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[Arcade PC] Time Crisis 5 (Namco System ES3)


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Posté(e) (modifié)
33 minutes ago, nohero said:

 

For graphic settings is better to change from ini in the Documents folder because is not read-only otherwise from the game folder you need to uncheck read-only and re-check it after saving.

 

CHEERs

Thanks for the info i also tried In the past tc2 seeing this black screen with the music playing when the barrels supposed to come on stage 2 was a real bummer I miss this game a lot

Modifié par R.R.Z.
Posté(e) (modifié)

@nohero @kimsama

 

OK, tonight I have started to play with the "Localization" folders. Conlusions:

 

1. The file "TimeCrisisEngine.ini" inside "C:\Users\user\Documents\My Games\UnrealEngine3\TimeCrisisGame\Config" doesn't matter If you run the game whit the "Start.bat", because this .bat includes a force Language to JPN.

 

2. To run in Japanese, you need to have "JPN" folders inside "TC5\TimeCrisisGame\Engine\Localization" and "TC5\TimeCrisisGame\Localization". I create a quick google translation, you can Decompress the zip included in the post and drop into the game. When you do this automaticaly when boot the game, the warning messagefor JAPAN ARCADES appear and also the BANAPASSPORT splash claming for your card.

 

3. You can edit my file .jpn as a .txt whit notepad, but the problem is I cant find the correct Font inside the game, If someone can do it, probably the Japanese works! In red the things reletad to the game fonts (japanese characters) that we need to replace, but I don't know where I can get it inside the game.

 

Cita

[FontLib]
FontLib=TC5_GFx_Fonts.fonts_en

 

[Fonts]
BoldFont=FOT-NewRodin ProN EB
NormalFont=FOT-NewRodin ProN B
NameFont=FOT-NewRodin ProN EB

 

[Global]
No Trigger=No Trigger!

 

TC5.zip

Modifié par Keroro
Invité kimsama
Posté(e)
20 minutes ago, Keroro said:

@nohero @kimsama

 

OK, tonight I have started to play with the "Localization" folders. Conlusions:

 

1. The file "TimeCrisisEngine.ini" inside "C:\Users\user\Documents\My Games\UnrealEngine3\TimeCrisisGame\Config" dosent ,atter If you run the game whit the "Start.bat", because this .bat includes a to force Language JPN.

 

2. To run in Japanese, you need to have "JPN" folders inside "TC5\TimeCrisisGame\Engine\Localization" and "TC5\TimeCrisisGame\Localization". I create a quick translations, you can Decompress the zip included in the post and drop into the game. When you do this automaticaly when boot the game, the warning messagefor JAPAN ARCADES appear and also the BANAPASSPORT splash claming for your card.

 

3. You can edit my file .jpn as a .txt whit notepad, but the problem is I cant find the correct Font inside the game, If someone can do it, probably the Japanese works! In red the things reletad to the game fonts (japanese characters) that we need to replace, but I don't know where I can get it inside the game.

 

 

TC5.zip

All you did is put the text into Google Translate. None of the subtitles match the original

Posté(e)
hace 11 minutos, kimsama dijo:

All you did is put the text into Google Translate. None of the subtitles match the original

 

Of curse, it's a test for understand how the game works its just a google translation.

Posté(e)
Il y a 4 heures, Tiberius a dit :

Exciting news for Wiimote users.........(and maybe other light gun users as the idea might be applicable to them as well especially ones that are seen as a mouse)

Have got this working and playable in Mode 4 and Touchmote-needs some fine tuning before a full share

No ahk needed either on any of the buttons.

Loads, add coin, skip scenes, aim and shoot (sometimes even hit!!--I never said I was good at the game) and exits all from the comfort of a Wiimote.

Going to go make it 100% for mode 4 users, and then get it to work in Mode 2 as well for the Mode 2 users (think this will need the use of ahk though) before making a video and then sharing.

Just wanted to let people know progress is being made

Wow! 

 

Can't wait for this! 

The game is awesome! 

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Posté(e)
4 hours ago, R.R.Z. said:

🤞Who knows maybe now that time crisis 5 is playable on pc they’ll get extra motivation to fix the rest of the arcade versions of the series(2,3,4)🙂

 

It's needed especially for me 4 and Razing Storm someone came up with a script to make mouse work thus Lightgun work, but I tried it yesterday and had terrible results. 

Posté(e)
Il y a 5 heures, Tiberius a dit :

Exciting news for Wiimote users.........(and maybe other light gun users as the idea might be applicable to them as well especially ones that are seen as a mouse)

Have got this working and playable in Mode 4 and Touchmote-needs some fine tuning before a full share

No ahk needed either on any of the buttons.

Loads, add coin, skip scenes, aim and shoot (sometimes even hit!!--I never said I was good at the game) and exits all from the comfort of a Wiimote.

Going to go make it 100% for mode 4 users, and then get it to work in Mode 2 as well for the Mode 2 users (think this will need the use of ahk though) before making a video and then sharing.

Just wanted to let people know progress is being made

Top

 

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Posté(e) (modifié)

For me Time Crisis 5 with Lightgun support and PS4 getting 6.72 exploit would be about the only two good things that have happened in this horrible year. I hope it's true.  I also hope this experiment works with my EMS Top Gun 3.

Modifié par Jayinem
Posté(e)
2 ore fa, R.R.Z. ha scritto:

Thanks for the info i also tried In the past tc2 seeing this black screen with the music playing when the barrels supposed to come on stage 2 was a real bummer I miss this game a lot

 

TC2 Arcade version is the same as PS2 version.

You can play it with PCSX2, it's the only way if you haven't the real HW and the game for PS2.

 

Same for TC3.

 

For TC4 use RPCS3, it works well.

 

TC1 is running good on MAME :)

 

I play all series and I love them, no matter if it's Arcade or console porting, the feeling is the same!

 

 

CHEERs

 

 

 

 

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Posté(e) (modifié)
3 minutes ago, nohero said:

 

TC2 Arcade version is the same as PS2 version.

You can play it with PCSX2, it's the only way if you haven't the real HW and the game for PS2.

 

Same for TC3.

 

For TC4 use RPCS3, it works well.

 

TC1 is running good on MAME :)

 

I play all series and I love them, no matter if it's Arcade or console porting, the feeling is the same!

 

 

CHEERs

 

 

 

 

 

Can't say TC4 works well unless it's working with a Lightgun IMO. To me if you're going to play a Lightgun game it has to be with a Lightgun not a controller or a mouse. They came up with a hacky way to get it to work with a Lightgun but I couldn't make it work. 

Modifié par Jayinem
Posté(e)
1 minute ago, nohero said:

 

TC2 Arcade version is the same as PS2 version.

You can play it with PCSX2, it's the only way if you haven't the real HW and the game for PS2.

 

Same for TC3.

 

For TC4 use RPCS3, it works well.

 

TC1 is running good on MAME :)

 

I play all series and I love them, no matter if it's Arcade or console porting, the feeling is the same!

 

 

CHEERs

 

 

 

 

Yes the feeling is the same i use to play them also on ps2 although in my opinion the graphics on the arcade versions r better 

Posté(e)
Adesso, Jayinem ha scritto:

 

Can't say TC4 works well unless it's working with a Lightgun IMO. To me if you're going to play a lightgun game it has to be with a Lightgun not a controller or a mouse. They came up with a hacky way to get it to work with a Lightugn but I couldn't make it work. 

 

I can understand you but for me it's good with gamepad too.

 

1 minuto fa, R.R.Z. ha scritto:

Yes the feeling is the same i use to play them also on ps2 although in my opinion the graphics on the arcade versions r better 

 

Graphics are the same for TC2 and TC3 on Arcade and PS2. That Arcade system was a fancy PS2 :)

 

 

CHEERs

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Posté(e)

Don't forget Time Crisis Crisis Zone too, there was also Time Crisis Project Titan on PS1 most people don't know about that game it was never on arcades only for PS1. 

Posté(e)
4 minuti fa, Jayinem ha scritto:

Don't forget Time Crisis Crisis Zone too, there was also Time Crisis Project Titan on PS1 most people don't know about that game it was never on arcades only for PS1. 

 

Yes, TC Crisis Zone is also good, I like it.

Time Crisis Project Titan I played it on an emulator but didn't catch me.

Invité kimsama
Posté(e)
25 minutes ago, nohero said:

 

TC2 Arcade version is the same as PS2 version.

You can play it with PCSX2, it's the only way if you haven't the real HW and the game for PS2.

 

Same for TC3.

 

For TC4 use RPCS3, it works well.

 

TC1 is running good on MAME :)

 

I play all series and I love them, no matter if it's Arcade or console porting, the feeling is the same!

 

 

CHEERs

 

 

 

 

Time Crisis 4 on RPCS3 has no GunCon plugin

Posté(e)

Just tried with aimtrack lightgun the crosshair disappeared as I switched between the mouse and it even when it came back to the screen it went wild completely very strange cause on a lot of games it mimics the mouse movement perfectly 

Posté(e)
9 minuti fa, kimsama ha scritto:

Time Crisis 4 on RPCS3 has no GunCon plugin

 

I know there are lots of users who like to play with a gun but it's not my case, a gamepad is good with it in my opinion.

Posté(e)
Le 28/08/2020 à 15:43, slashguns04 a dit :

This error?

sshot-1.png

 

merci a uploader pour se jeux

 

j'ai le meme probleme quelqu'un a trouvé une solution , je galere depuis hier soir

 

merci a vous et

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Posté(e)

Correction you can play the RPCS3 games with a Lightgun. But it takes scripts to make it work properly. 

Invité williecoiote
Posté(e)
4 minutes ago, Jayinem said:

Correction you can play the RPCS3 games with a Lightgun. But it takes scripts to make it work properly. 

How?

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Posté(e) (modifié)
3 minutes ago, williecoiote said:

How?

 

Read this whole page http://forum.arcadecontrols.com/index.php/topic,149714.2480.html

 

Here is my script (with help from others on that page) nomousy is not necessary but it removes the mouse cursor 

 

#SingleInstance Force
run rpcs3.exe <Your Path to>\BLUS30528\PS3_GAME\USRDIR\EBOOT.BIN
Run nomousy.bat

q::
    MouseGetPos, , , win
    maxWindow("ahk_id " win)
return

maxWindow(title) {
    WinMove, % title, , 0, 0, % A_ScreenWidth, % A_ScreenHeight
    WinActivate, % title
    WinSet, Style, -0xC00000, % title
    WinSet, Style, -0x40000, % title
    WinSet, AlwaysOnTop, Off, % title
}

c::
Send {RButton Down}
Send {LButton Down}
Sleep, 60
Send {LButton Up}
Send {RButton Up}

v::
Send {RButton Down}
Send {MButton Down}
Sleep, 60
Send {MButton Up}
Send {RButton Up}

Runwait nomousy.exe

ExitApp

nomousy.zip

Modifié par Jayinem
Posté(e)

@ginzu

Need a little bit of your Mode 2 wiibar knowledge - Have got this working without any AHK's as well-but there is a cursor tremor when you have the cross hairs up - is this normal on mode 2?

Will do a video of mode 4 vs mode 2 so you can see the difference.

Posté(e)

Hi! I have "absolute mouse" lightguns, don't use wiibar, so I don't know the modes, but I can tell if you have a crosshair is a little shaky, although it is very precise.

So what's the trick you say to make it work? any clue please? I have no time during the week...

Posté(e) (modifié)
49 minuti fa, Tiberius ha scritto:

@ginzu

Need a little bit of your Mode 2 wiibar knowledge - Have got this working without any AHK's as well-but there is a cursor tremor when you have the cross hairs up - is this normal on mode 2?

Will do a video of mode 4 vs mode 2 so you can see the difference.

Tiberius I'm coriuos! What is the trick for use wiimote and mode2 dolphinbar? 

Modifié par xbrunox
Posté(e)
il y a une heure, Tiberius a dit :

@ginzu

Need a little bit of your Mode 2 wiibar knowledge - Have got this working without any AHK's as well-but there is a cursor tremor when you have the cross hairs up - is this normal on mode 2?

Will do a video of mode 4 vs mode 2 so you can see the difference.

 

from my whole experience, i never have any shaking effect with mode 2 (mouse mode with my wiimotes). *

but be aware that too much lights next your screen (sun or lights) this is an infra red system, so the wiimote camera could be affected by it.

on the other hand, if we use touchmote, we can experience this.

FYI: i have made some new tests with touchmote whith different combination (mouse-joystick-keyboard) ...

unfortunatelly, i was never able to control my mouse cursor correctly as in mode 2 .....

What is weird, it's this problem don't occurs when you are on the select stage screen at the begining ....

Posté(e)

So the video didn't happen because I decided to write the how to guide - It is long and sarcastic so you have been warned - why is it sarcastic? Because people don't like to read things and ask questions that have already been asked so I am just making it very clear that it works for a Wiimote and it works here - I have done it 3 times from the start for each mode and each time it works - I have followed my own instructions and it worked - so if it doesn't work your end I don't know why.

I haven't uploaded any Pre-Done ini's as different people like different button selections and this way you can set it up how you like rather than having my choices forced upon you.

Enjoy the game

 

 

TC5 wiimote instuctions.txt

Posté(e)
4 hours ago, nohero said:

 

TC2 Arcade version is the same as PS2 version.

You can play it with PCSX2, it's the only way if you haven't the real HW and the game for PS2.

 

Same for TC3.

 

For TC4 use RPCS3, it works well.

 

TC1 is running good on MAME :)

 

I play all series and I love them, no matter if it's Arcade or console porting, the feeling is the same!

 

 

CHEERs

 

 

 

 

Sorry mate but you are clearly wrong about TC 2. TC 2 the arcade version is visually "inferior" to the PS 2 version. The arcade version was based on Namco System 23, which was released in 1997/1998 ( remember this quite well). Whereas the PS2 version (based on Namco System 257) is significantly powerful to Namco System 23. Hence the PS2 port received upgraded visuals.

Posté(e) (modifié)
5 ore fa, ark216 ha scritto:

Sorry mate but you are clearly wrong about TC 2. TC 2 the arcade version is visually "inferior" to the PS 2 version. The arcade version was based on Namco System 23, which was released in 1997/1998 ( remember this quite well). Whereas the PS2 version (based on Namco System 257) is significantly powerful to Namco System 23. Hence the PS2 port received upgraded visuals.

 

You are right about systems and also about graphics ( quite the same apart light fxs and textures a bit more refinied ).

That from me was a quick reply without going into details.

 

 

CHEERs

 

 

Modifié par nohero
Invité Jayinem
Posté(e)

Well if the PS2 versions are graphically superior, that's probably why we haven't and probably won't ever get the arcade versions. PCSX2 has Lightgun support if you use nuvee plugin. 

Posté(e)

I’ve seen the difference between the arcades and consoles version for me(and probably for a lot of people)the colors Look more vibrant more alive and if given the choice which one of them to play on pc most people will choose to play the arcade versions i think there’s still hope it’ll happen after all they r on the list so they will want to preserve them

Posté(e) (modifié)

Side by side comparison video

 

 

To be honest, PS2 looks more detailed than Arcade.

 

 

CHEERs

Modifié par nohero
Invité Jayinem
Posté(e)
2 minutes ago, nohero said:

Side by side comparison video

 

 

 

That's Time Crisis 1 I don't think anyone was debating that Time Crisis 1 arcade is far superior graphics wise than the PS1 version. We are talking about Time Crisis 2 and 3 PS2 versions vs arcade versions. 

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