What is your config in spicetools? What options did you checked?
Tkanks in advance.

Princess_Battle1.jpg

Ignore the CCJ plugin, it doesn't actually do anything I was confused.

In spicetools all I have set is some keybinds and "Show Cursor and Touch Emulation".  I've never had it hang after selecting Guest though, are you sure the config files are set properly? I changed it in both avs-config and ea3-config

Posté(e)

Yes I modify ea3 with the local host server address but not sure for avs-config. I modified according to this:

 

 <servers>
      <addr __type="str">http://localhost:8083/</addr>
    </servers>
    <retry_interval1 __type="u32">1</retry_interval1>
    <retry_interval2 __type="u32">1</retry_interval2>
  </sntp>
-->
  <net>
    <nr_protocol __type="u16">20</nr_protocol>
    <nr_socket __type="u16">64</nr_socket>
    <enable_raw __type="bool">1</enable_raw>
    <lz77sock>
      <enable __type="bool">1</enable>
    </lz77sock>
    <multisock>
      <enable __type="bool">1</enable>
    </multisock>
    <addrinfo_nr_cache __type="u16">8</addrinfo_nr_cache>
    <addrinfo_expire __type="u16">900</addrinfo_expire>
    <netsci_server>http://localhost:8083/</netsci_server>
<!--
    <netsci_server>http://localhost:8083/</netsci_server>
-->
  </net>

 

Do you confirm that these changes are OK?

Posté(e)

@ghostlad

I tried different config and still the same problem.
This is the booting screen, as you can see there is a problem with communication with the server (the one with NG in red).

What is your booting screen? Everything is OK or you have the same?

Princess.jpg

Posté(e) (modifié)
3 hours ago, scooby said:

@ghostlad

I tried different config and still the same problem.
This is the booting screen, as you can see there is a problem with communication with the server (the one with NG in red).

What is your booting screen? Everything is OK or you have the same?

Princess.jpg

Did you disable the Basic Local EA Emulation in spicecfg?

If it's still enabled, it might be conflicting with asphyxia and breaking networking

 

Modifié par RcadeHax
Posté(e)

Hi Max

Thanks for your help.

Yes I've disabled the ea local emulation. I also checked your configuration in the ccj game and in fact there is no need to modify the avs-config file. For now I have absolutely no idea what is the origin of this conflict.

Posté(e) (modifié)
Il 22/09/2024 at 23:01, scooby ha scritto:

It was originally posted on the 1CC board but nobody reported it here.

 

BSBCmini.png

 

Here is the link: https://pixeldrain.com/u/an5c42Yd

 

For now, the actual spicetools (spice2x) does not work with this dump. It is probably working for an older dump which was not publicly release. But it is a Unity game so may be some talented people here can do something wih it.

 

Edit: You can actually launch it if you have 3 webcam connected to your machine.

 

Modifié par Holly
Posté(e)
Il 26/09/2024 at 10:01, ghostlad ha scritto:

Made an account literally a month ago just to ask about this and now here it is, lucky~

Sounds like it still needs a server, but does the dump even include the resources needed to host one? Or are we screwed until someone gets that dumped too? What about the card data?

 

EDIT: Holy shit, somehow I got it functioning. Just pointed the configs at Asphyxia's port and with the CCJ plugin (was just figuring out how Asphyxia worked in the first place, no clue why that plugin worked?) and that gets it past the connection issues, then turning on Show Cursor & Touch Emulation lets you get through the menus. Though annoyingly, for some reason the cursor doesn't appear which makes figuring out what I'm clicking on a PITA...

Guest Mode works and then I could play an AI match fine. Didn't test matchmaking for obvious reasons. Trying to go through the with the Eamusement login registers the card and even saves it to Asphyxia's DB, but then quits with some error about the line being busy? I assume going further requires a properly configured plugin, which I don't even know where to begin with that...

ll20Q5N.png

7uDtppl.png

please may you sharte a preconfigured file about you did to do work it? tia

Posté(e)

No need. Everything is here. You follow the post step by step and it will be OK.

 

The last reamining thing but very important to access the guest mode is that your PC has to be set in Japan region.

Posté(e)
Adesso, scooby ha scritto:

No need. Everything is here. You follow the post step by step and it will be OK.

 

The last reamining thing but very important to access the guest mode is that your PC has to be set in Japan region.

tried but nothing to do,i don t know where i wrong.it does not allow to me to enter in game to play..so hope in a preconfigured files to apply to it..tia

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