ryuzo7980 Posté(e) le 29 mai 2021 Posté(e) le 29 mai 2021 (modifié) Similar to IIDX Rainbow, FREE STYLE VERSION is heavily ripped Cannon Ballers with some minor design changes. You can customize it however you want starting from scratch.  Download here (210mb ver1.3): https://mega.nz/file/gIoFEagR#QtOoX4_49YxSprv0s-7GtVlwqrLBtrE5PLn6BXJP4Yw  Overall changes: - Absolutely empty game when it comes to songlist.   Only 5.1.1 remains just in case. You need to add songs by yourself. You can use a bemani mde tool to do so (included, I guess you know how it works, yeah?). - You can access all the modes except STEP UP and EXPERT.   STEP UP doesn't contain any assets so it will lead to ERROR.   EXPERT mode will lead to play 5.1.1 NORMAL. xD   DAN-I-NINTEI is here and works but... in order to play it properly you need to hex class_course_data.bin. I guess you should know how to do it. (I know xD) - Compare to Rainbow you can add an .s3p-files too... because it's a Cannon Ballers. :D - Some text is partially translated to English, thanks to HV.   But mostly not. CB and HV have a similar design of text. Anyway... (I tried to make mselect.ifs with full English text but I getting errors later. So I leave it as is) - Menu BGM's and some sound has been changed.    Also no Mori.... - Qpro's and Lane cover files has been deleted completely.   Version 1.2 and hotfix changelog: - Added new opening BGM.   Old one have been moved to backup folder. - Updated translation in some menus. - Removed information text from the right corner. - Fixed a critical issue when the game crashing if you access STANDARD/FREE/PFREE modes after being logged in to your profile (card in)  Version 1.3F changelog: - Minor design changes. - Updated translation. - Changed volume of menu sounds.     Edit: I RECOMMEND NOT USE THIS THING, SINCE IT'S HEAVILY OUTDATED  Modifié le 18 octobre 2023 par ryuzo7980 updated info to ver1.3. 7
Meezermox Posté(e) le 4 juin 2021 Posté(e) le 4 juin 2021 (modifié) This is excellent!!! I am the original author of IIDX Custom, which is a similar project but based on Spada from years ago - I was able to get it down to just 70 megabytes! Modifié le 4 juin 2021 par Meezermox
Toshiyuki Doma Posté(e) le 5 juin 2021 Posté(e) le 5 juin 2021 (modifié) 9 hours ago, Meezermox said: This is excellent!!! I am the original author of IIDX Custom, which is a similar project but based on Spada from years ago - I was able to get it down to just 70 megabytes!   This actually works with actual custom songs. but FREE STYLE version doesn't work.  It loads the custom song but the audio is low-pitched and the speed is slower than intended. I can probably modify the audio to match the game's conversion something but eh, lots of work. kekw Modifié le 5 juin 2021 par Toshiyuki Doma adding the quote
ryuzo7980 PostĂ©(e) le 5 juin 2021 Auteur PostĂ©(e) le 5 juin 2021 2 hours ago, Toshiyuki Doma said: It loads the custom song but the audio is low-pitched and the speed is slower than intended. I can probably modify the audio to match the game's conversion something but eh, lots of work. kekw Hmmm I dunno man... I ported my custom stuff from Pendual and it works fine. Just make sure that you converted those audio files into Microsoft 4-bit ADPCM if you prefer the old .2dx way otherwise it might lead to unexpected results As for .s3p.... well, using wma container would be a big deal if I got a proper tools to build those .s3p'sÂ
Toshiyuki Doma Posté(e) le 6 juin 2021 Posté(e) le 6 juin 2021 20 hours ago, ryuzo7980 said: Hmmm I dunno man... I ported my custom stuff from Pendual and it works fine. Just make sure that you converted those audio files into Microsoft 4-bit ADPCM if you prefer the old .2dx way otherwise it might lead to unexpected results As for .s3p.... well, using wma container would be a big deal if I got a proper tools to build those .s3p's  It probably has something to do with the format as I used the traditional .2dx one. I'll just wait for a proper s3p converter.
ryuzo7980 Posté(e) le 7 juin 2021 Auteur Posté(e) le 7 juin 2021 @G KENNON ehhm.... You mean that you need an in-depth tutorial about how to use this thing? :/ Well first things first it's an ONLY database editor. Converting charts, sound files and other arrangements.... well.... That will be a different story. 1
ryuzo7980 Posté(e) le 11 juin 2021 Auteur Posté(e) le 11 juin 2021 Game updated to version 1.3. This will be a final update... I think. Can't do a thing with common.ifs. The file itself somehow is broken and I can't build a new one without errors in ifstool(
BlueSupernova22 Posté(e) le 28 novembre 2021 Posté(e) le 28 novembre 2021 hate to bump this but I tried putting different bgm only for my game to be completely silent. can custom bgm even be put in at all?
Lesteph25 Posté(e) le 28 novembre 2021 Posté(e) le 28 novembre 2021 a base with 120Hz version like BistroVer will be perfect
ryuzo7980 Posté(e) le 28 novembre 2021 Auteur Posté(e) le 28 novembre 2021 2 hours ago, Lesteph25 said: a base with 120Hz version like BistroVer will be perfect Its doable but the only problem with editing database which is not that simple compare to pre26 styles
kanseidorifto05 PostĂ©(e) le 25 septembre 2022 PostĂ©(e) le 25 septembre 2022 what should i do to put 2dx files in here? I have pendual right now. Â
DJ HOME Posté(e) le 1 octobre 2022 Posté(e) le 1 octobre 2022 I'm here because I was thinking to put BMS songs into this modified IIDX game, but I'm stuck. There's supposed to be BME2AC.exe somewhere, but I cannot find it. I need this exe file, because I want to put BMS songs on this Free Style Version of IIDX. I need your help.
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