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[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!


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Posté(e)

hi !

anybody have the arcadef for akaiser - umilucky - pacmanbr ?

thanks

Posté(e) (modifié)

Guys, I don't want to sound like a fool, but can you help me with which key to enter the Pacman Battle Royale test mode and how to put credit in it?

 

I appreciate all your help.

 

Edit: I haven't given you credit yet, but I saw that holding L1 activates the test mode. Testing the game the only flaw I see is the audio, it's a bit delayed but at least it's better to listen to it cut into parts 

 

You can also play with another player but with 4 players it seems that play! does not support it. Since I don't see so pad3 and a pad4 in the settings.

Modifié par MFT_Man
Add more information
Posté(e) (modifié)

resolved

Modifié par nosoucy62
Posté(e)

can someone share battle gear 3 arcadedefs please thx

Posté(e)

Hi all. Thanks for the new games. Anyone know why i can not use the analog stick in Play 0.67. I am trying Pac-Man Battle Royale using an xbox 360 pad. The d-pad works ok. Thanks

Posté(e)
12 minutes ago, bucksoverfame said:

Getting this error for Super DBZ?

image.png.01682cf6bb3ed06b1c22ceadf81c03b9.png


You need to redownload game from here and then run chdman with CUE-GDI-ISO to CHD bat

Replace old file in arcaderoms folder with the new one and it should work (Make sure that you have the same name)

Posté(e)
19 minutes ago, dyniel83 said:


You need to redownload game from here and then run chdman with CUE-GDI-ISO to CHD bat

Replace old file in arcaderoms folder with the new one and it should work (Make sure that you have the same name)

Are there steps on how to use this? Do I put in the same folder? Could you explain a little or point me to the way?

Posté(e)
58 minutes ago, bucksoverfame said:

Are there steps on how to use this? Do I put in the same folder? Could you explain a little or point me to the way?

 

Sure, no worries.

 

1. Download NM00027 DB1 (DVD-ROM).iso.gz from NM00027 Super Dragon Ball Z. and extract the content.

2. Download Chdman and extract to folder.

3. Put NM00027 DB1 (DVD-ROM).iso inside Chdman folder and run CUE-GDI-ISO to CHD bat, if all good you will see percentage of conversion to .chd and new file in the same folder

4. Rename NM00027 DB1 (DVD-ROM).chd to db1.chd and put inside your arcaderoms/superdbz folder, you will need to either overwrite old one or delete before moving.

4 Run the game 

Posté(e) (modifié)
Le 08/11/2024 à 21:39, hippopippo a dit :

Ctrl-alt-arrow (up down left right) win10 built in or install iRotate 

hi hippopippo !

 

sorry irotate don't work on windows10....

and combinaison with CTRL-ALT-ARROW don't work too.....

do you have another soluation to rotate this game ?

thanks

il y a une heure, dyniel83 a dit :

 

Sure, no worries.

 

1. Download NM00027 DB1 (DVD-ROM).iso.gz from NM00027 Super Dagon Ball Z. and extract the content.

2. Download Chdman and extract to folder.

3. Put NM00027 DB1 (DVD-ROM).iso inside Chdman folder and run CUE-GDI-ISO to CHD bat, if all good you will see percentage of conversion to .chd and new file in the same folder

4. Rename NM00027 DB1 (DVD-ROM).chd to db1.chd and put inside your arcaderoms/superdbz folder, you will need to either overwrite old one or delete before moving.

4 Run the game 

perfect

Modifié par nosoucy62
Posté(e) (modifié)
3 hours ago, nosoucy62 said:

hi hippopippo !

 

sorry irotate don't work on windows10....

and combinaison with CTRL-ALT-ARROW don't work too.....

do you have another soluation to rotate this game ?

thanks

perfect

this is the autohotkey script I use for rotating monitor orientation.  you can change the hotkeys (set to use 1-4 currently) for rotate to whatever you wish.  

 

1::ChangeScreenOrientation(0)
2::ChangeScreenOrientation(90)
3::ChangeScreenOrientation(180)
4::ChangeScreenOrientation(270)

ChangeScreenOrientation(Orientation := 'Landscape') {
    static DMDO_DEFAULT := 0, DMDO_90 := 1, DMDO_180 := 2, DMDO_270 := 3
         , DEVMODE := '', dimension1 := 0, dimension2 := 0, dmSize := 220
    if !DEVMODE {
        NumPut('Short', dmSize, DEVMODE := Buffer(dmSize, 0), 68)
        DllCall('EnumDisplaySettings', 'Ptr', 0, 'Int', -1, 'Ptr', DEVMODE)
        n0 := NumGet(DEVMODE, 172, 'UInt')
        n1 := NumGet(DEVMODE, 176, 'UInt')
        Loop 2 {
            dimension%A_Index% := n%(n0 > n1) ^ (A_Index = 1)%
                                | n%(n0 < n1) ^ (A_Index = 1)% << 32
        }
    }
    switch Orientation, false {
        case 'Landscape'          ,   0: i := 1, orientation := DMDO_DEFAULT
        case 'Portrait'           ,  90: i := 2, orientation := DMDO_90
        case 'Landscape (flipped)', 180: i := 1, orientation := DMDO_180
        case 'Portrait (flipped)' , 270: i := 2, orientation := DMDO_270
        default:                         i := 1, orientation := DMDO_DEFAULT
    }
    NumPut('Int'  , orientation , DEVMODE,  84)
    NumPut('Int64', dimension%i%, DEVMODE, 172)
    DllCall('ChangeDisplaySettings', 'Ptr', DEVMODE, 'UInt', 0)
}

 

rotate.ahk

Modifié par jcstahl1
Posté(e) (modifié)
En 13/1/2024 a las 23:44, Arcadeguy781 dijo:

Nope. They are still working it. It’s being programmed by one person so it’s slow. 

I’ve been testing all of the 2x6 games on my AMD Ryzen 9 5900HX. 
 

  1. Bloody Roar 3 (playable) (59 FPS) (tested on 1-11-24 Vulkan)
  2. Battle Gear 3 (doesn’t work)
  3. Battle Gear 3 Tuned (doesn't work)
  4. Cobra (playable)
  5. Dragon Chronicle (doesn't work)
  6. Capcom fighting Jam (playable) (60 FPS)
  7. Gundam Seed Rengou vs ZAFT
  8. Moto GP (works with analog controls) (56 FPS tested on 1-10-24)
  9. Pride GP 2003 (playable) 
  10. Ridge Racer (doesn't work)
  11. Sengoku Basara (playable) (60 FPS)
  12. Soul Calibur 2 (playable, runs at 40-48 FPS)
  13. Soul Calibur 3 (playable 40 FPS) (tested on 1-13-24)
  14. Technic Beat (doesn't work)
  15. Time Crisis 3 (playable, but slow)
  16. Vampire Night (playable)
  17. Wangan Midnight & Wangan Midnight R (playable)
  18. Mobile Suit Z-Gundam AEUG vs Titans (playable) (roughly 60 fps)
  19. MSG Gundam vs Gundam
  20. MSG Gundam vs Gundam next
  21. MSG Seed Destiny Rengou vs ZAFT 2
  22. MSG Z AEUG Vs Titans 2
  23. TEKKEN 4 (playable, runs at 50-55 FPS) 
  24. TEKKEN 5 (46-50 FPS)
  25. Tekken 5 Dark Legacy (46 FPS) (tested on 1-10-24)
  26. Kinnikuman (playable)
  27. Kinnikuman 2 (playable, but pitch is too high) 
  28. Fate Unlimited Codes (playable) (58 FPS) (OpenGL) (tested on 1-12-24)
  29. Minna (doesn't work)
  30. Taiko No Tatsujin 7 (doesn’t work)
  31. Taiko 8 (works)
  32. Taiko 9 (works)
  33. Taiko 10 (works)
  34. Taiko 11 (works)
  35. Taiko 12 (works)
  36. Taiko 13 (works)
  37. Taiko 14 (crashes emulator) 
  38. Zoids infinity (doesn't work)
  39. Zoids Infinity EX (doesn't work)
  40. Time Crisis 4 (playable, but very slow)
  41. Ace Driver 3 (works) (40-42 FPS vulkan) (tested on 1-13-24)
  42. Animal Kaiser (works) 
  43. Smash course tennis (hangs after selecting player)
  44. The Idolm@ster (coin input and card doesn’t work. Hopefully a patch will be released to fix this) 
  45. Super DBZ (doesn’t work)
  46. Druaga Online (no online support)
  47. Yu Yu Hakusho (doesn’t work) (way too slow)
  48. Animal Kaiser (works)

The games with FPS next to it are the games that I tested. I can report back regarding other games 

 

Also, the emulator is open source so anyone on here can contribute if they want to 

Yuyuhako and Kinnikuman 2 and Netchu pro work¿

 

Zoids Infinty and EX can launch but then no more, nothing

Arcade driver error for me :S

Modifié par Guisado88
Posté(e)
Il y a 16 heures, jcstahl1 a dit :

this is the autohotkey script I use for rotating monitor orientation.  you can change the hotkeys (set to use 1-4 currently) for rotate to whatever you wish.  

 

1::ChangeScreenOrientation(0)
2::ChangeScreenOrientation(90)
3::ChangeScreenOrientation(180)
4::ChangeScreenOrientation(270)

ChangeScreenOrientation(Orientation := 'Landscape') {
    static DMDO_DEFAULT := 0, DMDO_90 := 1, DMDO_180 := 2, DMDO_270 := 3
         , DEVMODE := '', dimension1 := 0, dimension2 := 0, dmSize := 220
    if !DEVMODE {
        NumPut('Short', dmSize, DEVMODE := Buffer(dmSize, 0), 68)
        DllCall('EnumDisplaySettings', 'Ptr', 0, 'Int', -1, 'Ptr', DEVMODE)
        n0 := NumGet(DEVMODE, 172, 'UInt')
        n1 := NumGet(DEVMODE, 176, 'UInt')
        Loop 2 {
            dimension%A_Index% := n%(n0 > n1) ^ (A_Index = 1)%
                                | n%(n0 < n1) ^ (A_Index = 1)% << 32
        }
    }
    switch Orientation, false {
        case 'Landscape'          ,   0: i := 1, orientation := DMDO_DEFAULT
        case 'Portrait'           ,  90: i := 2, orientation := DMDO_90
        case 'Landscape (flipped)', 180: i := 1, orientation := DMDO_180
        case 'Portrait (flipped)' , 270: i := 2, orientation := DMDO_270
        default:                         i := 1, orientation := DMDO_DEFAULT
    }
    NumPut('Int'  , orientation , DEVMODE,  84)
    NumPut('Int64', dimension%i%, DEVMODE, 172)
    DllCall('ChangeDisplaySettings', 'Ptr', DEVMODE, 'UInt', 0)
}

 

rotate.ahk 1.28 Ko · 7 téléchargements

hi !

sorry don't work...see the error message....?

Sans titre.png

Posté(e)

Im trying Bloody Roar 3, but I can only play with integrated video card Intel and is very slow with it,

 

I cant choose my nvidia card 950m for play, it says: doesnt support vk_ext fragment shader interlock

 

any solution besides to buy a new pc? 😅

Posté(e)
17 hours ago, jcstahl1 said:

this is the autohotkey script I use for rotating monitor orientation.  you can change the hotkeys (set to use 1-4 currently) for rotate to whatever you wish.  

 

1::ChangeScreenOrientation(0)
2::ChangeScreenOrientation(90)
3::ChangeScreenOrientation(180)
4::ChangeScreenOrientation(270)

ChangeScreenOrientation(Orientation := 'Landscape') {
    static DMDO_DEFAULT := 0, DMDO_90 := 1, DMDO_180 := 2, DMDO_270 := 3
         , DEVMODE := '', dimension1 := 0, dimension2 := 0, dmSize := 220
    if !DEVMODE {
        NumPut('Short', dmSize, DEVMODE := Buffer(dmSize, 0), 68)
        DllCall('EnumDisplaySettings', 'Ptr', 0, 'Int', -1, 'Ptr', DEVMODE)
        n0 := NumGet(DEVMODE, 172, 'UInt')
        n1 := NumGet(DEVMODE, 176, 'UInt')
        Loop 2 {
            dimension%A_Index% := n%(n0 > n1) ^ (A_Index = 1)%
                                | n%(n0 < n1) ^ (A_Index = 1)% << 32
        }
    }
    switch Orientation, false {
        case 'Landscape'          ,   0: i := 1, orientation := DMDO_DEFAULT
        case 'Portrait'           ,  90: i := 2, orientation := DMDO_90
        case 'Landscape (flipped)', 180: i := 1, orientation := DMDO_180
        case 'Portrait (flipped)' , 270: i := 2, orientation := DMDO_270
        default:                         i := 1, orientation := DMDO_DEFAULT
    }
    NumPut('Int'  , orientation , DEVMODE,  84)
    NumPut('Int64', dimension%i%, DEVMODE, 172)
    DllCall('ChangeDisplaySettings', 'Ptr', DEVMODE, 'UInt', 0)
}

 

rotate.ahk 1.28 kB · 8 downloads

Where does this file go?

Posté(e)
il y a une heure, nosoucy62 a dit :

hi !

sorry don't work...see the error message....?

Sans titre.png

Salut Nosoucy, a mon avis tu n'as pas la version 2.0 de AHK

Posté(e) (modifié)
Il y a 2 heures, 3nigm4 a dit :

Salut Nosoucy, a mon avis tu n'as pas la version 2.0 de AHK

salut 3nigm4 !

justement c'est bien la version 2.0.....j'ai regardé avant j'y ai pensé.....

de toute facon je vais laisser tomber pour ce jeu......j'ai la version GC et même PS1 avec d'autres jeux dedans....

trop compliqué juste pour faire tourner un seul titre sur Play!

Modifié par nosoucy62
Posté(e)
il y a 19 minutes, nosoucy62 a dit :

salut 3nigm4 !

justement c'est bien la version 2.0.....j'ai regardé avant j'y ai pensé.....

de toute facon je vais laisser tomber pour ce jeu......j'ai la version GC et même PS1 avec d'autres jeux dedans....

trop compliqué juste pour faire tourner un seul titre sur Play!

Tu peux essayer de mettre des " devant et derriere landscape a la place des ', ca peut aider, apres moi j'ai pas encore tésté tout ca, je suis apres le sys 357 pour y mettre dans ma borne mais je galere avec les commandes pour les jeux de guns

Posté(e) (modifié)

alors en effet pour les ' et les " tu as raison.....plus de code erreur mais un autre avec les pseudo parenthéses {....LOL

 

ah oui les guns sur 357.......moi tout est fonctionnel avec ma wiimote+dolphin bar.....

c'est quoi ton soucis avec?

Modifié par nosoucy62
Posté(e)
il y a 3 minutes, nosoucy62 a dit :

ah oui les guns sur 357.......moi tout est fonctionnel avec ma wiimote+dolphin bar.....

c'est quoi ton soucis avec?

moi le souci c'est que je voudrais que ca fonctionne avec ma souris puisque derriere j'utilise joytokey pour ensuite que ma borne equipé de boutons et d'un pad puisse faire le taff mais j'ai pas la souris de reconnu avec demulshooter

 

Posté(e)

la wiimote emule parfaitement la souris.....

Posté(e)
16 hours ago, THE RETURN OF HBP said:

I know absolutely nothing at all about this play emulator. Is there a list of games it supports before I start messing with it?

If you download the latest version you'll get files known as .arcadedefs. As for playable games there are a good amount, but you need a powerful CPU to run the games (probably a 13th gen i9 (5.6GHZ ) or later for some of the games, but others you can get away with a (4.6-4.8 GHZ)

 

Games that you don't need the 13th gen CPU

Any 2D game

Bloody Roar 3

Pride GP

Any Gundam game

Wangan Midnight

Moto GP (almost reaches 60 FPS)

Fate: Unlimited Codes (close to 60FPS)

Kinnikuman Muscle GP (close to 60 FPS)

Tekken 4? (tough to say, but it's a playable experience)

Vampire Night?

 

Games that require the 13th gen i9

Any Soul Calibur game

Tekken 5

Tekken 5 Dark Resurrection

Zoids Infinity (requires the Play ATA build) (might work on a lower end CPU)

Battle Gear 3 (requires the Play ATA build)

Ace Driver 3

Time Crisis 3

Super DBZ

 

Game that doesn't run at full speed on any CPU as far as I know

Time Crisis 4 

 

Unplayable games

The Idolm@ster (requires a special internet connection?)

Ridge Racer V Arcade Stage (PS2 version works on Play!) (Arcade version missing sound, and controls aren't hooked up yet)

Smash Course Pro Tennis

Pro Yakyuu

 

 

Posté(e)

hi !

sorry but on my 17 gen 8th superdbz or tekken works fine....on emulator Play !

don't need a gen 11th or 13th with I9

just RPCS3 work perfectly with mini gen 8Th and I7.....on my last PC I7 gen 4th RPCS3 work very fine !

 

Posté(e)
55 minutes ago, nosoucy62 said:

hi !

sorry but on my 17 gen 8th superdbz or tekken works fine....on emulator Play !

don't need a gen 11th or 13th with I9

just RPCS3 work perfectly with mini gen 8Th and I7.....on my last PC I7 gen 4th RPCS3 work very fine !

 

well that's true

i don't think you need pc from NASA to run 20 years old games

maybe play emulators devs need new gen skills, maybe

hwo knows

Posté(e)
hace 23 horas, Arcadeguy781 dijo:

If you download the latest version you'll get files known as .arcadedefs. As for playable games there are a good amount, but you need a powerful CPU to run the games (probably a 13th gen i9 (5.6GHZ ) or later for some of the games, but others you can get away with a (4.6-4.8 GHZ)

 

Games that you don't need the 13th gen CPU

Any 2D game

Bloody Roar 3

Pride GP

Any Gundam game

Wangan Midnight

Moto GP (almost reaches 60 FPS)

Fate: Unlimited Codes (close to 60FPS)

Kinnikuman Muscle GP (close to 60 FPS)

Tekken 4? (tough to say, but it's a playable experience)

Vampire Night?

 

Games that require the 13th gen i9

Any Soul Calibur game

Tekken 5

Tekken 5 Dark Resurrection

Zoids Infinity (requires the Play ATA build) (might work on a lower end CPU)

Battle Gear 3 (requires the Play ATA build)

Ace Driver 3

Time Crisis 3

Super DBZ

 

Game that doesn't run at full speed on any CPU as far as I know

Time Crisis 4 

 

Unplayable games

The Idolm@ster (requires a special internet connection?)

Ridge Racer V Arcade Stage (PS2 version works on Play!) (Arcade version missing sound, and controls aren't hooked up yet)

Smash Course Pro Tennis

Pro Yakyuu

 

 

how make work Zoids Infinity and Batlle gear 3?

Posté(e)
34 minutes ago, Guisado88 said:

how make work Zoids Infinity and Batlle gear 3?

Add some patches in Battle Gear 3. · jpd002/Play-@25f3b12

22 hours ago, S.G.D said:

well that's true

i don't think you need pc from NASA to run 20 years old games

maybe play emulators devs need new gen skills, maybe

hwo knows

Play! will eventually be optimized, and HOPEFULLY MAME will start passing polygons through your GPU & use more than one CPU core

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