argonlefou Posté(e) le 10 mai 2023 Posté(e) le 10 mai 2023 (modifié) Il y a 5 heures, murray a dit : Connect 2 screens to your computer and run the game. This should get you past the crash, there's broken, but it should let you get past the crash. Thanks for what you've done so far! Thank you very much for pointing that out ! I can confirm that plugin a 2nd monitor remove the crash. So it's definitly a display issue Although - and I just had a couple of minutes to check - I don't know how it is decided to diplay P1 or P2 side...or anything else I sometimes got P2 side fullscreen, sometimes whte flickering.I managed to get a P1 windowed display with DgVoodoo that was sitting in the Top Left corner. Could shoot and reload by pointing out of screen As I said earlier, I won't be able to do anything more before days. Anyway, I don't know anything about rendering and display mechanics so I won't be of any help, sadly Modifié le 10 mai 2023 par argonlefou 4
hippopippo Posté(e) le 10 mai 2023 Posté(e) le 10 mai 2023 (modifié) In the 2 videos you can see the difference between the game with and without fixes : Without the I/O fix the game starts and shows the intro with the intermediate stages, but of course it's not playable With the I/O fix the game starts and you can play it with mouse You have to connect 2 monitors to avoid crashes and the primary one appears totally white while the secondary one shows the game running. It definitely needs to tweak the layer of how it takes advantage of multi-screens, but it's a great start, so huge thanks to Argon ! Modifié le 11 mai 2023 par hippopippo 1
nosoucy62 Posté(e) le 10 mai 2023 Posté(e) le 10 mai 2023 j'ai essayé avec le patch input avant mais mon problème est le même....je lance le game_patched.EXE le jeu démarre en attract mode mais aucunes touches ne fonctionnent alors que je vois que le jeu fonctionne chez d'autres personnes..... j'espere le trouver dans TP prochainement ainsi que CASTLEVANIA ARCADE..... le jeu AFTER DARK NIGHT HUNTER fonctionne parfaitement avec les fichiers fournis AHK
RetrnArcGamer35 Posté(e) le 10 mai 2023 Posté(e) le 10 mai 2023 (modifié) 1400x900 display 01 1400x900 display 02 Main Menu (DgVoodoo) Glide Direct X off screen reloading makes it easier if u reload from the side lol Modifié le 10 mai 2023 par RetrnArcGamer35
Mike669 Posté(e) le 10 mai 2023 Posté(e) le 10 mai 2023 (modifié) 1 hour ago, hippopippo said: In the 2 videos you can see the difference between the game with and without fixes Nice CRT👍 didn’t know those still exists lol Modifié le 10 mai 2023 par Mike669
mamefan1 Posté(e) le 10 mai 2023 Posté(e) le 10 mai 2023 could select.exe have anything to do with multi screen? select.exe splits this screen on a single monitor.
argonlefou Posté(e) le 10 mai 2023 Posté(e) le 10 mai 2023 il y a 21 minutes, RetrnArcGamer35 a dit : Display 1 | 1400x900 Display 2 | 1400x900 these are my settings dont know if will work for everyone but it works. Great 🤘 il y a 9 minutes, mamefan1 a dit : could select.exe have anything to do with multi screen? select.exe splits this screen on a single monitor. You can use select.exe if you put the game folder in D:\D22 and replace game.exe by the patched one Seems like it's only end up running boot.exe, which is running game.exe with the same issue on my side 1
bojo5150 Posté(e) le 11 mai 2023 Posté(e) le 11 mai 2023 2 hours ago, spiderzsoft said: if you dont have dual monitors display then use "usbmmidd_v2" enjoy Did you get it working? The game crashes for me on mission start still
hippopippo Posté(e) le 11 mai 2023 Posté(e) le 11 mai 2023 (modifié) Dual Virtual Monitor works fine with dgVooDoo 2 (to avoid game-flickering set both @ 60hz) Modifié le 11 mai 2023 par hippopippo 1
Nemcolove Posté(e) le 11 mai 2023 Posté(e) le 11 mai 2023 7 hours ago, spiderzsoft said: if you dont have dual monitors display then use "usbmmidd_v2" enjoy thanks, it works
llll55 Posté(e) le 11 mai 2023 Posté(e) le 11 mai 2023 3 hours ago, Nemcolove said: thanks, it works so the game fully playable? 1
Shin Endymion Posté(e) le 11 mai 2023 Posté(e) le 11 mai 2023 Does this work if you change the compatibility mode to Win XP off the launcher file on Windows 10? Or does this need proper XP? Sorry too busy to try this out myself ATM! 2 hours ago, spiderzsoft said: yes playable for me in winXP, win7 and memory error in win10
elfo79 Posté(e) le 11 mai 2023 Posté(e) le 11 mai 2023 the game starts but I don't like the controls?
Mike669 Posté(e) le 11 mai 2023 Posté(e) le 11 mai 2023 (modifié) i’m a patreon but i do wish he’ll do it for all certainty a game everyone should enjoy because tp probably will put it as patreon only same goes for castelvania the arcade Modifié le 11 mai 2023 par Mike669
bojo5150 Posté(e) le 12 mai 2023 Posté(e) le 12 mai 2023 I've tried all sorts of different scenarios but haven't had any luck. I'm using usbmmidd with 1 virtual screen enabled along with dgvoodoo. If I launch game_patched.exe (without the input app) The game boots fine and the attract mode & videos plays just fine but ofcourse no controls. I have game_patched set to run with Win 7 compatibility. When I use the Input App and launch the game, the attract videos show only a black screen but I can hear the music/sounds. I can press start and use the mouse to select in the menu. Before starting a mission a video begins however its a black screen with only sound. Once its over and/or I press the gun trigger to skip the game immediately crashes. So I think something with the Input app is causing this unique behavior but either way I can't progress into the gameplay at all. It sounds like several of you have had luck getting into the game and playing. If you could share any tips to get this working its much appreciated!
lancerguy Posté(e) le 13 mai 2023 Posté(e) le 13 mai 2023 Bojo5150 I'm having exactly the same issue. Did you figure out anything?
bojo5150 Posté(e) le 13 mai 2023 Posté(e) le 13 mai 2023 8 minutes ago, lancerguy said: Bojo5150 I'm having exactly the same issue. Did you figure out anything? No, I played around with it again last night and I have given up for now. I think we’ll need to wait until Argon returns.
LIVE2HUNT4BEARS Posté(e) le 14 mai 2023 Posté(e) le 14 mai 2023 I have mine so screwed up, I don't even have a monitor showing up anymore, under display. Was 3 their at one time. I run usbmmidd program, it goes to black screen, then I can't do anything at all.
lords Posté(e) le 14 mai 2023 Posté(e) le 14 mai 2023 10 minutes ago, LIVE2HUNT4BEARS said: I have mine so screwed up, I don't even have a monitor showing up anymore, under display. Was 3 their at one time. I run usbmmidd program, it goes to black screen, then I can't do anything at all. it's still nonplayable..why worry yourself...)
LIVE2HUNT4BEARS Posté(e) le 14 mai 2023 Posté(e) le 14 mai 2023 Update, Got my screens back. Still not run right. 21 minutes ago, lords said: it's still nonplayable..why worry yourself...) I thought people, did have it working.
lords Posté(e) le 14 mai 2023 Posté(e) le 14 mai 2023 6 hours ago, LIVE2HUNT4BEARS said: Update, Got my screens back. Still not run right. I thought people, did have it working. argonlefou's input has not yet done. At least he did and patched.
LEGEND80 Posté(e) le 14 mai 2023 Posté(e) le 14 mai 2023 So which one(s) are needed to run the game or all of them needed? https://pixeldrain.com/u/MoWFz8Vu https://pixeldrain.com/u/gqjfnJya https://pixeldrain.com/u/fLko7nUZ
llll55 Posté(e) le 14 mai 2023 Posté(e) le 14 mai 2023 25 minutes ago, LEGEND80 said: So which one(s) are needed to run the game or all of them needed? https://pixeldrain.com/u/MoWFz8Vu https://pixeldrain.com/u/gqjfnJya https://pixeldrain.com/u/fLko7nUZ i think only the first one. argon said he only use the first one.
argonlefou Posté(e) le 15 mai 2023 Posté(e) le 15 mai 2023 Got 5 minutes to do a quick test with usbmmiddv2 : I got the game to run using DgVoodoo, but both player screen are layered on top of each other in the same window. And shoot button seems not to fire consistently (sometimes yes, sometimes no, but I can't see much with both layers displayed 😄) 1
murray Posté(e) le 15 mai 2023 Posté(e) le 15 mai 2023 7 minutes ago, argonlefou said: Got 5 minutes to do a quick test with usbmmiddv2 : I got the game to run using DgVoodoo, but both player screen are layered on top of each other in the same window. And shoot button seems not to fire consistently (sometimes yes, sometimes no, but I can't see much with both layers displayed 😄) You can get it to work better by hex resolution patching the exe to a higher 4:3 res & using dgvoodoo with no resolution change, but just lettting it wrap the dx calls. You still have to do the "press windows key and then alt tab a few times to get it to show up correctly" The only issue is, your controls wrapper is for some reason locked to 640x480 regardless of what res you patch it to. I know you said it wasn't, but that's what happens when you hex edit for resolution. It's pretty easy to hex patch, the native res you are looking for is 640x480. If you want me to send you the res patch offsets, let me know, i can redo it tomorrow and cmake note of what they are.
murray Posté(e) le 15 mai 2023 Posté(e) le 15 mai 2023 (modifié) 34 minutes ago, argonlefou said: Got 5 minutes to do a quick test with usbmmiddv2 : I got the game to run using DgVoodoo, but both player screen are layered on top of each other in the same window. And shoot button seems not to fire consistently (sometimes yes, sometimes no, but I can't see much with both layers displayed 😄) I just sent you a file to test with Modifié le 15 mai 2023 par murray
argonlefou Posté(e) le 15 mai 2023 Posté(e) le 15 mai 2023 (modifié) Alright so I managed to get the game in a playable state like this (using the already available patched binary) : 1) Create the virtual screen with usbmmidd 2) Using DgVoodoo (I copied both D3D8.dll and D3D9.dll from x86 folder) with this settings : "Disable Alt-Enter" check box must be checked on my computer, else I got a flickering P1+P2 display on the window 3) Run the input tool and the game_patched.exe 4) Alt-tab or Window key to loose game focus, than put it back on screen : I got a full screen 4/3 display with tha ability to shoot everywhere on screen. Reload is when mouse get to the right side of the screen Not good enough to be easily set as "Finished and working" lol, but enough for people to work on a solution, and for me to work on inputs Modifié le 15 mai 2023 par argonlefou 12
nosoucy62 Posté(e) le 15 mai 2023 Posté(e) le 15 mai 2023 salut angonlefou quand tu parles du fichier "game_patched" on le trouve où? ou alors tu parles du fichier qui va se patcher avec voodoo? merci pour l'info
argonlefou Posté(e) le 15 mai 2023 Posté(e) le 15 mai 2023 il y a une heure, nosoucy62 a dit : salut angonlefou quand tu parles du fichier "game_patched" on le trouve où? ou alors tu parles du fichier qui va se patcher avec voodoo? merci pour l'info Il est dans ZIP que j'ai posté plus tot dans la conversation https://www.emuline.org/topic/3453-arcade-pc-lethal-enforcers-3-konami/?do=findComment&comment=146696 2
RetrnArcGamer35 Posté(e) le 15 mai 2023 Posté(e) le 15 mai 2023 (modifié) 5 hours ago, argonlefou said: Alright so I managed to get the game in a playable state like this (using the already available patched binary) : 1) Create the virtual screen with usbmmidd 2) Using DgVoodoo (I copied both D3D8.dll and D3D9.dll from x86 folder) with this settings : "Disable Alt-Enter" check box must be checked on my computer, else I got a flickering P1+P2 display on the window 3) Run the input tool and the game_patched.exe 4) Alt-tab or Window key to loose game focus, than put it back on screen : I got a full screen 4/3 display with tha ability to shoot everywhere on screen. Reload is when mouse get to the right side of the screen Not good enough to be easily set as "Finished and working" lol, but enough for people to work on a solution, and for me to work on inputs that is awesome! i managed that also its weird how u have to alt tab to get a proper resolution but would be cool to see a fix its like theres an overlaping issue of some sort as ive been testing. but the game is playable atleast once following these steps. another times i was able to get 1 screen to register but the 2nd screen appeared as white so i dont know what is wrong with it. Modifié le 15 mai 2023 par RetrnArcGamer35
phasermaniac Posté(e) le 17 mai 2023 Posté(e) le 17 mai 2023 Hi, I automated Argon's steps in ahk. Run it as admin. For me it works with Argon's dgVoodooCpl options except General -> Windowed usbmmidd_path = H:\new\usbmmidd_v2 le3path = H:\new\Lethal Enforcers 3\Lethal Enforcers 3 Partition 1\D22 xRes := 640 yRes := 240 SetWorkingDir, %usbmmidd_path% run, deviceinstaller64 install usbmmidd.inf usbmmidd Sleep, 1000 run, deviceinstaller64 enableidd 1 ;run, H:\new\multires\multires.exe /%resX%`,%resY%`,32 /exit ;change screen resolution with your prefered program SetWorkingDir, %le3path% run, LethalEnforcer3_Inputs.exe run, game_patched.exe winWait, ahk_exe LethalEnforcer3_Inputs.exe winMove, ahk_exe LethalEnforcer3_Inputs.exe, , xRes, yRes, ;move out of screen winActivate, ahk_class Progman ;activate desktop winWait, ahk_exe game_patched.exe winMove, ahk_exe game_patched.exe, , 0, 0, xRes, yRes ;resize game window winActivate, ahk_exe game_patched.exe return RButton:: MouseMove, xRes, yRes, 0 ;reload with right button return RButton Up:: MouseMove, xRes/2, yRes/2, 0 ;without this I can't do fast reloading with crt guns return Esc:: Process, Close, game_patched.exe Process, Close, LethalEnforcer3_Inputs.exe SetWorkingDir, %usbmmidd_path% run, deviceinstaller64 enableidd 0 Sleep, 1000 run, deviceinstaller64 stop usbmmidd Sleep, 1000 run, deviceinstaller64 remove usbmmidd ;run, H:\new\multires\multires.exe /restore /exit ;restore screen resolution with your prefered program ExitApp Thanks Argon! 2
powergyser Posté(e) le 17 mai 2023 Auteur Posté(e) le 17 mai 2023 For accuracy purposes the best way for this game to be preserved is to have both screens side by side. How r u even gonna play 2 player mode without the other screen? Not gonna get a 2nd screen just for this game.
argonlefou Posté(e) le 17 mai 2023 Posté(e) le 17 mai 2023 (modifié) Thanks for the script 🤙 Here's an updated version of the Input program, I added COIN button, and few other (see readme) There is still some aiming offset if the game is displayed 4/3 on a 16/9 screen. Behavior changes according to the computers I tested it on...sometimes I was able to upscale graphics with 4/3, sometimes it stays in fullscreen 16/9 I'll add the game to demulshooter with input/outputs in the upcomming days LethalEnforcer_Inputs_v2.0.zip il y a 20 minutes, powergyser a dit : For accuracy purposes the best way for this game to be preserved is to have both screens side by side. How r u even gonna play 2 player mode without the other screen? Not gonna get a 2nd screen just for this game. There is the same thing for Gundam SoZ on TTX, one exe has dual screen side by side on the same window. But hell....how can people be so impatient to know how to be able to play side-by-side cooperative mode when the game does barely start on it's own.... Modifié le 17 mai 2023 par argonlefou 16
nosoucy62 Posté(e) le 17 mai 2023 Posté(e) le 17 mai 2023 hello angonlefou sorry nothing work for this game game = video+attract mode dgvoodoo ok with your tuto but inputs don't work INPUTS DON'T WORK sorry
argonlefou Posté(e) le 18 mai 2023 Posté(e) le 18 mai 2023 Il y a 11 heures, nosoucy62 a dit : hello angonlefou sorry nothing work for this game game = video+attract mode dgvoodoo ok with your tuto but inputs don't work INPUTS DON'T WORK sorry Inputs do work, nothing to be sorry of. You just need to know how to make it right. Maybe running the tool as admin would help 1
murray Posté(e) le 18 mai 2023 Posté(e) le 18 mai 2023 @argonlefou when you use the method we discussed, and i'm not sure if it's really exclusive to that, you lose the left channel sound. If you play the first stage, you can hear it in there, sound cuts in and out at the start, it happens in most stages periodically. You can also go into test menu and goto sound test, it swaps left to right... left is dead. Game was released 2004, so it's probably XP based. I tried many things in Win 10 OS to bring it back but nothing worked. I'd say something to do with that left and right being 2 different machines, and the fact that one whole channel of sound is missing, maybe the game had some sound wrapper software doing something tricky on the OS.
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