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Posté(e)
On 1/11/2022 at 7:43 PM, andgos said:

after digging some forums i finally can run EXCEED GEAR Smoothly on AMD Ryzen with Radeon 8 GPU, also run smoothly on INTEL Iris XE, Just follow @dragoonyukistep (need nvcuda & nvcuvid.dll) put on content folder and also d3d9.dll (see attachment) (aslo put on content folder, this for fix graphically error)

d3d9.dll

@wMnT try this

Posté(e)
Le 2022/1/21 à 03:44, Onkel a dit :

Change KFC-2021083100 to something more simple, for example SVDX

Root folder is not read only ? 

Remove read only

Is it read only now? Because the same thing happened again

12.png

Posté(e) (modifié)
2 hours ago, wMnT said:

Is it read only now? Because the same thing happened again

 

Not only contents folder, all folders !

Yeah, it looks like Window$ reverts it, it is fine

Modifié par Onkel
Posté(e) (modifié)

Does anyone know how to get pass the issue of the game restarting after you insert your card and pin? It gives me a message that says “server is full right now” or something along those lines. Also im using spicetools on sdvx vivid wave.

Modifié par Dayson
Posté(e)
4 hours ago, Lumetabo said:

I own a yuancon sdvx lite controller and the volume knobs will veer to the left or to the right when they are still, making the game unplayable. How do I fix?

Go into spice tools and bind the knobs to the analog tab and turn down the sensitivity and adjust from there to see what feels most comfortable to you. 

Posté(e)
Il y a 12 heures, TheRealVeam a dit :

2021083100에서 120hz를 어떻게 활성화합니까?

open contents\prop\ea3-config.xml and change this node

 

<spec __type="str">F</spec>

 <spec __type="str">G</spec>

 

This node determines whether the game is played on a regular machine or played on a Valkyrie model machine.

Posté(e)
10 hours ago, Dayson said:

Go into spice tools and bind the knobs to the analog tab and turn down the sensitivity and adjust from there to see what feels most comfortable to you. 

Does not change the issue at all. It will still steer to the left or to the right. For example, if the VOL-L knob is pointing to the left but still, the whole laser will continue to veer to the left as opposed to stay still in it's current position like in the real arcade. It isn't a fault of the controller as Unnamed SDVX Clone works correctly with the same controller.

Posté(e)
Il y a 21 heures, Onkel a dit :

Not only contents folder, all folders !

Yeah, it looks like Window$ reverts it, it is fine

How to stop the pc automatic reverts my setting about read only?

Posté(e)
2 minutes ago, wMnT said:

How to stop the pc automatic reverts my setting about read only?

Once you removed read only once it is OK

Some stupid Windows bug shows read only again

Posté(e)
Il y a 2 heures, wMnT a dit :

How to stop the pc automatic reverts my setting about read only?

 

Il y a 2 heures, Onkel a dit :

Once you removed read only once it is OK

Some stupid Windows bug shows read only again

yes, don't worry, the "read only" is not really applied (juste need the first)

Posté(e)
On 2021/8/13 at 8:26 AM, kvs625 said:

Yes its been done already, 3 months in fact. Best bet would be to convert them yourself tho. Its very easy :D

Can you show me how to convert them? Thank you very much! > <

Posté(e) (modifié)
On 2021/9/9 at 7:54 PM, mudo133184 said:

SDVXフォルダを見せてもらえますか?
123.png.bcced51fb0201b8b7fc0c6bdf17ba31e.png

そしてあなたの問題はまだこのようですか?

46.png.380473ae265d8b88c9610c4f981e1caf.png

I'm so busy taking the exam, but I'm sorry I was so late ...

And I have found out.

 ̶A̶p̶p̶a̶r̶e̶n̶t̶l̶y̶ ̶a̶s̶p̶h̶y̶x̶i̶a̶ ̶d̶o̶e̶s̶n̶'̶t̶ ̶w̶o̶r̶k̶ ̶i̶f̶ ̶t̶h̶e̶ ̶i̶n̶t̶e̶r̶n̶e̶t̶ ̶c̶o̶n̶n̶e̶c̶t̶i̶o̶n̶ ̶i̶s̶ ̶w̶e̶a̶k̶

(※Asphyxia doesn't need internet I'm sorry I gave you the wrong information ...)

I changed the net last time to that proof

I'm sorry I got involved in this ... Thank you! !! !!

(Grace is cute)

Desktop Screenshot 2022.01.25 - 23.36.02.32.png

Desktop Screenshot 2021.12.02 - 17.52.31.98.png

Modifié par Jen
Invité akazaki_0798
Posté(e)

hi guys I have some problems with my game

as you can see , my knob laser disappeared(if the laser is hit) when I turn on Valkyrie effect. when I turn it off, the laser appeared.

who could help me solve this? Thx!

59}T$Q8DGZ}W8GAG@`(WI@C.png

Posté(e)
il y a 50 minutes, akazaki_0798 a dit :

hi guys I have some problems with my game

as you can see , my knob laser disappeared(if the laser is hit) when I turn on Valkyrie effect. when I turn it off, the laser appeared.

who could help me solve this? Thx!

59}T$Q8DGZ}W8GAG@`(WI@C.png

turn off the valkyrie effect

Posté(e)
3 hours ago, Jen said:

I'm so busy taking the exam, but I'm sorry I was so late ...

And I have found out.

Apparently asphyxia doesn't work if the internet connection is weak.

I changed the net last time to that proof

I'm sorry I got involved in this ... Thank you! !! !!

(Grace is cute)

Desktop Screenshot 2022.01.25 - 23.36.02.32.png

Desktop Screenshot 2021.12.02 - 17.52.31.98.png

So i have a 90-100 mbps download is this not fast enough for asphyxia?

Posté(e) (modifié)
On 23/01/2022 at 8:11 AM, Lumetabo said:

Does not change the issue at all. It will still steer to the left or to the right. For example, if the VOL-L knob is pointing to the left but still, the whole laser will continue to veer to the left as opposed to stay still in it's current position like in the real arcade. It isn't a fault of the controller as Unnamed SDVX Clone works correctly with the same controller.

This has started happening to me too. ever since i changed my monitor this problem has occurred. 

Modifié par TheRealVeam
Posté(e)

asphyxia core작동 시키고 카드 등록후 게임 한판 하고 데이터저장 후 회선 문재가 생기는데 아마 플러그인이 호환이 안되는거같은데 asphyxia에 새로나온 플러그인 나온거 아시는분 ㅠㅠ

Invité akazaki_0798
Posté(e)

good afternoon guys, I have a new question.

My game sounds smaller than usual, it is obvious that sound gets bigger when I do not open my game.

what should I do?

Posté(e) (modifié)

https://drive.google.com/file/d/1OBoFVVbmIxpx9fg2DUHz5eTUnNsfkDfm/view?usp=sharing
asphyxia-core+sdvx plugin 6.7.0

latest asphyxia-core+sdvx plugin 6.7.0
can fix the card dont saved problem
or card can't load

just replace or put them in to the game file:
KFC-2021083100\contents
inside 

Modifié par XxQ
change download link
Posté(e)
22 minutes ago, petje said:

Shitty links with hoops and loops

link changed

Posté(e) (modifié)
10 hours ago, turtleshell64 said:

Where are the save files located? Whenever I transfer the game folder to another computer all the progress is gone

 

The save files are located in the same directory you run asphyxia-core from (I'm guessing you're running it from a different folder location than the game itself).  For asphyxia-core, there should be a folder it creates named "savedata" which has 2 "*.db" files in it. 

 

  To make things easy/clean, I keep a separate instance of asphyxia/asphyxia-core in the folder of every bemani game I have and always run it from the directory of the game I'm going to start up.   Doing it this way ensures that your save data is always kept in the same directory as the game itself so if you move the game directory, the save files go along with it.  The files are tiny and don't take up much space, and makes it easy to keep your save data organized.

Modifié par Max Panda
Posté(e)
4 hours ago, Max Panda said:

 

The save files are located in the same directory you run asphyxia-core from (I'm guessing you're running it from a different folder location than the game itself).  For asphyxia-core, there should be a folder it creates named "savedata" which has 2 "*.db" files in it. 

 

  To make things easy/clean, I keep a separate instance of asphyxia/asphyxia-core in the folder of every bemani game I have and always run it from the directory of the game I'm going to start up.   Doing it this way ensures that your save data is always kept in the same directory as the game itself so if you move the game directory, the save files go along with it.  The files are tiny and don't take up much space, and makes it easy to keep your save data organized.

I have a bat file I run in the main folder and asphyxia is auto launched, so it's not stored in a separate location. However if I straight copy the game folder to another drive, it starts fresh.

 

I'm going to assume keeping the save ID on card0.txt the same is important? May have hit generate and maybe the 2 .db files no longer recognize it? How are you backing things up and setting up again on another system?

Posté(e) (modifié)
18 hours ago, turtleshell64 said:

I have a bat file I run in the main folder and asphyxia is auto launched, so it's not stored in a separate location. However if I straight copy the game folder to another drive, it starts fresh.

 

I'm going to assume keeping the save ID on card0.txt the same is important? May have hit generate and maybe the 2 .db files no longer recognize it? How are you backing things up and setting up again on another system?

 

I'm not sure if the card0.txt is important but I do create a separate instance of that for each game I play so it's possible that could be the issue.   I do back up that file as well along with the "savedata" directory.   I just use Dropbox (free)  for backups so that I can access them from anywhere.   

 

Have you checked to see that there is a "savedata" folder created in your game directory?   Try running the game without using your *.bat file to see if that's the issue - start up asphyxia-core manually from the same directory as your game and then run spice64.   If you show your *.bat file we can check to see if there's an issue with it  (e.g. it's running an instance of asphyxia-core from another directory...)

 

Modifié par Max Panda
Posté(e)
Just now, Max Panda said:

 

I'm not sure if the card0.txt is important but I do create a separate instance of that for each game I play so it's possible that could be the issue.   I do back up that file as well along with the "savedata" directory.   I just use Dropbox (free)  for backups so that I can access them from anywhere.   

 

Have you checked to see that there is a "savedata" folder created in your game directory?   Try running the game without using your *.bat file to see if that's the issue - start up asphyxia-core manually from the same directory as your game and then run spice64.   If you show your *.bat file we can check to see if there's an issue with it  (e.g. it's running an instance of asphyxia-core from another directory...)

 

 

 

Posté(e)
Le 28/01/2022 à 06:13, turtleshell64 a dit :

I have a bat file I run in the main folder and asphyxia is auto launched, so it's not stored in a separate location. However if I straight copy the game folder to another drive, it starts fresh.

 

I'm going to assume keeping the save ID on card0.txt the same is important? May have hit generate and maybe the 2 .db files no longer recognize it? How are you backing things up and setting up again on another system?

card0.txt simulates your physical ID card, so logically yes, other card = other account
I use the same card0.txt for all my bemani

Posté(e)

Hi everyone, this is quite an interesting thread, with lots of useful info, but unfortunately I still can't get KFC-2021060802 to run.

So I got the same problem several other people already reported in this thread, but I still can't figure out how to get it resolved...

 

[2022/01/30 10:05:34] I:avs-game: loading DLL 'soundvoltex.dll'
[2022/01/30 10:05:34] W:libutils: 'E:\Games\Sound Voltex 6\SDVX\contents\soundvoltex.dll' couldn't be loaded: Das angegebene Modul wurde nicht gefunden.

[2022/01/30 10:05:34] F:libutils: 

Please check if soundvoltex.dll exists and the permissions are fine.
If the problem still persists, try installing:
* Microsoft Visual C++ Redistributables (*all* versions, *both* x86/x64)
    Hint: use one of the AIO installers (e.g. https://github.com/abbodi1406/vcredist)
* DirectX End-User Runtimes (June 2010)
* Running Windows 10 "N"?
    Grab: https://www.microsoft.com/en-us/software-download/mediafeaturepack
    Check: https://support.microsoft.com/en-us/help/4562569/media-feature-pack-for-windows-10-n-may-2020
* Running Windows 7 "N"?
    Grab: https://www.microsoft.com/en-us/download/details.aspx?id=16546
* Still have problems?
    Find the missing dependency using: http://www.dependencywalker.com/
[2022/01/30 10:05:34] I:launcher: stopping subsystems
[2022/01/30 10:05:34] I:logger: stop
[2022/01/30 10:05:34] I:rawinput: disposing devices

 

- I installed all of the c++ distributables using the linked AIO installer.

- reinstalled the June 2010 DirectX Runtime

- I'm not running Windows 10 "N" or Windows 7 "N", so this doesn't apply

- The folders are not "read only"

- I tried some other shenanigans other people suggested, like using a different soundvoltex.dll or putting a d3d9.dll into the same folder, but that didn't change anything

- I also got KFC-2021083100 and copied that into the contents folder, but nothing changed

- afterwards I also copied 2021102000 over that, but no change to the problem.

 

I'm slowly but surely running out of ideas, so I decided to ask for advice here. Hopefully someone has an idea what I might be doing wrong.

Thanks in advance and have a nice weekend.

 

 

Posté(e)
Il y a 11 heures, bernhardo a dit :

Hi everyone, this is quite an interesting thread, with lots of useful info, but unfortunately I still can't get KFC-2021060802 to run.

So I got the same problem several other people already reported in this thread, but I still can't figure out how to get it resolved...

 

[2022/01/30 10:05:34] I:avs-game: loading DLL 'soundvoltex.dll'
[2022/01/30 10:05:34] W:libutils: 'E:\Games\Sound Voltex 6\SDVX\contents\soundvoltex.dll' couldn't be loaded: Das angegebene Modul wurde nicht gefunden.

[2022/01/30 10:05:34] F:libutils: 

Please check if soundvoltex.dll exists and the permissions are fine.
If the problem still persists, try installing:
* Microsoft Visual C++ Redistributables (*all* versions, *both* x86/x64)
    Hint: use one of the AIO installers (e.g. https://github.com/abbodi1406/vcredist)
* DirectX End-User Runtimes (June 2010)
* Running Windows 10 "N"?
    Grab: https://www.microsoft.com/en-us/software-download/mediafeaturepack
    Check: https://support.microsoft.com/en-us/help/4562569/media-feature-pack-for-windows-10-n-may-2020
* Running Windows 7 "N"?
    Grab: https://www.microsoft.com/en-us/download/details.aspx?id=16546
* Still have problems?
    Find the missing dependency using: http://www.dependencywalker.com/
[2022/01/30 10:05:34] I:launcher: stopping subsystems
[2022/01/30 10:05:34] I:logger: stop
[2022/01/30 10:05:34] I:rawinput: disposing devices

 

- I installed all of the c++ distributables using the linked AIO installer.

- reinstalled the June 2010 DirectX Runtime

- I'm not running Windows 10 "N" or Windows 7 "N", so this doesn't apply

- The folders are not "read only"

- I tried some other shenanigans other people suggested, like using a different soundvoltex.dll or putting a d3d9.dll into the same folder, but that didn't change anything

- I also got KFC-2021083100 and copied that into the contents folder, but nothing changed

- afterwards I also copied 2021102000 over that, but no change to the problem.

 

I'm slowly but surely running out of ideas, so I decided to ask for advice here. Hopefully someone has an idea what I might be doing wrong.

Thanks in advance and have a nice weekend.

 

 

bemanitools or spice ?

just one soundcard ? pluged in the motherboard ?

juste one monitor ?

 

i recommand you, download a fresh copy....

I had an error like this a few years ago, it was because a problem during file copy

Posté(e) (modifié)
vor 19 Stunden schrieb Lesteph25:

bemanitools or spice ?

just one soundcard ? pluged in the motherboard ?

juste one monitor ?

 

i recommand you, download a fresh copy....

I had an error like this a few years ago, it was because a problem during file copy

Hey, thanks for answering.

 

I actually pretty much gave up on getting it to run on that PC and switched to a different one. There I got it to work without much trouble initially and played a few songs, but when trying to start it again, it would first tell me "Server is busy" when "swiping" the card and inputting the 4-digit code (but it worked without any problems before) and now it won't even start at all. I guess I'll have to do some more reading for now, to figure out what could be the problem this time.

 

Edit: I think it works fine now. I patched the dll for Valkyrie mode and turned that on and after switching the asphyxia plugin to 6.6.4.1, everything seems to work. Maybe I'll try switching to 6.7.0 later, but for now it's okay. I just don't know how to access the Valkyrie Generator yet, but I'll hopefully figure that out as well.

Modifié par bernhardo

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