Cool Coyote Posté(e) le 14 juin 2021 Posté(e) le 14 juin 2021 right so why wont any of the singe games work then?
xxOToTOxx Posté(e) le 14 juin 2021 Auteur Posté(e) le 14 juin 2021 (modifié) 1 hour ago, Cool Coyote said: right so why wont any of the singe games work then? Some context here ? Using what software and version, we have mentioned three different emulators thus far? What are the the logs and errors saying ? What is the debugging showing as detailed here: http://www.emuline.org/topic/2301-arcade-pc-hypseus-singe-daphnesinge-sdl2-windows-mac-linux/?page=4&tab=comments#comment-103200 Modifié le 14 juin 2021 par xxOToTOxx
xxOToTOxx Posté(e) le 23 juin 2021 Auteur Posté(e) le 23 juin 2021 (modifié) For the Laserdisc/CRT purists, scanlines and blanked searches: Click for hires image: Other examples: Modifié le 28 juin 2021 par xxOToTOxx 1
xxOToTOxx Posté(e) le 26 juin 2021 Auteur Posté(e) le 26 juin 2021 (modifié) Last of the bunch, and laid to rest (enjoy): Modifié le 4 juillet 2021 par xxOToTOxx
xxOToTOxx Posté(e) le 18 juillet 2021 Auteur Posté(e) le 18 juillet 2021 (modifié) Sinden Borders now implemented: Version: 2.6.2 hypseus singe vldp -sinden 5 g -framefile ... -sinden <1-10> <color> [ Enable software border for lightguns ] [ Color: (w)hite, (r)ed, (g)reen, (b)lue or (x) ] Modifié le 20 juillet 2021 par xxOToTOxx
xxOToTOxx Posté(e) le 20 juillet 2021 Auteur Posté(e) le 20 juillet 2021 (modifié) 2 hours ago, Collector1 said: can you create games on this port Absolutely, in exactly the same way as you can create Singe 2 (LUA) games: https://www.lua.org/ The format for Hypseus follows the original format of Singe 1 LUA games, but in reality not very much has changed in the jump to Singe 2 API calls at this point. Singe 2 has advantages in other areas. You can see the conversion LUA of recent Singe 2 games here: https://github.com/DirtBagXon/hypseus_singetwo_data - Altered Carbon in particular. This can be used as a template for anything you would wish to create. Karis and Poiu etc have moved on to Singe 2 these days, but the game coding principles are the same. Of course if you wanted to get hardcore, you could look to adapt some more ROMS within the Daphne element of Hypseus (C++), this is all open source gaming.... Modifié le 20 juillet 2021 par xxOToTOxx
Nit3H8wk Posté(e) le 5 août 2021 Posté(e) le 5 août 2021 There it is road blaster at 2880x2160. I had to use ffmpeg to bring it back down to 29.97 fps since topaz was going to take more than 20 hours. Hopefully this works. https://mega.nz/file/FMBiGJ6T#0IUJ5QYpe4qHGsbgL7qpXA4Ahd_CJ0cmhO_igX_DZ94 1
xxOToTOxx Posté(e) le 5 août 2021 Auteur Posté(e) le 5 août 2021 (modifié) On 05/08/2021 at 5:25 PM, Nit3H8wk said: There it is road blaster at 2880x2160. I had to use ffmpeg to bring it back down to 29.97 fps since topaz was going to take more than 20 hours. Hopefully this works. https://mega.nz/file/FMBiGJ6T#0IUJ5QYpe4qHGsbgL7qpXA4Ahd_CJ0cmhO_igX_DZ94 Wow these look gorgeous: These are full resolution screenshots, although my monitor won't display the whole image, the F12 screenshot captures them perfectly. Still some discrepancies in the frames and timings, but I guess only playing will tell.... mediainfo --Inform='Video;%FrameCount%' rb-orig.m2v 54000 mediainfo --Inform='Video;%FrameCount%' rb.m2v 53944 mediainfo --Inform='Video;%Duration%' rb-orig.m2v 1801800 mediainfo --Inform='Video;%Duration%' rb.m2v 1799931 Correct Frame Rate: Frame rate : 29.970 (30000/1001) FPS Run version 2.6.12 of Hypseus Singe with: hypseus.exe roadblaster vldp -framefile vldp/roadblaster/roadblaster.txt -fullscreen OR if you prefer sharp bitmapping: hypseus.exe roadblaster vldp -framefile vldp/roadblaster/roadblaster.txt -fullscreen -nolinear_scale Just rename your current rb.m2v and place this one in the same folder (.dat should automatically be recreated, but removing is also fine): 215784 Aug 5 18:02 rb.dat 5103914456 Aug 5 18:00 rb.m2v 33437613 May 1 2016 rb.ogg 705733047 May 1 2016 rb-orig.m2v 808 May 1 2016 'road blaster.txt' 12 Apr 30 2016 roadblaster.txt Before anyone asks, there is no way this resolution will work on an overclocked Raspberry Pi 4. Windows Template for this 4K video: https://mega.nz/folder/t082hTgT#J9NiuIB9bl2pYSbj-jrjnQ Modifié le 4 novembre 2021 par xxOToTOxx Edit for sharp bitmapping
xxOToTOxx Posté(e) le 5 août 2021 Auteur Posté(e) le 5 août 2021 I'm not great at Roadblaster, but a few play throughs and I didn't see any issues... The last several minutes of video are blank filler with final test screens, so the 66 frame discrepancy will not be an issue. Many, many thanks for this. I have been waiting for more up-scaled Daphne video besides the DL standards. The other one that works is Cobra Command by LizardKing: This is growing the collection nicely....
xxOToTOxx Posté(e) le 7 août 2021 Auteur Posté(e) le 7 août 2021 (modifié) Quick Windows tutorial install: Download Hypseus Singe https://github.com/DirtBagXon/hypseus-singe/tree/master/win32, and put the contents of the zip file into it's own directory. e.g. 'C:\Hypsesus Singe' Copy your existing Daphne ROM files (.zip) into the 'roms' sub-directory of Hypseus, exactly as you would in Daphne. Copy (or move) your video and framefiles into the sub-directory of Hypseus. This is up to you, but usually 'vldp' with a subdirectory of the game name: C:\Hypseus Singe | +-- vldp | | | |-- roadblaster | | | | | |-- roadblaster.txt (Frame file) | | |-- rb.m2v | | |-- rb.ogg | | |-- rb.dat (Don't copy .dat file from Daphne - it will be re-created) | +-- roms |-- roadblaster.zip (ROM file) This will give you the ability to run Hypseus with the original ROM video. Within C:\Hypseus Singe create a roadblaster.bat file with the following contents: hypseus.exe roadblaster vldp -framefile vldp/roadblaster/roadblaster.txt -nolinear_scale -fullscreen PAUSE Run the batch file and check it works. (You can move other games in exactly the same way. Copy .bat file arguments from Daphne to the Hypseus .bat file you create.) If all is good, let's put the 4K video in place. Within C:\Hypsuse Singe\vldp\roadblaster - rename rb.m2v to rb-orig.m2v Grab the 4K version of rb.m2v from https://mega.nz/file/18liQTiJ#526tBpn5iPLxoKgoadD84GsM6XjqIqcz9BXRJNnKCBM Place the 4K video as C:\Hypsuse Singe\vldp\roadblaste\rb.m2v replacing original file name and location. You should not need to alter your bat file if running version 2.6.12, otherwise alter -x and -y to: hypseus.exe roadblaster vldp -framefile vldp/roadblaster/roadblaster.txt -nolinear_scale -x 2880 -y 2160 -fullscreen And you are done. Run the bat file, you should see it recreate the .dat file and load 4K video. You can download a zip file of the above install for Road Blaster 4K, which includes everything except the 4K rb.m2v which you will need to download separately from the Mega link above: Windows Template for Road Blaster excluding 4K video: https://mega.nz/folder/t082hTgT#J9NiuIB9bl2pYSbj-jrjnQ Footnote: There are other (optional) Hypseus arguments you can pass in the .bat file that did not exist in the original Daphne. Check them out here: https://github.com/DirtBagXon/hypseus-singe#extended-arguments-and-keys Modifié le 4 novembre 2021 par xxOToTOxx Fixed Mega link 1
Scenix Posté(e) le 12 août 2021 Posté(e) le 12 août 2021 @xxOToTOxx Many thanks, but the Mega m2v link reports an invalid decryption key! Could you please recheck?
xxOToTOxx Posté(e) le 12 août 2021 Auteur Posté(e) le 12 août 2021 (modifié) 15 hours ago, Scenix said: @xxOToTOxx Many thanks, but the Mega m2v link reports an invalid decryption key! Could you please recheck? Lol - sorry I have no idea where that link came from, I have changed it now, but it's the one above from @Nit3H8wk https://mega.nz/file/18liQTiJ#526tBpn5iPLxoKgoadD84GsM6XjqIqcz9BXRJNnKCBM Make sure you grab the latest Hypsues Singe (2.6.12) too, it will display 4k content, when available, by default now on these titles. Modifié le 13 août 2021 par xxOToTOxx 2
xxOToTOxx Posté(e) le 12 août 2021 Auteur Posté(e) le 12 août 2021 (modifié) Cobra command 1440x1080 M2V files from the MP4 provided by @LizardKing https://mega.nz/file/YotHiCiT#lif_dudvCY8gwLRbdEYDJv8pD7Ob0X-5FQAI5hzUbVI https://mega.nz/file/I1t0AaSB#d5vh1j9tsPzs2_paVDug1T0MB9kKVio6J4k7juo4BaY Move/rename the existing .m2v files and replace with the HD versions. (See Road Blaster example above) Windows Template, requiring only HD video from above: https://mega.nz/folder/t082hTgT#J9NiuIB9bl2pYSbj-jrjnQ Cobra Command (cobra, cobraab, cobram3, cobraconv): Modifié le 4 novembre 2021 par xxOToTOxx Add Windows template zip 1
Moksi Posté(e) le 14 août 2021 Posté(e) le 14 août 2021 allright guys im running behind with the Singe stuff you guys put into work , whats the difference between Singe 2 & this project Hypseus . Is it Possible to play Road Blaster with a wheel i believe the original cabinet had a steering wheel connected to it
xxOToTOxx Posté(e) le 14 août 2021 Auteur Posté(e) le 14 août 2021 (modifié) 42 minutes ago, Moksi said: allright guys im running behind with the Singe stuff you guys put into work , whats the difference between Singe 2 & this project Hypseus . Is it Possible to play Road Blaster with a wheel i believe the original cabinet had a steering wheel connected to it Hypseus is Daphne with modern SDL2 hardware acceleration - plus many added features, such as the ability to run all Daphne games with 4K video (when they become available). Hypseus, like Daphne, runs the original arcade ROMS, so you get accurate arcade conversation gameplay (like MAME). SLD2 has full joystick support, and Hypseus Singe has massively improved joystick configuration over Daphne which used SDL1. So if your steering wheel is available to SDL2 joystick API, then it will work: https://wiki.libsdl.org/CategoryGameController and https://generalarcade.com/gamepadtool/ Hypseus Singe also has, as the name implies, Singe support. Again taking advantage of many improved features and SDL2 controls. So again to give a comparison, it is pimped up Daphne Singe+ ...kinda. All Singe games are fan created conversions of games, so are not arcade accurate, but offer differing levels of interpretation on the games. Hypseus Singe is based on the Singe 1 engine (with enhancements). Which means it can play certain ported Singe 2 games: https://github.com/DirtBagXon/hypseus_singe_data Some games designed specifically for Singe 2 will not run on Hypseus Singe and will offer extended features by a new engine implementation. Hypseus Singe is used on a growing number of RetroPie type implementations, but is available for Windows, Mac OSX, Linux and some Android platforms. Modifié le 14 août 2021 par xxOToTOxx 2
Moksi Posté(e) le 15 août 2021 Posté(e) le 15 août 2021 Thanks for the info am excited to test it , especially the support for other controllers , is was hoping some one could fix the astron belt inverted y controls in the game in Daphne up=down and vice versa
xxOToTOxx Posté(e) le 15 août 2021 Auteur Posté(e) le 15 août 2021 (modifié) 4 hours ago, Moksi said: Thanks for the info am excited to test it , especially the support for other controllers , is was hoping some one could fix the astron belt inverted y controls in the game in Daphne up=down and vice versa Yes you can reverse joystick axis in Hypseus Singe It's not the easiest thing to document, but I have done my best. Read here: https://github.com/DirtBagXon/hypseus-singe/blob/master/doc/flightkey.ini Specify an alternate config file to hypseus with the -keymapfile argument. That way you don't need to keep altering the config file, and can make specific config per game. i.e. hypseus.exe astron vldp -keymapfile flightkey.ini -framefile vldp\astron\astron.txt Modifié le 15 août 2021 par xxOToTOxx
Moksi Posté(e) le 15 août 2021 Posté(e) le 15 août 2021 Great work im gonna test this for sure , one other thing i had trouble with is the accuracy with the older Daphne Singe ALG , i made a blank crosshair so that you cannot see the annoying cursor with these games but the accuracy was way off and also test menu didnt save i believe it crashed when i exit the test menu
xxOToTOxx Posté(e) le 15 août 2021 Auteur Posté(e) le 15 août 2021 (modifié) 2 hours ago, Moksi said: Great work im gonna test this for sure , one other thing i had trouble with is the accuracy with the older Daphne Singe ALG , i made a blank crosshair so that you cannot see the annoying cursor with these games but the accuracy was way off and also test menu didnt save i believe it crashed when i exit the test menu Accuracy - what version of Hypseus are you running ? I just tested via remote desktop to ensure mouse alignment, and it was spot on in version 2.6.12. Earlier versions could have some issues. Also, ensure you checkout this repo, for sprite alignment improvements (although optional): https://github.com/DirtBagXon/hypseus_singe_data Test Menu, you mean Service Screen ? Pressing 9 ? Can you show the error from the command prompt when this fails ? Or the latest logfile in the logs sub folder... Modifié le 15 août 2021 par xxOToTOxx
Moksi Posté(e) le 15 août 2021 Posté(e) le 15 août 2021 2 hours ago, xxOToTOxx said: Accuracy - what version of Hypseus are you running ? I just tested via remote desktop to ensure mouse alignment, and it was spot on in version 2.6.12. Earlier versions could have some issues. Also, ensure you checkout this repo, for sprite alignment improvements (although optional): https://github.com/DirtBagXon/hypseus_singe_data Test Menu, you mean Service Screen ? Pressing 9 ? Can you show the error from the command prompt when this fails ? Or the latest logfile in the logs sub folder... No not with Hypseus, i mean an older Daphne singe 1.0 version i havent used the Hypseus version yet , but if the accuracy has improved over the old Daphne singe version thats awesome without crosshair. With the older singe i tried to disable the crosshair in ALG but then after i exit it crashed Im gonna test Hypseus very soon because the accuracy (without crosshair) with the old singe i found dissapointing
xxOToTOxx Posté(e) le 15 août 2021 Auteur Posté(e) le 15 août 2021 40 minutes ago, Moksi said: No not with Hypseus, i mean an older Daphne singe 1.0 version i havent used the Hypseus version yet , but if the accuracy has improved over the old Daphne singe version thats awesome without crosshair. With the older singe i tried to disable the crosshair in ALG but then after i exit it crashed Im gonna test Hypseus very soon because the accuracy (without crosshair) with the old singe i found dissapointing Oh ok, It will be interesting to see your findings there....
snupello Posté(e) le 18 août 2021 Posté(e) le 18 août 2021 Il 8/8/2021 Alle 01:34, xxOToTOxx ha scritto: Installazione rapida del tutorial di Windows: Scarica Hypseus Singe https://github.com/DirtBagXon/hypseus-singe/tree/master/win32 e inserisci il contenuto del file zip nella sua directory. ad es. 'C:\Hypsesus Singe' Copia i tuoi file ROM Daphne esistenti (.zip) nella sottodirectory "roms" di Hypseus, esattamente come faresti in Daphne. Copia (o sposta) i tuoi video e framefile nella sottodirectory di Hypseus. Questo dipende da te, ma di solito 'vldp' con una sottodirectory del nome del gioco: | | | | | | | | |-- rb.ogg |-- roadblaster.zip (ROM file) Questo ti darà la possibilità di eseguire Hypseus con il video ROM originale. All'interno di C:\Hypseus Singe creare un file roadblaster.bat con i seguenti contenuti: Esegui il file batch e verifica che funzioni. ( Puoi spostare altri giochi esattamente allo stesso modo. Copia gli argomenti del file .bat da Daphne al file Hypseus .bat che crei. ) Se tutto va bene, mettiamo a posto il video 4K. All'interno di C:\Hypsuse Singe\vldp\roadblaster - rinomina rb.m2v in rb-orig.m2v Prendi la versione 4K di rb.m2v da https://mega.nz/file/18liQTiJ#526tBpn5iPLxoKgoadD84GsM6XjqIqcz9BXRJNnKCBM Posiziona il video 4K come C:\Hypsuse Singe\vldp\roadblaste\rb.m2v sostituendo il nome e la posizione del file originale. Non dovresti aver bisogno di modificare il tuo file bat se stai usando la versione 2.6.12 , altrimenti cambia -x e -y in: E hai finito. Esegui il file bat, dovresti vederlo ricreare il file .dat e caricare il video 4K. Nota a piè di pagina: ci sono altri argomenti Hypseus ( facoltativi ) che puoi passare che non esistevano nella Daphne originale da aggiungere al file .bat. Dai un'occhiata qui: https://github.com/DirtBagXon/hypseus-singe#extended-arguments-and-keys Ciao, could make a complete zip file where you put in all the files and folders you just described ?? Except the rb.m2v file, I will download separately. thank you
xxOToTOxx Posté(e) le 18 août 2021 Auteur Posté(e) le 18 août 2021 (modifié) On 18/08/2021 at 6:38 PM, snupello said: Ciao, could make a complete zip file where you put in all the files and folders you just described ?? Except the rb.m2v file, I will download separately. thank you Will call these "Windows Templates" from now on: Road Blaster: https://mega.nz/folder/t082hTgT#J9NiuIB9bl2pYSbj-jrjnQ Cobra Command: https://mega.nz/folder/t082hTgT#J9NiuIB9bl2pYSbj-jrjnQ Thayer's Quest: https://mega.nz/folder/t082hTgT#J9NiuIB9bl2pYSbj-jrjnQ (Requires tq1.m2v & tq2.m2v from LizardKing's download) Modifié le 4 novembre 2021 par xxOToTOxx Added AXIS reversal to Cobra Command
snupello Posté(e) le 19 août 2021 Posté(e) le 19 août 2021 17 ore fa, xxOToTOxx ha scritto: D'ora in poi chiamerà questi " modelli Windows ": Blaster stradale: https://mega.nz/file/poETXYaR#rc3j9PR_uC48P0c-i70sMopXaoJsVmxyCAP44F5xvSg Comando Cobra: https://mega.nz/file/A49HDYKJ#mO-4mnx9_O4rTBN4bsNvgK9uoWnVhi1ccnkDehPn9UY 17 ore fa, xxOToTOxx ha scritto: D'ora in poi chiamerà questi " modelli Windows ": Blaster stradale: https://mega.nz/file/poETXYaR#rc3j9PR_uC48P0c-i70sMopXaoJsVmxyCAP44F5xvSg Comando Cobra: https://mega.nz/file/A49HDYKJ#mO-4mnx9_O4rTBN4bsNvgK9uoWnVhi1ccnkDehPn9UY wow tks, fantastic :-)
xxOToTOxx Posté(e) le 19 août 2021 Auteur Posté(e) le 19 août 2021 (modifié) On 19/08/2021 at 1:51 PM, snupello said: Thayer's Quest 4k for Hypseus where is ? That was @LizardKing's work not mine: http://www.emuline.org/topic/2053-arcade-pc-daphne-4k-60fps-remastered-and-complete-laserdisc-arcade-collection/?do=findComment&comment=99164 However, that was for Original Daphne, not Hypseus Singe. This is one of the few games the original Daphne supported in HD. But here is the Hypseus Singe Windows Template for Thayers Quest - just requires the two M2V files (tq1.m2v & tq2.m2v) from LizardKing's download: https://mega.nz/folder/t082hTgT#J9NiuIB9bl2pYSbj-jrjnQ Modifié le 4 novembre 2021 par xxOToTOxx
snupello Posté(e) le 19 août 2021 Posté(e) le 19 août 2021 2 minuti fa, xxOToTOxx ha scritto: Quello era @Re Lucertolail lavoro non è mio: http://www.emuline.org/topic/2053-arcade-pc-daphne-4k-60fps-remastered-and-complete-laserdisc-arcade-collection/?do=findComment&comment=99164 Tuttavia, era per Daphne originale, non per Hypseus Singe. Questo è uno dei pochi giochi che Daphne originale supportava in HD. Posso creare un modello Windows per Thayer's Quest per Hypseus Singe se c'è bisogno/voglio.. ? yes of couse...tks
xxOToTOxx Posté(e) le 19 août 2021 Auteur Posté(e) le 19 août 2021 (modifié) On 19/08/2021 at 5:17 PM, snupello said: yes of couse...tks Here is the Hypseus Singe Windows Template for Thayers Quest - just requires the two M2V files (tq1.m2v & tq2.m2v) from LizardKing's download: https://mega.nz/folder/t082hTgT#J9NiuIB9bl2pYSbj-jrjnQ Modifié le 4 novembre 2021 par xxOToTOxx
snupello Posté(e) le 19 août 2021 Posté(e) le 19 août 2021 27 minuti fa, xxOToTOxx ha scritto: Ecco il modello Windows di Hypseus Singe per Thayers Quest - richiede solo i due file M2V (tq1.m2v e tq2.m2v) dal download di LizardKing: https://mega.nz/file/o8FSDDwY#IhQx55EX_OgbM01mHzkYV5UlGlOwanFDf0Ak_uKq1XY tks a lot !!! ..but download di LizardKing where is
xxOToTOxx Posté(e) le 19 août 2021 Auteur Posté(e) le 19 août 2021 (modifié) 1 hour ago, snupello said: tks a lot !!! ..but download di LizardKing where is http://www.emuline.org/topic/2053-arcade-pc-daphne-4k-60fps-remastered-and-complete-laserdisc-arcade-collection/?do=findComment&comment=99164 I think, you only need the "Link V6 to V7 Update Zip" - It has been some time since I downloaded..... https://mega.nz/file/St4yVA5I#UmheX3atutWiTRSSyzW7etE0O4CpKxF5XY1a73Z009o Modifié le 19 août 2021 par xxOToTOxx 1
snupello Posté(e) le 20 août 2021 Posté(e) le 20 août 2021 16 ore fa, xxOToTOxx ha scritto: http://www.emuline.org/topic/2053-arcade-pc-daphne-4k-60fps-remastered-and-complete-laserdisc-arcade-collection/?do=findComment&comment=99164 I think, you only need the "Link V6 to V7 Update Zip" - It has been some time since I downloaded..... https://mega.nz/file/St4yVA5I#UmheX3atutWiTRSSyzW7etE0O4CpKxF5XY1a73Z009o Best !!! what are the Buttons for Coin and Start ??
xxOToTOxx Posté(e) le 20 août 2021 Auteur Posté(e) le 20 août 2021 (modifié) 11 hours ago, snupello said: Best !!! what are the Buttons for Coin and Start ?? Look in the 'hypinput.ini' file in the same folder - it is the replacement for 'dapinput.ini' [KEYBOARD] KEY_UP = SDLK_UP 0 0 -002 KEY_DOWN = SDLK_DOWN 0 0 +002 KEY_LEFT = SDLK_LEFT 0 0 -001 KEY_RIGHT = SDLK_RIGHT 0 0 +001 KEY_COIN1 = SDLK_5 0 0 KEY_COIN2 = SDLK_6 0 0 KEY_START1 = SDLK_1 0 0 KEY_START2 = SDLK_2 0 0 KEY_BUTTON1 = SDLK_LCTRL 0 0 KEY_BUTTON2 = SDLK_LALT 0 0 KEY_BUTTON3 = SDLK_SPACE 0 0 KEY_SKILL1 = SDLK_LSHIFT 0 0 KEY_SKILL2 = SDLK_z 0 0 KEY_SKILL3 = SDLK_x 0 0 KEY_SERVICE = SDLK_9 0 0 KEY_TEST = SDLK_F2 0 0 KEY_RESET = SDLK_0 0 0 KEY_SCREENSHOT = SDLK_F12 0 0 KEY_QUIT = SDLK_ESCAPE 0 0 KEY_PAUSE = SDLK_p 0 0 KEY_CONSOLE = SDLK_BACKSLASH 0 0 KEY_TILT = SDLK_t 0 0 END Note: Cobra Command uses a different config file called 'flightkey.ini' (below) - This reverses the UP/DOWN button and joystick axis. [KEYBOARD] KEY_UP = SDLK_DOWN 0 0 +002 KEY_DOWN = SDLK_UP 0 0 -002 KEY_LEFT = SDLK_LEFT 0 0 -001 KEY_RIGHT = SDLK_RIGHT 0 0 +001 ... END Thayer's Quest has it's own keyboard layout: Joystick buttons: You will need to add Joystick button config yourself, as every joystick is different. This will be the third (3rd) number, currently '0', on the button entries. Further details are in the link to the config above. Example: Joystick button 1 on your first joystick, assigned to KEY_START1 would look like this: KEY_START1 = SDLK_1 0 002 Since 0 is reserved for special meaning, joystick button 0 is identified as 1. Button 1 is identified as 2, and so on - Read here again if this doesn't make sense. This tool, might help in figuring out joystick button/axis numbers in SDL2 within Windows: https://generalarcade.com/gamepadtool/ This on-line tool might also be useful: https://gamepad-tester.com/ But remember to add +1 to the button number in 'hypinput.ini'. This is a config style inherited from Daphne..... Modifié le 20 août 2021 par xxOToTOxx
xxOToTOxx Posté(e) le 23 août 2021 Auteur Posté(e) le 23 août 2021 (modifié) hypseus-singe v2.6.14 This release adds absolute (EV_ABS) mouse input support to Singe. This allows DolphinBar/WiiMote, and other lightguns, to observe resolutions correctly. DolphinBar works out of the box in Mode 1 or 2 Sinden gun works out of the box, see button configuration discussion on GitHub Enable in Singe arguments with -manymouse New .bat files are provided in the repo zip file with ManyMouse activated. Modifié le 24 août 2021 par xxOToTOxx
xxOToTOxx Posté(e) le 24 août 2021 Auteur Posté(e) le 24 août 2021 On 15/08/2021 at 6:45 PM, Moksi said: No not with Hypseus, i mean an older Daphne singe 1.0 version i havent used the Hypseus version yet , but if the accuracy has improved over the old Daphne singe version thats awesome without crosshair. With the older singe i tried to disable the crosshair in ALG but then after i exit it crashed Im gonna test Hypseus very soon because the accuracy (without crosshair) with the old singe i found dissapointing @Moksi Accuracy: According to a user in the GitHub repo, lightgun accuracy is spot on using the Sinden - DolphinBar also confirmed using the -manymouse argument: https://github.com/DirtBagXon/hypseus-singe/discussions/21
Moksi Posté(e) le 24 août 2021 Posté(e) le 24 août 2021 17 minutes ago, xxOToTOxx said: @Moksi Accuracy: According to a user in the GitHub repo, lightgun accuracy is spot on using the Sinden - DolphinBar also confirmed using the -manymouse argument: https://github.com/DirtBagXon/hypseus-singe/discussions/21 Allright i have an aimtrak , maybe in the future ill get a jaybee , i dont like the border around my games unfortunately im going to hookup my aimtrak again soon
xxOToTOxx Posté(e) le 24 août 2021 Auteur Posté(e) le 24 août 2021 5 minutes ago, Moksi said: Allright i have an aimtrak , maybe in the future ill get a jaybee , i dont like the border around my games unfortunately im going to hookup my aimtrak again soon @Moksi If aimtrack registers as a 'Mouse' input, it should just now work. 'Absolute' mouse device input has been added, different to how a normal 'Relative' mouse sends input. This is required for accurate cursor placement for lightguns and other touch devices. This was never present in the original Singe, and has to be activated with the '-manymouse' argument in Hypseus Singe.
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