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[Arcade PC] Hypseus Singe - 2-Player Singe Gun Games


xxOToTOxx

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On 3/2/2024 at 12:11 PM, Satanicainc said:

Understood. So I guess you're working in the new .singe file to enable two players

 

Yes correct.

 

 


 

 

Modifié par xxOToTOxx
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  • The title was changed to [Arcade PC] Hypseus Singe - 2-Player Singe Gun Games
Le 26/07/2024 à 18:00, CharlieChan a dit :

 

There is an XP version out there, that should run on 7.

 

 

Thank you, i will try the 32bit version, with the 64 i get the error.

 

Idk if the Singe 2.0 posted in this forum and Hypseus are the same version, but maybe you could help me also with this error

 

https://www.emuline.org/topic/2134-singe-2-new-ld-engine-games-332-update-dliie-surprise/page/40/#comment-156668

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Today for a purpose test i have try to add this games on my collection of hypseus installed on a Ubuntu 22.04.4 LTS whit "ecosistema" Retropie installed it.

i have pick all files here:

https://github.com/DirtBagXon/hypseus_singe_data/tree/master/00-non-qte/minesweeper

 

Create a folder minesweeper.daphne but apparently it's not works and fail to start:

Problably i need to rename correctly the files structure:

game.singe -> minesweeper.singe

 

But game.singe it's not a usual text file ?

 

And also.. this games it's maded to play whit a mouse and i don't thinks it's good work whit an arcade stick...

 

 

*EDIT*

Ops... I double checked all files and folders. Now it works without problems. Simply need to put all files in a folder minesweeper.singe inside retropie daphne roms path.

Modifié par TestingTesting123
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Hypseus:

So we have the third game in the 2-Player Gun Game series for release: The Last Bounty Hunter

 

Video for this game has been massively edited, including aspect ratio correction. So new video sources are required.

 

The new game LUA and media can be grabbed from HERE 

 

 

More on the way.... enjoy.

 

On 8/8/2024 at 12:03 PM, phasermaniac said:

My main question is about the bitbox files. Do you use some tool to create it or you do it manually?

 

Still a WiP... All in good time.

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Hello. I put the link to the videos of the Ninja Hayate game that I extracted from the Taito LD Game Collection. They have much better quality than everything we had until now, but it would have to be converted to be able to use it in Hypseus.
I don't have time to do it, but I hope someone can do it.

 

switch ninja hayate video

 

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Hi, just a little problem I'm having now that I've updated.

 

Using -fullscreen used to bring the windows into focus and go fullscreen.  Now it doesn't bring the screen into focus so the taskbar is still visible and you have to click on the screen to bring it to the front.

 

Edit: I have tried adding -alwaysontop as well and that doesnt fix it either.

 

 

Modifié par boppyman
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Hey guys, I'm a complain noob when it comes to this stuff so please respond to me as if I am a 5 year old child (I actually prefer it that way and won't be offended)

 

I'm having an issue with with assigning Wii Mote controller buttons to keyboard keys for all "American Laser games" Light gun titles in the latest version of Retrobat 
I'd mainly would like to assign the 1 button to the "+" on the wii mote and the coin to any button on the Wii mote but it seems damn near impossible for me to do so. However the pointer and trigger works perfectly fine

thanks in advance for any helpful information

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20 hours ago, SpockYoda said:

Hey guys, I'm a complain noob when it comes to this stuff so please respond to me as if I am a 5 year old child (I actually prefer it that way and won't be offended)

 

I'm having an issue with with assigning Wii Mote controller buttons to keyboard keys for all "American Laser games" Light gun titles in the latest version of Retrobat 
I'd mainly would like to assign the 1 button to the "+" on the wii mote and the coin to any button on the Wii mote but it seems damn near impossible for me to do so. However the pointer and trigger works perfectly fine

thanks in advance for any helpful information


68747470733a2f2f73332d65752d776573742d31


So in "keyboard and mouse gaming mode" the button appears as "Keyboard and Mouse equivalent" of ☝️

+ is Enter/Return

So your hypinput.ini config, for the + buttons can be as follows to operate as START1 also assigned to the number 1 on keyboard:

KEY_START1      = SDLK_1          SDLK_RETURN           0

 

Dependant on the "mode" the DolphinBar is in, it seems it could also be:

 

SDLK_PAGEUP
SDLK_PAGEDOWN


or 
 

SDLK_VOLUMEUP
SDLK_VOLUMEDOWN

 

 

Further info also here: 

 

https://drive.google.com/file/d/1whlKx0I716VFFrYCUJZX_7EHYg7cbJ54/view
 

https://github.com/DirtBagXon/hypseus-singe/discussions/21

 

 

 

 

 

Modifié par xxOToTOxx
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2 hours ago, xxOToTOxx said:


68747470733a2f2f73332d65752d776573742d31


So in "keyboard and mouse gaming mode" the button appears as "Keyboard and Mouse equivalent" of ☝️

+ is Enter/Return

So your hypinput.ini config, for the + buttons can be as follows to operate as START1 also assigned to the number 1 on keyboard:

KEY_START1      = SDLK_1          SDLK_RETURN           0

 

Dependant on the "mode" the DolphinBar is in, it seems it could also be:

 

SDLK_PAGEUP
SDLK_PAGEDOWN


or 
 

SDLK_VOLUMEUP
SDLK_VOLUMEDOWN

 

 

Further info also here: 

 

https://drive.google.com/file/d/1whlKx0I716VFFrYCUJZX_7EHYg7cbJ54/view
 

https://github.com/DirtBagXon/hypseus-singe/discussions/21

 

 

 

 

 

 

This area here actually describes the exact issue i'm currently having, however I'm so computer illiterate that I don't know how to implement it unless theres a video or elementary style step by step guiding explaining every step 😞

Adding Credits and Starting Game with Wiimote:

Whilst waiting for Sinden's to arrive I am using a Dolphin Bar and Wiimote (Tested only Maddog so far but works great).

The only thing I couldn't do was add credits and start the game with the Wiimote, so after reading the latest developments I ran evtest...

pi@arcade1up:~ $ evtest
No device specified, trying to scan all of /dev/input/event*
Not running as root, no devices may be available.
Available devices:
/dev/input/event0: HJZ Mayflash Wiimote PC Adapter
/dev/input/event1: HJZ Mayflash Wiimote PC Adapter Mouse
/dev/input/event2: HJZ Mayflash Wiimote PC Adapter Consumer Control
/dev/input/event3: DragonRise Inc. Generic USB Joystick
/dev/input/event4: DragonRise Inc. Generic USB Joystick
Select the device event number [0-4]:

Picking event0: from that list showed the following information when pressing Button 1 and 2 on the Wiimote...

Testing ... (interrupt to exit)
Event: time 1629835990.270116, type 4 (EV_MSC), code 4 (MSC_SCAN), value 7004b
Event: time 1629835990.270116, type 1 (EV_KEY), code 104 (KEY_PAGEUP), value 1
Event: time 1629835990.270116, -------------- SYN_REPORT ------------
Event: time 1629835990.527765, type 1 (EV_KEY), code 104 (KEY_PAGEUP), value 2
Event: time 1629835990.527765, -------------- SYN_REPORT ------------
Event: time 1629835990.527765, type 4 (EV_MSC), code 4 (MSC_SCAN), value 7004b
Event: time 1629835990.527765, type 1 (EV_KEY), code 104 (KEY_PAGEUP), value 0
Event: time 1629835990.527765, -------------- SYN_REPORT ------------
Event: time 1629835991.958453, type 4 (EV_MSC), code 4 (MSC_SCAN), value 7004e
Event: time 1629835991.958453, type 1 (EV_KEY), code 109 (KEY_PAGEDOWN), value 1
Event: time 1629835991.958453, -------------- SYN_REPORT ------------
Event: time 1629835992.158523, type 4 (EV_MSC), code 4 (MSC_SCAN), value 7004e
Event: time 1629835992.158523, type 1 (EV_KEY), code 109 (KEY_PAGEDOWN), value 0
Event: time 1629835992.158523, -------------- SYN_REPORT ------------

After talking to DirtBagXon I added the following to hyinput.ini which now allows me to use Button 1 to add credits and 2 to start the game...

KEY_COIN1 = SDLK_5 1073741899 0
KEY_START1 = SDLK_1 1073741902 0

2
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3 replies
@ghost
 
 
 

 

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No one is going to make a video showing you how to edit a text file.

 

In the Hypseus folder, there is a file called hypinput.ini - Open that file in Notepad and edit/change the lines:

 

KEY_START1      = SDLK_1    0           0

To:

KEY_START1      = SDLK_1    SDLK_RETURN   0

 

If that doesn't work, change SDLK_RETURN  to SDLK_PAGEUP  and try again.

 

Try:
SDLK_RETURN

SDLK_PAGEUP

SDLK_PAGEDOWN

SDLK_VOLUMEUP

SDLK_VOLUMEDOWN

 

 

2 hours ago, SpockYoda said:

This area here actually describes the exact issue i'm currently having, however I'm so computer illiterate that I don't know how to implement it unless theres a video or elementary style step by step guiding explaining every step 😞

Modifié par CharlieChan
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1 hour ago, CharlieChan said:

No one is going to make a video showing you how to edit a text file.

 

In the Hypseus folder, there is a file called hypinput.ini - Open that file in Notepad and edit/change the lines:

 

KEY_START1      = SDLK_1    0           0

To:

KEY_START1      = SDLK_1    SDLK_RETURN   0

 

If that doesn't work, change SDLK_RETURN  to SDLK_PAGEUP  and try again.

 

Try:
SDLK_RETURN

SDLK_PAGEUP

SDLK_PAGEDOWN

SDLK_VOLUMEUP

SDLK_VOLUMEDOWN

 

 

 

Thanks for following up.

 

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  • 2 semaines après...

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