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[Tuto] House of the Dead 4: Alternative install, enable second player.


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Invité petje
Posté(e)
1 hour ago, Safur said:

When I try the game is very very fast. Do you know how to do to have the game in normal mode (no fast)?

 

It is a linux based game so some tools do not work

You got a NVIDIA gpu ?

You could try rivatuner and limit gpu fps to 60

https://www.guru3d.com/content-page/rivatuner.html

Posté(e)
il y a 5 minutes, petje a dit :

It is a linux based game so some tools do not work

You got a NVIDIA gpu ?

Yes I have a NVidia gpu. I tried several versions but the game continue to turn very fast (like let's go jungle special to give you an idea). I don't understand why because with the other games I don't have any problem

Invité petje
Posté(e)
7 minutes ago, Safur said:

Yes I have a NVidia gpu. I tried several versions but the game continue to turn very fast (like let's go jungle special to give you an idea). I don't understand why because with the other games I don't have any problem

You probably got a 120+ Hz monitor

https://graphicscardhub.com/fps-limiter/

 

Invité petje
Posté(e)
12 hours ago, Safur said:

@petje Thanks for your help but even if I activate the V-Sync in my NVidia settings the speed remains the same.

Try to set budgieloader in the NVIDIA control panel, limit FPS to 60 ?

No idea if this will work

setting-max-fps-for-a-specific-game-on-n

Try global settings first, otherwise the program settings tab and add budgieloader.exe ?

cmVzaXplPTIwMDAlMkMyMDAwJTJDc2hyaW5rJmlt

Posté(e)
Il y a 3 heures, petje a dit :

Try to set budgieloader in the NVIDIA control panel, limit FPS to 60 ?

I tried but nothing works... I tried also to use FRAPS to see the FPS but with Lindbergh games it doesn't work...

  • 2 semaines après...
Posté(e)

I installed House of the dead 4 with teknoparrot and setup mouse as gun. I started working at first, but stopped. the following error appears at  bundgielaoder.exe:

 

Initialization Complete

amLibInit: cannot open /proc/bus/pci/00/1f.0

00000000/too small heap area @ 0

AppGarbageCollectionOnce:[0(0KB)][0][0us][1]

Touching /var/tmp/warning

internal/fs/utils.js:230

throw err;

^

 

Error: ENOENT: no such file or directory, open '/var/tmp/warning'

at Object.openSync (fs.js:458:3)

at Object.<anonymous> (C:\Program Files\nodejs\node_modules\touch-cli\bin\touch:16:14)

at Module._compile (internal/modules/cjs/loader.js:1138:30)

at Object.Module._extensions..js (internal/modules/cjs/loader.js:1158:10)

at Module.load (internal/modules/cjs/loader.js:986:32)

at Function.Module._load (internal/modules/cjs/loader.js:879:14)

at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:71:12)

at internal/main/run_main_module.js:17:47 {

errno: -4058,

syscall: 'open',

code: 'ENOENT',

path: '/var/tmp/warning'

 

}

AppGarbageCollectionOnce:[0(0KB)][0][0us][1]

Touching /var/tmp/mwlogo

internal/fs/utils.js:230

throw err;

^

 

Error: ENOENT: no such file or directory, open '/var/tmp/mwlogo'

at Object.openSync (fs.js:458:3)

at Object.<anonymous> (C:\Program Files\nodejs\node_modules\touch-cli\bin\touch:16:14)

at Module._compile (internal/modules/cjs/loader.js:1138:30)

at Object.Module._extensions..js (internal/modules/cjs/loader.js:1158:10)

at Module.load (internal/modules/cjs/loader.js:986:32)

at Function.Module._load (internal/modules/cjs/loader.js:879:14)

at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:71:12)

at internal/main/run_main_module.js:17:47 {

errno: -4058,

syscall: 'open',

code: 'ENOENT',

path: '/var/tmp/mwlogo'

 

Any idea how to fix this? I tried to uninstall node and npm but no luck.

  • 4 semaines après...
  • 1 mois après...
Posté(e)

sorry but why start 2P not work in HOTD4 with teknoparrot is incredible..

it's 3 hours is work for resolution i test offset and demulshotter and other any solution please?

Invité Jayinem
Posté(e) (modifié)

Nevermind, it was a setting on my actual lightgun autofire. 

 

 

Modifié par Jayinem
Posté(e)
il y a 5 minutes, vitamina a dit :

Nothing 2p not work in hotd4 i test all solution and two player not work... i surrender

 

It's working!  don't give up.

 

You are missing something somewhere for sure!

 

Questions : 

Do you have 1 or 2 dolphin bar ?

Are you using Demulshooter?

 

 

 

 

 

Posté(e)

but for me not work...

i have two dolhin bar set mode 2 i have two wiimote

i have the last version demulshooter

the last version TP

rambo is work but hotd4 no.. when deselect use mouse for gun on tp 1p and 2p start but mouse not work do not shoot

i use hotd4 ver.c and game loader rh all 359

Posté(e)

yes i have 2 sensor bar and other game work but 2p for hotd4 and operation ghost and to spicy no work is a mistake damm! i work for 3 day for resolution:furax:

Posté(e)

Ok  @vitamina,

  did you set correctly demulshooter for the first player and the second player?

How do you launch demulshooter?  (from a bat file, from an ahk file ? from a windows shortcut ?

Steps are as follow : 

 

1) Sync your 2 wiimotes with your 2 dolphin bars using mode 2

2) Open Demulshooter and setup P1 & P2 (you must be sure of this step) use latest version of demulshooter to tests directly each wiimotes

3) Setup Teknoparrot Games ( nor UsemouseForGun nor xinput must be checked )  globally you just need to set each start buttons for each games (sometimes you need to set credits ) , the others keys are take in charge by demulshooter.

4) Launch the demulshooter command line with you prefered method.

5) Launch the game

If you type anything incorrectly in the command line you will have a problem (bad path, bad name etc.....)

And Never forget that Demulshooter program MUST be launched with administrators rights!

 

 

Posté(e)

ok 

step 1 correct

step 2 correct

step 3 correct

step 4 correct

now or tomorrow i test step 5

 

two wiimote work on last version demul shooter 

teknoparrot set correct (because set other shooter game is correct)

maybe set admin demulshooter 

 

now or tomorrow test and then write the result

thanks fo the instuction

Posté(e)
21 ore fa, ginzu ha scritto:

Ok  @vitamina,

  did you set correctly demulshooter for the first player and the second player?

How do you launch demulshooter?  (from a bat file, from an ahk file ? from a windows shortcut ?

Steps are as follow : 

 

1) Sync your 2 wiimotes with your 2 dolphin bars using mode 2

2) Open Demulshooter and setup P1 & P2 (you must be sure of this step) use latest version of demulshooter to tests directly each wiimotes

3) Setup Teknoparrot Games ( nor UsemouseForGun nor xinput must be checked )  globally you just need to set each start buttons for each games (sometimes you need to set credits ) , the others keys are take in charge by demulshooter.

4) Launch the demulshooter command line with you prefered method.

5) Launch the game

If you type anything incorrectly in the command line you will have a problem (bad path, bad name etc.....)

And Never forget that Demulshooter program MUST be launched with administrators rights!

 

 

Hi i test with demulshooter run admin and nothing not work but the command for start 1p and 2p work and mouse not work and not possibile shooter

but what version game loader you have? because rambo not work and i change versione game loader and work

i test hotd4 whit the versione

game loader 371

game loader 370

game loader 368

game loader 359

and not work ...

 

now i cancel hotd and insert version new

but i don't know the problem but you use 2 dolphin bar and wiimote work? 

thanks

Posté(e)

@vitamina

sorry, i am not using game loader all rh.

i play with TP.

 

 

Posté(e)

Now I resooolve now work in 2p oleeeeee 😎😎😎💪🤠

 

But the last question how to work a granade? In wiimote i set input enter but the granade no launch? 

Posté(e)
à l’instant, vitamina a dit :

Now I resooolve now work in 2p oleeeeee 😎😎😎💪🤠

 

But the last question how to work a granade? In wiimote i set input enter but the granade no launch? 

 

You must use an ahk script and bind the mouse middle click for each wiimotes. 

You must check virtual mouse button into demulshooter software ( C & V) are respectively P1 middleclick and P2 middleclick. 

 

or try this: check virtual mouse button for P1 and P2 in demulshooter. 

Then, in tp, set grenade =C for P1 and V for P2. 

 

If I am wrong somewhere, sorry, I am on my couch :ptdr:

Posté(e)
il y a 6 minutes, vitamina a dit :

yeah is work thanks bro!!!:very-good:

 

Cool ! 

Posté(e) (modifié)

I made an AHK script for changing the mouse cursor with a custom crosshair  :)

 

A little video :

 

 

This script can be adapted to other emulators like Demul ( I used it time ago for many Naomi shooting games ).

 

I did it because I'm using a xbox controller and that script helps to have a crosshair instead of the mouse cursor, that's it.

 

CHEERs

Modifié par nohero
  • 1 mois après...
Posté(e)

This game does not scale right now at 4k with windows scaling options after it updated to add the sinden lightgun the problem started i have quite a few people on my youtube channel with the same problem even overiding dpi by aplication the firing does not line up with the crosshair

We had to go back to a previous build 1.0.0.410.

Posté(e) (modifié)
On 11/7/2019 at 4:16 PM, bjoernhellmark said:

Does anyone have this graphic bug or knows how to solve it? I installed the shader fix, which made the game playable in the first place, but sadly it didn't solve this problem. My PC is equipped with an AMD R7 360 and running on WIndows 10.

Hotd4_Bug.jpg

 

I have this problem as well on my GTX 1650 only at certain times. Is there a fix? I did also apply the shader fix and it didn't help. 

Modifié par JustinCredible81
Posté(e)
5 ore fa, JustinCredible81 ha scritto:

 

I have this problem as well on my GTX 1650 only at certain times. Is there a fix? I did also apply the shader fix and it didn't help. 

 

There's no fix unfortunately.

 

30 minuti fa, vitamina ha scritto:

but now with new update teknoparrot i have one shot when fire e non machine gun why?

 

I need to use v410 for it and for Star Trek Voyager.

Posté(e)

start trek voyager i not use this game because don't like sorry but but i think it works the same light gun game

 

set input direct and run with game loader and edit txt in folder sv the setting example teknoparrot version 1.0.0.361 and my light games work with select direct input in TP and run with demulshooter and my solution work : :fiesta:

(4 day to work around)

Posté(e)

I use a Lightgun I would just play HOTD 4 on RCPS3 but I don't know if there's a fix for a Lightgun to emulate the shaking of the move controller that is required to reload and shake zombies off. I wish you could turn that garbage off I have an actual PS3 and Move and it's garbage there too. 

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