erdoboy43 Posté(e) le 25 novembre 2022 Posté(e) le 25 novembre 2022 Is it possible to get vibration on lightgun games (that support vibration, I know a lot don't), using a Wiimote please using either Mame, Teknoparrot etc. Thanks a lot
Trihy Posté(e) le 26 novembre 2022 Posté(e) le 26 novembre 2022 (modifié) You need to use FFB plugin Modifié le 26 novembre 2022 par Trihy
`kingston Ramsey Posté(e) le 26 novembre 2022 Posté(e) le 26 novembre 2022 i would love this for my wiimotes outside of dolphin emu 1
Tiberius Posté(e) le 26 novembre 2022 Posté(e) le 26 novembre 2022 Using Wiimotes, Demulshooter and MameHooker where applicable offers this. For Mame it can also be done with just MameHooker. I hasten to add I use Touchmote with my Wiimotes as lightguns so can say works with those. Also you can set up AHKs to rumble Wiimotes if they are recognized as Xbox controllers using Touchmote. Eg have it rumble whenever you fire. It might be possible with other software and options but I don't know that way. Not sure how you are doing it so might not be any use to you.  1
erdoboy43 Posté(e) le 26 novembre 2022 Auteur Posté(e) le 26 novembre 2022 42 minutes ago, Tiberius said: Using Wiimotes, Demulshooter and MameHooker where applicable offers this. For Mame it can also be done with just MameHooker. I hasten to add I use Touchmote with my Wiimotes as lightguns so can say works with those. Also you can set up AHKs to rumble Wiimotes if they are recognized as Xbox controllers using Touchmote. Eg have it rumble whenever you fire. It might be possible with other software and options but I don't know that way. Not sure how you are doing it so might not be any use to you.  Thanks a lot for your reply. I have tried using Mamehooker and when selecting wiimote output. I set Wiimote as 1, Output as Rumble and tried Output State as "On" or "Output State" but there is no rumble effect. Would you have the settings you use for Touchmote please, and an example of any ahk scripts to use to rumble when i fire the Wiimote. Thanks a lot for any help.
Tiberius Posté(e) le 27 novembre 2022 Posté(e) le 27 novembre 2022 (modifié) If you are using Touchmote then MameHooker sees the Wiimote as an XBox 360 controller and not a Wiimote So using Alien 3 :The Gun from Mame as an example You would make the ini file look something like this; [General] MameStart= MameStop= StateChange= OnRotate= OnPause= [KeyStates] RefreshTime= [Output] Player1_Gun_Recoil=xip 1 %s% Player2_Gun_Recoil=xip 2 %s%  The xip is for XBox 360 controller The 1 or 2 is for controller player 1 or 2 the %s% is to make it recognise whenever there is a change in the output (eg on or off)  The ahk for vibration I am still playing around with and at the moment can only get to work on trigger buttons and not sure if working correctly but will share when better  You could just google "make xbox controller vibrate ahk" and its then adapt what you find which is what I am doing  Ignore the ahk that I had put up it was rubbish so I have removed it. Modifié le 28 novembre 2022 par Tiberius Removing a rubbish ahk
STIFLER94130 PostĂ©(e) le 13 dĂ©cembre 2022 PostĂ©(e) le 13 dĂ©cembre 2022 (modifiĂ©) Personnellement j'ai laissĂ© tomber ce rĂȘve de rumble, touchmote n'a jamais voulu reconnaĂźtre mes wiimote et lancer demulshooter sur mon PC n'a jamais rien changĂ© đ J'aurais adorĂ© les vibrations en jouant sur Teknoparrot pour mon petit garçon avec Luigi Mansion. ModifiĂ© le 13 dĂ©cembre 2022 par STIFLER94130
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