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[Arcade PC] SDVX Vivid Wave


adonis495

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On 2021/12/29 at 11:50 PM, Nierisbestwaifu said:

Out of curiosity, does anyone know any workarounds on recording the game screen with audio? Seems to be that windows and OBS itself isnt detecting the sound from the launcher so was just curious if theres any workaround on it

here.

http://www.emuline.org/topic/1915-arcade-pc-sdvx-vivid-wave/?do=findComment&comment=111162

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On 10/12/2021 at 7:21 PM, Lesteph25 said:

 

for Nvidia, with a monitor higher than 120Hz (144Hz or 165Hz), you must set this parameter :
preferred refresh rate = application-controlled

preferred refresh rate.png

 

Vsync = ON

freeSync = OFF

low lantency, Max Frame Rate, etc. = OFF

 

and this dll

https://1fichier.com/?ogcsj7a06aiakcovpgqn

change for "G" in ea3config.xml

I don't know why, but when I turn on v sync (165 hz monitor) I experience a lot of visual lag, any ideas? I usually play with v sync off due to this. At the same time, u feel that the lasers are more unresponsive with v sync off compared to the actual cab. The game itself saya it runs at 120hz but you can tell a difference in animation speed when I cap it to 120 vs monitor refresh rate. Also noticed when I set to let the application decide the refresh rate, I get the same visual lag as v sync on, tried all these settings too.

 

Edit: it seems that setting my monitor refresh rate to 120hz within the nvidia control panel has fixed this.

Modifié par elracing
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12 小時前 poodoggyfartfart 說:

我有一個 Radeon 5700xt GPU 和一個 Ryzen 3800x CPU,當我嘗試運行 KFC-2021083100 時,它給了我一個錯誤,即啟動 soundvoltex.dll 時無法找到特定模塊。
有什麼辦法可以解決這個問題嗎?我已經嘗試了一切

He only works on NVIDIA graphics card, AMD will have problems

Modifié par scps9989
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with EXCEED GEAR I get check mark for everything

but before game launching I get signal end, and it just crashes.

 

anyone know why? and how to fix it?

 

"[2022/01/10 10:36:08] W:property: search: prop==NULL and node==NULL
[2022/01/10 10:36:08] W:property: search: prop==NULL and node==NULL
[2022/01/10 10:36:05] W:signal: exception raised: EXCEPTION_INT_DIVIDE_BY_ZERO
[2022/01/10 10:36:05] I:signal: printing callstack
[2022/01/10 10:36:06] I:stackwalker: 0000000180423284 (soundvoltex): (unknown): dll_entry_main
[2022/01/10 10:36:06] I:stackwalker: 0000000180423519 (soundvoltex): (unknown): dll_entry_main
[2022/01/10 10:36:06] I:stackwalker: 000000018014C706 (soundvoltex): (unknown): (unknown)
[2022/01/10 10:36:06] I:stackwalker: 00000001804340E6 (soundvoltex): (unknown): dll_entry_main
[2022/01/10 10:36:06] I:stackwalker: 0000000180432690 (soundvoltex): (unknown): dll_entry_main
[2022/01/10 10:36:06] I:stackwalker: 00000001803C474B (soundvoltex): (unknown): dll_entry_main
[2022/01/10 10:36:06] I:stackwalker: 00000001803C3D56 (soundvoltex): (unknown): dll_entry_main
[2022/01/10 10:36:06] I:stackwalker: 00000001801EF808 (soundvoltex): (unknown): dll_entry_main
[2022/01/10 10:36:06] I:stackwalker: 00000001801EF6ED (soundvoltex): (unknown): dll_entry_main
[2022/01/10 10:36:06] I:stackwalker: 00000001801EF5F5 (soundvoltex): (unknown): dll_entry_main
[2022/01/10 10:36:06] I:stackwalker: 00007FF777BFB238 (spice64): (unknown): (unknown)
[2022/01/10 10:36:06] I:stackwalker: 00007FF777BC13C1 (spice64): (unknown): (unknown)
[2022/01/10 10:36:06] I:stackwalker: 00007FF777BC14F6 (spice64): (unknown): (unknown)
[2022/01/10 10:36:06] I:stackwalker: 00007FFB622F7034 (KERNEL32): (unknown): BaseThreadInitThunk
[2022/01/10 10:36:06] I:stackwalker: 00007FFB62D22651 (ntdll): (unknown): RtlUserThreadStart
[2022/01/10 10:36:06] F:signal: end
[2022/01/10 10:36:06] I:launcher: stopping subsystems
[2022/01/10 10:36:06] I:logger: stop
[2022/01/10 10:36:06] M:audio::wasapi: WrappedIAudioClient::Stop
[2022/01/10 10:36:06] I:rawinput: disposing devices

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1 minute ago, dtomoyo said:

W:signal: exception raised: EXCEPTION_INT_DIVIDE_BY_ZERO

fa07de2c25ab6b8d6f87925d93f6ff5c--zero-p

Probably audio related ?

Only use onboard audio, no external audio card / DAC

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7 minutes ago, Onkel said:

 

Probably audio related ?

Only use onboard audio, no external audio card / DAC

 

I was using Extenral DAC, but now I changed it on sound setting.

default device is now "High Definition Audio Device" but this has not changed current problem  

 

still getting " EXCEPTION_INT_DIVIDE_BY_ZERO"  signal off

 

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I went through the treads but couldnt find the answer, 

is there way to disable 2nd monitor on Valkyrie mode ? a lot of people wants to enable it but I'd like to disable it instead.

also if thats not possible is there way to .. still run Valkyrie mode with on DP monitor in it ?

I have 2 HDMI monitor (144hz, 60z) and 1 DP monitor hooked up (144hz) and only if I disable the DP monitor game launches if not it just crashes saying could not launch d3d9..

but if I disable the DP monitor, Valkyrie mode works well

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There are two questions for me. 
First is how can update the game ver, I am playing Sound Voltex 6: Exceed Gear (KFC-2021060802) now, I just download the KFC-2021083100 and SDVX 2021102000 zip, and I unzip the files and replace the new file with the KFC-2021060802( the old ver). when I open the game it keeps showing  KFC-2021060802( the old ver).
Next, I am using the Asphyxia core with SDVX 1.1ver plugin, but it can not save my data. Is there any updated plugin? 

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Le 26/05/2021 à 16:33, dragoonyuki a dit :

Use this tool, it already supports SDVX VI EXCEED GEAR

https://mega.nz/file/lh5W0bwS#dbkg6dRXlUYqYsb1tLBw-pvwzpmDtRhYjzJ1PHFCvz4

 

Note: EXCEED GEAR requires NVIDIA graphics card to use

 

Users using AMD and Intel Integrated graphics processors will not be able to execute

 

Because EXCEED GEAR requires NVIDIA CUDA

 

 

after digging some forums i finally can run EXCEED GEAR Smoothly on AMD Ryzen with Radeon 8 GPU, also run smoothly on INTEL Iris XE, Just follow @dragoonyukistep (need nvcuda & nvcuvid.dll) put on content folder and also d3d9.dll (see attachment) (aslo put on content folder, this for fix graphically error)

d3d9.dll

Modifié par 7zxkv
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Hello, I am running Exceed Gear 2021083100 and I have changed F to G in ea3-config. Now I am running in 120fps valkyrie mode but I am getting over 300fps but it is not very smooth ingame. All of the menu animations are too fast and whilst i am in game it is synced properly but whenever there are multiple lasers and fx notes on screen it dips to 140s. I have a feeling this is not correct and should be capped at 120fps. I have put in Nvidia control panel that preferred refresh rate is Application Controlled but the 120fps cap is not applied. What else should I do?? 

 

Also, in the card manager, I save a card as my Main Card and on game reboot, I press f5 for card manager and I have to readd card? Why is this?

Modifié par 7zxkv
use edit button
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  On 7/3/2020 at 12:48 AM, ayakagi said:

Im not sure if I did it right

K0.png.268ebcfa4f1e8b2df585d3d45c6b2ca5.png

I found spicetools-master.tar.gz in src folder, unzipped it and placed it into KFC-2019100800 (not sure where should I put)

then I edited ea3-config.xml in KFC-2019100800\prop

<network>
    <services __type="str">https://localhost:8080</services>
    <services_localstrap __type="str">https://localhost:8080</services_localstrap> 

(should I change localhost to my own ip address or just keep it like that?)

then run gamestart.bat, the code of it is; spice64.exe -url https://localhost:8080 -ea -w

but still not work

 

I also found some posts said that I should change the url in Option tab in spicecfg.exe, but the Option tab only stated "Yet to be designed..."

 

can someone help me please ;_;

 

edit:

I downloaded the latest version of spicetools, so I can edit in Option tab, here is my setting:

K1.png.5cda3d879c8455711feda213fcb5fa39.png

and I have also changed the ea3-config.xml to 

<network>
    <timeout __type="u32">60000</timeout>
    <sz_xrpc_buf __type="u32">102400</sz_xrpc_buf>
    <ssl __type="bool">1</ssl>
    <services __type="str">http://localhost:8080</services>    
    <services_localstrap>http://localhost:8080</services_localstrap>

</network>

 

gamestart.bat to: 

spice64.exe

 

but still cant read the card (PASELI not available) ;_;

 

edit2:

Now I can save my score in game ;_;

What I did is to use Asphyxia server (8083) instead of spicetools (8080), but the keybinding/cards setting etc. still using spicetools

 

on SDVX vivid wave:

 

i have the same problem and change to 8083 for options and also have Asphyxia open but not able to insert card at all... keep saying server error for e-amusement 

[2022/01/16 22:19:41] I:eamuse: Inserted card from reader 0: E004D852F4ABD539
[2022/01/16 22:19:42] I:eamuse: Card insert on 2/1
[2022/01/16 22:19:42] I:eamuse: Inserted card from reader 0: E004D852F4ABD539
[2022/01/16 22:19:46] I:Detach: in WARNING_SCENE
[2022/01/16 22:19:46] M:GraphicUtility: ReleasingIFS start @Thread: ver05/logo.ifs
[2022/01/16 22:19:46] I:GraphicUtility: ReleasingIFS finish @Thread: 
[2022/01/16 22:19:46] M:GraphicUtility: ReleasingIFS start @Thread: ver05/logo_j.ifs
[2022/01/16 22:19:46] I:GraphicUtility: ReleasingIFS finish @Thread: 
[2022/01/16 22:19:46] I:Detach: out WARNING_SCENE
[2022/01/16 22:19:46] I:Attach: in NETWORK_ERROR_CHECK_SCENE
[2022/01/16 22:19:46] I:Attach: out NETWORK_ERROR_CHECK_SCENE
[2022/01/16 22:19:46] M:GraphicUtility: LoadingIFS start @Thread: ver05/logo.ifs
[2022/01/16 22:19:46] I:CheckErr: errcode:x-0000-0000:
[2022/01/16 22:19:46] I:Detach: in NETWORK_ERROR_CHECK_SCENE
[2022/01/16 22:19:46] I:Detach: out NETWORK_ERROR_CHECK_SCENE

 

anybody know the fix? thanks in advance...

 

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Does anyone know a fix for my problem? Basically what happens is that when I try to launch the game (KFC-2021083100) it passes everything except for "network" then It crashes after... (Yes, I have launched the "asphyxia-core-x64") I have been at this for 2 hours now and I really want to play the game. Any help would be REALLY appreciated! 

p.s.

I have tried launching the game using the "startgame.bat" and "spice64"

 

If you want to give me 1 to 1 help (pleaseee) then my dìscord is (Veam#2671) thank you :)

image.png.69dc312c8913ff3b65f66a7154ffc02f.pngimage.png.83062064e49926b9f7db33c23bc3b278.png

image.png
 

edit: SOLVED! there was something wrong with my torrent. And I think there were sdvx files in the same folder which messed with the others

 

image.png

Modifié par TheRealVeam
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I am sorry, but every time I opened spice64, this happened. I put d3d9.dll on the contents file too. And I installed all versions of Visual C++ too.
[2022/01/21 03:05:57] I:boot: finish
[2022/01/21 03:05:57] I:ssl: initializing
[2022/01/21 03:05:57] I:avs-game: loading DLL 'soundvoltex.dll'
[2022/01/21 03:05:57] W:libutils: 'C:\Users\TangSan\Downloads\KFC-2021083100\contents\soundvoltex.dll' couldn't be loaded: 找不到指定的模組。

[2022/01/21 03:05:57] F:libutils:

Please check if soundvoltex.dll exists and the permissions are fine.
If the problem still persists, try installing:
* Microsoft Visual C++ Redistributables (*all* versions, *both* x86/x64)
    Hint: use one of the AIO installers (e.g. https://github.com/abbodi1406/vcredist)
* DirectX End-User Runtimes (June 2010)
* Running Windows 10 "N"?
    Grab: https://www.microsoft.com/en-us/software-download/mediafeaturepack
    Check: https://support.microsoft.com/en-us/help/4562569/media-feature-pack-for-windows-10-n-may-2020
* Running Windows 7 "N"?
    Grab: https://www.microsoft.com/en-us/download/details.aspx?id=16546
* Still have problems?
    Find the missing dependency using: http://www.dependencywalker.com/
[2022/01/21 03:05:57] I:launcher: stopping subsystems
[2022/01/21 03:05:57] I:logger: stop

Motherboard: MSI PRO Z690-A

CPU: intel i5-12600k

GPU: RX470 4G

未命名.png

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31 minutes ago, wMnT said:

[2022/01/21 03:05:57] W:libutils: 'C:\Users\TangSan\Downloads\KFC-2021083100\contents\soundvoltex.dll' couldn't be loaded: 找不到指定的模組。

 

Change KFC-2021083100 to something more simple, for example SVDX

Root folder is not read only ? 

Remove read only

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23 minutes ago, TheRealVeam said:

How do I access the second screen?

 

9 minutes ago, TheRealVeam said:

Because I need to do my offset because I am hitting lates

You mean test / service menu, assign buttons ?

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