bicarus PostĂ©(e) le 22 fĂ©vrier PostĂ©(e) le 22 fĂ©vrier 8 hours ago, Hamzor said: Thanks, got to make my laptop audio output 16-bit 44.1 khz using a portable DAC; But the emulator still does a fatal error and just closes. So now I'm really unsure what's wrong. I've attached my new logs. log.txt 222.39 kB · 3 downloads   [2024/02/22 02:32:22] W:BM2D: CreateLayer() æćźăăăŹă€ă€ăŒăŻććšăăŸăă shutter_default [2024/02/21 18:32:21] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION   This means you are missing a file, most likely you missed an update. Â
Hamzor PostĂ©(e) le 23 fĂ©vrier PostĂ©(e) le 23 fĂ©vrier On 2/22/2024 at 3:01 AM, bicarus said:   [2024/02/22 02:32:22] W:BM2D: CreateLayer() æćźăăăŹă€ă€ăŒăŻććšăăŸăă shutter_default [2024/02/21 18:32:21] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION   This means you are missing a file, most likely you missed an update.  Oh thanks, I do think I missed an update~ WIll check-in after the stuff finishes.
Hamzor Posté(e) le 23 février Posté(e) le 23 février (modifié) Yep it works! TYSM! One more question though, how can you play multiplayer? I've seen an older post using Hamachi but that method doesn't work for us. There's another one that gave screenshots with it working using ZeroTier, but with no reply on how he made it work. Modifié le 24 février par Hamzor
mikaelr Posté(e) le 25 février Posté(e) le 25 février On 2/24/2024 at 1:33 AM, Hamzor said: Yep it works! TYSM! One more question though, how can you play multiplayer? I've seen an older post using Hamachi but that method doesn't work for us. There's another one that gave screenshots with it working using ZeroTier, but with no reply on how he made it work.  just get your friend to connect to the same zerotier network as yours, then make sure you guys can see each other. Also, make sure you're using the same version and for both the game and spice.
Hamzor Posté(e) le 25 février Posté(e) le 25 février 6 hours ago, mikaelr said:  just get your friend to connect to the same zerotier network as yours, then make sure you guys can see each other. Also, make sure you're using the same version and for both the game and spice. Wow yeah that works! We can now see each other in Zerotier, she got to make a card in my Asphyxia network -> my friend can now play in the same network and I can change her custom bgm, spaceship etc. The only issue now, albeit probably the biggest, is that we can't see each other when trying to match in Friend, SIngle Battle, or just Normal Matching. I made sure to install our emulators step-by-step the same so we should have the exact same spice and game versions. (I'll be re-installing everything later jic) Are there other factors that could be preventing us from seeing each other in-game other than version difference? Ty for the time!
mikaelr Posté(e) le 25 février Posté(e) le 25 février 3 hours ago, Hamzor said: Wow yeah that works! We can now see each other in Zerotier, she got to make a card in my Asphyxia network -> my friend can now play in the same network and I can change her custom bgm, spaceship etc. The only issue now, albeit probably the biggest, is that we can't see each other when trying to match in Friend, SIngle Battle, or just Normal Matching. I made sure to install our emulators step-by-step the same so we should have the exact same spice and game versions. (I'll be re-installing everything later jic) Are there other factors that could be preventing us from seeing each other in-game other than version difference? Ty for the time!  could be your firewall settings, allow the game and port 5700 for friend matching
beebop Posté(e) le 28 février Posté(e) le 28 février KFC2024020600-2024022000 from 1cc, thanks anon: https://www.filemail.com/d/blgnumzphhnwnjk  2
Bentoowo Posté(e) le 29 février Posté(e) le 29 février 28 minutes ago, beebop said: KFC2024020600-2024022000 from 1cc, thanks anon: https://www.filemail.com/d/blgnumzphhnwnjk  DO NOT LOOK AT THE SUBMONITOR FOLDER IN THIS NEW UPDATE LMAOOOOOOOOOOOOOOOO
idkwhyiamhere1 Posté(e) le 29 février Posté(e) le 29 février 14 hours ago, Bentoowo said: DO NOT LOOK AT THE SUBMONITOR FOLDER IN THIS NEW UPDATE LMAOOOOOOOOOOOOOOOO  people are hella weird anyway reup of cleaned version someone made https://pixeldrain.com/u/RjoWWYvo 1
573agent Posté(e) le 29 février Posté(e) le 29 février 2 hours ago, idkwhyiamhere1 said:  people are hella weird anyway reup of cleaned version someone made https://pixeldrain.com/u/RjoWWYvo  Thanks for the better link, I've updated to my tutorial:  1
ovv22 Posté(e) le 1 mars Posté(e) le 1 mars (modifié)    plugin update for 240220  - pregene okayu set - okayu songs added to licensed songs - slightly tweaked pregene odds - week 4 & 5 of new bpl songs added to events  https://github.com/22vv0/asphyxia_plugins/releases/tag/fork-6.0.2.9  lmk of anything i missed, or any issues! (there always are smh) or feel free to open pull requests. update your assets. Modifié le 1 mars par ovv22 2
RodentVienna Posté(e) le 1 mars Posté(e) le 1 mars (modifié) Hi!  I desperately try to setup EG + Asphyxia using ovv22 plugin.  Followed tuto here:  Using Asphyxia Core 1.50c & plugin fork-6.0.2.8d-kfc Also provided ffmpeg.exe, and the bat script works manually executed. (checked in separate instance).  Basically, everything is working in the Game, but in Asphyxia, when I click the update Button for WebUI Assets, the console window shows "Running..." and does not show anything else, then like 10 seconds later, the server kills itself (cmd window closing). Asset Folder populates to 1,7GB, so something works, but i have no idea what exactly.   Anyone willing to hep me? Asphyxia Discord not helping due n-0 policy; relatable.  Also, is there any kind of discord where i could get help on such things?  I somewhere read, "clean data" is needed. I used the downloads from the tuto mentioned above, and the folders seem modified as there are a lot of dll prepatched included, and i cannot be certain of the differences to "clean data".  Btw, where to obtain clean data currently? Tried nyaa.si, but may require a user account, as i only see old data.  Also want to add omnimix, custom songs and PLUS, saw "merging" data and music.db would work for asphyxia as well usinf ovv22 plugin. but uncertain here as well.  Thx for any help in advance!  EDIT: just saw few new posts above from the past hours. i check these first!  EDIT2: installed NPM,now I get logging with --dev. script breaks here, no idea what to do: Modifié le 1 mars par RodentVienna
RodentVienna PostĂ©(e) le 1 mars PostĂ©(e) le 1 mars double post, as i could resolve my error above.  the tuto indicated 2023121900 is base, but actually its one version before, so one update was missing. i informed the author here: this resolved my problem Â
573agent Posté(e) le 1 mars Posté(e) le 1 mars (modifié) Updated the tuto, thanks for pointing out the missing files for the base game. I'd like to point out this since we're at it: - I do not own any of the data, all the links are taken from 1cc board/discord. - Don't ask me for clean data because I don't have access to any of them. Modifié le 1 mars par 573agent
RodentVienna Posté(e) le 1 mars Posté(e) le 1 mars Thank you for taking action in updating your tuto!  On a different note, i have seen online dllnpatchers providing a patch for SDVX PLUS. Can someone please elaborate how to add PLUS to the installation incl. Support in Asphyxia? Is merging db's required here? Or can everything be done via ifs_layer (opposed to PLUS official installatiin requisition) potentially or the PLUS folder somehow?
Rydi Posté(e) le 1 mars Posté(e) le 1 mars (modifié) Il y a 11 heures, ovv22 a dit :    plugin update for 240220  - pregene okayu set - okayu songs added to licensed songs - slightly tweaked pregene odds - week 4 & 5 of new bpl songs added to events  https://github.com/22vv0/asphyxia_plugins/releases/tag/fork-6.0.2.9  lmk of anything i missed, or any issues! (there always are smh) or feel free to open pull requests. update your assets.  I want a flag that displays "I am a creator employed in a contest" and "I am a special SDVX staff member" in the frame of an appeal card, and a function that allows me to freely set my own arena rank (just as an accessory). Other Folks have that feature, but yours is the best. Modifié le 1 mars par Rydi
573agent PostĂ©(e) le 1 mars PostĂ©(e) le 1 mars 2 hours ago, RodentVienna said: Thank you for taking action in updating your tuto!  On a different note, i have seen online dllnpatchers providing a patch for SDVX PLUS. Can someone please elaborate how to add PLUS to the installation incl. Support in Asphyxia? Is merging db's required here? Or can everything be done via ifs_layer (opposed to PLUS official installatiin requisition) potentially or the PLUS folder somehow?  you will need to join the plus server and ask people there about it.Â
RodentVienna Posté(e) le 1 mars Posté(e) le 1 mars Plus prople on plus server want us to use plus on their server win their environment. I want to use plus songs on my asphyxia install. Free plus!
mikaelr Posté(e) le 2 mars Posté(e) le 2 mars 12 hours ago, RodentVienna said: Plus prople on plus server want us to use plus on their server win their environment. I want to use plus songs on my asphyxia install. Free plus!  you can always use plus on your asphyxia, just don't mix it with your vanilla sdvx because it will mess up the music db json and your score records.
ovv22 Posté(e) le 2 mars Posté(e) le 2 mars (modifié) 17 hours ago, Rydi said:  I want a flag that displays "I am a creator employed in a contest" and "I am a special SDVX staff member" in the frame of an appeal card, and a function that allows me to freely set my own arena rank (just as an accessory). Other Folks have that feature, but yours is the best.  haven't gotten around to figuring out the appeal card frame yet. i'll take a look at it when i get time.  arena rank can be modified by changing your rank point. if you don't mind manually changing it, you can do so via a query, or just change arena.rankPoint value in handlers/profiles.ts, in the load function. Modifié le 2 mars par ovv22
MXDrako Posté(e) le 2 mars Posté(e) le 2 mars On 2/29/2024 at 10:02 PM, ovv22 said:    plugin update for 240220  - pregene okayu set - okayu songs added to licensed songs - slightly tweaked pregene odds - week 4 & 5 of new bpl songs added to events  https://github.com/22vv0/asphyxia_plugins/releases/tag/fork-6.0.2.9  lmk of anything i missed, or any issues! (there always are smh) or feel free to open pull requests. update your assets. Any chance to make the rival system work well? All Profiles make automatic Rivals each other Thanks for your work
mikaelr Posté(e) le 6 mars Posté(e) le 6 mars Saw this on 1cc board just now and boy look at those songs they have for the update this month. 1
ovv22 Posté(e) le 6 mars Posté(e) le 6 mars (modifié) On 3/3/2024 at 2:41 AM, MXDrako said: Any chance to make the rival system work well? All Profiles make automatic Rivals each other Thanks for your work  i could probably make that work. i'll see what i can do Modifié le 6 mars par ovv22 1
AssPiston Posté(e) le 6 mars Posté(e) le 6 mars 1 hour ago, mikaelr said: Saw this on 1cc board just now and boy look at those songs they have for the update this month.  very nice. hope it doesnt take long for it to leak for everyone!
mikaelr PostĂ©(e) le 6 mars PostĂ©(e) le 6 mars 16 hours ago, AssPiston said:  very nice. hope it doesnt take long for it to leak for everyone!  waxing and wanding, the blue dragon has come to sdvx. could be a new 19?  Â
573agent PostĂ©(e) le 7 mars PostĂ©(e) le 7 mars 15 hours ago, mikaelr said:  waxing and wanding, the blue dragon has come to sdvx. could be a new 19?    it's an 18 unfortunately but the ending is pretty tough. Â
jeffchen Posté(e) le 9 mars Posté(e) le 9 mars Game skipped update check phase, and Paseli not available. I have all game files store in a hard drive and I tried different computers, other computers run the game fine. What outside the game files could cause the connection issue? I tried turn off firewall and restore windows system. I compare the log file with the other log on computers that work fine, it's missing lines between ONLINEUPDATE.  [2024/03/10 01:24:55] I:Attach: in ONLINEUPDATE [2024/03/10 01:24:55] I:Attach: out ONLINEUPDATE < -- missing part [2024/03/10 01:24:55] M:xrpc: game.sv6_common submit, verbose=0, text_xml=0, plain=0(1), esign=0(0) extend=0 [2024/03/10 01:24:55] M:xrpc: game.sv6_common request [2024/03/10 01:24:55] M:xrpc: connect(127.0.0.1:8083,1) [2024/03/10 01:24:55] M:xrpc: stat: game.sv6_common [2024/03/10 01:24:55] M:xrpc: stat: 127.0.0.1+0: 1 1 1 1. [2024/03/10 01:24:55] W:property: search: prop==NULL and node==NULL [2024/03/10 01:24:55] W:prop: read error '/data/sound/automa/waves/wave_info_megamix_20231205.xml'(8009220a) [2024/03/10 01:24:55] W:property: destroy: prop==NULL [2024/03/10 01:24:55] W:property: search: prop==NULL and node==NULL [2024/03/10 01:24:55] M:xrpc: game.sv6_common result make/pkt/comm/resp/fin=12/36/207512/242481/1 -- > [2024/03/10 01:24:59] I:Detach: in ONLINEUPDATE [2024/03/10 01:24:59] I:Detach: out ONLINEUPDATE
andgos PostĂ©(e) le 10 mars PostĂ©(e) le 10 mars Hi how to unlock omega dimension/hexa/blaster tracks? thanks đ
mikaelr PostĂ©(e) le 10 mars PostĂ©(e) le 10 mars 1 hour ago, andgos said: Hi how to unlock omega dimension/hexa/blaster tracks? thanks đ  it's already unlocked by the plugin if you're using asphyxia.Â
johnymarker Posté(e) le 10 mars Posté(e) le 10 mars On 3/1/2024 at 11:02 AM, ovv22 said:    plugin update for 240220  - pregene okayu set - okayu songs added to licensed songs - slightly tweaked pregene odds - week 4 & 5 of new bpl songs added to events  https://github.com/22vv0/asphyxia_plugins/releases/tag/fork-6.0.2.9  lmk of anything i missed, or any issues! (there always are smh) or feel free to open pull requests. update your assets. Hi, I just started using your plugins and I'm encountering the same issue as RodentVienna where I cannot update the webui asset. It just shows "Running..." for a few sec before the program kills itself. Is there anything I can provide to help solve this?
mikaelr Posté(e) le 11 mars Posté(e) le 11 mars (modifié)  7 hours ago, johnymarker said: Hi, I just started using your plugins and I'm encountering the same issue as RodentVienna where I cannot update the webui asset. It just shows "Running..." for a few sec before the program kills itself. Is there anything I can provide to help solve this?  did you point to the correct path in the plugin? Modifié le 11 mars par mikaelr
johnymarker Posté(e) le 11 mars Posté(e) le 11 mars 3 hours ago, mikaelr said:   did you point to the correct path in the plugin? thank you for responding. And yes I did point to the contents folder's address in the plugin,
MXDrako Posté(e) le 11 mars Posté(e) le 11 mars (modifié) New update: KFC-2024022000-to-2024030500 https://pixeldrain.com/u/D5apoksd Without soundvoltex.dll Modifié le 11 mars par MXDrako 2
MrSaccobeat Posté(e) le 11 mars Posté(e) le 11 mars 11 hours ago, MXDrako said: New update: KFC-2024022000-to-2024030500 https://pixeldrain.com/u/D5apoksd Without soundvoltex.dll Hm, hopefully the game boots without an updated dll file
mikaelr Posté(e) le 11 mars Posté(e) le 11 mars 1 minute ago, MrSaccobeat said: Hm, hopefully the game boots without an updated dll file  it will boot just fine. you only need the dll when there's a new navigator or feature added to the game.
MrSaccobeat Posté(e) le 11 mars Posté(e) le 11 mars 6 minutes ago, mikaelr said:  it will boot just fine. you only need the dll when there's a new navigator or feature added to the game. Great news thanks for confirming
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