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Posté(e) (modifié)
7시간 전, BBKKBKK는 다음과 같이 말했습니다:

안녕하세요 KFC20221018, asphyxia 1.40d(플러그인 버전은 6.0.0)를 사용하고 있습니다.

하지만 SDVX는 "서버 사용 중"을 반복합니다.

어떻게 할 수 있니?

 

"log.txt", "soundvoltex.dll", "ea3-config.xml"을 첨부합니다.

반대하세요...

1.png

2.PNG

log.txt 275KB  ·  1회 다운로드 soundvoltex.dll 9MB  ·  0회 다운로드 ea3-config.xml 41KB  ·  1회 다운로드

Idk 재부팅이 수정될 수 있습니다.

질식 서버 재부팅을 시도 했습니까? "plugins/sdvx.../data"에 exg.ts를 추가하시겠습니까?

제 경우에는 고정되어 있습니다.

 

"데이터/음악" 폴더에 이미 노래 파일이 있는 삭제된 노래 또는 사용자 지정 노래를 재생하는 방법은 무엇입니까?

 

@Kohai

try this guidelines for rollback or upgrade.

 

https:/https://www.emuline.org/topic/1915-arcade-pc-sdvx-vivid-wave/page/54/#comment-132004

 

Modifié par jomin398
Posté(e)
il y a une heure, jomin398 a dit :

Idk 재부팅이 수정될 수 있습니다.

질식 서버 재부팅을 시도 했습니까? "plugins/sdvx.../data"에 exg.ts를 추가하시겠습니까?

제 경우에는 고정되어 있습니다.

 

"데이터/음악" 폴더에 이미 노래 파일이 있는 삭제된 노래 또는 사용자 지정 노래를 재생하는 방법은 무엇입니까?

 

@Kohai

try this guidelines for rollback or upgrade.

 

https:/https://www.emuline.org/topic/1915-arcade-pc-sdvx-vivid-wave/page/54/#comment-132004

 

I attempted reboot my computer, and asphyxia. And exg.ts has already existed in the "plugins/sdvx.../data". 

but the problem hasn't been solved.

Posté(e)

hmm... i mean, put 1018 fixed's exg.ts file to plugins/sdvx.../data

folder.

 

anyway, why i'm crashed on song result screen?

 

here is log file

[2022/11/25 13:40:27] W:EXCEPTION: avs-printf-format-string.c:144
[2022/11/25 13:40:27] W:EXCEPTION: avs-printf-format-string.c:171
[2022/11/25 13:40:27] W:EXCEPTION: avs-printf-core.c:457
[2022/11/25 13:40:27] W:EXCEPTION: avs-printf-core.c:520
[2022/11/25 13:40:28] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2022/11/25 13:40:28] I:signal: printing callstack
[2022/11/25 13:40:28] I:stackwalker: 00007FFA9352CD29 (KERNELBASE): (unknown): RaiseException
[2022/11/25 13:40:28] I:stackwalker: 00007FFA39B6953E (avs2-core): (unknown): XCgsqzn0000191
[2022/11/25 13:40:28] I:stackwalker: 00007FFA959117A6 (ntdll): (unknown): RtlCaptureContext2
[2022/11/25 13:40:28] I:stackwalker: 00007FFA39AE986E (avs2-core): (unknown): XCgsqzn0000100
[2022/11/25 13:40:28] I:stackwalker: 00000001804C57E1 (soundvoltex): (unknown): dll_entry_main
[2022/11/25 13:40:28] I:stackwalker: 000000018025A7C0 (soundvoltex): (unknown): (unknown)
[2022/11/25 13:40:28] I:stackwalker: 00000001803B60E6 (soundvoltex): (unknown): dll_entry_main
[2022/11/25 13:40:28] I:stackwalker: 00000001804E63A7 (soundvoltex): (unknown): dll_entry_main
[2022/11/25 13:40:28] I:stackwalker: 000000018046BC07 (soundvoltex): (unknown): dll_entry_main
[2022/11/25 13:40:28] I:stackwalker: 000000018046B32D (soundvoltex): (unknown): dll_entry_main
[2022/11/25 13:40:28] I:stackwalker: 000000018027F798 (soundvoltex): (unknown): dll_entry_main
[2022/11/25 13:40:28] I:stackwalker: 000000018027F67D (soundvoltex): (unknown): dll_entry_main
[2022/11/25 13:40:28] I:stackwalker: 000000018027F585 (soundvoltex): (unknown): dll_entry_main
[2022/11/25 13:40:28] I:stackwalker: 00007FF721B8B238 (spice64): (unknown): (unknown)
[2022/11/25 13:40:28] I:stackwalker: 00007FF721B513C1 (spice64): (unknown): (unknown)
[2022/11/25 13:40:28] I:stackwalker: 00007FF721B514F6 (spice64): (unknown): (unknown)
[2022/11/25 13:40:28] I:stackwalker: 00007FFA956C74B4 (KERNEL32): (unknown): BaseThreadInitThunk
[2022/11/25 13:40:28] I:stackwalker: 00007FFA958C26A1 (ntdll): (unknown): RtlUserThreadStart
[2022/11/25 13:40:28] F:signal: end
[2022/11/25 13:40:28] I:launcher: stopping subsystems
[2022/11/25 13:40:28] I:logger: stop

log.txt

Posté(e)
On 11/24/2022 at 12:40 AM, Kohai said:

Hello everyone! I'm very appreciative of the length of this thread, though it's really hard to follow now to update my data to the latest that's publicly available.

What process should I follow to update from 2021121400?

elpis.fun lists every updates so far. Not all of them is available of course.

Posté(e)
En 9/11/2022 a las 11:38, gStAvEn dijo:

Here's all the files for Sound Voltex Exeeded Gear, the only folder not included is the data folder,

Not all files is needed but the ArcCab files but I guess this was the easiest way, start with SDVXVI.ahk
https://mega.nz/file/908RwILB#Gx4xge-YknfAJD6x3XVixvQmL69fmnsXPDLyMPO78qs

With your data and copied the data folder, I have also tried updating the game with version 0712, but it freezes, leaving the screen black, any solution?

SOUND VOLTEX EXCEED GEAR - Main Screen 26-11-2022 3_58_43.png

Posté(e)
hace 9 horas, Ghostxdeath dijo:

With your data and copied the data folder, I have also tried updating the game with version 0712, but it freezes, leaving the screen black, any solution?

SOUND VOLTEX EXCEED GEAR - Main Screen 26-11-2022 3_58_43.png

-I already solved it, although I really don't know how, I tried the version KFC-2021051800-2022071200 and the screen went black and from there I went to Update KFC-2022101800
-already updated in 1018, pass only the data folder and the soundvoltex module of that same version to the folder SDVXVI-ArcCabView(Vast people said that this version was stuck, but that did not happen to me, I don't know if it is because I use MonkeyBusiness)
-by the way in MonkeyBusiness if you can modify Nemsys, submonitor etc.

SOUND VOLTEX EXCEED GEAR - Main Screen 26-11-2022 13_31_55.png

SOUND VOLTEX EXCEED GEAR - Main Screen 26-11-2022 13_33_18.png

Posté(e) (modifié)

It's my SDVX network test page. 
SDVX cannot connect Asphyxia CORE.

1.PNG.a47a67c10909d053ed1f1a82cc0f63ad.PNG

 

I updated plugin 6.7.0, and switching exg.ts file.

 

20221127_1.png.6df919754604e7a97f16111050cfef95.png

at booting, NETWORK is OK, but in the game and test page, cannot connecting.

 

I also tested KFC-2021083100, but it didn't work.

 

20221123_1.png.b461213c9ac39f7256963c1518b4a77f.png

 

I don't know what is matter...

Modifié par BBKKBKK
Posté(e) (modifié)

[2022/11/28 00:51:09] W:property: search: prop==NULL and node==NULL
[2022/11/28 00:51:09] W:property: search: prop==NULL and node==NULL
[2022/11/28 00:51:06] W:signal: exception raised: EXCEPTION_INT_DIVIDE_BY_ZERO
[2022/11/28 00:51:06] I:signal: printing callstack
[2022/11/28 00:51:06] I:stackwalker: 0000000180423284 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 0000000180423519 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 000000018014C706 (soundvoltex): (unknown): (unknown)
[2022/11/28 00:51:06] I:stackwalker: 00000001804340E6 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 0000000180432690 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001803C474B (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001803C3D56 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001801EF808 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001801EF6ED (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001801EF5F5 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00007FF7F27BB238 (spice64): (unknown): (unknown)
[2022/11/28 00:51:06] I:stackwalker: 00007FF7F27813C1 (spice64): (unknown): (unknown)
[2022/11/28 00:51:06] I:stackwalker: 00007FF7F27814F6 (spice64): (unknown): (unknown)
[2022/11/28 00:51:06] I:stackwalker: 00007FFE83AF244D (KERNEL32): (unknown): BaseThreadInitThunk
[2022/11/28 00:51:06] I:stackwalker: 00007FFE85A4DFB8 (ntdll): (unknown): RtlUserThreadStart
[2022/11/28 00:51:06] F:signal: end
[2022/11/28 00:51:06] I:launcher: stopping subsystems
[2022/11/28 00:51:06] I:logger: stop
[2022/11/28 00:51:06] M:audio::wasapi: WrappedIAudioClient::Stop
[2022/11/28 00:51:06] I:rawinput: disposing devices

need help since it crashed when all the option are "good" and i already have aio runtime and directx june 2010 installed

 

log.txt

Modifié par 1nterland
Posté(e) (modifié)
On 11/28/2022 at 12:54 AM, 1nterland said:

[2022/11/28 00:51:09] W:property: search: prop==NULL and node==NULL
[2022/11/28 00:51:09] W:property: search: prop==NULL and node==NULL
[2022/11/28 00:51:06] W:signal: exception raised: EXCEPTION_INT_DIVIDE_BY_ZERO
[2022/11/28 00:51:06] I:signal: printing callstack
[2022/11/28 00:51:06] I:stackwalker: 0000000180423284 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 0000000180423519 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 000000018014C706 (soundvoltex): (unknown): (unknown)
[2022/11/28 00:51:06] I:stackwalker: 00000001804340E6 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 0000000180432690 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001803C474B (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001803C3D56 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001801EF808 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001801EF6ED (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00000001801EF5F5 (soundvoltex): (unknown): dll_entry_main
[2022/11/28 00:51:06] I:stackwalker: 00007FF7F27BB238 (spice64): (unknown): (unknown)
[2022/11/28 00:51:06] I:stackwalker: 00007FF7F27813C1 (spice64): (unknown): (unknown)
[2022/11/28 00:51:06] I:stackwalker: 00007FF7F27814F6 (spice64): (unknown): (unknown)
[2022/11/28 00:51:06] I:stackwalker: 00007FFE83AF244D (KERNEL32): (unknown): BaseThreadInitThunk
[2022/11/28 00:51:06] I:stackwalker: 00007FFE85A4DFB8 (ntdll): (unknown): RtlUserThreadStart
[2022/11/28 00:51:06] F:signal: end
[2022/11/28 00:51:06] I:launcher: stopping subsystems
[2022/11/28 00:51:06] I:logger: stop
[2022/11/28 00:51:06] M:audio::wasapi: WrappedIAudioClient::Stop
[2022/11/28 00:51:06] I:rawinput: disposing devices

need help since it crashed when all the option are "good" and i already have aio runtime and directx june 2010 installed

 

log.txtUnavailable

 

On 11/18/2022 at 8:17 AM, andgos said:

Hi, please help
Im using UMPC One X Player 5800U befor and Exceed gear (KFC-2021083100) runs perfectly fine,
Now im switching device to GPD using 6800U and copy paste all folder but it crash at start.
Here's my log : 

[2022/11/14 10:05:15] M:xrpc-module: module_add: module=game, nr_method=31, verbose=0, text_xml=0, plain=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 0: game.sv6_sample, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 1: game.sv6_new, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 2: game.sv6_load, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 3: game.sv6_load_m, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 4: game.sv6_save, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 5: game.sv6_save_m, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 6: game.sv6_common, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 7: game.sv6_shop, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 8: game.sv6_hiscore, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 9: game.sv6_buy, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 10: game.sv6_exception, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 11: game.sv6_entry_s, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 12: game.sv6_entry_e, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 13: game.sv6_frozen, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 14: game.sv6_lounge, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 15: game.sv6_save_e, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 16: game.sv6_save_pb, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 17: game.sv6_save_c, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 18: game.sv6_play_s, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 19: game.sv6_play_e, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 20: game.sv6_serial, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 21: game.sv6_save_fi, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 22: game.sv6_print, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 23: game.sv6_print_h, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 24: game.sv6_load_r, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 25: game.sv6_save_campaign, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 26: game.sv6_save_ap, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 27: game.sv6_load_ap, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 28: game.sv6_save_mega, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 29: game.sv6_save_valgene, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 30: game.sv6_log, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] W:property: search: prop==NULL and node==NULL
[2022/11/14 10:05:15] W:property: search: prop==NULL and node==NULL
[2022/11/14 10:05:22] W:signal: exception raised: EXCEPTION_INT_DIVIDE_BY_ZERO
[2022/11/14 10:05:22] I:signal: printing callstack
[2022/11/14 10:05:23] I:stackwalker: 0000000180424E44 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001804250D9 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 000000018014CA66 (soundvoltex): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 0000000180435C46 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001804341F0 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001803C621B (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001803C59B4 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001801F0CD8 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001801F0BBD (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001801F0AC5 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00007FF66EAAB238 (spice64): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 00007FF66EA713C1 (spice64): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 00007FF66EA714F6 (spice64): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 00007FF95F03244D (KERNEL32): (unknown): BaseThreadInitThunk
[2022/11/14 10:05:23] I:stackwalker: 00007FF95FBEDFB8 (ntdll): (unknown): RtlUserThreadStart
[2022/11/14 10:05:23] F:signal: end
[2022/11/14 10:05:23] I:launcher: stopping subsystems
[2022/11/14 10:05:23] I:logger: stop
[2022/11/14 10:05:23] M:audio::wasapi: WrappedIAudioClient::Stop
[2022/11/14 10:05:23] I:rawinput: disposing devices
 

log.txt 195 kB · 0 downloads

In spicecfg check the -sdvxdisablecams and it will fix the problem

Modifié par 1nterland
Posté(e)

help me please... KFC2018101800 error.

I'm updated spicetools, asphyxia.

-sdvxdisablecams option enable checked too. 

 

 

[2022/11/29 20:22:17] I:GraphicUtility: LoadingIFS finish @Thread: ver06/arena_rank.ifs
[2022/11/29 20:22:17] M:GraphicUtility: LoadingIFS start @Thread: ver06/submonitor_megamix.ifs
[2022/11/29 20:22:17] I:GraphicUtility: LoadingIFS finish @Thread: ver06/submonitor_megamix.ifs
[2022/11/29 20:22:17] M:GraphicUtility: LoadingIFS start @Thread: s_jacket15.ifs
[2022/11/29 20:22:17] I:GraphicUtility: LoadingIFS finish @Thread: s_jacket15.ifs
[2022/11/29 20:22:17] M:FontManager: /data/graphics/font/0000 nr_fonts=6 added.
[2022/11/29 20:22:17] M:FontManager: /data/graphics/font/0001 nr_fonts=1 added.
[2022/11/29 20:22:18] M:FontManager: /data/graphics/font/0003 nr_fonts=6 added.
[2022/11/29 20:22:18] M:FontManager: /data/graphics/font/0004 nr_fonts=6 added.
[2022/11/29 20:22:18] M:FontManager: /data/graphics/font/0005 nr_fonts=1 added.
[2022/11/29 20:22:18] M:FontManager: /data/graphics/font/0005 nr_fonts=1 added.
[2022/11/29 20:22:18] M:FontManager: /data/graphics/font/commaexr.ttf nr_fonts=1 added.
[2022/11/29 20:22:18] M:FontManager: /data/graphics/font/atilwb.ttf nr_fonts=1 added.
[2022/11/29 20:22:18] M:FontManager: /data/graphics/font/DF-HeiSeiMaruGothic-W4.ttc nr_fonts=6 added.
[2022/11/29 20:22:18] M:FontManager: /data/graphics/font/WKMRGOTH.TTF nr_fonts=2 added.
[2022/11/29 20:22:19] M:keepalive: host=127.0.0.1, ga=127.0.0.1, pa=127.0.0.1, t1=2, t2=10
[2022/11/30 04:22:20] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2022/11/30 04:22:20] I:signal: printing callstack
[2022/11/30 04:22:21] I:stackwalker: 0000000180538149 (soundvoltex): (unknown): dll_entry_main
[2022/11/30 04:22:21] I:stackwalker: 00000001804F0FDA (soundvoltex): (unknown): dll_entry_main
[2022/11/30 04:22:21] I:stackwalker: 00000001804F0AA8 (soundvoltex): (unknown): dll_entry_main
[2022/11/30 04:22:21] I:stackwalker: 00000001804E9C75 (soundvoltex): (unknown): dll_entry_main
[2022/11/30 04:22:21] I:stackwalker: 00000001804E92E1 (soundvoltex): (unknown): dll_entry_main
[2022/11/30 04:22:21] I:stackwalker: 000000018046810F (soundvoltex): (unknown): dll_entry_main
[2022/11/30 04:22:21] I:stackwalker: 000000018027F775 (soundvoltex): (unknown): dll_entry_main
[2022/11/30 04:22:21] I:stackwalker: 000000018027F67D (soundvoltex): (unknown): dll_entry_main
[2022/11/30 04:22:21] I:stackwalker: 000000018027F585 (soundvoltex): (unknown): dll_entry_main
[2022/11/30 04:22:21] I:stackwalker: 00007FF7E2C89490 (spice64): (unknown): (unknown)
[2022/11/30 04:22:21] I:stackwalker: 00007FF7E2C413B1 (spice64): (unknown): (unknown)
[2022/11/30 04:22:21] I:stackwalker: 00007FF7E2C414E6 (spice64): (unknown): (unknown)
[2022/11/30 04:22:21] I:stackwalker: 00007FFA139E7C24 (KERNEL32): (unknown): BaseThreadInitThunk
[2022/11/30 04:22:21] I:stackwalker: 00007FFA1432D721 (ntdll): (unknown): RtlUserThreadStart
[2022/11/30 04:22:21] F:signal: end
[2022/11/30 04:22:21] I:launcher: stopping subsystems
[2022/11/30 04:22:21] I:logger: stop
[2022/11/30 04:22:21] M:audio::wasapi: WrappedIAudioClient::Stop
[2022/11/30 04:22:21] W:audio::wasapi: WrappedIAudioClient::Stop failed, hr=0x88890001
[2022/11/30 04:22:21] I:rawinput: disposing devices
[2022/11/29 20:22:22] W:AvsMountPoint: failed to mount /mnt/ptd/cam2
[2022/11/29 20:22:22] W:AvsMountPoint: failed to mount /mnt/ptd/cam3
[2022/11/29 20:22:22] W:AvsMountPoint: failed to mount /mnt/ptd/cam4
 

log.txt soundvoltex.dll exg.ts

Posté(e)
On 11/8/2022 at 5:28 AM, gStAvEn said:

I use Arccabview ( http://www.emuline.org/topic/2598-arccabview-display-your-arcade-games-just-as-you-want/ )for this with my custom bezels working great for all sdvx versions ❤️ I have an ahk to start asphyxia - spice - arccabview to run directly from LaunchBox (or whatever front-end)

 

It looks like this and you could stretch it as far or narrow as you want as it's free scale on both X and Y. Should be pretty straight forward looking into a game setup like Raiden III which also needs rotated screen but I try to help of needed

Screenshot_20221108_122047.jpg

Thank you for bringing attention to this, but could you make a guide to set this up? The setup you made doesn't work on my game, and I cant figure out what the unknown error it gives me is for. I'm trying to get it so that Windows does not need to go into portrait mode.

Posté(e)

Yeah, absolutely. I plan to do a set up guide instead. Might be the best way ☺️ ran into some trouble with my cab pc so have to sort things out but I'm getting there 👌

Posté(e)

 

hace 22 horas, Danclaydrago dijo:

Thank you for bringing attention to this, but could you make a guide to set this up? The setup you made doesn't work on my game, and I cant figure out what the unknown error it gives me is for. I'm trying to get it so that Windows does not need to go into portrait mode.

 

I also have problems configuring it, you should try the configuration that gStAvEn uploaded, 

 

at least it worked for me.

0.download ArcCab with gStAvEn configuration

(pass the following 3 points in the unzipped folder of ArcCab with gStAvEn configuration)

1.you just have to pass the data folder of your game
2.the soundvoltex.dll module
3.the ea3-config file to the prop folder

with that it should work for you
 

En 26/11/2022 a las 4:09, Ghostxdeath dijo:

SOUND VOLTEX EXCEED GEAR - Main Screen 01_12_2022 3_17_35.png

SOUND VOLTEX EXCEED GEAR - Main Screen 01_12_2022 3_18_32.png

Posté(e)
On 2022/9/4 at 午後1時42分, mikaelr said:

ファイルの再アップロードは次のとおりです 

I too can't get nemsys to load. Could you please upload this file again? Thank you in advance.

Posté(e)
On 11/29/2022 at 11:28 PM, 1nterland said:

 

In spicecfg check the -sdvxdisablecams and it will fix the problem

THANKS A LOT now can run normally 😄

Posté(e)
On 12/1/2022 at 1:40 PM, Ghostxdeath said:

 

 

I also have problems configuring it, you should try the configuration that gStAvEn uploaded, 

 

at least it worked for me.

0.download ArcCab with gStAvEn configuration

(pass the following 3 points in the unzipped folder of ArcCab with gStAvEn configuration)

1.you just have to pass the data folder of your game
2.the soundvoltex.dll module
3.the ea3-config file to the prop folder

with that it should work for you
 

SOUND VOLTEX EXCEED GEAR - Main Screen 01_12_2022 3_17_35.png

SOUND VOLTEX EXCEED GEAR - Main Screen 01_12_2022 3_18_32.png

also somehow i still need to enable dgvoodoo in able to work cuz the game doesnt like d3d9 much

 

Posté(e) (modifié)

I changed computers a few days ago, when i play again the fps go up a lot and the game speed is faster. How can I limit it to 120hz? Before I used two monitors but now I only use one

 

edit: I activated the vsync from the nvidia panel and it solved it for me 😁

WhatsApp Image 2022-12-11 at 11.28.18 AM.jpeg

WhatsApp Image 2022-12-11 at 11.36.05 AM.jpeg

imagen_2022-12-11_123455221.png

sync.png

Modifié par deustrox
Posté(e)
Le 23/11/2022 à 02:07, andgos a dit :


Thanks for reply 😄
I try AIO runtimes, still not works

which version is good ver of direct x?
which version of bemanitools should i use?

Thanks a lot

Direct X June 2010

https://1fichier.com/?m7gdzlkpo4umlmeu1g4v

 

bemanitools 5.43

https://1fichier.com/?u6ui3u6a9ien2vr4ld18

 

Posté(e)

Hello.

So everything was working month ago,but now when i launched asphyxia, game started crashing. I decided to reinstall sdvx plugin. That worked, crash fixed, but now i always playing in guest mode. I checked everything and  ea turned off. Any suggestions will be appriciated.

Posté(e) (modifié)

안녕하세요 20221018 버전으로 플레이중인데 가끔 노래 결과창에서 프로그램 자체가 크래쉬 되는 경우가 있습니다.

그리고 곡을 틀어보니 컨트롤러가 예전같지 않고 우주선처럼 생겼습니다.

어떻게 고칠 수 있습니까?

 

그리고 20221018 버전 이후의 사람이 있습니까?

Modifié par jomin398
Posté(e)

Anyone knows how to get the sub screen to work? game cannot start if I have it on. It works without it but I kind of want to use the sub screen to find songs easier. 

Posté(e)
Le 2022/12/16 à 午前3時10分, januxx a dit :

サブ画面を機能させる方法を知っている人はいますか?つけているとゲームが起動しません。それがなくても動作しますが、サブ画面を使用して曲を見つけやすくしたい. 

Please make sure that the resolution of the sub screen is 1920 x 1080 and that it is set to horizontal screen, if the resolution is smaller than that, it will not start

Posté(e)

anyone have some smart way of exiting sdvx? I try starting it via ahk but the esc button dosent work from in game it seems

 

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.
#SingleInstance force

 

run,asphyxia.exe
runwait, ArcCabView_Launcher.exe

 

2:: ;Key for AUTOLOGIN WITH CARD send backspace key + key + yes on message
{
    Send {Backspace}
    Sleep 6000
    Send, 0
    Sleep 150
    Send, 0
    Sleep 150
    Send, 3
    Sleep 150
    Send, 1
    Sleep 6000
    Send {r down}
    Sleep 1000
    Send {r up}
    Sleep 1000
    Send {1 down}
    Sleep 1000
    Send {1 up}
}
return

 

Esc::
{
    Process, Close, asphyxia.exe
    Run,taskkill /im "asphyxia.exe" /F
    Process, Close, spice.exe
    Run,taskkill /im "spice.exe" /F
    exitapp
}

return

Posté(e) (modifié)

Edit: Patched the DLL and keypad fully works now (...and also hid the title bar again. At this point i honestly don't even care)

Did a 0712 -> 1018 -> 1220 upgrade and the middle column of buttons on my keypad (2, 5, 8 and 00) stopped working. Spice does seem to detect and bind them but they don't work within the game, neither does spice's inbuilt keypad. Any idea on how to fix this?

 

(Also following that upgrade the title bar just... appeared? I have no idea why 0712 specifically hid it but.. alright)

Modifié par hzydhdirdisjsj
Posté(e)
On 12/17/2022 at 7:55 AM, Thousand Eyes said:

I have tried one of the latest builds but currently am getting the game just not opening after a bit and throwing no errors. Tried flipping a couple of settings but so far no luck.

 

log.txt 144.21 kB · 14 downloads

 

No idea what happened there actually, what's the options patched in your dll file?

 

On 12/20/2022 at 8:56 AM, milfs2 said:

i believe i fucked up something  while trying to get 1018? to work. help

log.txt 200.18 kB · 6 downloads

 

Disable ea maintenance and use the 1018fix here 
http://www.emuline.org/topic/1915-arcade-pc-sdvx-vivid-wave/page/59/#comment-135917

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