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[Arcade PC] Dance Dance Revolution [A20] [A20 PLUS] [A3] [World] (Konami)


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Posté(e)
17 hours ago, kansuu said:

sorry, I have some problems. When I select any song, it stop at this page. Is there something wrong when I setup HDD? But some songs in A and 2013 can play such as PLAN 8.........

image.png.ecfd92045839199099ee4787c380ba55.png

Dont forget to download K-Lite Codec

Download K-Lite Codec Pack

Posté(e)
On 1/17/2025 at 7:29 PM, bicarus said:

 

 

On 1/17/2025 at 7:29 PM, bicarus said:

DDR A20 Gold assets and patch. This happens before you log out it crashes. Any reason what causes this? This only happens when Gold is enabled.

 

20250119_0.png

20250119_1.png

log.txt

Posté(e)
En 9/1/2025 a las 15:07, piotr25691 dijo:


I didn't bother to upload anything yet but I have changed the attract mode again and I'll upload updates as well as replaced all yellow highlights with cyan as per arcade 

Any Update?

Posté(e)
9 hours ago, Don_Padoli said:

Any Update?

I am working on the big update with:

 

- in-course transitions

- break time in Dan course

- target score for courses

- "Cannot play with" text on select style (arcade style)

And more

Posté(e) (modifié)
22 hours ago, WarriorDestroyer4 said:

Is there a way to make it to where the full combo animation play once the final note is hit instead of the last beat?

It sure is! I just counted up a hidden combo and checked it against the max notes for the current song/trail and if the current combo matched max notes, I show the Full Combo

Modifié par piotr25691
Posté(e)

heeeelloooo everyone 🙂

I've been reading you all and unfortunately I'm not as handy as you guys are. Is there any A3 omnimix? 🤪 I would be the happiest man on earth if I could play Oh Nick Please Not So Quick on A3 LOL

 

Cheers🍻

Posté(e)
3 hours ago, Jonnhyfer said:

heeeelloooo everyone 🙂

I've been reading you all and unfortunately I'm not as handy as you guys are. Is there any A3 omnimix? 🤪 I would be the happiest man on earth if I could play Oh Nick Please Not So Quick on A3 LOL

 

Cheers🍻

 Last I heard, it was still being worked on. Not sure what its current status is now. 

Posté(e)
22 hours ago, HungryRambler said:

Looking for Full HDD of DDR WORLD (Updated)


Unfortunately it won't come, all of 1cc is refusing to acknowledge that data from November 2024 onwards even exists and they won't leak it.

Posté(e)
On 1/24/2025 at 3:08 AM, piotr25691 said:

It sure is! I just counted up a hidden combo and checked it against the max notes for the current song/trail and if the current combo matched max notes, I show the Full Combo

Awesome! I’ve been waiting for that feature in themes for a long time too

Posté(e)
19 hours ago, WarriorDestroyer4 said:

Awesome! I’ve been waiting for that feature in themes for a long time too

Example of that works: https://files.catbox.moe/dl44ch.mp4

 

The Full Combo splash and overlay disappearing has been timed to happen exactly after the last note is judged

Posté(e) (modifié)
On 1/27/2025 at 6:00 PM, bobster said:

Here this is October mdx-2024101500

https://buzzheavier.com/ytydwiqhiqm9

I think he looked for November 2024112700 and later

 

List of builds missing:

2024112700

2024122300

2025012803 (patch revision 3)

Modifié par piotr25691
Posté(e)
1 hour ago, piotr25691 said:

I think he looked for November 2024112700 and later

Well no worries it's her if anyone needs it,also wouldn't get your hopes up on anything after this...

Posté(e)
2 hours ago, WarriorDestroyer4 said:

That’s amazing! Is this gonna be released?

Absolutely. It's in my working branch and it will come out once I believe I got everything working correctly 

Posté(e)
On 1/27/2025 at 3:53 PM, piotr25691 said:

Absolutely. It's in my working branch and it will come out once I believe I got everything working correctly 

For the ddr a3 I don’t know if this a limitation with the song wheel grid ace style but can you fix the song when there is 1 or 2 songs on the last row of the grid it kinda glitches and clips it out. Making the folder merge with the song wheel. And would you also be over to update the lamps to have similar graphics the ddr a3 arcade because they look more like the a20/a20 plus lamps rather than a3.

Posté(e) (modifié)
9 hours ago, makoflagkk said:

For the ddr a3 I don’t know if this a limitation with the song wheel grid ace style but can you fix the song when there is 1 or 2 songs on the last row of the grid it kinda glitches and clips it out. Making the folder merge with the song wheel. And would you also be over to update the lamps to have similar graphics the ddr a3 arcade because they look more like the a20/a20 plus lamps rather than a3.

I've checked the overflow on the song wheel and it may have been a Lua limitation. About lamps I'll just pull the graphics again

 

Unless I can rewrite the wheel somehow then maybe but folders and songs are not one file so it may be difficult unless I use a global flag for padding

Modifié par piotr25691
Posté(e)
On 1/27/2025 at 8:49 PM, bobster said:

Well no worries it's her if anyone needs it,also wouldn't get your hopes up on anything after this...

strangely iidx and sdvx got November and December data packs, not for ddr world tho

Posté(e)

And the stagnation for WORLD data is still on and on and on.....until it gets through GALAXY BRAVE.

On 1/28/2025 at 3:49 AM, bobster said:

Well no worries it's her if anyone needs it,also wouldn't get your hopes up on anything after this...

If only she has it, then I hope she would be able to catch up on the 3 builds soon...

Posté(e) (modifié)

Wow a new demo!

Now featuring: arcade-style O.K. and N.G. (no need recompile StepMania, displays based on end due to limitations)

 
Demonstrated features:
- Shock Arrow judgments
- custom Hold Arrow judgments (not perfect)
- Target score
Modifié par piotr25691
Posté(e)

Here's an issue: Since I'm still in October data (2024101500), adding some 4 letter song IDs in the gamemdx.dll will not work just like Rabbit hole (of course a new data due to procrastination is needed to update this). Although the ssqs were clean, but sadly separated due to BPM changes.

 

What I did was creating a backup of their charts from stvi_3 and stvi_5 (came from GP files) to rename them to work....separately. 

 

If ever a clean data of 2024112700 - 2025012803 came up, hopefully will be a no problem for us.

Screenshot (5869).png

Screenshot (5870).png

Screenshot (5871).png

Posté(e)
21 minutes ago, NoctsRanun said:

Here's an issue: Since I'm still in October data (2024101500), adding some 4 letter song IDs in the gamemdx.dll will not work just like Rabbit hole (of course a new data due to procrastination is needed to update this). Although the ssqs were clean, but sadly separated due to BPM changes.

 

What I did was creating a backup of their charts from stvi_3 and stvi_5 (came from GP files) to rename them to work....separately. 

 

If ever a clean data of 2024112700 - 2025012803 came up, hopefully will be a no problem for us.

Screenshot (5869).png

Screenshot (5870).png

Screenshot (5871).png

Oh no.....still a worst case scenario 😞

 

Posté(e)
30 minutes ago, Don_Padoli said:

any update?

Still updating at the moment, I have to resolve the textures in the break time 

Posté(e)
38 minutes ago, piotr25691 said:

Wow it's surprising how close it is

yeah one of the problems is local function getTimeThresholds(songLength)
    local baseThreshold = 15
    local milestones = {} makes it sound to early for the first cue of the song when it should be around the 50 combo mark.

Posté(e) (modifié)
2 hours ago, NoctsRanun said:

Nope that's not a clean data and I saw it. That was the Frankenstein package I made, but I wonder did someone reuploaded it....?


I dunno, I just saw it in 1cc page didn't have time to check it. Well if it's working then it's better than nothing. thanks for your hardwork I'm gonna try this later.

Modifié par KardongMeowMeow
add some words
Posté(e)
24 minutes ago, NoctsRanun said:

Update: 1CC right now has gathered more bloodbath arguments all over again over MDX data.

Yeah, still getting worse...

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