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Posté(e) (modifié)
10 minutes ago, james2706 said:

log.txt

 

Thx

It might be because of KFC:J:A:A:2019100800. The underlined character should be G or H for Valkyrie mode and F for non Valkyrie mode. You can change this in props/ea3-config.xml and change the part of the code like this 

<soft>
        <model __type="str">KFC</model> <!--Don't change this at all, it's fine the way it is-->
        <dest __type="str">A</dest> <!--Changes language. A = English, K = Korean, J = Japanese-->
        <spec __type="str">H</spec> <!--Determines if it's in valkyrie mode. F = not valkyrie mode, G or H = Valkyrie mode-->
        <rev __type="str">A</rev> <!--This is fine, don't change it-->
        <ext __type="str">2021083100</ext> <!--Version number. Doesn't need to be changed for gameplay effect, just to say the sdvx version-->
    </soft>

 This is what it should be for exceed gear. Just realized you're using vivid wave. You can get exceed gear (Not latest but use the more recent update and replace) with this torrent: https://nyaa.iss.one/view/1438218

Modifié par desrocket
Posté(e) (modifié)
il y a 15 minutes, desrocket a dit :

It might be because of KFC:J:A:A:2019100800. The underlined character should be G or H for Valkyrie mode and F for non Valkyrie mode. You can change this in props/ea3-config.xml and change the part of the code like this 


<soft>
        <model __type="str">KFC</model> <!--Don't change this at all, it's fine the way it is-->
        <dest __type="str">A</dest> <!--Changes language. A = English, K = Korean, J = Japanese-->
        <spec __type="str">H</spec> <!--Determines if it's in valkyrie mode. F = not valkyrie mode, G or H = Valkyrie mode-->
        <rev __type="str">A</rev> <!--This is fine, don't change it-->
        <ext __type="str">2021083100</ext> <!--Version number. Doesn't need to be changed for gameplay effect, just to say the sdvx version-->
    </soft>

 

Thx for your favor. 

 

Modifié par james2706
Posté(e) (modifié)
11 minutes ago, james2706 said:

I changed my log like that. but I can't start my game like that image.

image.png.7acb6621fec66a6c838afde867e8fda8.png

 

I found that the game is working in valkyrie mode. If I change dest part in log to G or H, the game is broken like that image :(

Are you using vivid wave, I don't really know much on vivid wave. Best if you can update to exceed gear and play that way since it has a bunch of fixes, You can get exceed gear (Not latest but use the more recent update and replace) with this torrent: https://nyaa.iss.one/view/1438218

Modifié par desrocket
Posté(e)
il y a 37 minutes, desrocket a dit :

이 때문에이 될 수도  J : KFC : A : 2019100800. 밑줄 친 문자는 Valkyrie 모드의 경우 G 또는 H, Valkyrie가 아닌 모드의 경우 F여야 합니다. props/ea3-config.xml  에서 이것을 변경하고 다음과 같이 코드의 일부를 변경할 수 있습니다. 



         
         
         
         
         
    

 이것은 초과 기어에 대한 것입니다. 생생한 웨이브를 사용하고 있음을 깨달았습니다. https://nyaa.iss.one/view/1438218 토렌트로 장비를 초과할 수 있습니다(최신은 아니지만 최신 업데이트를 사용하고 교체). 

 

il y a 37 minutes, desrocket a dit :

이 때문에이 될 수도  J : KFC : A : 2019100800. 밑줄 친 문자는 Valkyrie 모드의 경우 G 또는 H, Valkyrie가 아닌 모드의 경우 F여야 합니다. props/ea3-config.xml  에서 이것을 변경하고 다음과 같이 코드의 일부를 변경할 수 있습니다. 



         
         
         
         
         
    

 이것은 초과 기어에 대한 것입니다. 생생한 웨이브를 사용하고 있음을 깨달았습니다. https://nyaa.iss.one/view/1438218 토렌트로 장비를 초과할 수 있습니다(최신은 아니지만 최신 업데이트를 사용하고 교체). 

Which file should I change? spicetool?

Posté(e)
Le 2021. 11. 1. à 00:02, ghc a dit :

Hello, I have one trouble about analog doesn't work when 120hz setting (ea3-config>Type F->G)

 

When Type F (60hz), analog knobs work well, but Type G, knobs don't work.

*Type H also don't work too

 

I checked 'SpiceTools Config' to Analog tap, Knobs work well, but it wasn't affect on game when 120hz setting.

 

Do you know why is it?

 

I had too.

BTW, analogs are work when KFC minimized(I can hear some selection moved through to knobs)

but if it turn to 'full screen', knobs still don't work.

 

and there are some weird thing. when play screen mode, 120hz and knobs both work well. but analog note(Red, Blue line) graphic crashed :<

 

It's my computer spec

5800x, 3080, 4k 144hz monitor

Posté(e)
2 hours ago, james2706 said:

I got spice64.exe and Asphyxia and started SDVX. game is work but my screen is freezed.

If it freezes, it could possibly be because you're running the game in landscape mode and doing full screen. If you want to do landscape you have to run the game in windowed mode. Only way you can do fullscreen mode is if you physically rotate your monitor and set windows to portrait mode

Posté(e)
Le 2021/11/4 à 07:29, Jemu a dit :

Not sure if this needs to be said, but local matching through virtual LAN is working flawlessly!

Also, you can use the program Fullscreenizer and run it as admin, then have the game in windowed mode thru spicecfg and itll be borderless fullscreen. Also skips the refresh rate check of your monitors if you select windowed afaik

I can't get the local matching to work. Asphyxia is v1.40a, plugin is version 6.7.0, dll is 1020, and I'm able to play the new songs, like 竹. Store high scores are shared.

Do I need any special settings? 

Posté(e)

Guys, I need help out here... Tryna run SDVX exceed gear but it looks like it's running at supersonic speed (the audio is, while the video isn't). I already did everything in my power, limiting fps and tinkering with Nvidia control panel options for Spice64, and patching the dll. I even put G in ea3 config but to no avail. I'm on a i5 7400 and a GTX 1060

Posté(e)
20 minutes ago, james2706 said:

How to use valkyrie mode? I changed my spec F in ea3-config.xml to spec G but It doesn't work.

you have to patch your dll using bemanipatcher

Posté(e) (modifié)
10 hours ago, amunera said:

I can't get the local matching to work. Asphyxia is v1.40a, plugin is version 6.7.0, dll is 1020, and I'm able to play the new songs, like 竹. Store high scores are shared.

Do I need any special settings? 

Are you trying to do local machines or through the internet using private LAN? you'll need to change the adapter network to your private LAN IP and adapter subnet to 255.255.255.0 in your emu config if you're doing that. If you're doing local machines then it should just work out of the box. All players need to be on the same version and same spec (valk vs non)

edit: also everyone should have their asphyxia on as well

Modifié par Jemu
Posté(e)
Il y a 8 heures, Jemu a dit :

Are you trying to do local machines or through the internet using private LAN? you'll need to change the adapter network to your private LAN IP and adapter subnet to 255.255.255.0 in your emu config if you're doing that. If you're doing local machines then it should just work out of the box. All players need to be on the same version and same spec (valk vs non)

edit: also everyone should have their asphyxia on as well

Thanks for the reply. I see, I need a private network.What I was doing was just opening a port on asphyxia and having it connect to it.
Needing to set up a private network sounds like a hassle.

Posté(e)
I'm using translation
The image of a specific song is not displayed and it crashes when selecting a song
What should I do
Posté(e) (modifié)

Trying to set up the game for the first time, (2021083100).
After a while I receive this picture, see attached. I dont know what it means, can anyone translate?

Nothing happen when trying to start, insert card/coin.
I have Intel/NVidia but tried the AMDfix .dll as well, patched, tried no cam in the config.
I have no controller yet, just want to set it up with keyboard first.

Latest rows in the log
[2021/11/07 17:17:21] I:Detach: in ONLINEUPDATE
[2021/11/07 17:17:21] I:Detach: out ONLINEUPDATE
[2021/11/07 17:17:21] I:Attach: in CONFIG_VERISON_CHECK
[2021/11/07 17:17:21] I:Attach: out CONFIG_VERISON_CHECK
 

Thanks

 

image.png.c7c8a18279ae49fe8ba0d9afb3e13d04.png

Modifié par Klintland
better picture
Posté(e)

I Download the file from

https://uptobox.com/kwdiaula8r7z

After I overwrite the data and soundvoltex.dll by 2021102000,

F mode can be played normally

But VALK (H or G) cannot be played, MAIN I/O error

I remember to modify sounvoltex.dll

Does anyone have an SDVX MODDER that can modify 2021102000

Or can someone provide a DLL file?

thanks

61881121cbb7d_.PNG.e4854d873823ffd6a575ebbcd9e958de.PNG

Posté(e)
3 hours ago, herelooq said:

I Download the file from

https://uptobox.com/kwdiaula8r7z

After I overwrite the data and soundvoltex.dll by 2021102000,

F mode can be played normally

But VALK (H or G) cannot be played, MAIN I/O error

I remember to modify sounvoltex.dll

Does anyone have an SDVX MODDER that can modify 2021102000

Or can someone provide a DLL file?

thanks

61881121cbb7d_.PNG.e4854d873823ffd6a575ebbcd9e958de.PNG

Here is the patched dll: https://mega.nz/file/qNQi2DzT#JfS-dq31B67e-8yq38V_SdM3H7iqkbgRdwq11xIb4xM

Posté(e) (modifié)
4 hours ago, Klintland said:

Trying to set up the game for the first time, (2021083100).
After a while I receive this picture, see attached. I dont know what it means, can anyone translate?

Nothing happen when trying to start, insert card/coin.
I have Intel/NVidia but tried the AMDfix .dll as well, patched, tried no cam in the config.
I have no controller yet, just want to set it up with keyboard first.

Latest rows in the log
[2021/11/07 17:17:21] I:Detach: in ONLINEUPDATE
[2021/11/07 17:17:21] I:Detach: out ONLINEUPDATE
[2021/11/07 17:17:21] I:Attach: in CONFIG_VERISON_CHECK
[2021/11/07 17:17:21] I:Attach: out CONFIG_VERISON_CHECK
 

Thanks

 

image.png.c7c8a18279ae49fe8ba0d9afb3e13d04.png

 

you need to go into test and calibrate your knobs. 

 

Also you should get google translate for your phone so you can translate this stuff yourself.

 

You can change the ea3 spec file to English which you should definitely do right away, I forget how but it's been shown in this thread.

Modifié par randyb
Posté(e)
On 11/4/2021 at 5:31 PM, turtleshell64 said:

Are you me? I got mine today also. Anyways I originally had your problem too. The solution is to bind it under analog, not as a button. And choose the correct X or Y axis, you'll know.

 

Thanks brother everything working great at 120 fps ^_^

Posté(e)
Il y a 20 heures, randyb a dit :

 

you need to go into test and calibrate your knobs. 

 

Also you should get google translate for your phone so you can translate this stuff yourself.

 

You can change the ea3 spec file to English which you should definitely do right away, I forget how but it's been shown in this thread.

 

Great thanks.

Got it working now.

 

Posté(e)

Having an issue, I hav e the patched file for Valk mode, changed my settings in the EA file, game runs in Valk mode but the frame rate locks around 60-90, am I missing something?

Posté(e) (modifié)
40 minutes ago, Lucian045 said:

do you have to run a second monitor to enable Valk mode and get 120hz?

 

No, it could be because you didn't disable cameras. If you don't have a camera, it can cause a lot of frame drops. Are you sure you enabled valk mode? You have to change it in the prop/ea3-config and change it like this 

<soft>
        <model __type="str">KFC</model> <!--Don't change this at all, it's fine the way it is-->
        <dest __type="str">A</dest> <!--Changes language. A = English, K = Korean, J = Japanese-->
        <spec __type="str">H</spec> <!--Determines if it's in valkyrie mode. F = not valkyrie mode, G or H = Valkyrie mode-->
        <rev __type="str">A</rev> <!--This is fine, don't change it-->
        <ext __type="str">2021083100</ext> <!--Version number. Doesn't need to be changed for gameplay effect, just to say the sdvx version-->
    </soft>

 

Modifié par desrocket
Posté(e)

I did make the change in the ea3-config file, it just doesn't run smooth and locks at 60fps, my computer is older but its running an i7 with a Nvidia 640 card.  Cameras are disabled

Posté(e)
2 hours ago, Lucian045 said:

I did make the change in the ea3-config file, it just doesn't run smooth and locks at 60fps, my computer is older but its running an i7 with a Nvidia 640 card.  Cameras are disabled

Yeah, the graphic card might not be good enough. Before buying, make sure vsync is not on and you have tried absolutely everything to fix it.

Posté(e) (modifié)


SDVX EXCEED GEAR 2021083100- 2021102000 Save the score in the patch?

 

sdvx@asphyxia.db 

 

Error: kencode failed: parsing error at 'response.game.blaster_count'
Error: kencode failed: parsing error at 'response.game.blaster_count'
    at EamuseSend.object (D:\snapshot\build-env\index.js:0)
    at EamuseSend._safe_xml (D:\snapshot\build-env\index.js:0)
    at EamuseSend.pugFile (D:\snapshot\build-env\index.js:0)
    at load (D:\asphyxia-core-win64\plugins\sdvx@asphyxia\handlers\profiles.ts:476:15)
    at EamusePlugin.run (D:\snapshot\build-env\index.js:0)
    at EamuseRootRouter.run (D:\snapshot\build-env\index.js:0)
    at route (D:\snapshot\build-env\index.js:0)

 

log.txt

2021/11/03 07:49:10] I:Detach: out CARD_ENTRY_SCENE
[2021/11/03 07:49:10] M:CAppMainFlow::OnChange: FontEx:StaticObject TextureUsage = 52.31%, CharacterMemoryUsage = 55.93%
[2021/11/03 07:49:10] I:Attach: in TITLEDEMO_FLOW
[2021/11/03 07:49:10] I:Attach: out TITLEDEMO_FLOW
[2021/11/03 07:49:10] M:GraphicUtility: LoadingIFS start @Thread: ver06/card_entry.ifs
[2021/11/03 07:49:10] I:Attach: in NETWORK_ERROR_CHECK_SCENE
[2021/11/03 07:49:10] I:Attach: out NETWORK_ERROR_CHECK_SCENE
[2021/11/03 07:49:10] I:CheckErr: errcode:x-0000-0000:
[2021/11/03 07:49:10] I:Detach: in NETWORK_ERROR_CHECK_SCENE
[2021/11/03 07:49:10] I:Detach: out NETWORK_ERROR_CHECK_SCENE
[2021/11/03 07:49:10] I:GraphicUtility: LoadingIFS finish @Thread: ver06/card_entry.ifs
[2021/11/03 07:49:10] M:GraphicUtility: LoadingIFS start @Thread: ver06/card_entry_ja.ifs
[2021/11/03 07:49:10] I:Attach: in WARNING_SCENE
[2021/11/03 07:49:10] I:GraphicUtility: LoadingIFS finish @Thread: ver06/card_entry_ja.ifs
[2021/11/03 07:49:10] M:GraphicUtility: LoadingIFS start @Thread: ver06/logo.ifs
[2021/11/03 07:49:10] I:GraphicUtility: LoadingIFS finish @Thread: ver06/logo.ifs
[2021/11/03 07:49:10] M:GraphicUtility: LoadingIFS start @Thread: ver06/logo_j.ifs
[2021/11/03 07:49:11] I:GraphicUtility: LoadingIFS finish @Thread: ver06/logo_j.ifs
[2021/11/03 07:49:11] I:Attach: out WARNING_SCENE
[2021/11/03 07:49:11] M:xrpc: eventlog.write submit, verbose=0, text_xml=0, plain=0(1), esign=0(0) extend=0
[2021/11/03 07:49:11] M:xrpc: eventlog.write request
[2021/11/03 07:49:11] M:GraphicUtility: LoadingIFS start @Thread: ver06/mode_credit.ifs
[2021/11/03 07:49:11] M:xrpc: connect(127.0.0.1:8083,1)

 

Modifié par fuill

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