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[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)


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Posté(e) (modifié)

I only get 119.90 fps on epolis and the music is out of sync.
On resident I was getting 120fps.
M:setupapi: SetupDiGetDeviceInstanceIdA hook hit (0x26e9adab630, 0xe943bff1b0, 0x0, 0, 0xe943bff1a0)
The log will be shown as. We believe this may be the cause of the problem, can anyone help?

log.txt

Modifié par PETEHONGKONG
Posté(e) (modifié)
Il y a 1 heure, bicarus a dit :

 

For LDJ 120hz window just makes sure to... Change the monitor refresh rate before launching the game, and disable GSync and FreeSync, In the patcher,

 

Force Custom Timing and Adapter Mode in LDJ (Experimental) -> enable
Choose Custom LDJ Timing/Adapter FPS -> pick 120
Choose Fullscreen Monitor Check FPS Target -> pick 120
Skip Monitor Check -> DO NOT ENABLE THIS!!

 

perfect, nothing to add

 

 

 

 

 

Il y a 1 heure, PETEHONGKONG a dit :

I only get 119.90 fps on epolis and the music is out of sync.
On resident I was getting 120fps.
M:setupapi: SetupDiGetDeviceInstanceIdA hook hit (0x26e9adab630, 0xe943bff1b0, 0x0, 0, 0xe943bff1a0)
The log will be shown as. We believe this may be the cause of the problem, can anyone help?

log.txt 154.11 Ko · 1 téléchargement

 

 

119.90 is very good

the most important is stability during the monitor check

Modifié par Lesteph25
Posté(e)

https://pixeldrain.com/u/r3NY7fcc

 

Quote

 

Mod to replace EPOLIS results with RESIDENT-based, EPOLIS, old and INFINITAS illustrations.
Results before CastHour have been remastered to full HD with AI upscaling.
EPOLIS results are replaced with RESIDENT once, so we recommend backing up the corresponding files.
It may take a few tens of seconds to create a cache when the result is replaced for the first time.

 

Translated with DeepL

 

thanks to Deny from 1cc

Posté(e) (modifié)

The test button is not recognized by EPOLIS. It is not recognized when you open and press the IO panel directly. This is a problem that RESIDENT didn't have. The game cannot proceed because the test button is not recognized. What should I do?

 

Modifié par lv2dx
Posté(e)

How do I check if Asio is being applied in epolis? Also, may I know what songs can be obtained through the omnimix patch? I checked Omnimix and Flex Asio with dll patcher. The game runs fine.

2 minutes ago, shim said:

Asio가 epolis에 적용되는지 어떻게 확인하나요? 그리고 옴니믹스 패치를 통해 어떤 곡을 얻을 수 있는지 알 수 있을까요? dll 패치 프로그램을 사용하여 Omnimix와 Flex Asio를 확인했습니다. 게임이 잘 실행됩니다.

+ I feel like the sync is slightly out of sync, so I'm playing with the sync adjusted to -3. Is there a problem?

Posté(e)
1 hour ago, lv2dx said:

The test button is not recognized by EPOLIS. It is not recognized when you open and press the IO panel directly. This is a problem that RESIDENT didn't have. The game cannot proceed because the test button is not recognized. What should I do?

20231027_053746.jpg

Clean your monitor!

 

Try assigning TEST to a keyboard function, I generally assign mine to the Delete key and SEERVICE to Insert.

 

If you're still having trouble delete your dev folder and start with a fresh one, mine refused to work until I did that.

 

Posté(e)

Let me ask you one more question. Is there a way to force open all CLASS in CLASS MODE? Or is there a program that can open a class data file?

I happened to see the CLASS leak list of EPOLIS, and I wanted to check if it was real.

Posté(e) (modifié)
3 hours ago, lv2dx said:

The test button is not recognized by EPOLIS. It is not recognized when you open and press the IO panel directly. This is a problem that RESIDENT didn't have. The game cannot proceed because the test button is not recognized. What should I do?

 

Update to the latest spice2x, because EPOLIS I/O won't work on older versions of spice.

 

 

2 hours ago, shim said:

How do I check if Asio is being applied in epolis? Also, may I know what songs can be obtained through the omnimix patch? I checked Omnimix and Flex Asio with dll patcher. The game runs fine.

+ I feel like the sync is slightly out of sync, so I'm playing with the sync adjusted to -3. Is there a problem?

Use the latest spice2x which has a fix for Epolis ASIO, open log.txt, it'll tell you if ASIO is being used instead of wasapi. You should not need to use the hex edit.

 

 

(I wish people would just get the latest spice before complaining about things not working on the latest data.....)

Modifié par bicarus
Posté(e) (modifié)

 

50 minutes ago, wesleywt23 said:

 

[2023/10/26 18:32:26] W:signal: exception raised: EXCEPTION_ILLEGAL_INSTRUCTION
[2023/10/26 18:32:26] I:signal: printing callstack
[2023/10/26 18:32:27] I:stackwalker: 000000018047DE66 (bm2dx): (unknown): (unknown)

 

Same AVX2 issue, except you're on RESIDENT. You're crashing on vpermd instruction because your processor is too old (i7-3770). I don't know if there is a hex edit for this, you'll have to find one.

 

 

Modifié par bicarus
Posté(e)
9 minutes ago, bicarus said:

 

 

[2023/10/26 18:32:26] W:signal: exception raised: EXCEPTION_ILLEGAL_INSTRUCTION
[2023/10/26 18:32:26] I:signal: printing callstack
[2023/10/26 18:32:27] I:stackwalker: 000000018047DE66 (bm2dx): (unknown): (unknown)

 

Same AVX2 issue, except you're on RESIDENT. You're crashing on vpermd instruction because your processor is too old (i7-3770). I don't know if there is a hex edit for this, you'll have to find one.

 

 

might as well just change to ldj?

Posté(e) (modifié)
On 10/24/2023 at 3:26 AM, Miss_Moneypenny said:

You need to get the updates '2022120800', '20230404' and '2023090500' before you can install the files for EPOLIS.

You can find DL links with this guide - https://rentry.org/iidxdump 
Follow the instructions and you should be good to go after that.

 

I got EPOLIS running, the game itself it's smooth, but music is super slowwwwww...

 

Any idea why LOL?

 

Thanks,

 

https://drive.google.com/file/d/15tBzLLFGB6_BunV2khqKGJxCgyr635Nz/view?usp=sharing

Modifié par ishirakurei
Posté(e) (modifié)

EPOLIS LDJ-012-2023101800

 

Force Max V-Discs :

0x6cee48

44 0F 4F C0 --> 41 89 C0 90

 

Noticed this one is missing, so I hacked one up real quick.

Edit: upon further testing it seems to only work offline, not with current asphyxia plugin, I need to find a better patch.

 

 

Modifié par bicarus
Posté(e)

I have separate RESIDENT and EPOLIS folders, and it's inconvenient because I have to change the settings of the place every time I run them. Is there a way?

Posté(e) (modifié)
6 hours ago, M1YAMURA said:

Try unchecking Skip Monitor Check with patcher.

I solved it.

Hmmm, I didn't modify the DLL file at all. When the game is loading, it still does monitor check. 

I'll double check with patcher

Thanks 😊

Modifié par ishirakurei
Posté(e) (modifié)
5 hours ago, lv2dx said:

I have separate RESIDENT and EPOLIS folders, and it's inconvenient because I have to change the settings of the place every time I run them. Is there a way?

 

Write a batch script and pass in the (different) options as parameters.

 

2 hours ago, ishirakurei said:

Hmmm, I didn't modify the DLL file at all. When the game is loading, it still does monitor check. 

I'll double check with patcher

Thanks 😊

 

What number does it show during Monitor Check when you boot up the game? That's basically what determines the sync for the game. It's also useful if you can post log.txt so we can look at your spice configuration.

 

Modifié par bicarus
Posté(e)

hello, if im missing a bunch of songs from previous resident updates. Is it safe to just copy them over if im alredy on epolis?

by missing songs i mean like, when im stopping on the song in song selection it doesnt play the preview for the song so im assuming theyre missing.

 

thank you!

Posté(e)
On 10/26/2023 at 11:35 AM, kuyokoyuki said:

tried this multiple times and just a few seconds ago, still crashing.

 

I will DM you my copy or resident final LDJ-2023090500, you can try applying epolis over it and try again.

Posté(e)
16 hours ago, M1YAMURA said:

Try unchecking Skip Monitor Check with patcher.

I solved it.

You were right, the skip monitor check was on.

 

Problem solved :)

 

Thanks!

Posté(e)

2023/10/28 12:08:20] W:signal: exception raised: EXCEPTION_ILLEGAL_INSTRUCTION
[2023/10/28 12:08:20] I:signal: printing callstack
[2023/10/28 12:08:20] I:stackwalker: 0000000180400146 (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00000001803F7AFE (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00000001803F831D (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00000001803F8766 (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 0000000180884A44 (bm2dx): (unknown): dll_entry_main
[2023/10/28 12:08:20] I:stackwalker: 0000000180884019 (bm2dx): (unknown): dll_entry_main
[2023/10/28 12:08:20] I:stackwalker: 000000018077CCFA (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 0000000180791ED8 (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00000001803F14BB (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 0000000180792A4A (bm2dx): (unknown): dll_entry_main
[2023/10/28 12:08:20] I:stackwalker: 00007FF7D05B9930 (spice64): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00007FF7D05713B1 (spice64): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00007FF7D05714E6 (spice64): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00007FFFD8927344 (KERNEL32): (unknown): BaseThreadInitThunk
[2023/10/28 12:08:20] I:stackwalker: 00007FFFD8F626B1 (ntdll): (unknown): RtlUserThreadStart
[2023/10/28 12:08:20] F:signal: end

Posté(e)

 

35 minutes ago, alexsoftwareoficial said:

2023/10/28 12:08:20] W:signal: exception raised: EXCEPTION_ILLEGAL_INSTRUCTION
[2023/10/28 12:08:20] I:signal: printing callstack
[2023/10/28 12:08:20] I:stackwalker: 0000000180400146 (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00000001803F7AFE (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00000001803F831D (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00000001803F8766 (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 0000000180884A44 (bm2dx): (unknown): dll_entry_main
[2023/10/28 12:08:20] I:stackwalker: 0000000180884019 (bm2dx): (unknown): dll_entry_main
[2023/10/28 12:08:20] I:stackwalker: 000000018077CCFA (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 0000000180791ED8 (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00000001803F14BB (bm2dx): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 0000000180792A4A (bm2dx): (unknown): dll_entry_main
[2023/10/28 12:08:20] I:stackwalker: 00007FF7D05B9930 (spice64): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00007FF7D05713B1 (spice64): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00007FF7D05714E6 (spice64): (unknown): (unknown)
[2023/10/28 12:08:20] I:stackwalker: 00007FFFD8927344 (KERNEL32): (unknown): BaseThreadInitThunk
[2023/10/28 12:08:20] I:stackwalker: 00007FFFD8F626B1 (ntdll): (unknown): RtlUserThreadStart
[2023/10/28 12:08:20] F:signal: end

 

see:

 

On 10/26/2023 at 12:26 AM, Zen_B7 said:

To run Epolis on older CPU's without AVX2, you need to hex edit bm2dx.dll

This helps to get past music select crash, here.

Image
image.png.c2ec890c15bbf56290ec7668a59f401f.png

3FF350: 48 -> C3

image.png.906c53802edfe6cadc85d338f1e58c16.png

But then again, no videos will be shown, because no AVX2.

At least one can play the game.

 

https://en.wikipedia.org/wiki/Advanced_Vector_Extensions#CPUs_with_AVX2

 

Posté(e)
12 minutes ago, alexsoftwareoficial said:

the videos are not shown because you lack a decoder

 

And what "decoder" (codec) does one need, according to you ?

Because the videos work fine with VLC, but still, in game .....no go.

image.png.ed211ac4c2302363832cdc6680963ad0.png

Posté(e) (modifié)
11 minutes ago, alexsoftwareoficial said:

i swear

You swear , where ?

Rhetorical question, so you know.

 

So you say ancient codecs are the solution ?

Surely, Shirley.

image.png.1044bde136b2f04c5a202cb2cda6b567.png

Modifié par Zen_B7
Posté(e)

Hey, having real trouble getting Omnimix working, I've got the full EPOLIS omni pack and patched the DLL but it just keeps using LDJ:J:E:A instead of LDJ:J:E:X, has anyone else run into this issue or have any suggestions?

 

Have used fresh a bm2dx multiple times.
 

Thanks.

Posté(e) (modifié)

https://rentry.org/iidxdump

このガイドに従って、Asphyria を v1.4.4_a3 に更新しましたが、ゲームを開始できません。
(サーバーメンテナンス中です。)

 

音も再生速度も問題なく動作しているようです。

解決策をご存知ですか?


あなたの回答と知識に感謝します。

 

Modifié par Hinata
Posté(e)
36 minutes ago, Hinata said:

https://rentry.org/iidxdump

I followed this guide and updated Asphyria to v1.4.4_a3 but cannot start the game.
(The server is under maintenance.)

 

The sound and playback speed seem to be working fine.

Do you know of a solution?


Appreciate your response and knowledge.

20231029_0.png

 

Post log.txt

 

 

Posté(e) (modifié)
39分前、ビカルスはこう言った。

 

投稿ログ.txt

 

 

ログを投稿したことがないのですが、正しいですか?

 

Modifié par Hinata
Posté(e)
16 minutes ago, bicarus said:

 

窒息ではなく「ローカルサーバー」である「-ea」を有効にしました

 

再度ガイド(https://rentry.org/iidxdump)を確認し、サーバーURL(http://localhost:8083)を設定し、card0を生成してください。

 

It worked perfectly!
I appreciate it very much, thank you very much.

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