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[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)


Karis

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6 hours ago, Spaced Ace said:

Is there much more to getting the files from Karis to work with Singe 2 than Cliff Hanger and Time Gal from your site? I'm sure it's operator error on my part. 

 

Get them from my site.  Be sure you also install KarisFramework (just put the folder in your Singe folder like any other Singe game).

 

 

6 hours ago, ViRuS-MaN said:

what is the commande for the game : The Elder Scroll for play ???

 

I just released a new tool that will automatically generate batch files for all properly packaged games!  Install it like any other Singe game (put it's folder in the Singe folder) and run it from the menu.  You'll get a batch file for every game you have installed!

 

 

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Thanks for the tutorial. I followed step by step and unpacked Space Ace and Dragon's Lair, but when I run the menu it says no games found. I downloaded the game from the beginning of this thread...what is Space Ace enhanced: infamous ! 3.31b required?

 

 

 

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31 minutes ago, Spaced Ace said:

Thanks for the tutorial. I followed step by step and unpacked Space Ace and Dragon's Lair, but when I run the menu it says no games found. I downloaded the game from the beginning of this thread...what is Space Ace enhanced: infamous ! 3.31b required?

 

 

 

 

That's because Karis broke the menu system.  <sigh>  I'll look at getting fixes posted to the Kangaroo Punch site. 

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7 hours ago, ViRuS-MaN said:

@sduensin i try you batmaker and in my folder i have this

1q2l.png

for create a .bat i launch the menu.bat but the problem when i want to play it s not possible beacause when i launch the game with the menu.bat my controler xbox360 no work and i dont have a .bat for the 2 games

i dont understand why

 

I'm not sure about the controllers, but games that don't get a batch file generated do not have valid games.dat files.

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I downloaded Dragon's Lair 1 and 2, Space Ace, Ninja Hayate, Cliff Hanger, Time Gal. The latter 2 games are the only games that will start with the menu. Is it something with the games menu that is in each folder? They are definitely laid out different. I tried to move the games dat file for Space Ace and when I start the menu it flashes, turns white and the menu closes.

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1 hour ago, Spaced Ace said:

I downloaded Dragon's Lair 1 and 2, Space Ace, Ninja Hayate, Cliff Hanger, Time Gal. The latter 2 games are the only games that will start with the menu. Is it something with the games menu that is in each folder? They are definitely laid out different. I tried to move the games dat file for Space Ace and when I start the menu it flashes, turns white and the menu closes.

 

Perfect timing!  I just uploaded "fixes.zip" version 3 for games I'm not able to distribute...  Namely Dragon's Lair 1 & 2 and Space Ace!  Grab it from https://SingeEngine.com and unpack it on top of your existing game folders.  It should add them to the menu for you.

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15 hours ago, sduensin said:

 

Perfect timing!  I just uploaded "fixes.zip" version 3 for games I'm not able to distribute...  Namely Dragon's Lair 1 & 2 and Space Ace!  Grab it from https://SingeEngine.com and unpack it on top of your existing game folders.  It should add them to the menu for you.

Excellent! Thanks for the fixes.

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Dragon's Lair 1 & 2, Space Ace, Time Gal and Cliff Hanger work perfectly...thank you.

 

I've tried to download Super Don Quix-ote, Ninja Hayate and The Elder Scrolls from the singe site and I get about 333 mb of the file. My browser says the download is complete, obviously it is not.

 

I downloaded Chantze HD from this thread and unpacked it into my Singe folder and it will not run. I downloaded KarisFramework and put it in my Singe folder, is this not correct?

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3 hours ago, Spaced Ace said:

Dragon's Lair 1 & 2, Space Ace, Time Gal and Cliff Hanger work perfectly...thank you.

 

I've tried to download Super Don Quix-ote, Ninja Hayate and The Elder Scrolls from the singe site and I get about 333 mb of the file. My browser says the download is complete, obviously it is not.

 

I downloaded Chantze HD from this thread and unpacked it into my Singe folder and it will not run. I downloaded KarisFramework and put it in my Singe folder, is this not correct?

 

You're welcome.  I have no idea about downloads from here.  There's just too much to keep track of.  What browser are you using?  I've tested with Firefox and Chrome.

 

NEW GAME!  And a new type of game for Singe.  It's a text adventure with laserdisc images and video!  Created in 1982 for Creative Computing Magazine it ran on an Apple II and used a copy of the 1977 movie "Rollercoaster" for the laserdisc.

 

"Adventures in Videoland: Rollercoaster" is now available on https://SingeEngine.com !   Can you stop the bomber in time to save the ride?

 

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On 8/10/2022 at 6:55 AM, ViRuS-MaN said:

Thank , work well , but need to put the folder KarisFramework for work

theedlerscroll.png

 

I cannot get this game to run, it crashes right after getting indexed. Then once it is indexed it crashes instantly. I already have Karis framework in the Singe folder (media and script folders). All other Singe2 games boot up fine, what am I doing wrong?

 

EDIT - Also tried Oeil Pour Oeil and instant crash after indexing as well. All the other games I already had for awhile now and are working. 

 

 

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1 hour ago, drewjbs said:

 

I cannot get this game to run, it crashes right after getting indexed. Then once it is indexed it crashes instantly. I already have Karis framework in the Singe folder (media and script folders). All other Singe2 games boot up fine, what am I doing wrong?

 

EDIT - Also tried Oeil Pour Oeil and instant crash after indexing as well. All the other games I already had for awhile now and are working. 

 

 

Which games do you have working? I have Dragon's Lair 1 & 2, Space Ace, Cliff Hanger and Time Gal working. Every other game I have installed will not work.

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17 hours ago, sduensin said:

 

You're welcome.  I have no idea about downloads from here.  There's just too much to keep track of.  What browser are you using?  I've tested with Firefox and Chrome.

 

NEW GAME!  And a new type of game for Singe.  It's a text adventure with laserdisc images and video!  Created in 1982 for Creative Computing Magazine it ran on an Apple II and used a copy of the 1977 movie "Rollercoaster" for the laserdisc.

 

"Adventures in Videoland: Rollercoaster" is now available on https://SingeEngine.com !   Can you stop the bomber in time to save the ride?

 

 

I switched to Chrome and now I'm getting all of the files and all seem to be working in Singe. For some reason Firefox would stop the download at around 333mb.

 

Thanks again Scott for the fixes and suggestions. 

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3 hours ago, Spaced Ace said:

Which games do you have working? I have Dragon's Lair 1 & 2, Space Ace, Cliff Hanger and Time Gal working. Every other game I have installed will not work.

 

I have all working listed below... keep in mind I obtained all these versions from atleast over 8 months ago. Alot of them on kangeroo punch website. They have all been modified since I am assuming. I just recently downloaded Elder Scrolls and Oeil Pour Oeil and they just crash. This must have something to do with the frameworks maybe?

 

Light Gun Games
---------------
.38 Ambush Alley
BlueThunder
Hydrosub 2021
Pops Ghostly
Sonic Fury

Crime Patrol HD
Crime Patrol 2: Drug Wars HD
The Last Bounty Hunter HD
Mad Dog II: The Lost Gold HD
Mad Dog McCree HD
Platoon
Space Pirates HD
Who Shot Johnny Rock? HD
Freedom Fighter
--------------


Altered Carbon
Asterix - Mansion of the Gods
Cliff Hanger HD
Daitran 3
Dragon Trainer
Dragon's Lair Enhanced
Dragon's Lair II: Time Warp Enhanced
Dragon's Lair TV Show
Esh's Aurunmilla HD
Fire and Ice (16x9)
Friday the 13th
Future Boy Conan
Ninja Hayate HD
Princess Mononoke
Puss In Boots
Samurai Jack
Space Ace Enhanced
Sucker Punch
Time Gal HD
Time Traveler
Titan A.E.
Tron

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3 hours ago, drewjbs said:

 

I have all working listed below... keep in mind I obtained all these versions from atleast over 8 months ago. Alot of them on kangeroo punch website. They have all been modified since I am assuming. I just recently downloaded Elder Scrolls and Oeil Pour Oeil and they just crash. This must have something to do with the frameworks maybe?

 

 

 

I'm trying to figure this out but Karis has been missing and I don't know anything about the code he wrote.  😞

 

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16 minutes ago, sduensin said:

 

I'm trying to figure this out but Karis has been missing and I don't know anything about the code he wrote.  😞

 

 

Hmm..  In the meantime I will try to download a couple updated games and try to run from existing setup.. then maybe try a new clean install and see what happens.

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I tried playing Daitran 3 and can't get past the first move that shows up. I tried it many times and still lose a life. It's like the game isn't recognizing my keyboard at that point. I deleted it and tried downloading again with the same results.

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12 minutes ago, drewjbs said:

 

Hmm..  In the meantime I will try to download a couple updated games and try to run from existing setup.. then maybe try a new clean install and see what happens.

 

Ok so I made some progress. The games in question for me is Elder Scrolls and Oeil Pour Oeil. I got both to startup, Elder Scroll seems to be working as I played the first couple of minutes. Oeil Pour starts but crashes after the intro screen. Hoping this can be figured out. 

 

I changed this line in both games' singe file (ex. the-elder-scrolls.singe)

dofile("KarisFramework/Script/globals.singe")

 

Since I already have the frameworks in the default location, I changed it back to the following

dofile("./Singe/Script/globals.singe")

 

 

I then downloaded the latest Hayate from Kangeroo site, the singe file also points to a KarisFramework folder. So putting the KarisFramework folder in the root of singe the game loads up as it should. So in conclusion if you have older sets of these games it uses the default location for the dofile tag. 

The updated games reference a KarisFramework folder instead, which can be downloaded from the site.

 

 

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Il y a 13 heures, drewjbs a dit :

 

I cannot get this game to run, it crashes right after getting indexed. Then once it is indexed it crashes instantly. I already have Karis framework in the Singe folder (media and script folders). All other Singe2 games boot up fine, what am I doing wrong?

 

EDIT - Also tried Oeil Pour Oeil and instant crash after indexing as well. All the other games I already had for awhile now and are working. 

 

 

in you folder singe , you need to have a folder KarisFramework and this folder you put the folder media ans script for the game work well

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Hello i'm back. Sorry but the real job was demanding, plus vacations. apparently i've got some things to read.

 

I can't remember changing the framework though.

EDIT after checking closely my framework, i only found 1 minor difference with the actual one in line 429. This is only a value (and i don't remember changint it) so it shouldn't cause any problem. Don't understand the problem.

Probably we need to discuss we Scott to align starts a bit ;) 

 

It's nice to have Scott here by the way ;)

 

So can someone update me with the actual situation ? I downloaded the new singe and tried it and everything seems to work fine here (including double moves). I probably missed something

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Welcome back Karis,for me and a another user double moves dont work and also loopright loopleft move dont work.

 

Also i want to have your opinion about move frame between 10 and 15(dragon lair use 15 frame i think) but for a martial arts fmv is 10 frame is good or to short? cuz with 10 frame for a movement in kung fu fmv it make more sense ,more dynamic since the action is very rapid ,dragon lair 15 or 20 frame movement for a martial arts fmv its not the same tell me your opinion about this.

 

If your a fan of martial arts fmv ,you might like my upcoming game 😃

Modifié par mazinger4life
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Il y a 3 heures, mazinger4life a dit :

Welcome back Karis,for me and a another user double moves dont work and also loopright loopleft move dont work.

 

Also i want to have your opinion about move frame between 10 and 15(dragon lair use 15 frame i think) but for a martial arts fmv is 10 frame is good or to short? cuz with 10 frame for a movement in kung fu fmv it make more sense ,more dynamic since the action is very rapid ,dragon lair 15 or 20 frame movement for a martial arts fmv its not the same tell me your opinion about this.

 

If your a fan of martial arts fmv ,you might like my upcoming game 😃

 

Yeah i don't understand why it's not working. I've taken the new singe.exe from Scott and installed it, and everything works perferct (including DOUBLE).

I've contacted Scott and am waiting for an answer. I need more information to figure the problem.

Also i need to understand the karisframework story. I've made a diff between the framework generated by the singe.exe and mine and there's only one slight difference (not important).

I suspect the problem has something to do with the controls.cfg. Or maybe.

Are you in 3.32 ? (open any file in Singe/Script to check this)

And just to be sure, where is the new singe.exe (maybe  i took an old one) ?

 

About the 10 frames, i'd say it's quick but still ok in 23,976 fps but a bit short in 29,97 fps (especially if difficulty is set hiigher than normal because it removes frames)

I used as low as 8 frames in some cases but it's exceptionnal. Not frequent. That said, we don't pay for playing anymore so people can afford a bit more difficulty i think. 

 

  

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Le 12/08/2022 à 03:48, drewjbs a dit :

 

Ok so I made some progress. The games in question for me is Elder Scrolls and Oeil Pour Oeil. I got both to startup, Elder Scroll seems to be working as I played the first couple of minutes. Oeil Pour starts but crashes after the intro screen. Hoping this can be figured out. 

 

I changed this line in both games' singe file (ex. the-elder-scrolls.singe)

dofile("KarisFramework/Script/globals.singe")

 

Since I already have the frameworks in the default location, I changed it back to the following

dofile("./Singe/Script/globals.singe")

 

 

I then downloaded the latest Hayate from Kangeroo site, the singe file also points to a KarisFramework folder. So putting the KarisFramework folder in the root of singe the game loads up as it should. So in conclusion if you have older sets of these games it uses the default location for the dofile tag. 

The updated games reference a KarisFramework folder instead, which can be downloaded from the site.

 

 

 

The files on Kangaroo are, to my knowledge not up to date.

My script has changed a lot of things (new gaming modes, new moves, new features) and those features are not included.

Also most imporrtant :script is the same for all the games now and is normaly located in Singe/Script

All the games call globals from here and then global calls all the other files in Singe/Script

 

So normally you should have this : https://mega.nz/folder/gWJmhbKJ#8t645GkjK8w-uHzu_Wu87w in Singe/Script and there is no reason it should not work.

If you want to check versions. main should be 3.32a and the rest 3.32.

 

 

il y a 11 minutes, mazinger4life a dit :

When ready to have a look of my martial arts game 😄 let me know.We could make a good one like altered carbon.

I would love it. Not sure i have time now. More like end of year (like last year) when the job is less demanding.

 

 

Le 11/08/2022 à 20:25, Spaced Ace a dit :

Which games do you have working? I have Dragon's Lair 1 & 2, Space Ace, Cliff Hanger and Time Gal working. Every other game I have installed will not work.

It should work if you install this (last Singe exe from Scott + my script in 3.32, manual, blank files, bat... eveything is at the right place)

https://mega.nz/folder/gfgHEYCA#RC4_1yJT7IAhI9YC5fMEnQ

 

And then download the links on the first page (which are all 3.32) for the games. Each game directory has just to be placed inside the Directory above.

 

Since version 3, all the games use exactly the same script and benefit from all the features (new gaming modes, advanced menus,...) 

 

 

 

 

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Le 12/08/2022 à 03:13, drewjbs a dit :

 

Hmm..  In the meantime I will try to download a couple updated games and try to run from existing setup.. then maybe try a new clean install and see what happens.

 

I think that's the best way yes. Games on Kangaroo (at least mine) are not up to date i think. All the links on the first page are 3.32 (last version)

So, for a clean install this link https://mega.nz/folder/gfgHEYCA#RC4_1yJT7IAhI9YC5fMEnQ

 

Note that i also renamed the menu;bat to frontend.bat in order to avoid overlapping with Scott's menu.

 

And then each game link (from the first page of the thread. Try one and tell me if it works (note that gun games are different, not unified, so please try something else) 

You will have all the things i added (Survivor Mode, Percent Mode, Life Bar Mode). New moves and updated Options Menu for all games.

 

I there's any problem, i will figure it with Scott.

 

 

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Il y a 2 heures, mazinger4life a dit :

Karis tell me in altered carbon at the beginning in the bathroom if  the double work for you.

 

Yes it works.

No problem at all

 

Are you in 3.32 ? Is your script in Singe/Script ?

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Il y a 3 heures, mazinger4life a dit :

i download the update today in emuline and download again altered carbon so what could possibly wrong

Really don't know. Maybe i don't have the right Singe exe ?

Where did you took it ?

 

Also what is the behavior ?

Could you capture pics of your folder ?

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Send me your working singe folder with the essential files minus the game

With your update in the blank files it says

PROGRAM NAME:    BLANK
VERSION:        3.3
AUTHOR:            KARIS (2021)

This file is part of BLANK

 

in the game script

is it correct

move[1] = {216, 228, DOUBLE, 1}

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