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Posté(e) (modifié)
  Le 01/11/2021 Ă  19:55, WoofWoofWulfy a dit :

Has anyone attempted to use the latest version yet without waiting for an asph update?

DĂ©velopper  

Yes ! That work but Kaworu&Ashita doesn't appear in Crew , Re:miniscence map is kinda weird , but everything work correctly for me.

 

PS:You have to use your current DLL not the one with the update for make that work.

Have to wait the patcher.

Modifié par kanon
Posté(e)
  Le 01/11/2021 Ă  21:13, kanon a dit :

Yes ! That work but Kaworu&Ashita doesn't appear in Crew , Re:miniscence map is kinda weird , but everything work correctly for me.

 

PS:You have to use your current DLL not the one with the update for make that work.

Have to wait the patcher.

DĂ©velopper  

I guess it's best to wait for the patcher then just so everything's stable.

Posté(e) (modifié)
  Le 01/11/2021 Ă  15:33, Winberhouls a dit :

y/all rather wait for a new asphyxia sdvx plugin update before using the latest eg version, otherwise there is a chance of getting broken saves files or something else broken.

DĂ©velopper  

well , i dont think there is any problem.

  Le 01/11/2021 Ă  21:13, kanon a dit :

Yes ! That work but Kaworu&Ashita doesn't appear in Crew , Re:miniscence map is kinda weird , but everything work correctly for me.

 

PS:You have to use your current DLL not the one with the update for make that work.

Have to wait the patcher.

DĂ©velopper  

you can't use the old DLL because like crew or map effect is controlled by DLL, so you have to use new DLL to adjust the new map and new crew.

251391245_2101320336688681_6910355681178675587_n.jpg

Modifié par ZR147654
Posté(e)
  Le 02/11/2021 Ă  03:45, ZR147654 a dit :

well , i dont think there is any problem.

you can't use the old DLL because like crew or map effect is controlled by DLL, so you have to use new DLL to adjust the new map and new crew.

251391245_2101320336688681_6910355681178675587_n.jpg

DĂ©velopper  

hi,the dll i use from the 1020zip can not work properly,can I use your dll to try plz

Posté(e)
  Le 02/11/2021 Ă  03:45, ZR147654 a dit :

well , i dont think there is any problem.

you can't use the old DLL because like crew or map effect is controlled by DLL, so you have to use new DLL to adjust the new map and new crew.

251391245_2101320336688681_6910355681178675587_n.jpg

DĂ©velopper  

Actually i don't have the patcher for patch the DLL , i can't go beyond of the I/O check for some reason.If you can share your DLL , really appreciate 🙏

Posté(e) (modifié)
  Le 02/11/2021 Ă  04:47, Tsubakii a dit :

hi,the dll i use from the 1020zip can not work properly,can I use your dll to try plz

DĂ©velopper  

 

  Le 02/11/2021 Ă  06:52, kanon a dit :

Actually i don't have the patcher for patch the DLL , i can't go beyond of the I/O check for some reason.If you can share your DLL , really appreciate 🙏

DĂ©velopper  

just got home from work , here you go!

 

I will cancel this download after 12 hours, as 11/3 11:00 (GMT + 8)

Modifié par ZR147654
Posté(e) (modifié)

I figured out the problem, it's not saving blaster count. You can fix this by editing sdvx@asphyxia.db file and adding blaster count like this:

"notesOption":0,"blasterCount":*amount*,"blasterEnergy":0,"extrackEnergy":40

You have to do this every time you save the data. Another problem is volforce is not saving so I don't know how to fix that yet.

Modifié par desrocket
Posté(e)

have anyone can run EG on win 11 can help pls??

(pls DM khanh199#9035)

Posté(e)
  Le 03/11/2021 Ă  02:45, desrocket a dit :

I'm running on win 11 and it works fine, except for the common issues

DĂ©velopper  

[2021/11/03 09:54:46] I:avs-game: loading DLL 'soundvoltex.dll'
[2021/11/03 09:54:46] W:libutils: 'E:\KFC-2021083100\contents\soundvoltex.dll' couldn't be loaded: %1 is not a valid Win32 application.

[2021/11/03 09:54:46] F:libutils: 

Please check if soundvoltex.dll exists and the permissions are fine.
If the problem still persists, try installing:
* Microsoft Visual C++ Redistributables (*all* versions, *both* x86/x64)
    Hint: use one of the AIO installers (e.g. https://github.com/abbodi1406/vcredist)
* DirectX End-User Runtimes (June 2010)
* Running Windows 10 "N"?
    Grab: https://www.microsoft.com/en-us/software-download/mediafeaturepack
    Check: https://support.microsoft.com/en-us/help/4562569/media-feature-pack-for-windows-10-n-may-2020
* Running Windows 7 "N"?
    Grab: https://www.microsoft.com/en-us/download/details.aspx?id=16546
* Still have problems?
    Find the missing dependency using: http://www.dependencywalker.com/
[2021/11/03 09:54:46] I:launcher: stopping subsystems
[2021/11/03 09:54:46] I:logger: stop
[2021/11/03 09:54:46] I:rawinput: disposing devices
 

Posté(e)
  Le 03/11/2021 Ă  02:55, catzpat123 a dit :

[2021/11/03 09:54:46] I:avs-game: loading DLL 'soundvoltex.dll'
[2021/11/03 09:54:46] W:libutils: 'E:\KFC-2021083100\contents\soundvoltex.dll' couldn't be loaded: %1 is not a valid Win32 application.

[2021/11/03 09:54:46] F:libutils: 

Please check if soundvoltex.dll exists and the permissions are fine.
If the problem still persists, try installing:
* Microsoft Visual C++ Redistributables (*all* versions, *both* x86/x64)
    Hint: use one of the AIO installers (e.g. https://github.com/abbodi1406/vcredist)
* DirectX End-User Runtimes (June 2010)
* Running Windows 10 "N"?
    Grab: https://www.microsoft.com/en-us/software-download/mediafeaturepack
    Check: https://support.microsoft.com/en-us/help/4562569/media-feature-pack-for-windows-10-n-may-2020
* Running Windows 7 "N"?
    Grab: https://www.microsoft.com/en-us/download/details.aspx?id=16546
* Still have problems?
    Find the missing dependency using: http://www.dependencywalker.com/
[2021/11/03 09:54:46] I:launcher: stopping subsystems
[2021/11/03 09:54:46] I:logger: stop
[2021/11/03 09:54:46] I:rawinput: disposing devices
 

DĂ©velopper  

are you using spicetools 32-bit? The error is saying that it's not a valid 32 bit application because soundvoltex.dll is 64-bit

Posté(e) (modifié)
  Le 03/11/2021 Ă  03:07, desrocket a dit :

are you using spicetools 32-bit? The error is saying that it's not a valid 32 bit application because soundvoltex.dll is 64-bit

DĂ©velopper  

where can i get spicetool 64 bit ?

i use spice 64 btwimage.png.9f7c7a9366bc4bdb7be24db678af213d.png

 

 

Modifié par catzpat123
Posté(e) (modifié)
  Le 03/11/2021 Ă  03:16, catzpat123 a dit :

still got the problem

 

 

DĂ©velopper  

This might mean you haven't installed all versions of Microsoft Visual C++ Redistributables and DirectX. Here's the download. Run install-all.bat when installing VC runtimes to make it easier to install

Modifié par desrocket
Posté(e)
  Le 03/11/2021 Ă  03:22, desrocket a dit :

This might also mean you haven't installed all versions of Microsoft Visual C++ Redistributables and DirectX. Here's the download. Run install-all.bat when installing VC runtimes to make it easier to install

DĂ©velopper  

where to download?

Posté(e)
  Le 03/11/2021 Ă  03:46, desrocket a dit :

are you using startgame.bat? it's best to start fullscreen and window through spicecfg and use startgame.bat to avoid errors

DĂ©velopper  

no the spice 64

 

Posté(e)
  Le 03/11/2021 Ă  03:49, desrocket a dit :

You might need to define the game executable in "spicecfg.exe/Options/Game Executable" to be soundvoltex.dll

DĂ©velopper  

image.png.1b5436beeefa9483135e3320820540a1.pngthis?

 

 

 

 

 

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