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Posté(e)
On 2021/7/18 at 3:32 PM, fact said:

After doing some more research I was able to create an edited dll that runs 120hz and valk mode on version KFC-2021061600

 

You can download it here:

https://drive.google.com/file/d/16UKDs63SjaqT_BD3l-WuW16b4AtJlJEq/view?usp=sharing

 

just change the name back to soundvoltex.dll and in contents/props/ea3-config.xml change spec to G.

unfortunately for me the performance was p meh even tho it was running over 100fps, it would probably look good at a locked 120, but I'll stick to the unmodified 60hz dll for now. For reference I'm using a  geforce 1030.

 

Can this DLL file not be used in version 2021060802?

The DLL file has been overwritten and change spec to G.

But it crashed after three seconds after the game started

 

216148291_224016389601223_3050339069715721786_n.png

Posté(e)
Le 2021/6/28 à PM4點26分, 123456778 a dit :

KFC-2021060802 don't share audio with other programs like "discord, youtube, twitch, etc..." does anyone have solution for this?

How can i solve this problem

Posté(e)
45 minutes ago, colacat said:

How can i solve this problem

 

Enable shared mode wasapi through hex edit (mon took down the online patcher). 

 

Quote

 

name: "Shared mode WASAPI",

tooltip:

"Only replaces the first audio device init attempt. Set output to 44100Hz 16bit if it doesn't work.",

patches: [{ offset: 0x42b089, off: [0x04], on: [0x00] }],

 

 

Posté(e) (modifié)
3 小時前灌木說:

 

通過十六進制編輯啟用共享模式 wasapi(mon 關閉了在線修補程序)。 

 

 

KFC-2021060802 The game crashed after using it

Modifié par colacat
Posté(e)
19 hours ago, colacat said:

KFC-2021060802 The game crashed after using it

 

Those offsets were for the 0616 patch. Use the patcher that Max Panda just linked above to patch your dll. Somebody also linked a pre-patched dll a few pages back that has wasapi and a few other things already patched for 0616 if you wanted to use that instead.

Posté(e) (modifié)
On 7/23/2021 at 11:55 AM, ZX3000GT1 said:

KFC-2021061600
The game won't launch - log.txt

OK, I got the game running now (using ASIO4ALL and changing audio backend in SpiceTools to ASIO), but now there's no sound.

 

EDIT : Nevermind. Shared Audio mode is still on. Turn it off and now everything works.

Modifié par ZX3000GT1
Posté(e)

is there anyone experiencing some lag in game?

the game looks totally fine in menu but become laggy when i start to play a song

 

current setup is using 2060, a 60Hz monitor, without valk dll edit

Posté(e) (modifié)

I just got it up and running but am not sure how to change the resolution. If anyone could tell me that would be great. The audio is also fuzzy and slower then it should be. Can someone please respond soon.

Modifié par djstripes
Posté(e)
On 2021. 7. 23. at 10:14 AM, yunho0420 said:

I'm using KFC-2021060802 version but the game is not working how can I solve this problem?image.png.be020a791fa648f4d86d07fc726cd78d.png

reason 1 : visual studio is not installed.

reason 2 : if you used by other version soundvoltex.dll.

reason 3 : no geforce graphic card (sdvx 6 needs good graphic card)

Posté(e) (modifié)
3 hours ago, fanmaru said:

reason 1 : visual studio is not installed.

reason 2 : if you used by other version soundvoltex.dll.

reason 3 : no geforce graphic card (sdvx 6 needs good graphic card)

DDR A20 works on Intel HD 3000, as is Bistrover (more specifically, i7 2640M, HD3000 which doesn't even support DirectX11)

So no reason why SDVX wouldn't work as well I assume.

Modifié par ZX3000GT1
Posté(e)
On 7/22/2021 at 7:29 PM, J0nny0 said:

yo AMD users
use this: https://github.com/Joshua-Ashton/neun-auf-zwoelf

it fixes the no laser and no lane issue
kudos to Lato in 1cc for finding the github of it
and thx to MS for including this feature in W10

Will dgVoodoo work as well? Would rather use this since resolution can be increased/decreased with dgVoodoo as well

Posté(e)
2 hours ago, ZX3000GT1 said:

DDR A20 works on Intel HD 3000, as is Bistrover (more specifically, i7 2640M, HD3000 which doesn't even support DirectX11)

So no reason why SDVX wouldn't work as well I assume.

Guess what? I was correct after all
An 11 year old Thinkpad X220T could run it

 

Proof : https://imgur.com/a/3xsJdeG

 

So no, you don't need high end GPU to run after all...

Posté(e) (modifié)
On 7/23/2021 at 12:39 PM, J0nny0 said:

Disable Valk effect and the GDDR5 1030 should get 120 as that option tanks the performance

thanks for the tip, but is it possible to have 120hz without valk mode? what Letter settings in ea-config are needed? I just tested it with JGA and just doing the hex edit for 120hz and not valk, and it didn't seem to work. gets stuck on bootup for main i/o. also tried the same dll with YFA and JFA but it just runs at 60hz.

Is there something I'm missing here?

Modifié par fact
Posté(e)
On 7/21/2021 at 8:00 PM, herelooq said:

 

Can this DLL file not be used in version 2021060802?

The DLL file has been overwritten and change spec to G.

But it crashed after three seconds after the game started

 

216148291_224016389601223_3050339069715721786_n.png

this should only work with the most recent KFC-2021061600 version. it's just a matter of having used that as the base dll

Posté(e)
On 2021. 7. 18. at 6:28 PM, gpzpk said:

Has anyone solved this problem?
I also want to know the answer

 

I have solved it thanks everyone

same problem how to solved this?
i know to Enable shared mode wasapi but how to doing this? I just don't understand it.

Posté(e) (modifié)
13 minutes ago, chaemoong said:

display size is veryvery strange how can i fix it

VGA: Gigabyte RX580

SDVX: Exceed Gear 20210616

Couldn't you post a BIGGER picture, with no information about the resolution you use, what is the native resolution of the monitor ?
You could try borderless gaming ?

https://github.com/Codeusa/Borderless-Gaming/releases

 

No stand which can rotate ?

That looks veryvery strange ! :ptdr:

 

Original stand is removable, VESA mount on the back ?

You could try this ?

VideoSecu ML302B Adjustable Tilt Swivel Rotate TV Monitor Wall Mount  Bracket for most 19 20 21 22 23 24 26 27 29 32 37 39" TV Monitor LCD LED 1EB

Modifié par Onkel
Posté(e)
Il y a 4 heures, Onkel a dit :

Couldn't you post a BIGGER picture, with no information about the resolution you use, what is the native resolution of the monitor ?
You could try borderless gaming ?

https://github.com/Codeusa/Borderless-Gaming/releases

 

No stand which can rotate ?

That looks veryvery strange ! :ptdr:

 

Original stand is removable, VESA mount on the back ?

You could try this ?

VideoSecu ML302B Adjustable Tilt Swivel Rotate TV Monitor Wall Mount  Bracket for most 19 20 21 22 23 24 26 27 29 32 37 39" TV Monitor LCD LED 1EB

 

Oh my sorry i use 1080*1920 but sdvx is 1050*1680 and borderless gaming is working but graphics are not clear

and i also turn on valkyrie mode but full screen is turn on but sdvx is white screen and i turned on windowed mode but crashed

log.txt <- log is here

Posté(e) (modifié)

I have been reading several of the comments that have been posted here lately and honestly there were quite a few that caught my attention, some of which had to do with problems that you have had with the spice and the game configuration, so I will post a list things that have to do with SDVX 6 for playing it.

 

- If you wan to play in valk mode, you can't play it on windowed, it only work in fullscreen (i don't know why yet, cause actually you can play iidx 28 with 2 screens in windowed with no problems)

 

edit: I guess I was missing some information about it (it's have to be my problem, then for some reason i can't play it in windowed mode, guess i need to find why)

 

- If you are playing in valk/normal mode, and you are playing windowed, and then you want resize de window, there are software tools like ResizeEnable ( http://www.digitallis.co.uk/pc/ResizeEnable/ ) that will allow you to resize any window (for spiceTools, you have to open this programs as administrator)

 

- In normal mode, the game runs at 60 fps capped, In valk mode, the games actually runs at 240 fps for some reason (i checked it with AfterBurner to see the fps)

 

- To play in valk mode, is recommended to have 2 screens with 1920x1080 resolution at least to use the second screen feature (you dont need to have a screens with touch function, you can use the mouse to click instead), this is for playing in fullscreen too, since the game doesn't support windowed mode yet (i think)

 

- In the spice config, don't enable the "SDVX Force 720p", since the game only works in 1080p in valk mode,  (i think that you can play it in 720p when are using normal mode instead of valk)

 

- Like @Pineapple12, here is some of the hex offsets for configuring the game that are missing in bemanipatcher: (just in case, i will post the one i have as well : https://pastebin.com/YqsBJQAh )

On 6/25/2021 at 8:26 PM, Pineapple12 said:

Here are few tips for valk mode on 21060802 ver.

A reference to the previous version is needed to find the adress.

Prev Version 2105xx

valk mode

offset : 0x3f1bd5 off : 0x87 0x05 on : 0x47 0x0c

120Hz Support

offset : 0x6fc0be off : 0x4e on : 0x5e

Search and copy surrounding values.

Because unless it's completely new development, the value of the previous setting will be maintaned and only the adress will change.

on 21051802 version dll

found on 3f1bd5 / 00 00 48 8D 15 87 05 : valk mode

found on 6fc0be / 49 40 00 00 00 00 00 00 4E : 120Hz Support

copy that values and Search all with All direction.

then you'll be found the only result.

then change the values referring to the changes above.

Modding done!

(I found these values on 3f37c5, 70085e. based on 21060802 with dll patched one)

also other modifications are the same this way

 

I don't know if anyone need it, but i'll share the edited file.

https://mega.nz/file/MQQRhKZb#DXDZ2SiMpfv5vgsfh8dHcwYJ-n7ii0axRPCbkyedCNE

 

Have fun.

 

- For the modules that i use to play in normal/valk mode, i use the following files: (like @J0nny0 siad, if you are playing with an AMD graphic card,  you have to place some files new files to your game folder)

explorer_EgamkMTYo8.png.15a178ed002256e39aca7ec3bc0a9f0b.png

 

- In the ea3-config.xml you can modify the file to play in different versions of the game:

<?xml version='1.0' encoding='UTF-8'?>
<ea3>
    <id>
        <pcbid __type="str">00010203040506070809</pcbid>
        <hardid __type="str">00010203040506070809</hardid>
    </id>
    <soft>
        <model __type="str">KFC</model>
        <dest __type="str">K</dest>  this one is like the language of the game (see below)
        <spec __type="str">G</spec>  this one is the version (valk mode or normal mode)
        <rev __type="str">A</rev>
        <ext __type="str">2021060802</ext>
		
		
Language settings:
      
J = Japanese (Japan)
K = Korean (Korea)

A = English (Asia)
Y = English (Asia) 
      
Version settings:
      
G/H = Valk mode
      
F = Normal mode       

___________________________________________________________________________

Well, that would be it, I don't know what else to put here, but I think I've covered enough with this.

I hope this helps some people with the problems they have been experiencing with the game.

Modifié par Winberhouls
Posté(e)

Anyone has done an EXCEED GEAR expansion for VIVID WAVE or Independent EXCEED GEAR..??
Tutorial please with a clear and understandable 🙂🙂🙂

Posté(e)
44 minutes ago, J0nny0 said:

thats a lie
I play Valk in Window mode so i can close the subscreen for more fps (also Valk mode is not only G but also H)

I may ask, how? (now i been testing around some settings, but the game just close after a few seconds when playing in windowed only, here is the log.txt )

Posté(e) (modifié)

log.txt

 
 
Can't run the game. I'm using an AMD RX570 graphics card and I used D3D9 files. Can you tell me what's the problem? 
 

 

zzz.JPG

 

image.png

Modifié par oddnad
Posté(e)
Just now, J0nny0 said:

nvcuda.dll 및 nvcuvid.dll 파일 m8은 어디에 있습니까?

Is that the default in the 2021060802 file? I'm not sure what it is, maybe I accidentally deleted it

Posté(e)
9 minutes ago, J0nny0 said:

no
you need to download them as they are nvidia files
since the game requires cuda these dll files are needed to even start the game

Downloaded and applied the nvcuda.dll and nvcuvid.dll files to the contents folder, but the game does not run.  log.txt

Posté(e) (modifié)
28분 전, J0nny0이 말했습니다.

DirectX 최종 사용자 런타임(2010년 6월)과 Visual C++가 설치되어 있습니까?

Visual C++는 https://github.com/abbodi1406/vcredist 의 도움으로 완전히 다운로드   되었지만 DirectX 최종 사용자 런타임(2010년 6월)을 다운로드할 때 파일을 지정하는 방법을 모르겠습니다.

fddf.JPG

 

 

+ I used the DXSETUP.exe file. But the game is still not running.

log.txt

Modifié par oddnad
Posté(e)
1 minute ago, J0nny0 said:

hmm running out of ideas then...

It's too bad if there's nothing more to do here. Thank you for your help.

sdfsdff.JPG

Posté(e)
3 minutes ago, J0nny0 said:

hold on.... why is the DXSetup in the Content folder?

When I run the DirectX End-User Runtimes (June 2010) exe file, I think I deleted the folder designation with contents by mistake. I erased all the files involved and tried to run them, but the game still didn't turn on.

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