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[Arcade PC] Time Crisis 5 (Namco System ES3)


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12 hours ago, oroborus77 said:

Definitively Yes ! i am enjoying it !

 

Demulshooter is acting perfectly.

Be sure to open DemulshooterGUI and select your device in "P1 Device" first 

You will have to setup BaseInput.ini and defaultinput.ini  (with the Tiberius method)

Create a shortcut of DemulshooterX64 and add  -target=es3 -rom=tc5 (you already know this)

start the shortcut , then time crisis 5

use start.bat or the "TimeCrisisGame-Win64-Shipping.exe" -NOINI -Language=JPN -playside=1

 

attached files with baseinput.ini and defaultinput.ini

T = add credits

H = crosshair

Esc= exit

WheelUp and Down = select weapons

WheelDown = skip videos.

 

Merci mille fois Argon.

Time Crisis 5 inis.rar

i did everything but my mouse middle button is to shoot and my aimtrak trigger is to duck left? any ideas

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Le 02/09/2020 à 06:31, Jayinem a dit :

I love my Lightgun Collection. I am done unless more come out. Still hoping for House of the Dead Scarlet Dawn, Silent Scope Trilogy on Xbox, and a few others but until then I think I have everything I want. 

 

 


Je rêve d'avoir une telle configuration ! Si seulement j'avais le temps de me préparer ça.... :(

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Il y a 3 heures, stabbwound a dit :

i did everything but my mouse middle button is to shoot and my aimtrak trigger is to duck left? any ideas

Did you tried the inis attached in the post ?

In your Ultimarc aimtrack software Keys are set correctly ?

il y a 30 minutes, PsyKos a dit :


Je rêve d'avoir une telle configuration ! Si seulement j'avais le temps de me préparer ça.... :(

Je sais pas si c est aussi bien fait mais t as LightGuns Crisis hein sinon :D

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il y a 2 minutes, oroborus77 a dit :

Je sais pas si c est aussi bien fait mais t as LightGuns Crisis hein sinon :D


Oui, j'avais déjà jeté un oeil et je te remercie vivement du partage mais je ne connais absolument pas RetroFE. je suis habitué à Hyperspin et Launchbox alors je ne voudrai pas trop m'éparpiller. Si une version Launchbox voit le jour, je suis preneur :)

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Il y a 2 heures, PsyKos a dit :


Oui, j'avais déjà jeté un oeil et je te remercie vivement du partage mais je ne connais absolument pas RetroFE. je suis habitué à Hyperspin et Launchbox alors je ne voudrai pas trop m'éparpiller. Si une version Launchbox voit le jour, je suis preneur :)

Il me semble avoir vu ce pack adapté sur Launchbox sur youtube il y a2 ou 3 mois.

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il y a 28 minutes, gtavccat a dit :

I need help about DemulShooter :)

I found my mouse device in DsDiag.exe, but the cursor is locked in the upper left corner and cannot move

No need of demulshooter if you want to play with a mouse. Time crisis 5 is playable with mouse with no modification...

 

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il y a 11 minutes, oroborus77 a dit :

No need of demulshooter if you want to play with a mouse. Time crisis 5 is playable with mouse with no modification...

 

If I take wiimote, use touchmote to simulate the mouse
Then how do I operate, I can't found wiimote device in DsDiag.exe, it is locked in the upper left corner like a mouse in the game

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The gun of time crisis 5 has is a big difference from the ones in tc2,3 I surely wouldn’t mind something similar as lightgun for all gun games modern and perfectly fit to the hand very well designed 

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I'm having issues getting DemulShooter working with TC5 and Wiimote/Dolphinbar

I have this working fine for other games like HOTD4 etc

I've unpacked a clean copy of TC5 with no modifications made to config files (JCONFIG etc)

Dolphinbar is set to mode 4 and config emulates an xbox 360 controller, which is how it works for other games

The PID is set to P1 correctly in Demulhooter GUI and I can see the output of me moving the gun around. Same in DSDiag.
I've set verbose logging in Demulshooter and get the below, so I can see that it is hooking into TC5 correctly. But I cannot move the cursor in game
Can anyone help?

Thanks

17:53:57.956973 : Configuration file succesfuly loaded
17:53:57.956973 : P1 mode = RAWINPUT
17:53:57.957973 : P1 device = \\?\HID#VID_045E&PID_028E&IG_08#3&1bd3f0c6&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}
17:53:57.958973 : P1 device plugged and found, Handle = 0x9440525
17:53:57.958973 : P2 mode = RAWINPUT
17:53:57.959973 : P2 device = 
17:53:57.959973 : P3 mode = RAWINPUT
17:53:57.959973 : P3 device = 
17:53:57.960973 : P4 mode = RAWINPUT
17:53:57.960973 : P4 device = 
17:53:57.971974 : LowLevelMouseHook installed !
17:53:57.973974 : LowLevel-KeyboardHook installed !
17:53:57.976973 : Waiting for Namco ES3 tc5 game to hook.....
17:54:18.016847 : Attached to Process TimeCrisisGame-Win64-Shipping.exe, ProcessHandle = 948
17:54:18.017847 : TimeCrisisGame-Win64-Shipping.exe = 0x00007FF61AB30000
17:54:18.147848 : MD5 hash of D:\Emulation\Roms\TeknoArcade\Time Crisis 5\TC5\Binaries\Win64\TimeCrisisGame-Win64-Shipping.exe = 5297b9296708d4f83181f244ee2bc3db
17:54:18.148848 : MD5 Hash is corresponding to a known target = TimeCrisisGame-Win64-Shipping.exe - Original Dump
17:54:18.155849 : _P1_Axis_CaveAddress = 0x00000000047B0040
17:54:18.160848 : Adding P1 Axis Codecave at : 0x00000000047B0000
17:54:18.162848 : Memory Hack complete !
17:54:18.162848 : -
17:54:19.051303 : RawData event for Player #1:
17:54:19.052303 : Device rawinput data (Hex) = [ 00008000, 00007FFF ]
17:54:19.052303 : PrimaryScreen Size (Px) = [ 1920x1080 ]
17:54:19.055304 : OnScreen Cursor Position (Px) = [ 960, 539 ]
17:54:19.055304 : OnClient Cursor Position (Px) = [ 960, 539 ]
17:54:19.056305 : Game Position (Hex) = [ 03C0, 021B ]
17:54:19.057304 : Game Position (Dec) = [ 960, 539 ]
17:54:19.057304 : -
17:54:19.060303 : RawData event for Player #1:
17:54:19.060303 : Device rawinput data (Hex) = [ 00008000, 00007FFF ]
17:54:19.060303 : PrimaryScreen Size (Px) = [ 1920x1080 ]
17:54:19.061303 : OnScreen Cursor Position (Px) = [ 960, 539 ]
17:54:19.061303 : OnClient Cursor Position (Px) = [ 960, 539 ]
17:54:19.062304 : Game Position (Hex) = [ 03C0, 021B ]
17:54:19.062304 : Game Position (Dec) = [ 960, 539 ]
17:54:19.062304 : -
17:54:30.433302 : RawData event for Player #1:
17:54:30.433302 : Device rawinput data (Hex) = [ 00008E15, 00007163 ]
17:54:30.434303 : PrimaryScreen Size (Px) = [ 1920x1080 ]
17:54:30.434303 : OnScreen Cursor Position (Px) = [ 1065, 478 ]
17:54:30.434303 : OnClient Cursor Position (Px) = [ 1065, 478 ]
17:54:30.435303 : Game Position (Hex) = [ 0429, 01DE ]
17:54:30.435303 : Game Position (Dec) = [ 1065, 478 ]
17:54:30.435303 : -
17:54:30.442303 : RawData event for Player #1:
17:54:30.442303 : Device rawinput data (Hex) = [ 00008E86, 0000716A ]
17:54:30.443303 : PrimaryScreen Size (Px) = [ 1920x1080 ]
17:54:30.443303 : OnScreen Cursor Position (Px) = [ 1068, 478 ]
17:54:30.443303 : OnClient Cursor Position (Px) = [ 1068, 478 ]
17:54:30.444304 : Game Position (Hex) = [ 042C, 01DE ]
17:54:30.444304 : Game Position (Dec) = [ 1068, 478 ]
17:54:30.444304 : -

 

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1 hour ago, Buzz said:

I'm having issues getting DemulShooter working with TC5 and Wiimote/Dolphinbar

I have this working fine for other games like HOTD4 etc

I've unpacked a clean copy of TC5 with no modifications made to config files (JCONFIG etc)

Dolphinbar is set to mode 4 and config emulates an xbox 360 controller, which is how it works for other games

The PID is set to P1 correctly in Demulhooter GUI and I can see the output of me moving the gun around. Same in DSDiag.
I've set verbose logging in Demulshooter and get the below, so I can see that it is hooking into TC5 correctly. But I cannot move the cursor in game
Can anyone help?

Thanks

 

I could be wrong but I thought the Dolphin bar had to in mode 2

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Il y a 7 heures, gtavccat a dit :

If I take wiimote, use touchmote to simulate the mouse
Then how do I operate, I can't found wiimote device in DsDiag.exe, it is locked in the upper left corner like a mouse in the game

 

DsDiag from demulshooter can't recognize a virtual mouse from touchmote. Ask argonlefou for a more precise answer. 

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Il y a 3 heures, ginzu a dit :

 

DsDiag from demulshooter can't recognize a virtual mouse from touchmote. Ask argonlefou for a more precise answer. 

Thanks! Finally I used ppjoy mousejoystick to simulate the mouse as a joystick,Set the X Y sensitivity to 50, and found ppjoy devic in DsDiag, then I can play with any virtual mouse light gun:)

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Il y a 6 heures, gtavccat a dit :

Thanks! Finally I used ppjoy mousejoystick to simulate the mouse as a joystick,Set the X Y sensitivity to 50, and found ppjoy devic in DsDiag, then I can play with any virtual mouse light gun:)

 

Wow! Great tips!!!! :very-good:

 

If you can made a tutorial, it could be good for those wanting to play with touchmote. On the other hand, normally it's not possible for touchmote to handle 2 virtual mouse at the same time. 

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I made a new video tutorial for wiimote users but it's to use with a Mayflash dolphin bar in mode 2:

 

 

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Il y a 4 heures, ginzu a dit :

I made a new video tutorial for wiimote users but it's to use with a Mayflash dolphin bar in mode 2:

 

 

hi,

 thanks for this. i also have dolphin bar.

i want that the "1" and "2" button on the wiimote will be left pedal and right pedal. do you know how those buttons should be called to map them in the ini file?

Modifié par llll55
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2 minutes ago, llll55 said:

i dont know if denulshooter can even read touchmote input.

maybe ask argon?

It can, I've seen videos of it

Modifié par kimsama
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1 minute ago, llll55 said:

i dont know if denulshooter can even read touchmote input.

maybe ask argon?

In touchmote, if you have the pointer output as left stick, it shows in Demulshooter. This is how I have it set up for my 2p Shooter games with 2x wiimote 1x Dolphinbar mode 4. HOTD4, Rambo, Transformers etc
This shows the cursor in Demulshooter for me, but doesn't move it in TC5. If I set the Dolphinbar to Mode 2 (no touchmote), this works in Demulshooter and TC5. I haven't been able to get this working in mode 4 yet

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1 minute ago, llll55 said:

sorry, i dont now...i only use dolphin bar with 1 wiimote.

I do have a dolphin bar, the problem is that I can't change the input and TouchMote lets you change the input

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Il y a 1 heure, kimsama a dit :

I do have a dolphin bar, the problem is that I can't change the input and TouchMote lets you change the input

Someone figured out how to use touchmote and demulshooter with the mouse input using ppjoy. Just find it in this thread few post above. 

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