stf999 Posté(e) le 29 mars 2019 Auteur Posté(e) le 29 mars 2019 (modifié) A super cool Daytona fan has given me copies of the original flyers, so I have been able to recreate the original stickers. Thanks Axel !  Modifié le 25 décembre 2019 par stf999
stf999 Posté(e) le 1 avril 2019 Auteur Posté(e) le 1 avril 2019 Made a few textures available here : SCREENSHOT GALLERY.  I'll update the 1st link when everything is done, about 2 weeks, I think (Nothing's promised).
stf999 Posté(e) le 11 avril 2019 Auteur Posté(e) le 11 avril 2019 (modifié) The tunnel is now like the original I had a bug here, had to resize & replace the posters Redone the sails, road borders, rails Removed the Dinosaur Canyon posters Changed a few things here + rails + road borders Replaced the original message from AM2 (Font : Peinture fraiche by Qkila) The posters & the boat The animated board (beatiful animated eyes)  Full size pics :THIS LINK  Redone since the last release : - All the Hornet HD textures + Stickers + Dashboard - All the original boards/posters/flags in HD (all circuits) - The casino elements + the trees in the background (Beginner circuit) - Circuit Selection icons - GAME OVER & GOAL letters - The boats - Graffitis in Expert circuit "You Can't Be Satisfied Without It... SEGA Model 2" - Accurate road borders (all circuits) - Walls & mountains textures to make them perfectly seamless - Tunnel in advanced circuit A little more to do but I'm close to the end (respectful HD pack) Of course I'll say when I release it !!   Modifié le 25 décembre 2019 par stf999 Pictures previously removed 1
stf999 Posté(e) le 15 avril 2019 Auteur Posté(e) le 15 avril 2019 (modifié) I won't show all the other changes but I want to show this new pit ! (Click on the pic) Modifié le 25 décembre 2019 par stf999
stf999 Posté(e) le 16 avril 2019 Auteur Posté(e) le 16 avril 2019 (modifié) All the textures are created. I'm now polishing the delails, it makes a difference even if a player doesn't pay attention during a race... (click on the pic) Modifié le 25 décembre 2019 par stf999 Pic modified
stf999 Posté(e) le 27 avril 2019 Auteur Posté(e) le 27 avril 2019 (modifié) Une remarque m'a été faite car ma texture pour les pneus était une texture pour route mouillée. J'ai donc modifié cette texture (pneus sans rainure à forte adhérence) ainsi que celle des jantes pour me rapprocher encore du visuel original :).  (Cliquer pour agrandir les images) Modifié le 28 avril 2019 par stf999 pic added
groundbeef Posté(e) le 10 mai 2019 Posté(e) le 10 mai 2019 (modifié) Any updates lately? I am excited for the finished product. Modifié le 10 mai 2019 par groundbeef
stf999 Posté(e) le 10 mai 2019 Auteur Posté(e) le 10 mai 2019 Yes I have 100% finished ! But at the moment real life is complicated (a lot of work, children... It's not easy everyday for a divorced guy). I still need to clean up the pack (Delete non-used work, rename the textures "DU_xxx_xxx.png" (For Sega Rally it will be "SG_xxx_xxx.png"))  I'll release it as soon as possible...
stf999 Posté(e) le 10 mai 2019 Auteur Posté(e) le 10 mai 2019 (modifié) ... To give a more positive answer , I add pictures.  I can't list everything I've modified exactly, but believe me... a lot !  (Click on the pics)   Modifié le 25 décembre 2019 par stf999
groundbeef Posté(e) le 11 mai 2019 Posté(e) le 11 mai 2019 Looks good! I look forward to the full release.  Good work!
stf999 Posté(e) le 20 mai 2019 Auteur Posté(e) le 20 mai 2019 This will probably be ready this weekend (26th May), thanks all for your patience (real life job...). At the moment, the pack can be seen in action here : DEMO VIDEO   I'll edit the 1st post when it's done ! 1
stf999 Posté(e) le 3 juin 2019 Auteur Posté(e) le 3 juin 2019 Hello ! It's released : JUMP HERE ! 1
stf999 PostĂ©(e) le 4 juin 2019 Auteur PostĂ©(e) le 4 juin 2019 The 1st post has been edited with the download links ! Â
stf999 Posté(e) le 28 juin 2019 Auteur Posté(e) le 28 juin 2019 (modifié) As promised I have posted a few HD textures on Deviant Art, in the original resolution I used when I created them on Photoshop (The Dashboad in 8192x2048, the hornet logo in 4096x4096, etc...) DOWNLOAD HERE Modifié le 28 juin 2019 par stf999 Hornet Logo for example, click on the pic for real size!
Fulgore18 PostĂ©(e) le 29 juin 2019 PostĂ©(e) le 29 juin 2019 I just tested today the Sega Racing Classics which is lol just Daytona 1. The game looks weird. Just some thought... Is it possible to bring stf999´s custom edit version on Teknoparrot ? Cause it looks so awesome. I hope some day will all SEGA Classic Racing Games join TP  Daytona 1 Daytona 2 Sega Rally 1 Sega Rally 2 Scud Race Indianapolis 500 Super GT 24 Sega Touring Car Championship --> worst controls ever but best Soundtrack ever EURODANCE ftw :D   Â
stf999 Posté(e) le 30 juin 2019 Auteur Posté(e) le 30 juin 2019 (modifié) Hi Fulgore18 ! I have been able to replace the textures in Model2 emu because ElSemi (the emu author) included a tool to dump them and to replace them. My job has only been creating the new replacement textures (after having dumped the original + having idendified them all) and the pat files. A skilled hacker could now use my textures on Sega Racing Classic if interested (I personnally have no skill for that). Modifié le 30 juin 2019 par stf999 1
stf999 Posté(e) le 20 février 2020 Auteur Posté(e) le 20 février 2020 A few Sega Rally fans from South America couldn't wait for HD cars in Sega Rally, I should release a mini pack soon...    2
InvitĂ© trouby PostĂ©(e) le 20 fĂ©vrier 2020 PostĂ©(e) le 20 fĂ©vrier 2020 On 21/01/2019 at 1:26 AM, stf999 said:  This is a HD texture pack for use with Elsemi's MODEL 2 emulator or with Nuexzz's Daytona USA++ patch. This pack has been created with a lot of respect for the original game, its creators, its fans.  Download link for ElSemi's Model2 emu (with widescreen option & cheats): -- CLICK HERE -- Download link for Nuexzz's Daytona USA++ patch: -- CLICK HERE -- Download link for the Texture pack only: -- CLICK HERE --BUT I THOUGHT I ALREADY HAD THOSE??   Â
stf999 Posté(e) le 20 février 2020 Auteur Posté(e) le 20 février 2020 (modifié) Il y a 3 heures, trouby a dit : BUT I THOUGHT I ALREADY HAD THOSE??  What do you mean ? (In your video the HD texture pack is not applied, in my video you easily see the difference) If you talk about my HD textures for Delta & Celica in Sega Rally, I haven't released them atm. Modifié le 20 février 2020 par stf999
Invité trouby Posté(e) le 20 février 2020 Posté(e) le 20 février 2020 what the sonic 1etc., they have been around for awhile had those before
stf999 Posté(e) le 20 février 2020 Auteur Posté(e) le 20 février 2020 (modifié) OK, maybe have you thought that I updated my 2019 links (as you quote my 1st post)... It's not the case !! I just wanted recently to post pictures of my HD Sega Rally cars (4 posts above). As it's my thread I show my work in progress here. Modifié le 20 février 2020 par stf999
Invité trouby Posté(e) le 21 février 2020 Posté(e) le 21 février 2020 yes i see now, um yeah mine still looks closer tho. except yours is cleaner but further away from the arcade
thetopcat Posté(e) le 25 avril 2020 Posté(e) le 25 avril 2020 (modifié) Fantastic work stf999!  I've been trying it today and loving it.. but I'm experiencing a problem. I'm getting an artifact on the car shadows, the traffic window and on the fence, they should normally be this kind of mesh/transparent texture, but it's artifacting and showing a white polygon instead. Attaching screenshot. It only happens in certain areas, in the beginner circuit it happens most notably near the pit entrance, but there are other two shorter instances elsewhere.  I've tried modifying most of the options in the INI file and also on Nvidia's control panel, but no success. Any thoughts?   Modifié le 25 avril 2020 par thetopcat Clarity
stf999 Posté(e) le 25 avril 2020 Auteur Posté(e) le 25 avril 2020 Thanks for your words !  I suppose nothing can be done to solve it. Sorry ! Most users (me included) have these mesh/transparent polygons disappearing instead of getting them white so it can be played with no real problem. (I'm personnally using a GTX-1070, win10, and haven't updated my NVidia drivers for a long time) The use of shaders brings this bad effect. Using only the "Mode_0" shader eliminates this but, except for the cars, all my other textures will be killed.
Fulgore18 PostĂ©(e) le 4 mai 2020 PostĂ©(e) le 4 mai 2020 I also run a 1070 and don't have any trouble. Game runs smooth in any ways. Just the original popus which is normal.Â
stf999 Posté(e) le 4 mai 2020 Auteur Posté(e) le 4 mai 2020 Il y a 5 heures, Fulgore18 a dit : I also run a 1070 and don't have any trouble. Game runs smooth in any ways. Just the original popus which is normal. Cool Maybe new driver updates could give this effect ?... The pack had been tested on about 30 different PCs around me before release so I really don't know what I could do... I feel sorry for thetopcat
jayc001 Posté(e) le 17 septembre 2021 Posté(e) le 17 septembre 2021 I'm having trouble with other cars flashing on and off whilst racing. The cars in the distance appear to flash / disappear whilst everything else is OK. Anyone seen this? Doesn't happen with Daytona ++ texture pack. I'm using GTX970 so maybe a Nvidia thing?
Fulgore18 PostĂ©(e) le 17 septembre 2021 PostĂ©(e) le 17 septembre 2021 Running this game with regular Romset and HD Textures as well with a GTX 1060. Does this flashing issue also appear woth non modded Romset?Â
stf999 PostĂ©(e) le 9 avril 2022 Auteur PostĂ©(e) le 9 avril 2022 I had no flashing problem Le 17/09/2021 Ă 10:42, jayc001 a dit : I'm having trouble with other cars flashing on and off whilst racing. The cars in the distance appear to flash / disappear whilst everything else is OK. Anyone seen this? Doesn't happen with Daytona ++ texture pack. I'm using GTX970 so maybe a Nvidia thing? I never heard of this problem before... The only problem people met was textures not appearing because of the use of an empty shader file that worked for me. For this particular case, the solution is to edit the .pat files with a text editor and replace (with the replacement tool) all the "14 DU_" by "3 DU_" (replace the 14 value by 3). I wanted to edit a new shader file and make a new release but never could because of personal life problems... Sorry !!! Â
stf999 Posté(e) le 15 avril 2022 Auteur Posté(e) le 15 avril 2022 (modifié) Il y a 4 heures, Cool Coyote a dit : this the same as yours?   What do you mean ? (on your video the textures are the original textures, aren't they ?) My topic is about a texture replacement pack Modifié le 15 avril 2022 par stf999
Cool Coyote PostĂ©(e) le 16 avril 2022 PostĂ©(e) le 16 avril 2022 nope they are the same ones iv used these for a long time now. notice the window on the car . the reason i asked is cos i have 580 scripts in mine but your pack has less 506. however i only added these 1's yesterdayÂ
stf999 Posté(e) le 16 avril 2022 Auteur Posté(e) le 16 avril 2022 (modifié) Il y a 22 heures, Cool Coyote a dit : nope they are the same ones iv used these for a long time now. notice the window on the car . the reason i asked is cos i have 580 scripts in mine but your pack has less 506. however i only added these 1's yesterday Thanks for appreciating my stickers... 🙂 Maybe it's because I'm french but I don't see the real purpose of your post... Sorry... 🙏 In your video I see Daytona USA with it's original textures in a high resolution provided by Model2 Emu... If you launch my video from my signature you'll see a different visual result (the goal I wanted to reach). All the textures in my pack are personal recreations (Photoshop and time). 506 png files may be the number of textures I visually wanted to change (a few textures ingame haven't been dumped nor modified as they were not really visible or not very important). What else could I answer ? Modifié le 17 avril 2022 par stf999
Cool Coyote Posté(e) le 17 avril 2022 Posté(e) le 17 avril 2022 3 hours ago, stf999 said: Thanks for appreciating my stickers... 🙂 Maybe it's because I'm french but I don't see the real purpose of your post... Sorry... 🙏 In your video I see Daytona USA with it's original textures in a high resolution provided by Model2 Emu... If you launch my video from my signature you'll see a different visual result (the goal I wanted to reach). All the textures in my pack are personal recreations (Photoshop and time). 506 png files may be the number of textures I visually wanted to change (a few textures ingame haven't been dumped nor modified as they were not really visible or not very important). What else could I answer ? yeah lost in 'translation' i love ur pics 💜
stf999 Posté(e) le 18 avril 2022 Auteur Posté(e) le 18 avril 2022 Le 17/04/2022 à 03:38, Cool Coyote a dit : yeah lost in 'translation' i love ur pics 💜 Thank you very much !!! 🙂  For people interested I'll release this playable car for RVGL (Re-Volt remake). My health had stopped this project but I'll finish it !
Cool Coyote Posté(e) le 18 avril 2022 Posté(e) le 18 avril 2022 54 minutes ago, stf999 said: Thank you very much !!! 🙂  For people interested I'll release this playable car for RVGL (Re-Volt remake). My health had stopped this project but I'll finish it ! interesting. I'll be interested to see how you do that for Re-Volt remake
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