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Posté(e)
On 4/28/2023 at 3:06 AM, PrinzEugen39 said:

update order

1. https://bayfiles.com/6d0cgdB3y2/KFC-2021051800-2022071200_rar 

2. https://bayfiles.com/D1bc3aD2y5/KFC2022101800_zip

3. https://bayfiles.com/3dJ44aO5y9/KFC-2022101800-2022122001_7z

4. https://pixeldrain.com/u/xvvRw4sM - january 2023 - february 2023

5. https://www.filemail.com/d/kqievvijvxchpik - 2023042500

Those are the updates. The 1st update is really important, thank god there are someone who makes that. I had so many problems updatng manually one by one to 20220712 before, i hope that will fix your 2nd problem

This is amazing, thank you, only question I have is do you need KFC-2021051800 raw data for the first update sequence? Or does it contain every update in between?

Posté(e) (modifié)

I've got an error.

I cannot play sdvx because of that error.

 

 

[2023/04/30 22:23:41] I:Attach: out MUSICSELECT
[2023/04/30 22:23:41] I:CPJOBaseScene: LoadThread start.
[2023/04/30 22:23:41] W:EXCEPTION: thread-task.c:55
[2023/04/30 22:23:41] W:EXCEPTION: thread-thread.c:93
[2023/04/30 22:23:12] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2023/04/30 22:23:12] I:signal: printing callstack
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDAAAFDEC (KERNELBASE): (unknown): RaiseException
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF85953E (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDD533546 (ntdll): (unknown): RtlCaptureContext2
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF800E32 (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF7FDD70 (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF858C9B (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF858D2F (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDC53269D (KERNEL32): (unknown): BaseThreadInitThunk
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDD4EA9F8 (ntdll): (unknown): RtlUserThreadStart
[2023/04/30 22:23:13] F:signal: end
[2023/04/30 22:23:13] I:launcher: stopping subsystems
[2023/04/30 22:23:13] I:logger: stop
[2023/04/30 22:23:13] M:audio::wasapi: WrappedIAudioClient::Stop

 

This log always appears when I enter GAME START button in MY ROOM(There are CREW, GAME START, APPEAL CARD).

 

I downloaded 20210831 on nyaa and updated 

1. https://bayfiles.com/6d0cgdB3y2/KFC-2021051800-2022071200_rar 

2. https://bayfiles.com/D1bc3aD2y5/KFC2022101800_zip

3. https://bayfiles.com/3dJ44aO5y9/KFC-2022101800-2022122001_7z

4. https://pixeldrain.com/u/xvvRw4sM - january 2023 - february 2023

5. https://www.filemail.com/d/kqievvijvxchpik - 2023042500

Modifié par nefren
Posté(e) (modifié)
5 hours ago, nefren said:

I've got an error.

I cannot play sdvx because of that error.

 

 

[2023/04/30 22:23:41] I:Attach: out MUSICSELECT
[2023/04/30 22:23:41] I:CPJOBaseScene: LoadThread start.
[2023/04/30 22:23:41] W:EXCEPTION: thread-task.c:55
[2023/04/30 22:23:41] W:EXCEPTION: thread-thread.c:93
[2023/04/30 22:23:12] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2023/04/30 22:23:12] I:signal: printing callstack
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDAAAFDEC (KERNELBASE): (unknown): RaiseException
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF85953E (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDD533546 (ntdll): (unknown): RtlCaptureContext2
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF800E32 (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF7FDD70 (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF858C9B (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF858D2F (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDC53269D (KERNEL32): (unknown): BaseThreadInitThunk
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDD4EA9F8 (ntdll): (unknown): RtlUserThreadStart
[2023/04/30 22:23:13] F:signal: end
[2023/04/30 22:23:13] I:launcher: stopping subsystems
[2023/04/30 22:23:13] I:logger: stop
[2023/04/30 22:23:13] M:audio::wasapi: WrappedIAudioClient::Stop

 

This log always appears when I enter GAME START button in MY ROOM(There are CREW, GAME START, APPEAL CARD).

 

I downloaded 20210831 on nyaa and updated 

1. https://bayfiles.com/6d0cgdB3y2/KFC-2021051800-2022071200_rar 

2. https://bayfiles.com/D1bc3aD2y5/KFC2022101800_zip

3. https://bayfiles.com/3dJ44aO5y9/KFC-2022101800-2022122001_7z

4. https://pixeldrain.com/u/xvvRw4sM - january 2023 - february 2023

5. https://www.filemail.com/d/kqievvijvxchpik - 2023042500

Ive had this many times, make sure no extra applications are running that set your audio device and then try the WASAPI Shared Mode patch either from the patcher or applied by spicetools or https://spice2x.github.io/

 

https://patcher.turksigara.net/sdvx6.html

Modifié par fact
Posté(e)

can someone explain the process of getting the web ui assets to work?? Where can I find the config files it mentions?

 

here's my output:

Running....
Done.
NOTE:
- labels for these new files (nemsys, bgm, submonitor bg, chat stamps) in the asset/json/data.json file needs to be updated.
- for converting s3p files to mp3, check guide in the notes section above.
Errors: 
- [music_db] Error reading music_db.xml. Check your "Exceed Gear Data Directory" config.
- [nemsys] Error reading nemsys directory. Check your "Exceed Gear Data Directory" config.
- [submonitor_bg] Error reading submonitor_bg directory. Check your "Exceed Gear Data Directory" config.
- [BGM] Error reading BGM directory. Check your "Exceed Gear Data Directory" config.
- [valgene_item] Error reading valgene_item directory. Check your "Exceed Gear Data Directory" config.
- [akaname] Error reading akaname xml file. Check your "Exceed Gear Data Directory" config.
- [appeal card] Error reading appeal card xml file. Check your "Exceed Gear Data Directory" config.
- [chat stamp] Error reading chat stamp xml file. Check your "Exceed Gear Data Directory" config.

Posté(e) (modifié)
8 hours ago, nefren said:

I've got an error.

I cannot play sdvx because of that error.

 

 

[2023/04/30 22:23:41] I:Attach: out MUSICSELECT
[2023/04/30 22:23:41] I:CPJOBaseScene: LoadThread start.
[2023/04/30 22:23:41] W:EXCEPTION: thread-task.c:55
[2023/04/30 22:23:41] W:EXCEPTION: thread-thread.c:93
[2023/04/30 22:23:12] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2023/04/30 22:23:12] I:signal: printing callstack
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDAAAFDEC (KERNELBASE): (unknown): RaiseException
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF85953E (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDD533546 (ntdll): (unknown): RtlCaptureContext2
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF800E32 (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF7FDD70 (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF858C9B (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBAF858D2F (avs2-core): (unknown): XCgsqzn0000191
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDC53269D (KERNEL32): (unknown): BaseThreadInitThunk
[2023/04/30 22:23:13] I:stackwalker: 00007FFBDD4EA9F8 (ntdll): (unknown): RtlUserThreadStart
[2023/04/30 22:23:13] F:signal: end
[2023/04/30 22:23:13] I:launcher: stopping subsystems
[2023/04/30 22:23:13] I:logger: stop
[2023/04/30 22:23:13] M:audio::wasapi: WrappedIAudioClient::Stop

 

This log always appears when I enter GAME START button in MY ROOM(There are CREW, GAME START, APPEAL CARD).

 

I downloaded 20210831 on nyaa and updated 

1. https://bayfiles.com/6d0cgdB3y2/KFC-2021051800-2022071200_rar 

2. https://bayfiles.com/D1bc3aD2y5/KFC2022101800_zip

3. https://bayfiles.com/3dJ44aO5y9/KFC-2022101800-2022122001_7z

4. https://pixeldrain.com/u/xvvRw4sM - january 2023 - february 2023

5. https://www.filemail.com/d/kqievvijvxchpik - 2023042500

 

Replace the file in your plugin folder with this:

features.ts

 

3 hours ago, fact said:

can someone explain the process of getting the web ui assets to work?? Where can I find the config files it mentions?

 

here's my output:

Running....
Done.
NOTE:
- labels for these new files (nemsys, bgm, submonitor bg, chat stamps) in the asset/json/data.json file needs to be updated.
- for converting s3p files to mp3, check guide in the notes section above.
Errors: 
- [music_db] Error reading music_db.xml. Check your "Exceed Gear Data Directory" config.
- [nemsys] Error reading nemsys directory. Check your "Exceed Gear Data Directory" config.
- [submonitor_bg] Error reading submonitor_bg directory. Check your "Exceed Gear Data Directory" config.
- [BGM] Error reading BGM directory. Check your "Exceed Gear Data Directory" config.
- [valgene_item] Error reading valgene_item directory. Check your "Exceed Gear Data Directory" config.
- [akaname] Error reading akaname xml file. Check your "Exceed Gear Data Directory" config.
- [appeal card] Error reading appeal card xml file. Check your "Exceed Gear Data Directory" config.
- [chat stamp] Error reading chat stamp xml file. Check your "Exceed Gear Data Directory" config.

 

You didn't set the path to your data folder in the plugin overview page.

Modifié par mikaelr
Posté(e)
36 minutes ago, mikaelr said:

 

Replace the file in your plugin folder with this:

features.ts 5.15 kB · 0 downloads

 

 

You didn't set the path to your data folder in the plugin overview page.

I see it now, thanks. but is this relative to the plugins folder? or can I just put the whole address like C:\Users\myname\Desktop\KFC-2021083100\contents\data ???

Posté(e)
45 minutes ago, fact said:

I see it now, thanks. but is this relative to the plugins folder? or can I just put the whole address like C:\Users\myname\Desktop\KFC-2021083100\contents\data ???

 

It's clearly labeled there, it's the path to your game data folder. 

 

It will copy the asset from the game data to your plugin folder.

Posté(e)
On 5/17/2020 at 11:44 PM, adonis495 said:

Webp.net-gifmaker-20.gif
(mirror)

 

 

Just felt like putting it out there, the Sound Voltex Vivid Wave dump has been out for a while(months), so here's the link to a torrent site that has it. If you have questions on setup, I'll answer them.

 

https://nyaa.si/view/1213831

(mirror)

 

Yea its a 7z file, you're going to need WinRAR or another unarchiving software for that. Also, the game is kinda finicky, so before you post for help, see if someone else has a similar problem, and quote on that thread.



SDVX EXCEED GEAR LATEST (mirror)

 

12.PNG.8045d02327bd43916031dfa264262dee.PNG

What is the password for this file?

Posté(e)
On 2023. 5. 1. at 오전 7시 23분, mikaelr said:

 

플러그인 폴더의 파일을 다음으로 교체하십시오.

features.ts 5.15KB · 44 다운로드

 

 

플러그인 개요 페이지에서 데이터 폴더의 경로를 설정하지 않았습니다.

Hi I just downloaded the latest SDVX files but It crashes when I select "start game" button.

I replaced my plugin with that 'features.ts' file, but It's still same.

I'll leave my log file.

Please help me Thank you so much

log.txt

Posté(e)
39 minutes ago, james2706 said:

Hi I just downloaded the latest SDVX files but It crashes when I select "start game" button.

I replaced my plugin with that 'features.ts' file, but It's still same.

I'll leave my log file.

Please help me Thank you so much

log.txt 343.22 kB · 0 downloads

could be asyphxia plugins problem, have you tried to change to other fork?
i had this problem also when starting the game after the "My Room" screen, it crashed, i was using main ver of sdvx plugins, then i tried the fork version and it works without problem until now

Posté(e)
12 minutes ago, PrinzEugen39 said:

asyphxia 플러그인 문제일 수 있습니다. 다른 포크로 변경해 보셨습니까?
"내 방" 화면 이후에 게임을 시작할 때도 이 문제가 있었습니다. 충돌이 발생했고, sdvx 플러그인의 메인 버전을 사용하고 있었습니다. 그런 다음 포크 버전을 사용해 보았는데 지금까지 문제 없이 작동합니다.

I can't understand what's the 'fork' means. sorry can you explain about that? 

Are you meaning the 'spice2x' file?

 

Posté(e)

Hi. I need someone to help me.
The appeal card image is not loaded, and when I press the game start button, the loading screen continues and the game ends.
Unable to reach the song selection screen.
Here I attached my log file and the dll file that I am currently using.

The game was patched up to 2023042500 version.

 

This link is my appeal card screen

https://postimg.cc/yWwTcjfBhttps://postimg.cc/yWwTcjfB

 

 

log_and_dll.zip

Posté(e)

Based on 20210831 from nyaa

1. 2021051800-2022071200
2. 2022101800
3. 2022101800-2022122001
4. SDVX UPDATE PACK
5. 2023042500

after installation


...
[2023/04/30 22:23:41] W:EXCEPTION: thread-task.c:55
[2023/04/30 22:23:41] W:EXCEPTION: thread-thread.c:93
[2023/04/30 22:23:12] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
...
[2023/04/30 22:23:13] F:signal: end

When it ends with


Download and apply "features.ts"


Download and apply "S-PUC"


I solved it

give it a try

 

It's my first time using a community like this, so I don't know how to respond, so I'll just write it down. sorry.

Posté(e)
On 4/24/2023 at 2:56 PM, ovv22 said:

 

download it here.

 

 

i can't replicate this issue on mine. i doubt it has something to do with the kfc plugin itself.... but i'll look into it

 

I completely reinstall the game from 202108 to 202304 version today, as well as download asphyxia and the latest plugin deployed in a new folder, then i copy the sdvx@asphyxia.db to the new folder and do a asset update . The result is the game works well but my scores still can't be checked in the webui. I'm glad to know if there is any advice. Thank you!

Posté(e)
1 hour ago, tod13 said:

Hi. I need someone to help me.
The appeal card image is not loaded, and when I press the game start button, the loading screen continues and the game ends.
Unable to reach the song selection screen.
Here I attached my log file and the dll file that I am currently using.

The game was patched up to 2023042500 version.

 

This link is my appeal card screen

https://postimg.cc/yWwTcjfBhttps://postimg.cc/yWwTcjfB

 

 

log_and_dll.zip 4.17 MB · 1 download

Not sure, but...
I think soundvoltex.dll is outdated
2023042500
inside the patch file
"soundvoltex.dll" file inside .../contents/modules
Paste to .../contents

Posté(e)
Il y a 1 heure, Red_Demon_Υ a dit :

Not sure, but...
I think soundvoltex.dll is outdated
2023042500
inside the patch file
"soundvoltex.dll" file inside .../contents/modules
Paste to .../contents

 

I replaced the dll, ts, and S-PUC as you said and it worked perfectly.
Thank you so much.

 

This is a different matter.
The game only runs on one monitor.
In the options in spicecfg

 

windowed Mode - Enabled
Window Border Style - resizable window

 

Even if you set it up, it runs on a full screen, not window mode.

Do you happen to know how to fix this?

Posté(e) (modifié)
7 hours ago, tod13 said:

 

I replaced the dll, ts, and S-PUC as you said and it worked perfectly.
Thank you so much.

 

This is a different matter.
The game only runs on one monitor.
In the options in spicecfg

 

windowed Mode - Enabled
Window Border Style - resizable window

 

Even if you set it up, it runs on a full screen, not window mode.

Do you happen to know how to fix this?

 

What is the resolution of the monitor? The game window is 1080x1920, so your monitor must be at least 1920 pixels tall. If not, you can use the Window Size option and make it smaller.

 

another thing - sdvx tends to work better with -9on12 option (often fixes white screen / black screen issues)

 

Modifié par bicarus
Posté(e)
Il y a 5 heures, bicarus a dit :

 

What is the resolution of the monitor? The game window is 1080x1920, so your monitor must be at least 1920 pixels tall. If not, you can use the Window Size option and make it smaller.

 

another thing - sdvx tends to work better with -9on12 option (often fixes white screen / black screen issues)

 

 

monitor 1 is 2560x1440
monitor 2 is 1440x2560

 

Up until the previous version, I was able to move the game window, so I played on Monitor 2.

 

However, after the update, it only runs on Monitor 1 and cannot move the window.
monitor 1 is running with the top and bottom of the screen cut off.

 

I want to move the window or change it to run on monitor 2.

Posté(e)
1 hour ago, tod13 said:

 

monitor 1 is 2560x1440
monitor 2 is 1440x2560

 

Up until the previous version, I was able to move the game window, so I played on Monitor 2.

 

However, after the update, it only runs on Monitor 1 and cannot move the window.
monitor 1 is running with the top and bottom of the screen cut off.

 

I want to move the window or change it to run on monitor 2.

 

you can try -monitor option in spice

are you running valk mode?

maybe post log?

Posté(e)
il y a 42 minutes, bicarus a dit :

 

you can try -monitor option in spice

are you running valk mode?

maybe post log?

 

This is currently the option in my spice.

It's in Windows mode, but it doesn't work.

 

https://postimg.cc/67Jygppg

 

 

If you run the game in this state, it looks like this.

 

https://postimg.cc/qgLD7tfc

 

I can't move the window.


win+arrow keys
It also doesn't work either.

 

Which option should I adjust? I will attach the log.

log.txt

Posté(e)
13 minutes ago, tod13 said:

 

This is currently the option in my spice.

It's in Windows mode, but it doesn't work.

 

https://postimg.cc/67Jygppg

 

 

If you run the game in this state, it looks like this.

 

https://postimg.cc/qgLD7tfc

 

I can't move the window.


win+arrow keys
It also doesn't work either.

 

Which option should I adjust? I will attach the log.

log.txt 511.97 kB · 0 downloads

 

[2023/05/05 16:43:01] I:avs-ea3: soft id code: KFC:J:G:A:2022071200

 

The "G" means you are running valkyrie mode, and windowed mode doesn't work for valkyrie. Seems like KFC-2021051800-2022071200 update contains a new ea3-config.xml and would have overwritten what you had before updating

 

edit prop\ea3-config.xml and change

<dest __type="str">G</dest>

 

to

<dest __type="str">F</dest>

 

(and then apply hex edits if you want 120fps or anything else)

 

 

 

Posté(e)
il y a 15 minutes, bicarus a dit :

 

[2023/05/05 16:43:01] I:avs-ea3: soft id code: KFC:J:G:A:2022071200

 

The "G" means you are running valkyrie mode, and windowed mode doesn't work for valkyrie. Seems like KFC-2021051800-2022071200 update contains a new ea3-config.xml and would have overwritten what you had before updating

 

edit prop\ea3-config.xml and change

<dest __type="str">G</dest>

 

to

<dest __type="str">F</dest>

 

(and then apply hex edits if you want 120fps or anything else)

 

 

 

 

It works perfectly. Thank you!!

Posté(e)

I’m running kfc2022062800, works fine but every chart’s notes/lazers are late by at least 100ms. judge and draw settings don’t do anything to help. Nemsys console is also missing.

 

Specs: Intel Core i5 - 11400H
GeForce RTX 3050 

 

Audio bitrate settings have already been changed to the correct value. Any help would be appreciated.

Posté(e)
11 hours ago, beebop said:

I’m running kfc2022062800, works fine but every chart’s notes/lazers are late by at least 100ms. judge and draw settings don’t do anything to help. Nemsys console is also missing.

 

Specs: Intel Core i5 - 11400H
GeForce RTX 3050 

 

Audio bitrate settings have already been changed to the correct value. Any help would be appreciated.

 

if you are using shared wasapi patches, it has high latency, so better to use exclusive mode wasapi

if you are using realtek audio drivers, uninstall it, and use windows default drivers instead

if audio effects are on, disable all of them

 

7 hours ago, kanseidorifto05 said:

does anyone have update file since 2021083100?

https://www.emuline.org/topic/1915-arcade-pc-sdvx-vivid-wave/page/67/#comment-145982

Posté(e) (modifié)

I was finally able to stop my FPS from being capped at 60 by turning off vsync gsync, but now my FPS hovers around 250 and animations are too fast/knobs don't work. Is there a fix for this? I tried limiting the FPS with the dll and with spice and it hasn't done anything

Modifié par Delve
corrected mistake
Posté(e) (modifié)
1 hour ago, Delve said:

I was finally able to stop my FPS from being capped at 60 by turning off vsync, but now my FPS hovers around 250 and animations are too fast/knobs don't work. Is there a fix for this? I tried limiting the FPS with the dll and with spice and it hasn't done anything

 

you're not supposed to turn off vsync, you need it on...

sounds like your game is launching at 60Hz...need to make sure the game launches at correct refresh rate

 

Modifié par bicarus
Posté(e)
il y a une heure, Delve a dit :

I was finally able to stop my FPS from being capped at 60 by turning off vsync, but now my FPS hovers around 250 and animations are too fast/knobs don't work. Is there a fix for this? I tried limiting the FPS with the dll and with spice and it hasn't done anything

NVIDIA control panel (or your own grapic card driver) -> 3D setting -> limit your FPS target (If you have 144hz monitor, 144hz) and your .DLL file too

However, I (I think We) can't solve that knobs not work on Valkyrie mode. I just use my keyboard to knob control

 SpiceTools config -> VOL-L left, right, VOR-R left, right each O,P,[,] (<- you can use what your favorite button :D)

to select sometings

 

btw you can use your knobs in the game play. just select/move can use only O,P,[,] for me

Posté(e)
12 hours ago, bicarus said:

 

you're not supposed to turn off vsync, you need it on...

sounds like your game is launching at 60Hz...need to make sure the game launches at correct refresh rate

 

sorry, I meant gsync not vsync. I have vsync on

Posté(e) (modifié)

Downloaded all updates and am now running KFC-2023042500. Game displays KFC:J:G:A2022071200 when doing security/I/O checks and crashes after all checks are completed.

log:

[2023/05/06 21:10:44] I:Attach: out APPMAINFLOW
[2023/05/06 21:10:44] W:BM2D: CreateLayer() Žw’肵‚½ƒŒƒCƒ„[‚Í‘¶Ý‚µ‚Ü‚¹‚ñ page_megamix_stagemain
[2023/05/06 22:10:45] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2023/05/06 22:10:45] I:signal: printing callstack
[2023/05/06 22:10:45] I:stackwalker: 00000001803B1852 (soundvoltex): (unknown): dll_entry_main
[2023/05/06 22:10:45] I:stackwalker: 00000001803C6D8C (soundvoltex): (unknown): dll_entry_main
[2023/05/06 22:10:45] I:stackwalker: 00000001803CAF10 (soundvoltex): (unknown): dll_entry_main
[2023/05/06 22:10:45] I:stackwalker: 0000000180495B80 (soundvoltex): (unknown): dll_entry_main
[2023/05/06 22:10:45] I:stackwalker: 000000018042110B (soundvoltex): (unknown): dll_entry_main
[2023/05/06 22:10:45] I:stackwalker: 0000000180420884 (soundvoltex): (unknown): dll_entry_main
[2023/05/06 22:10:45] I:stackwalker: 000000018023F158 (soundvoltex): (unknown): dll_entry_main
[2023/05/06 22:10:45] I:stackwalker: 000000018023F03D (soundvoltex): (unknown): dll_entry_main
[2023/05/06 22:10:45] I:stackwalker: 000000018023EF45 (soundvoltex): (unknown): dll_entry_main
[2023/05/06 22:10:45] I:stackwalker: 00007FF78174B238 (spice64): (unknown): (unknown)
[2023/05/06 22:10:45] I:stackwalker: 00007FF7817113C1 (spice64): (unknown): (unknown)
[2023/05/06 22:10:45] I:stackwalker: 00007FF7817114F6 (spice64): (unknown): (unknown)
[2023/05/06 22:10:45] I:stackwalker: 00007FFF605326AD (KERNEL32): (unknown): BaseThreadInitThunk
[2023/05/06 22:10:45] I:stackwalker: 00007FFF617AA9F8 (ntdll): (unknown): RtlUserThreadStart
[2023/05/06 22:10:45] F:signal: end
[2023/05/06 22:10:45] I:launcher: stopping subsystems
[2023/05/06 22:10:45] I:logger: stop
[2023/05/06 22:10:45] M:audio::wasapi: WrappedIAudioClient::Stop
[2023/05/06 22:10:45] I:rawinput: disposing devices


Any fixes for this? Not sure if relevant but ea.config file says the following:

<model __type="str">KFC</model>
        <dest __type="str">J</dest>
        <spec __type="str">G</spec>
        <rev __type="str">A</rev>
        <ext __type="str">2022071200</ext>

Any help is appreciated

 

Modifié par beebop

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