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Posté(e)
18 hours ago, CommunistSky said:

I believe they're stored in the plugin files themselves

No? Your plugin settings are stored in config.ini (right beside the asphyxia executable) and your profile data is stored in the savedata folder

Posté(e)
On 10/19/2022 at 9:17 PM, mikaelr said:

kfc-2022101800 finally leaked?

link from that group: https://www.filemail.com/d/dnhpjxoljttacpw
Backup link: https://bayfiles.com/D1bc3aD2y5/KFC2022101800_zip

I'll re-upload it to another file hosting site for backup when i'm back from work later.

meanwhile, enjoy guys.



Things to take note:
-----------------------------

Turns out that almost everyone is facing the game crashing issue with this update, so here's a fix for that from the other group.Replace the exg.ts file in your asphyxia sdvx plugin folder and you should be good to go.
 

1018fix.7z 4.75 kB · 296 downloads

 

 ----------- OR -------------------

 

 If you don't really care about the custom bgm, subbg, etc customizations, you can use this instead.

https://bayfiles.com/YaMep4E3y2/MonkeyBusiness_7z

It's a packed version of MonkeyBusiness by drmext, the port is default to 8000 and you launch parameters need to include the option -urlslash.
 

Launch string example for spicetools:

@Spice64 -sdvx -url http://127.0.0.1:8000/core -urlslash -sdvxdisablecams



As for the Aqua navigator not showing up, it's only limited to JP region. So you will need to use JGA instead of AGA in your ea3-config.xml file.

 

 

I haven't updated my SDVX VI for a while & am still on the  20220712 version.

 

Can I apply the 20221018 update that's linked here directly to the 20220712 version or do I need to apply any other updates in between?

 

 

 

Posté(e)
6 hours ago, Max Panda said:

 

 

I haven't updated my SDVX VI for a while & am still on the  20220712 version.

 

Can I apply the 20221018 update that's linked here directly to the 20220712 version or do I need to apply any other updates in between?

 

 

 

 

Yeah, this leak is the update from 0712 to 1018. 

Posté(e)

I'm using KFC2022101800 and I'm done with the soundvoltex.dll patch.

However, when you run it, the window opens and closes.
I can't play it.

How can I solve this problem?

log.txt

Posté(e)
On 11/9/2022 at 7:38 PM, gStAvEn said:

Here's all the files for Sound Voltex Exeeded Gear, the only folder not included is the data folder,

Not all files is needed but the ArcCab files but I guess this was the easiest way, start with SDVXVI.ahk
https://mega.nz/file/908RwILB#Gx4xge-YknfAJD6x3XVixvQmL69fmnsXPDLyMPO78qs

Should look like this

 

Anyone know where the asphyxia config files is stored? Reinstalled my windows recently and it completely blanked my settings. would be good to store it locally or at least have the chance to take a backup of it.

Cheers

Also can't get it to work... When the game launches it just gives the ini error, and when i launch with the game already open it just starts a second instance, and gives an ini error again

Posté(e)
11 hours ago, hzydhdirdisjsj said:

Also can't get it to work... When the game launches it just gives the ini error, and when i launch with the game already open it just starts a second instance, and gives an ini error again

hmm,, i might do a guide on how to set up ArcCabViewfor it maybe it differ per system 😷best would be I coudl have it incorperated into the ArcCabView as a hookable game title

then no additional setting stuff would be needed. I check this out

 

Posté(e)
On 11/9/2022 at 1:29 PM, saika said:

Still not fortunate enough to run the game with Spicex64 version = 20221021 or other versions.

Crashes like others on the startup (or before the result screen if skipped by inserting card)

exg.ts, ea3 config(JGA) and sdvx.dll all modified and attached. Log also attached.
 

Game runs normally with -ea on so I suspect there's something wrong with my asphyxia and/or sdvx plugin.

 

Please help. Ty.

soundvoltex.dll 9.69 MB · 5 downloads ea3-config.xml 41.92 kB · 3 downloads exg.ts 180.95 kB · 6 downloads log.txt 461.88 kB · 8 downloads

Same happened to me: (

After play one song,the game crashes before the result screen come out.

And here is the loglog.txt

Posté(e)

Does anyone have the HDD data of the last updated version of SDVX4 in a state that can be started with spicetools or bemanitools?  I found the data for the time being, but for some reason an error occurred and only SDVX4 did not start

Posté(e)
On 11/12/2022 at 1:29 PM, CommunistSky said:

Did you make sure to enable the valkyrie mode patch?

 

Just use the latest version of spicetools.
 

 

Posté(e) (modifié)

Yo I'm stuck here trying to launch with the 1018 update.

I am able to play before with the 0712 update, but after the update, none of the fixes I've tried worked.

After adding the 1018 update to my 0712 folder, here's what I've tried:

- Insert the Asphyxia plugin hotfix

- Patch the DLL

- Start without Asphyxia and use -ea mode

- Use Spicetools version 10-21-2022

- Made changes in ea3-config.xml

[ <model __type="str">KFC</model>
        <dest __type="str">U</dest>
        <spec __type="str">G</spec>
        <rev __type="str">A</rev>
        <ext __type="str">2022101800</ext>]  (I use U region because I am from USA)

- Running the game in windowed 

Is there anything else I should try? Or is there a fix for all this?

I still have my backup of 0712 so I am able to still play, just outdated

log.txt soundvoltex.dll

Modifié par thehenpen
Posté(e)
il y a 21 minutes, thehenpen a dit :

Yo 1018 업데이트로 시작하려고 여기 갇혀 있어요.

이전에는 0712 업데이트로 플레이할 수 있었지만 업데이트 후에는 내가 시도한 수정 사항이 작동하지 않았습니다.

1018 업데이트를 0712 폴더에 추가한 후 시도한 내용은 다음과 같습니다.

- Asphyxia 플러그인 핫픽스 삽입

- DLL 패치

- Asphyxia 없이 시작하고 -ea 모드 사용

- Spicetools 버전 10-21-2022 사용

- ea3-config.xml을 변경했습니다.

[ <model __type="str">KFC</model>
        <dest __type="str">U</dest>
        <spec __type="str">G</spec>
        <rev __type="str">A< /rev>
        <ext __type="str">2022101800</ext>] (저는 미국에서 왔기 때문에 U 지역을 사용합니다)

- 창모드로 게임 실행 

내가 시도해야 할 다른 것이 있습니까? 아니면 이 모든 것에 대한 해결책이 있습니까?

나는 아직도 0712의 백업을 가지고 있으므로 여전히 플레이할 수 있습니다.

log.txt 203KB  ·  0 다운로드 soundvoltex.dll 9MB  ·  0회 다운로드

I also had an same error while upgrading it, so I can't playit. If you have 0712 version, please upload the exg.ts and dll file to rollback.

Posté(e)
3 hours ago, jomin398 said:

I also had an same error while upgrading it, so I can't playit. If you have 0712 version, please upload the exg.ts and dll file to rollback.

Here is my Asphyxia file and sdvx dll. They are both from version 0712.

soundvoltex.dll exg.ts

Posté(e) (modifié)

Finally i maked to run ver 2022101800.

But now i cant find premium time on start.

 

what does makes premium time was hidden and it's locked?

 

Modifié par jomin398
Fixed my self.
Posté(e)
3 hours ago, jomin398 said:

Finally i maked to run ver 2022101800.

But now i cant find premium time on start.

 

what does makes premium time was hidden and it's locked?

 

How did you upgrade 2022071200 to 2022101800? I've already paste 2022101800 data on game but nothing happened. It's still 2022071200.

Posté(e)
il y a 30 minutes, qwer4544 a dit :

How did you upgrade 2022071200 to 2022101800? I've already paste 2022101800 data on game but nothing happened. It's still 2022071200.

I tried rollback from 2021 to 2022

Somehow i fixed error as i sad last.

And it's playable,  but i blocked to play premium time.

Posté(e)
3 hours ago, qwer4544 said:

How did you upgrade 2022071200 to 2022101800? I've already paste 2022101800 data on game but nothing happened. It's still 2022071200.

 

the version number that shows up on loading screen is controlled via ea-config.xml so it won't change unless it's changed there. regardless of that, if you have the DLL from 2022101800 it will be running that version

 

there seems to be issues with asphexia on 2022101800, so if anyone wants to just play the new songs without the crashing, stick to 2022071200 and just copy the music and musicdb.xml in the data folder from the newest update. at least this will work until asphexia updates

Posté(e)
Il y a 8 heures, halfdeadd a dit :

 

the version number that shows up on loading screen is controlled via ea-config.xml so it won't change unless it's changed there. regardless of that, if you have the DLL from 2022101800 it will be running that version

 

there seems to be issues with asphexia on 2022101800, so if anyone wants to just play the new songs without the crashing, stick to 2022071200 and just copy the music and musicdb.xml in the data folder from the newest update. at least this will work until asphexia updates

But why I'm blocked to play premium time?cause wrong setting?

But i didn't touched anything since rollback installation.

Posté(e)

Hi, please help
Im using UMPC One X Player 5800U befor and Exceed gear (KFC-2021083100) runs perfectly fine,
Now im switching device to GPD using 6800U and copy paste all folder but it crash at start.
Here's my log : 

[2022/11/14 10:05:15] M:xrpc-module: module_add: module=game, nr_method=31, verbose=0, text_xml=0, plain=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 0: game.sv6_sample, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 1: game.sv6_new, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 2: game.sv6_load, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 3: game.sv6_load_m, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 4: game.sv6_save, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 5: game.sv6_save_m, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 6: game.sv6_common, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 7: game.sv6_shop, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 8: game.sv6_hiscore, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 9: game.sv6_buy, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 10: game.sv6_exception, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 11: game.sv6_entry_s, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 12: game.sv6_entry_e, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 13: game.sv6_frozen, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 14: game.sv6_lounge, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 15: game.sv6_save_e, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 16: game.sv6_save_pb, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 17: game.sv6_save_c, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 18: game.sv6_play_s, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 19: game.sv6_play_e, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 20: game.sv6_serial, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 21: game.sv6_save_fi, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 22: game.sv6_print, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 23: game.sv6_print_h, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 24: game.sv6_load_r, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 25: game.sv6_save_campaign, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 26: game.sv6_save_ap, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 27: game.sv6_load_ap, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 28: game.sv6_save_mega, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 29: game.sv6_save_valgene, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 30: game.sv6_log, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] W:property: search: prop==NULL and node==NULL
[2022/11/14 10:05:15] W:property: search: prop==NULL and node==NULL
[2022/11/14 10:05:22] W:signal: exception raised: EXCEPTION_INT_DIVIDE_BY_ZERO
[2022/11/14 10:05:22] I:signal: printing callstack
[2022/11/14 10:05:23] I:stackwalker: 0000000180424E44 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001804250D9 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 000000018014CA66 (soundvoltex): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 0000000180435C46 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001804341F0 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001803C621B (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001803C59B4 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001801F0CD8 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001801F0BBD (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001801F0AC5 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00007FF66EAAB238 (spice64): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 00007FF66EA713C1 (spice64): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 00007FF66EA714F6 (spice64): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 00007FF95F03244D (KERNEL32): (unknown): BaseThreadInitThunk
[2022/11/14 10:05:23] I:stackwalker: 00007FF95FBEDFB8 (ntdll): (unknown): RtlUserThreadStart
[2022/11/14 10:05:23] F:signal: end
[2022/11/14 10:05:23] I:launcher: stopping subsystems
[2022/11/14 10:05:23] I:logger: stop
[2022/11/14 10:05:23] M:audio::wasapi: WrappedIAudioClient::Stop
[2022/11/14 10:05:23] I:rawinput: disposing devices
 

log.txt

Posté(e)
On 10/24/2022 at 2:36 AM, NeroNEro said:

Exactly the same foi me. Please help ;-;
UPD: for fix need latest version Spice Tools

Didn't work.

I used lastest version Spice Tools. 

It still crashes before the result screen appears after playing one song.

Posté(e)
Il y a 18 heures, andgos a dit :

Hi, please help
Im using UMPC One X Player 5800U befor and Exceed gear (KFC-2021083100) runs perfectly fine,
Now im switching device to GPD using 6800U and copy paste all folder but it crash at start.
Here's my log : 

[2022/11/14 10:05:15] M:xrpc-module: module_add: module=game, nr_method=31, verbose=0, text_xml=0, plain=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 0: game.sv6_sample, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 1: game.sv6_new, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 2: game.sv6_load, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 3: game.sv6_load_m, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 4: game.sv6_save, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 5: game.sv6_save_m, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 6: game.sv6_common, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 7: game.sv6_shop, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 8: game.sv6_hiscore, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 9: game.sv6_buy, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 10: game.sv6_exception, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 11: game.sv6_entry_s, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 12: game.sv6_entry_e, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 13: game.sv6_frozen, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 14: game.sv6_lounge, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 15: game.sv6_save_e, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 16: game.sv6_save_pb, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 17: game.sv6_save_c, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 18: game.sv6_play_s, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 19: game.sv6_play_e, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 20: game.sv6_serial, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 21: game.sv6_save_fi, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 22: game.sv6_print, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 23: game.sv6_print_h, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 24: game.sv6_load_r, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 25: game.sv6_save_campaign, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 26: game.sv6_save_ap, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 27: game.sv6_load_ap, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 28: game.sv6_save_mega, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 29: game.sv6_save_valgene, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] M:xrpc-module: module_add: 30: game.sv6_log, verbose=0, text_xml=0, plain=0, esign=0, xrpc11=0
[2022/11/14 10:05:15] W:property: search: prop==NULL and node==NULL
[2022/11/14 10:05:15] W:property: search: prop==NULL and node==NULL
[2022/11/14 10:05:22] W:signal: exception raised: EXCEPTION_INT_DIVIDE_BY_ZERO
[2022/11/14 10:05:22] I:signal: printing callstack
[2022/11/14 10:05:23] I:stackwalker: 0000000180424E44 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001804250D9 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 000000018014CA66 (soundvoltex): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 0000000180435C46 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001804341F0 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001803C621B (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001803C59B4 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001801F0CD8 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001801F0BBD (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00000001801F0AC5 (soundvoltex): (unknown): dll_entry_main
[2022/11/14 10:05:23] I:stackwalker: 00007FF66EAAB238 (spice64): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 00007FF66EA713C1 (spice64): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 00007FF66EA714F6 (spice64): (unknown): (unknown)
[2022/11/14 10:05:23] I:stackwalker: 00007FF95F03244D (KERNEL32): (unknown): BaseThreadInitThunk
[2022/11/14 10:05:23] I:stackwalker: 00007FF95FBEDFB8 (ntdll): (unknown): RtlUserThreadStart
[2022/11/14 10:05:23] F:signal: end
[2022/11/14 10:05:23] I:launcher: stopping subsystems
[2022/11/14 10:05:23] I:logger: stop
[2022/11/14 10:05:23] M:audio::wasapi: WrappedIAudioClient::Stop
[2022/11/14 10:05:23] I:rawinput: disposing devices
 

log.txt 195 Ko · 0 téléchargement

all framework is install ? (AIO Runtimes)

good ver of directX is install ?

etc.

 

or

test with bemanitools

save and delete [dev] folder (bemanitools batch create a new dev)

Posté(e)

With the GTX 1080, the game could be played without any problems.
Since I recently switched to AMD RADEON 6700 XT, I can't run it at all. Hopeless.

제목 없음.png

  • Team
Posté(e) (modifié)

AMD Radeon always a pain in the ass when you use emulation, Stay with the green TEAM is the best solution.

Modifié par WildWolf
Posté(e)
Il y a 5 heures, younsome a dit :

With the GTX 1080, the game could be played without any problems.
Since I recently switched to AMD RADEON 6700 XT, I can't run it at all. Hopeless.

제목 없음.png

 

Il y a 4 heures, WildWolf a dit :

AMD Radeon always a pain in the ass when you use emulation, Stay with the green TEAM is the best solution.

for sound voltex, YES

the real hardware use Nvidia,

 

 

for IIDX, the real cab use AMD radéon

 

the best choice is to try to be as close and accurate as possible to the actual real hardware.

  • Team
Posté(e) (modifié)
il y a 4 minutes, Lesteph25 a dit :

 

for sound voltex, YES

the real hardware use Nvidia,

 

 

for IIDX, the real cab use AMD radéon

 

the best choice is to try to be as close and accurate as possible to the actual real hardware.

NVIDIA is always a reference for Emulation in general, always fucking problems with AMD dude

Modifié par WildWolf
Posté(e)
à l’instant, WildWolf a dit :

NVIDIA is always a reference for Emulation in general, always fucking problems with AMD dude

I trust you, I admit that I don't know about emulation in general.  but for beatmania IIDX, it's very important to stay as close as possible to the original hardware.
(it's true for the IIDXs of previous years. maybe it's a little more permissive now)

Posté(e)
On 10/20/2022 at 8:19 AM, Rydi said:

Open asphyxire core’s exg.ts on text editor

delete 3 line about

appeal card gen price

appeal card gen new price

appeal card unlock

its over

works perfect

this fixed my crashing issue for 20221018, thank you so much!

 

how did you figure this out?

Posté(e)
On 11/19/2022 at 4:55 AM, Lesteph25 said:

all framework is install ? (AIO Runtimes)

good ver of directX is install ?

etc.

 

or

test with bemanitools

save and delete [dev] folder (bemanitools batch create a new dev)


Thanks for reply 😄
I try AIO runtimes, still not works

which version is good ver of direct x?
which version of bemanitools should i use?

Thanks a lot

Posté(e)

Hello everyone! I'm very appreciative of the length of this thread, though it's really hard to follow now to update my data to the latest that's publicly available.

What process should I follow to update from 2021121400?

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