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[Arcade PC] Time Crisis 5 (Namco System ES3)


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7 minutes ago, Parababble said:

These are the 2 title screens. The top image is the early original version (3 levels, no stage select) and the bottom image is the True Mastermind Edition (6 Levels with stage select) if that helps!

 

Thanks for the info if i may ask something in similar subject have you played dead or alive 6 and if so is the arcade version different from the consoles?

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1 minute ago, R.R.Z. said:

Thanks for the info if i may ask something in similar subject have you played dead or alive 6 and if so is the arcade version different from the consoles?

I've never played the arcade version of Dead or Alive 6. TBH my country sucks for getting fighting games nowadays. Even TMNT (Raw Thrills) is a pretty rare find!

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2 minutes ago, R.R.Z. said:

Thanks for the info if i may ask something in similar subject have you played dead or alive 6 and if so is the arcade version different from the consoles?

 

Well they may or may not know the answer, but Dead or Alive 6 only came to arcades in Japan so most likely they didn't play it in person (unless they live in Japan) 

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2 minutes ago, Jayinem said:

 

Well they may or may not know the answer, but Dead or Alive 6 only came to arcades in Japan so most likely they didn't play it in person (unless they live in Japan) 

Yes or visited there i got the sense its the only fighting game nowadays that can give a fight to king xiv and sfv

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20 minuti fa, R.R.Z. ha scritto:

Yes or visited there i got the sense its the only fighting game nowadays that can give a fight to king xiv and sfv

 

If you mean "in the Arcade universe" I can agree but in the PC world there are others very good and one of the best in my opinion is Mortal Kombat.

 

Tekken is also good and don't forget Virtua Fighter...both on the 2 worlds/universes.

 

 

CHEERs 

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3 minuti fa, Keroro ha scritto:

How can I change the text to Japanese? What .ini?

thanks.

 

Go to C:\Users\yourname\Documents\My Games\UnrealEngine3\TimeCrisisGame\Config and open TimeCrisisEngine.ini

Scroll down until you find the string [Engine.Engine] and under that string there is Language = ( put JAP here ) , save it.

 

 

CHEERs

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Hello everyone! I downloaded the game, set "Run as Administrator" and also ticked "disable fullscreen optimazation settings" It still doesn't work.
I am continuing to receive this error:


The application was unable to start correctly (0xc0000007B)

 

I wonder if there's anything I'm doing wrong.
Can anyone help me? I really would like to play Time Crisis 5.

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52 minutes ago, nohero said:

 

Go to C:\Users\yourname\Documents\My Games\UnrealEngine3\TimeCrisisGame\Config and open TimeCrisisEngine.ini

Scroll down until you find the string [Engine.Engine] and under that string there is Language = ( put JAP here ) , save it.

 

 

CHEERs

Doesn't work

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Il y a 12 heures, nucleaireland a dit :

Traduction fr
voici la vidéo du premier stage en fr
le traduction sera disponible demain

 

Why is the video marked made for kids?

Modifié par nucleaireland
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hace 1 hora, nohero dijo:

 

Go to C:\Users\yourname\Documents\My Games\UnrealEngine3\TimeCrisisGame\Config and open TimeCrisisEngine.ini

Scroll down until you find the string [Engine.Engine] and under that string there is Language = ( put JAP here ) , save it.

 

 

CHEERs


Thanks for your help but no works for me.

I try with “JAP” and “JPN”. 

Modifié par Keroro
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1 ora fa, kimsama ha scritto:

Doesn't work

 

46 minuti fa, Keroro ha scritto:


Thanks but no works for me. I try JAP an JPN

 

Doesn't work because there's no Japan folders/files in all Localization folder.

I noticed only now, lol.

 

I suggested that method because is what I did for switching to my native lang.

 

CHEERs

Modifié par nohero
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I really want to edit the config and go to the test menu. I think the only way to enter the test menu is by running the game with RSLauncher.exe But I can't pass to the game with it. If you run the game with TimeCrisisGame-Win64-Shipping.exe The insert coin sound doesn't play (coin_sw_rev100.wav) because it's in the Data folder which isn't in the TC5 folder. I tried looking at testmode.xml and tried putting some commands in the ini files and Start.bat but it doesn't do anything. The TCSaveData folder and the ini files in Documents don't do anything either

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21 minuti fa, kimsama ha scritto:

image.png.78b5bc8a4210ab3450af0da93da9cbeb.png

When you run RSLauncher.exe it checks for what ever and you get a error.

I tried pressing all the keys and nothing happens. One time it restarted my computer. 

 

It needs to be cracked, I think.

There's the dongle.dll in that directory and it's loading when you start the RSLauncher.

When you start from TimeCrisisGame-Win64-Shipping.exe or the Start.bat the dongle is bypassed for sure, that's why it works without the help of nothing.

 

 

CHEERs

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10 minutes ago, nohero said:

 

It needs to be cracked, I think.

There's the dongle.dll in that directory and it's loading when you start the RSLauncher.

When you start from TimeCrisisGame-Win64-Shipping.exe or the Start.bat the dongle is bypassed for sure, that's why it works without the help of nothing.

 

 

CHEERs

There is no dongle.dll

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3 hours ago, GodlySleepy said:

Now all I need is a dump of the modern DDR Titles (2006-2020)

 

DDR X2 on wards is around. There isn't a working/playable DDR X I've seen. I'd like to play Supernova but that's PS2 based / python 2 with magicgate stuff.

 

Back on Time Crisis 5, I never knew there was two versions. All I know is that the PS3 version of Time Crisis 4 is better looking than the arcade one, which I believe is on PS2 hardware?

 

About the guncon 3, I came across this site a while back - https://www.beardypig.com/2016/01/06/guncon3/

Maybe that info can help people create driver or some USB hook for that gun. I have not seen my orange gun for a few years lol.

 

 

 

 

Modifié par MrBoo
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29 minuti fa, kimsama ha scritto:

There is no dongle.dll

 

hasp_windows_x64_105293.dll is a dongle protection.

 

Try to rename it, change extension or delete it....that launcher will not start.

 

Check HASP dongle on Google, so you will learn about it.

 

 

CHEERs

 

Modifié par nohero
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47 minuti fa, MrBoo ha scritto:

 

Back on Time Crisis 5, I never knew there was two versions. All I know is that the PS3 version of Time Crisis 4 is better looking than the arcade one, which I believe is on PS2 hardware?

 

 

It's not PS2 HW, lol.

It's ES3 system and it's like PC HW, it has an i5 and a GTX 650 Ti/680.

 

I like more this looking graphics of v5 than PS3 v4, it's a matter of tastes I think.

v4 keeps the looking of predecessors and it has good light effects.

PS3 HW for that time was a beast but was not exploited at max in my opinion ( not easy for game devs too ).

 

 

CHEERs

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I'm impressed how long this game takes to load up on PC! About 8 seconds on my M2 drive!

 

Booting up the arcade machine took 5 mins 30 seconds (considering it does some hard drive tests, loading up the OS and the game). I think the arcade machine only used a standard HDD.

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1 minute ago, Parababble said:

I'm impressed how long this game takes to load up on PC! About 8 seconds on my M2 drive!

 

Booting up the arcade machine took 5 mins 30 seconds (considering it does some hard drive tests, loading up the OS and the game). I think the arcade machine only used a standard HDD.

The shitty cheap laptops at my high school boots up faster than that

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🤞Who knows maybe now that time crisis 5 is playable on pc they’ll get extra motivation to fix the rest of the arcade versions of the series(2,3,4)🙂

Modifié par R.R.Z.
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Exciting news for Wiimote users.........(and maybe other light gun users as the idea might be applicable to them as well especially ones that are seen as a mouse)

Have got this working and playable in Mode 4 and Touchmote-needs some fine tuning before a full share

No ahk needed either on any of the buttons.

Loads, add coin, skip scenes, aim and shoot (sometimes even hit!!--I never said I was good at the game) and exits all from the comfort of a Wiimote.

Going to go make it 100% for mode 4 users, and then get it to work in Mode 2 as well for the Mode 2 users (think this will need the use of ahk though) before making a video and then sharing.

Just wanted to let people know progress is being made

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il y a 7 minutes, Tiberius a dit :

Exciting news for Wiimote users.........(and maybe other light gun users as the idea might be applicable to them as well especially ones that are seen as a mouse)

Have got this working and playable in Mode 4 and Touchmote-needs some fine tuning before a full share

No ahk needed either on any of the buttons.

Loads, add coin, skip scenes, aim and shoot (sometimes even hit!!--I never said I was good at the game) and exits all from the comfort of a Wiimote.

Going to go make it 100% for mode 4 users, and then get it to work in Mode 2 as well for the Mode 2 users (think this will need the use of ahk though) before making a video and then sharing.

Just wanted to let people know progress is being made

Nice news dude !

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J'ai testé le jeu au pad avec xpadder il fonctionne très bien et on peu ajouter le rumble si on le souhaite. 

Ctrl+q fonctionne bien pour quitter le jeu proprement

Je n'ai pas encore testé le jeu avec Game loader

tslw.jpg

 

Modifié par soso92
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17 minutes ago, NoctsRanun said:

Question, how do you turn on the crosshair and how do you adjust graphic settings?

Shift+h and defaultsystem.ini(there’s res parameter there although haven’t tried that yet)

Modifié par R.R.Z.
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8 minuti fa, R.R.Z. ha scritto:

Shift+h and defaultsystem.ini(there’s res parameter there although haven’t tried that yet)

 

For graphic settings is better to change from ini in the Documents folder because is not read-only otherwise from the game folder you need to uncheck read-only and re-check it after saving.

 

CHEERs

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