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[Arcade PC] Lost Land Adventure (Namco System ES3)


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Invité POPO69
Posté(e)
Le 27/05/2021 à 16:26, ViRuS-MaN a dit :

i put this game in my site

 

THe game can play with lightgun?

  • 4 semaines après...
Posté(e)
2 hours ago, Jasper said:

Is this game yet supported by demul shooter or still no gun support? 

 

No official demulshooter support, but if you read through the thread you can get somewhat gun support like Time Crisis 5 had before it had Demulshooter, but it's not as accurate. 

Posté(e)
On 6/21/2021 at 12:02 PM, JustinCredible81 said:

 

No official demulshooter support, but if you read through the thread you can get somewhat gun support like Time Crisis 5 had before it had Demulshooter, but it's not as accurate. 

Will check it out, already have Time crisis 5 working so will give that method a go. Thanks!

Posté(e) (modifié)
On 6/21/2021 at 12:02 PM, JustinCredible81 said:

 

No official demulshooter support, but if you read through the thread you can get somewhat gun support like Time Crisis 5 had before it had Demulshooter, but it's not as accurate. 

So was able to get the regular mouse working, the sinden gun kinda works, but a slight move left or right goes straight out of the screen. Tried playing with the sensitivity and followed some of the settings mentioned, but it's not ready for prime time. Hopefully ArgonLeFou works his magic with Demul! 😀

Modifié par Jasper
Posté(e) (modifié)

It's not supposed to be that bad it's somewhat playable when working properly, it's just not as accurate as when you get Demulshooter. But I have no idea why it's doing that for you, I don't have a sinden gun for one.

Modifié par JustinCredible81
Posté(e)
On 6/27/2021 at 8:18 AM, JustinCredible81 said:

It's not supposed to be that bad it's somewhat playable when working properly, it's just not as accurate as when you get Demulshooter. But I have no idea why it's doing that for you, I don't have a sinden gun for one.

Will try to look into it some more, thank you for the feedback!

  • 5 semaines après...
Posté(e)
6 hours ago, drewjbs said:

Anyone having issues running the game on win 10 20H2? (19042)

game starts and will show logo for 1 second then quit.

AMD graphics

 

 

Same issue I'm having running AMD. Been waiting to see if anyone else is having it.

  • 3 semaines après...
Posté(e)
Le 2021. 7. 28. à 11:29, bucksoverfame a dit :

Same issue I'm having running AMD. Been waiting to see if anyone else is having it.

have you checked AutoReloadChangedShaders=False in LLA\Engine\Config\BaseEngine.ini

  • 2 mois après...
Posté(e)
On 5/12/2021 at 8:44 AM, oddeye45 said:

 

Ok ladies and gents, I have been messing around with this using my GUN4IR guns. So far, I have it in a playable state (although not perfect) so that you can use the gun and actually shoot things with it.

 

First, go to LLA\Engine\Config and open BaseInput.ini.

 

Edit the following lines:

bEnableMouseSmoothing=true

Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")

 

Change them to this:

EnableMouseSmoothing=true  

Bindings=(Name="MouseX",Command="Count XAxis | Axis aMouseX Speed=0.03")
Bindings=(Name="MouseY",Command="Count YAxis | Axis aMouseY Speed=0.03")

 

This also worked for me for WiiMote using the Dolphin Bar! I wish I could get two Dolphin bars and two WiiMotes working but I think it just acts as the same mouse, haven't tried it yet. Anyone know any tricks for two mouse two players in lost land adventure? :)

 

  • 2 semaines après...
Posté(e)
On 12/05/2021 at 1:44 PM, oddeye45 said:

 

Ok ladies and gents, I have been messing around with this using my GUN4IR guns. So far, I have it in a playable state (although not perfect) so that you can use the gun and actually shoot things with it.

 

First, go to LLA\Engine\Config and open BaseInput.ini.

 

Edit the following lines:

bEnableMouseSmoothing=true

Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")

 

Change them to this:

EnableMouseSmoothing=true  

Bindings=(Name="MouseX",Command="Count XAxis | Axis aMouseX Speed=0.03")
Bindings=(Name="MouseY",Command="Count YAxis | Axis aMouseY Speed=0.03")

 

The number after Speed= changes your sensitivity so change this to a value that suits you.

 

I have attached an AHK file that will run the correct file to start the game and allow the Esc button to exit the game. To use it, make sure that you change the directory path for your location of DomeShooterGame-Win64-Shipping.exe file to run the game. Edit the file and replace:

 

ENTER_YOUR_DIRECTORY_PATH_HERE\DomeShooterGame-Win64-Shipping.exe

 

with your directory path and then save. To start the game just run lla.ahk.


I tried using Demulshooter to get 2 player working but it didn't seem to do anything for me.

 

Hopefully, this will help anybody that has lightguns with the over-sensitive mouse. 

 

lla.ahk

I've tried this and though it does slow down the Wii pointer it shrinks the area where I can shoot to the top left corner. If I put a value of Speed=0.01 I can only shoot in a quarter of the screen. Any help would be appreciated.

  • 1 mois après...
Posté(e)
On 2.11.2021 at 9:17 PM, terryhouse82 said:

 

thanks for that @terryhouse82 

I still got a few problems after I did that.

 

My crosshair is moving good but there is another crosshair at the top left of the screen that blinks nonstop and because of that every shoot I need to move my hand from side to side, you aware of this issue?

  • 2 semaines après...
Posté(e) (modifié)
1 hour ago, punkdark2000 said:

Version that works on TP

https://www.mediafire.com/file/pjftclhcjjeuucq/LostLandAdventure-U02.rar/file

 

 

Need to make this change to work on TP


Game folder\LLA\Engine\Config\BaseEngine.ini
and changed inside to have AutoReloadChangedShaders=False

Bless you! Does this version have English translation and/or dome fix already? Is that needed still?

Modifié par WitkowskiArcade
Posté(e) (modifié)
1 hour ago, WitkowskiArcade said:

Bless you! Does this version have English translation and/or dome fix already? Is that needed still?

Applied dome fix myself & tested fine using dolphinbar+wiimote as gun.  Checked Borderless FullScreen box in TP game settings

Modifié par clarkii
Posté(e)

Hello when i started the RSLauncher i got this message and the game didn't launch, someone has an idea why ?

I already changed AutoReloadChangedShaders to False.

Lost Land Bug.png

  • Team
Posté(e)
il y a une heure, Artax a dit :

Hello when i started the RSLauncher i got this message and the game didn't launch, someone has an idea why ?

I already changed AutoReloadChangedShaders to False.

Lost Land Bug.png

if you are not launching this on TP it doesn't work, and it is a Patreon Game so, without TP, it is impossible to play.

Posté(e)
1 hour ago, WildWolf said:

if you are not launching this on TP it doesn't work, and it is a Patreon Game so, without TP, it is impossible to play.

 

Excuse me but the game has worked before it was ever on TP for a long time, it just doesn't have proper lightgun support without it. 

  • Team
Posté(e) (modifié)
Il y a 2 heures, JustinCredible81 a dit :

 

Excuse me but the game has worked before it was ever on TP for a long time, it just doesn't have proper lightgun support without it. 

Excuse me now it does work better and have a full support with TP, especially better aim with lightgun dude,There was some shit bugs with Jconfig and lightguns, it imore easy now to install with TP. If you want to play with Jconfig no problem dude but I can't :P

Modifié par WildWolf
Posté(e) (modifié)

I'm not even using Jconfig you can just run the game without anything except running a .bat file. But it was just a minor correction where you said it was not possible to run without Teknoparrot that's all no big deal. Some people don't even have any lightguns, I do so Teknoparrot is best for me as well. But if you're not using a lightgun you don't even need Teknoparrot for this game. This thread is 13 pages long and Teknoparot was barely added it's worked for awhile. 

 

But maybe Jconfig is necessary for a controller. 

Modifié par JustinCredible81
Posté(e)
hace 10 horas, Artax dijo:

Hello when i started the RSLauncher i got this message and the game didn't launch, someone has an idea why ?

I already changed AutoReloadChangedShaders to False.

Lost Land Bug.png

Take other exe inside Bin/win64

Posté(e) (modifié)
On 1/18/2022 at 5:41 PM, punkdark2000 said:

Version that works on TP

https://www.mediafire.com/file/pjftclhcjjeuucq/LostLandAdventure-U02.rar/file

 

 

Need to make this change to work on TP


Game folder\LLA\Engine\Config\BaseEngine.ini
and changed inside to have AutoReloadChangedShaders=False

Does this version work 100% for you on TP? For me the game doesn’t recognize when I beat a level, no gem shows on level select. So there is no way to unlock the final level.

 

Anyone have another copy of the C01 version they could share? 

Modifié par WitkowskiArcade
Posté(e)
3 hours ago, fire10 said:

Its weird as I get the same issue and I get the bonus number boxes x1 x1.2 x2  showing all the way through the first level. They go if I die but it's super annoying

https://ibb.co/YpwgJDm

Either leave it on freeplay or put 4 credits at a time they don't appear, they appear when you put 2 and then 2 more

Posté(e)
15 hours ago, WitkowskiArcade said:

Does this version work 100% for you on TP? For me the game doesn’t recognize when I beat a level, no gem shows on level select. So there is no way to unlock the final level.

 

Anyone have another copy of the C01 version they could share? 

Yes this version works for me 100% I've already finished it and I didn't have this problem, after I posted this TP supported another version, the version that everyone was already using.

Posté(e)
5 hours ago, fire10 said:

Its weird as I get the same issue and I get the bonus number boxes x1 x1.2 x2  showing all the way through the first level. They go if I die but it's super annoying

https://ibb.co/YpwgJDm

If you're getting the bug where you gotta continue when you select a stage, continue while the stage loads then it won't show up

Posté(e)
2 hours ago, kimsama said:

If you're getting the bug where you gotta continue when you select a stage, continue while the stage loads then it won't show up

is there a solution for the people who have this bug ?

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