navi_cs Posté(e) le 23 août Posté(e) le 23 août (modifié) hace 2 horas, nifterific dijo: Okay, so weirdest thing, it's actually working. I wanted to see what happened if I started the game and it's working with the IP address that I had in spicetools previously, I didn't change anything there. So I think MB is just displaying weird showing that 0.0.0.0:8000, as far as the game can see it is running the right IP address. Edit: Sorry for all the edits, someone in this thread actually posted that August 2023 update I was missing several pages back, I have all 208 A3 songs now. But if someone has an easy drop in set up to restore the removed songs I would greatly appreciate it. In computing, using the IP 0.0.0.0 is like a wildcard. It is even more generic than using localhost if I am not mistaken. Modifié le 23 août par navi_cs
Codename_Abrix Posté(e) le 23 août Posté(e) le 23 août Ok, its a EXCEPTION_ACCESS_VIOLATION. But here's the log. log.txt
nifterific Posté(e) le 24 août Posté(e) le 24 août 1 hour ago, navi_cs said: In computing, using the IP 0.0.0.0 is like a wildcard. It is even more generic than using localhost if I am not mistaken. That’s actually pretty cool. Thanks for the explanation.
bicarus Posté(e) le 24 août Posté(e) le 24 août 1 hour ago, Codename_Abrix said: Ok, its a EXCEPTION_ACCESS_VIOLATION. But here's the log. log.txt 1.11 kB · 3 downloads First of all, you attached the wrong log, this is saying you ran spice64.exe, but you need to run spice.exe. Second, you must register all codecs in the com directory before launching the game.
Codename_Abrix Posté(e) le 24 août Posté(e) le 24 août 12 hours ago, bicarus said: First of all, you attached the wrong log, this is saying you ran spice64.exe, but you need to run spice.exe. Second, you must register all codecs in the com directory before launching the game. How?
makoflagkk Posté(e) le 26 août Posté(e) le 26 août Anyone have all the bgvideos files that are from DDRMAX DDRMAX2 and DDR EXTREME extracted in a format. I am not talking bgscripts but actually videos that play.
NoctsRanun Posté(e) le 29 août Posté(e) le 29 août (modifié) On 8/7/2024 at 2:49 PM, NoctsRanun said: August Data COMPLETE!!! https://drive.google.com/file/d/18-BKOd8e7G6SlWrzDi4ABn-_hi9WLd-w/view?usp=sharing Also fixed mccode for the license songs in attract mode Modifié le 29 août par NoctsRanun 2
WZ-XXY Posté(e) le 29 août Posté(e) le 29 août fix the bpm. thanks for the full august data from @NoctsRanun startup.arc 1
Gliss Posté(e) le 29 août Posté(e) le 29 août Guys, stop editing the startup.arc and use the one konami included with the data. It's going to be a headache trying to keep up with it like this because the missing difficulties is definitely a permanent change for the foreseeable future. The values are set to 255 intentionally because the server is supposed to send them down to the game. The flare rank score is calculated based on 3 factors - score, difficulty, and flare clear level. let's fix the asphxyia plugin instead of trying to hack the data.... editing the file like this is leaving alot of room for error and will definitely cause issues saving on private servers and also may be an issue with asphxyia too. for example the bpmmax getting missed, and then on top of that mcodes being wrong. specific example here: <music> <mcode __type="u32">38732</mcode> <basename>dama</basename> <title>弾幕信仰</title> <title_yomi>ダンマクシンコウ</title_yomi> <artist>豚乙女×BEMANI Sound Team "PON"</artist> <bpmmax __type="u16"></bpmmax> <series __type="u8">21</series> <movie __type="u8">1</movie> <property __type="u32">32</property> <limited_ary __type="s32" __count="10">0 0 0 0 -1 -1 0 0 0 -1</limited_ary> <diffLv __type="u8" __count="10">3 6 10 16 0 0 6 10 16 0</diffLv> </music> this mcode is wrong. here is the original from official data: <music> <mcode __type="u32">38735</mcode> <basename>dama</basename> <title>弾幕信仰</title> <title_yomi>タンマクシンコウ</title_yomi> <artist>豚乙女×BEMANI Sound Team "PON"</artist> <bpmmax __type="u16">170</bpmmax> <series __type="u8">21</series> <region __type="u8">2</region> <movie __type="u8">1</movie> <property __type="u32">32</property> <limited_ary __type="s32" __count="10">1 1 1 1 -1 -1 1 1 1 -1</limited_ary> <diffLv __type="u8" __count="10">255 255 255 255 0 0 255 255 255 0</diffLv> </music> Private servers should already work properly with the startup.arc that comes with the game. Here is a fork of the asphyxia plugin with working web UI, proper loading of songs and difficulties, and galaxy play enabled so no more hex editing nonsense: https://github.com/mcalfin/asphyxia_plugins/tree/mdx 2
bobster Posté(e) le 29 août Posté(e) le 29 août (modifié) 15 hours ago, NoctsRanun said: Also fixed mccode for the license songs in attract mode This isn't the official update is it ? The "august" data Modifié le 29 août par bobster
Gliss Posté(e) le 29 août Posté(e) le 29 août 2 hours ago, bobster said: This isn't the official update is it ? The "august" data It is definitely tampered with and comes with a hacked startup.arc and some mismatching mcodes.
NoctsRanun Posté(e) le 29 août Posté(e) le 29 août 5 hours ago, bobster said: This isn't the official update is it ? The "august" data Tampered August data
bobster Posté(e) le 29 août Posté(e) le 29 août 27 minutes ago, NoctsRanun said: Tampered August data Do you have the untampered ???
nifterific Posté(e) le 30 août Posté(e) le 30 août For A3, does anyone have the files needed to put the removed songs back in? There are old posts where people would upload them for A20 Plus, but it looks like no one has done that in a while. But I don't really know what files I need to restore the jackets even if I could track down the ssq files. Stuff like Reiwa, Shiny Days, and the 20th Anniversary songs got challenge charts not in A20 Plus before being removed.
navi_cs Posté(e) le 30 août Posté(e) le 30 août (modifié) En 29/8/2024 a las 21:07, nifterific dijo: For A3, does anyone have the files needed to put the removed songs back in? There are old posts where people would upload them for A20 Plus, but it looks like no one has done that in a while. But I don't really know what files I need to restore the jackets even if I could track down the ssq files. Stuff like Reiwa, Shiny Days, and the 20th Anniversary songs got challenge charts not in A20 Plus before being removed. I have an A3 compilation, with which I have tried to keep the retired songs. I uploaded it to Mega, it's about 21GB. (I updated the compilation by correcting some songs that were wrong) https://mega.nz/folder/79BHSLKA#-_55OBVONl92NXrGlwsQDA Modifié le 10 novembre par navi_cs fix wrong songs 3
xAlchemii Posté(e) le 30 août Posté(e) le 30 août (modifié) I was shocked when they finally added this song to DDR World, Touhou songs are the best! The BGA censor for this song at the beginning was understandable though lmao I think something is wrong with my startup.arc, I think I'm missing new songs. Was there suppose to be 35 New Songs in total after inserting the new update? Modifié le 30 août par xAlchemii 1
xAlchemii Posté(e) le 30 août Posté(e) le 30 août On 7/31/2024 at 10:24 AM, makoflagkk said: Yeah with this patcher drag your gamemdx in the file and there should be a different offsets that affect the timing of your game. https://getze56901.github.io/ddrworld.html Hopefully there's a August patch soon, cause I didn't fix the sync error still.
NoctsRanun Posté(e) le 30 août Posté(e) le 30 août 45 minutes ago, xAlchemii said: Hopefully there's a August patch soon, cause I didn't fix the sync error still. Unfortunately, someone did it lol https://patcher.breakdance.team/world.html 1 hour ago, xAlchemii said: I was shocked when they finally added this song to DDR World, Touhou songs are the best! The BGA censor for this song at the beginning was understandable though lmao I think something is wrong with my startup.arc, I think I'm missing new songs. Was there suppose to be 35 New Songs in total after inserting the new update? Not at all, you're in the right track~ 3 hours ago, navi_cs said: I have an A3 compilation, with which I have tried to keep the retired songs. I uploaded it to Mega, it's about 21GB. (I had problems sharing the folder, so I share the parts) Part 1: https://mega.nz/file/KhowCLLJ#2KFPi7Hf6vaWULPxoHL5t3ih5Lv6JqRre59tL_M4UDM Part 2: https://mega.nz/file/29RTzSxA#b2pojhMk0m3348mLAqM1WPxMJu9i6nCMk0IVP-a7Wx8 Part 3: https://mega.nz/file/rlBkDQaT#8lNaQM4l5-Kqqnz0uZaxQtTW49aWsA7N-DQmIGNpV5U Part 4: https://mega.nz/file/7xZhlBRZ#0yWK63esPqnKpBHfYJ4eRg1gLms9kBG0uBC2TUflMpk Part 5: https://mega.nz/file/K8gwQA5R#HeeTbSDpf1PMFFxKJWT-3LcsS7IJUY7Mfihd6PXPcNg Part 6: https://mega.nz/file/z8wjyLzQ#IzaomV67SHJ4GVUifNCf2Ir8rpVtFGKXPD0z0Qi0FZs Part 7: https://mega.nz/file/vh5m3QaT#LxqWowNUR9pe5FyAWQ3KR-1SmEmH_83qut7JBShec3M Part 8: https://mega.nz/file/q94kEQKL#7IhBcHQiJNBAiVyYULN5ZB_LPyrSsey-QVMxn7lT5FM Were "removed" license songs still be playable with April data? (Instead of someone who re-coded old DDR songs using OMNIMIX)
xAlchemii Posté(e) le 30 août Posté(e) le 30 août (modifié) 6 hours ago, NoctsRanun said: Unfortunately, someone did it lol https://patcher.breakdance.team/world.html Not at all, you're in the right track~ 1.) That was quick haha. Sadly, there's no sync adjustment. 2.) Ok good, I was worried at first. 3.) IDK much about adding removed songs to WORLD, so... yeah lol Modifié le 30 août par xAlchemii
nifterific Posté(e) le 30 août Posté(e) le 30 août (modifié) 17 hours ago, navi_cs said: I have an A3 compilation, with which I have tried to keep the retired songs. I uploaded it to Mega, it's about 21GB. (I had problems sharing the folder, so I share the parts) Thank you. It might take me a couple days to download it with Mega's bandwidth rules, but I've started downloading. Edit: Yep, got parts 1-4 before the transfer limit kicked in on part 5. I only have to wait 6 hours though, not 24 like I initially thought. I figured that might be good information for anyone else looking to download this. Edit: There is another 6 hour wait to download part 8, all 71mb of it lol. But I'm almost done. Thanks again for uploading it. Modifié le 30 août par nifterific 1
makoflagkk Posté(e) le 30 août Posté(e) le 30 août Anyway to enable this? Does the new asphyxia patch add this number judgement feature because when I played a song again it doesn’t add or subtract my previous score like how it does in A3 or the arcade. Is this something that I need to change in the game’s hard drive?
nifterific Posté(e) le 30 août Posté(e) le 30 août I think its 0 on the number pad during song select to turn that on. You should see it highlight in the corner where it shows the high scores for what score you want to pace to, and there is text there to tell you what to press. If you don't have a score to pace to it won't show up. 1
navi_cs Posté(e) le 30 août Posté(e) le 30 août hace 6 horas, nifterific dijo: Thank you. It might take me a couple days to download it with Mega's bandwidth rules, but I've started downloading. Edit: Yep, got parts 1-4 before the transfer limit kicked in on part 5. I only have to wait 6 hours though, not 24 like I initially thought. I figured that might be good information for anyone else looking to download this. Edit: There is another 6 hour wait to download part 8, all 71mb of it lol. But I'm almost done. Thanks again for uploading it. You can also use a vpn extension in your browser to “skip” the mega limit. Downloads can be resumed without problem if you run out of download quota and change location with the vpn.
navi_cs Posté(e) le 30 août Posté(e) le 30 août (modifié) hace 15 horas, NoctsRanun dijo: Were "removed" license songs still be playable with April data? (Instead of someone who re-coded old DDR songs using OMNIMIX) In every update that came out I would manually update the musicdb.xml taking care not to delete songs, and not to replace the files with the thumbnails of the songs or modifying them to add the missing thumbnails. They are all playable as far as I have seen. I have tried to keep the songs also in World, but they don't appear in the song list, I don't know why. Edit: In the latest version of the Asphyxia plugin they work only if they have the old difficulty notation, if they have the new one they do not appear in the song list. Modifié le 30 août par navi_cs
Gliss Posté(e) le 31 août Posté(e) le 31 août 5 hours ago, navi_cs said: . Edit: In the latest version of the Asphyxia plugin they work only if they have the old difficulty notation, if they have the new one they do not appear in the song list. This is because the difficulties are being read and served from asphyxia by this file: https://github.com/mcalfin/asphyxia_plugins/blob/mdx/data/musicdb.xml you can also add the mcode and difficulty array to this file to get them to show up: https://github.com/mcalfin/asphyxia_plugins/blob/mdx/data/world.ts it would have to look like this, one entry per mcode: export const SONGS_WORLD = [ { mcode: 38665, limited_ary: [2, 2, 2, 2, 2, -1, 2, 2, 2, 2], diffLv: [3, 6, 10, 13, 15, 0, 6, 10, 13, 15] }, { mcode: 38661, limited_ary: [2, 2, 2, 2, -1, -1, 2, 2, 2, -1], diffLv: [3, 5, 9, 12, 0, 0, 5, 9, 12, 0] }, { mcode: 38659, limited_ary: [2, 2, 2, 2, 2, -1, 2, 2, 2, 2], diffLv: [3, 7, 12, 14, 16, 0, 7, 12, 14, 16] }, { mcode: 38669, limited_ary: [2, 2, 2, 2, 2, -1, 2, 2, 2, 2], diffLv: [3, 7, 11, 14, 15, 0, 7, 11, 14, 15] }, { mcode: 38668, limited_ary: [2, 2, 2, 2, -1, -1, 2, 2, 2, -1], diffLv: [3, 6, 10, 13, 0, 0, 6, 10, 13, 0] }, { mcode: 38667, limited_ary: [2, 2, 2, 2, -1, -1, 2, 2, 2, -1], diffLv: [3, 6, 9, 12, 0, 0, 6, 9, 12, 0] }, { mcode: 38731, limited_ary: [0, 0, 0, 0, -1, -1, 0, 0, 0, -1], diffLv: [1, 3, 9, 13, 0, 0, 3, 9, 12, 0] }, { mcode: 38722, limited_ary: [0, 0, 0, 0, -1, -1, 0, 0, 0, -1], diffLv: [2, 6, 10, 14, 0, 0, 6, 10, 14, 0] }, { mcode: 38704, limited_ary: [0, 0, 0, 0, -1, -1, 0, 0, 0, -1], diffLv: [1, 4, 9, 12, 0, 0, 4, 9, 12, 0] }, { mcode: 38724, limited_ary: [0, 0, 0, 0, -1, -1, 0, 0, 0, -1], diffLv: [3, 5, 9, 13, 0, 0, 4, 9, 13, 0] }, { mcode: 38730, limited_ary: [0, 0, 0, 0, -1, -1, 0, 0, 0, -1], diffLv: [2, 4, 8, 13, 0, 0, 4, 8, 13, 0] }, { mcode: 38723, limited_ary: [0, 0, 0, 0, 0, -1, 0, 0, 0, 0], diffLv: [2, 4, 9, 14, 12, 0, 5, 10, 14, 12] }, { mcode: 38721, limited_ary: [0, 0, 0, 0, -1, -1, 0, 0, 0, -1], diffLv: [2, 4, 8, 12, 0, 0, 4, 8, 12, 0] }, { mcode: 38706, limited_ary: [0, 0, 0, 0, -1, -1, 0, 0, 0, -1], diffLv: [1, 4, 9, 13, 0, 0, 4, 9, 13, 0] }, { mcode: 38705, limited_ary: [0, 0, 0, 0, -1, -1, 0, 0, 0, -1], diffLv: [2, 6, 10, 13, 0, 0, 6, 10, 13, 0] } ] the limited_ary should just be 0 for every chart that exists and -1 if a chart doesnt exist. 2
NoctsRanun Posté(e) le 31 août Posté(e) le 31 août 5 hours ago, navi_cs said: In every update that came out I would manually update the musicdb.xml taking care not to delete songs, and not to replace the files with the thumbnails of the songs or modifying them to add the missing thumbnails. They are all playable as far as I have seen. I have tried to keep the songs also in World, but they don't appear in the song list, I don't know why. Edit: In the latest version of the Asphyxia plugin they work only if they have the old difficulty notation, if they have the new one they do not appear in the song list. Ah, so based on their song IDs, they still work.
nifterific Posté(e) le 31 août Posté(e) le 31 août 5 hours ago, navi_cs said: You can also use a vpn extension in your browser to “skip” the mega limit. Downloads can be resumed without problem if you run out of download quota and change location with the vpn. Ah, well, next time lol. I got it now. Thanks so much, that build actually went beyond what I was looking for (not that I'm complaining) even having the stuff removed in A20 Plus. That's awesome, thanks again. 1
piotr25691 Posté(e) le 31 août Posté(e) le 31 août (modifié) Where are the songs in 2024080601 data, I used the "CLEAN" startup.arc and it gives me a whopping 4 songs. Where is everything else? EDIT: This was caused by the GALAXY PLAY fork of the WORLD plugin. https://github.com/mcalfin/asphyxia_plugins/tree/mdx/ does not work. 21 hours ago, nifterific said: Thank you. It might take me a couple days to download it with Mega's bandwidth rules, but I've started downloading. Edit: Yep, got parts 1-4 before the transfer limit kicked in on part 5. I only have to wait 6 hours though, not 24 like I initially thought. I figured that might be good information for anyone else looking to download this. Edit: There is another 6 hour wait to download part 8, all 71mb of it lol. But I'm almost done. Thanks again for uploading it. Maybe you should use Rclone with a MEGA account so you can mirror the files to your MEGA cloud and download them without limits using Rclone? Since the files have been split into parts, none of them will exceed the free 20 GB, and if you are already out of space, just delete the parts you've got from the cloud. Modifié le 31 août par piotr25691
Gliss Posté(e) le 31 août Posté(e) le 31 août 3 hours ago, piotr25691 said: Where are the songs in 2024080601 data, I used the "CLEAN" startup.arc and it gives me a whopping 4 songs. Where is everything else? EDIT: This was caused by the GALAXY PLAY fork of the WORLD plugin. https://github.com/mcalfin/asphyxia_plugins/tree/mdx/ does not work. the plugin does work but you should use completely unmodified data with it. That includes unhacked gamemdx.dll. If you’re still using the galaxy play over premium play hex edit it may cause issues. if songs are still not showing up, something isn’t working right with your local setup. The fork of the plugin sends the mcodes and difficulties down to the game and if for any reason they aren’t being sent, no songs will show up.
piotr25691 Posté(e) le 1 septembre Posté(e) le 1 septembre 17 hours ago, Gliss said: the plugin does work but you should use completely unmodified data with it. That includes unhacked gamemdx.dll. If you’re still using the galaxy play over premium play hex edit it may cause issues. if songs are still not showing up, something isn’t working right with your local setup. The fork of the plugin sends the mcodes and difficulties down to the game and if for any reason they aren’t being sent, no songs will show up. My data has been updated from 2024070200 (+ August songpack) to 2024080601 (Clean) and gamemdx.dll wasn't modified, I use a clean startup.arc and the server, however it isn't working cuz my profile comes from the upstream of the fork, hence why there are no songs? I don't know
makoflagkk Posté(e) le 1 septembre Posté(e) le 1 septembre On 8/30/2024 at 4:14 PM, nifterific said: I think its 0 on the number pad during song select to turn that on. You should see it highlight in the corner where it shows the high scores for what score you want to pace to, and there is text there to tell you what to press. If you don't have a score to pace to it won't show up. It does exist but is broken. Everytime I reset spice2x and it enable target score it does not add or subtract the judgement of the previous score. I have to play a song twice in one set for the target score to work because when I close the game the target score does not work. It acts as if I never played the song before. Maybe I am just doing something wrong. i remember in a3 target score judgements were always there even you closed spice they would still work and save. So A3 I did not run into this problem.
Megamanny Posté(e) le 1 septembre Posté(e) le 1 septembre On 8/31/2024 at 8:51 PM, piotr25691 said: Where are the songs in 2024080601 data, I used the "CLEAN" startup.arc and it gives me a whopping 4 songs. Where is everything else? EDIT: This was caused by the GALAXY PLAY fork of the WORLD plugin. https://github.com/mcalfin/asphyxia_plugins/tree/mdx/ does not work. Maybe you should use Rclone with a MEGA account so you can mirror the files to your MEGA cloud and download them without limits using Rclone? Since the files have been split into parts, none of them will exceed the free 20 GB, and if you are already out of space, just delete the parts you've got from the cloud. May be an issue with your data somewhere. I'm using the new fork and that didn't happen to me. Looks like your having the issue from the first initial release in june. 5 hours ago, makoflagkk said: It does exist but is broken. Everytime I reset spice2x and it enable target score it does not add or subtract the judgement of the previous score. I have to play a song twice in one set for the target score to work because when I close the game the target score does not work. It acts as if I never played the song before. Maybe I am just doing something wrong. i remember in a3 target score judgements were always there even you closed spice they would still work and save. So A3 I did not run into this problem. Are you using asphyxia? It's probably the plugin. None of the world, area, and machine scores are saving. Just the ones tied to my eamusement card. People seem to forget that the original world plugin was created by someone that doesn't play ddr and it was originally just made to get the game to properly boot
makoflagkk Posté(e) le 1 septembre Posté(e) le 1 septembre Yeah I am using a plugin. The one that was created back in early June.
Megamanny Posté(e) le 1 septembre Posté(e) le 1 septembre 12 minutes ago, makoflagkk said: Yeah I am using a plugin. The one that was created back in early June. There were two iterations in June I think. One that crashed at a rank up in mercury and another that had no issues. Gliss made a better one that had more fixes that I would recommend to update to. World, area, and machine scores aren't gonna work well and I assume pace settings are in that same category as well.
makoflagkk Posté(e) le 1 septembre Posté(e) le 1 septembre (modifié) 1 hour ago, Megamanny said: There were two iterations in June I think. One that crashed at a rank up in mercury and another that had no issues. Gliss made a better one that had more fixes that I would recommend to update to. World, area, and machine scores aren't gonna work well and I assume pace settings are in that same category as well. I know. I hope someone can fork that plugin in the future that fixes those problems. Some did fork it but I don't think they touched on the issue of that. They added galaxy play and a WebUI interface. I just gotta be patient. Glisses made a lot of changes but didn’t fix the main issue I am looking for? But it’s all good. I just like my ddr experience to be as authentic as possible. Modifié le 1 septembre par makoflagkk Made a mistake not read the comment right I replied too
Megamanny Posté(e) le 1 septembre Posté(e) le 1 septembre 7 hours ago, makoflagkk said: I know. I hope someone can fork that plugin in the future that fixes those problems. Some did fork it but I don't think they touched on the issue of that. They added galaxy play and a WebUI interface. I just gotta be patient. Glisses made a lot of changes but didn’t fix the main issue I am looking for? But it’s all good. I just like my ddr experience to be as authentic as possible. The pace setting is gonna be broken since it's tied to the plugin for records which itself is the receiving end of the server (asphyxia) unless someone wants to add more improvements to the fork.
piotr25691 Posté(e) le 5 septembre Posté(e) le 5 septembre On 9/1/2024 at 4:13 PM, Megamanny said: May be an issue with your data somewhere. I'm using the new fork and that didn't happen to me. Looks like your having the issue from the first initial release in june. Are you using asphyxia? It's probably the plugin. None of the world, area, and machine scores are saving. Just the ones tied to my eamusement card. People seem to forget that the original world plugin was created by someone that doesn't play ddr and it was originally just made to get the game to properly boot Do you imply that updating WORLD from the initial dump by applying cumulative patches that have been leaked causes this problem? Weird.
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