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[Emu] Sega Model 3 : Supermodel GIT release (Arcade PC)


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Well, it's different.

 

I can set profile per game, I like how I can set up the GamePad butttons ( the other one for me it's a nightmare about this ), I like the UI more than the other one ( I know this sounds weird but if I have only 9 games I want to see only those 9 games not the full library ).

 

Those are the reasons why I use the one by FasTools.

 

 

CHEERs

Modifié par nohero
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I have nothing else to try, I have already downloaded the r790 version of GameTronik, I have already downloaded r791 version of emu-france and EmuCR and none of them works either with Sega Model 3 UI or with Supermodel UI FasTools.

I'm sure I don't have problems with roms or anything because any version of r787 or lower works with both UIs without any problem, when I try to open both r790 and r791 using the Supermodel UI FasTools the interface doesn't even open for me to change settings or choose the game and a .txt "error.log" appears in the emulator folder written:

 

"Supermodel v0.3a-WIP Error Log
------------------------------

Started as:
  argv [0] = D: \ Supermodel-r791-x64 \ supermodel.exe
  argv [1] = -print-games "

 

When I try to open both r790 and r791 using the Sega Model 3 UI the interface opens and then after configuring and pointing where the roms are when I click to open the rom, the cmd screen appears and then it closes and there appears a .txt "error. log "in the emulator folder written:

 

"Supermodel v0.3a-WIP Error Log
------------------------------

Started as:
  argv [0] = Supermodel.exe
  argv [1] = C: \ Roms \ Arcade \ Sega Model 3 (Supermodel Emulator) \ vf3.zip "

 

In this case I tried to open Virtua Fighter 3 but the same is true with any game I choose.

Right now I am trying to open the official supermodel3.com website but it is down.

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I really want to help but dunno why you guys are getting those errors and it doesn't work.

 

Any of you tried with command line?

Any of you tried to run r791 from a frontend like LaunchBox?

 

Another thing...if r787 works good for you, use that version, there's no big difference.

 

 

 

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40 minutes ago, dirct said:

Right now I am trying to open the official supermodel3.com website but it is down.

https://web.archive.org/web/20191223182822/http://www.supermodel3.com/

40 minutes ago, dirct said:

  argv [1] = C: \ Roms \ Arcade \ Sega Model 3 (Supermodel Emulator) \ vf3.zip "

 

Could it be the ( ) confuses it ?

Remove the ( ) ?

Modifié par petje
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Here is my bat file i use to launch game

D:\Emulators\Supermodel\Supermodel.exe D:\Emulators\Supermodel\roms\von2.zip -res=1920,1080  -stretch -fullscreen -ppc-frequency=100 -quad-rendering -no-throttle

 

Here is my error log

Supermodel v0.3a-WIP Error Log
------------------------------

Started as:
  argv[0] = D:\Emulators\Supermodel\Supermodel.exe
  argv[1] = D:\Emulators\Supermodel\roms\von2.zip
  argv[2] = -res=1920,1080
  argv[3] = -stretch
  argv[4] = -fullscreen
  argv[5] = -ppc-frequency=100
  argv[6] = -quad-rendering
  argv[7] = -no-throttle

 

I also tried to run the games through Launchbox on r791 still no go but with r787 again games boot up straight away. 

For me as well supermodel forum is down at moment.

 

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Il y a 3 heures, nohero a dit :

Another thing...if r787 works good for you, use that version, there's no big difference.

 

 

 

Yes, this is what I'm doing but there is a question, what if all future versions use the standard that r790 and r791 used? In that case I would be stuck on the r787 version and miss out on all future emulation progress.

 

I realized that since they included "SDL2.dll" in the r790 the UIs didn't work here anymore, it may not be that, but it is a great coincidence it is.

Il y a 3 heures, petje a dit :

Could it be the ( ) confuses it ?

Remove the ( ) ?

It would not make sense because even version r787 in that same directory everything works.

Making it clear that I'm not using command lines, I'm just pointing this roms folder through the UI and the generated .txt error log shows me that, when I point that same folder to r787 or earlier everything works normal.

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Il y a 4 heures, eathearty1 a dit :

 

 

I also tried to run the games through Launchbox on r791 still no go but with r787 again games boot up straight away. 

For me as well supermodel forum is down at moment.

 

 

Rename the SDL2.dll file to SDL.dll and check

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@eathearty1,

 

I see you posted same things on the official forum and I'm wondering why nobody helped you ( with exception of warning you about not downloading from EmuCR ).

I'm also wondering why r791 is not there and why nobody there made a build for that version.

 

Dunno what to think, here it works and it's absolutely sure it's clean of bad things like virus or malware.

 

Modifié par nohero
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2 hours ago, nohero said:

@eathearty1,

 

I see you posted same things on the official forum and I'm wondering why nobody helped you ( with exception of warning you about not downloading from EmuCR ).

I'm also wondering why r791 is not there and why nobody there made a build for that version.

 

Dunno what to think, here it works and it's absolutely sure it's clean of bad things like virus or malware.

 

I dont know why i have not been able to get onto the supermodel site since day before yesterday, just tried to log on now 3 times with my proper username and password which was right and the site says they are wrong fill in a captcha which doesn't show up, something weird is going on lol, if any administrators from supermodel read this cold they explain and answer please?

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Il y a 18 heures, eathearty1 a dit :

I dont know why i have not been able to get onto the supermodel site since day before yesterday, just tried to log on now 3 times with my proper username and password which was right and the site says they are wrong fill in a captcha which doesn't show up, something weird is going on lol, if any administrators from supermodel read this cold they explain and answer please?

This forum has some real issues, a lot of the times its down or has register problems.

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I tried to run from the command line and received the following error log:

 

Supermodel v0.3a-WIP Error Log
------------------------------

Started as:
  argv[0] = supermodel
  argv[1] = vf3.zip

Opened vf3.zip.
vf3c:
  banked_crom: stride=zu, chunk size=zu, byte swap=8
    mpr-19196.4, crc32=0xf386b850, offset=0x00000000
    mpr-19195.3, crc32=0xbd5e27a3, offset=0x00000002
    mpr-19194.2, crc32=0x66254702, offset=0x00000004
    mpr-19193.1, crc32=0x7bab33d2, offset=0x00000006
    mpr-19200.8, crc32=0x74941091, offset=0x01000000
    mpr-19199.7, crc32=0x9f80d6fe, offset=0x01000002
    mpr-19198.6, crc32=0xd8ee5032, offset=0x01000004
    mpr-19197.5, crc32=0xa22d76c9, offset=0x01000006
    mpr-19204.12, crc32=0x2f93310a, offset=0x02000000
    mpr-19203.11, crc32=0x0afa6334, offset=0x02000002
    mpr-19202.10, crc32=0xaaa086c6, offset=0x02000004
    mpr-19201.9, crc32=0x7c4a8c31, offset=0x02000006
    mpr-19208.16, crc32=0x08f30f71, offset=0x03000000
    mpr-19207.15, crc32=0x2ce1612d, offset=0x03000002
    mpr-19206.14, crc32=0x71a98d73, offset=0x03000004
    mpr-19205.13, crc32=0x199c328e, offset=0x03000006
  crom: stride=zu, chunk size=zu, byte swap=8
    epr-19230c.20, crc32=0x736a9431, offset=0x00000000
    epr-19229c.19, crc32=0x731b6b78, offset=0x00000002
    epr-19228c.18, crc32=0x9c5727e2, offset=0x00000004
    epr-19227c.17, crc32=0xa7df4d75, offset=0x00000006
  sound_program: stride=zu, chunk size=zu, byte swap=1
    epr-19231.21, crc32=0xb416fe96, offset=0x00000000
  sound_samples: stride=zu, chunk size=zu, byte swap=1
    mpr-19209.22, crc32=0x3715e38c, offset=0x00000000
    mpr-19210.24, crc32=0xc03d6502, offset=0x00400000
  vrom: stride=zu, chunk size=zu, byte swap=32
    mpr-19211.26, crc32=0x9c8f5df1, offset=0x00000000
    mpr-19212.27, crc32=0x75036234, offset=0x00000002
    mpr-19213.28, crc32=0x67b123cf, offset=0x00000004
    mpr-19214.29, crc32=0xa6f5576b, offset=0x00000006
    mpr-19215.30, crc32=0xc6fd9f0d, offset=0x00000008
    mpr-19216.31, crc32=0x201bb1ed, offset=0x0000000a
    mpr-19217.32, crc32=0x4dadd41a, offset=0x0000000c
    mpr-19218.33, crc32=0xcff91953, offset=0x0000000e
    mpr-19219.34, crc32=0xc610d521, offset=0x00000010
    mpr-19220.35, crc32=0xe62924d0, offset=0x00000012
    mpr-19221.36, crc32=0x24f83e3c, offset=0x00000014
    mpr-19222.37, crc32=0x61a6aa7d, offset=0x00000016
    mpr-19223.38, crc32=0x1a8c1980, offset=0x00000018
    mpr-19224.39, crc32=0x0a79a1bd, offset=0x0000001a
    mpr-19225.40, crc32=0x91a985eb, offset=0x0000001c
    mpr-19226.41, crc32=0x00091722, offset=0x0000001e
Runtime configuration:
  GameXMLFile=Config/Games.xml
  InitStateFile=
  MultiThreaded=1
  GPUMultiThreaded=1
  PowerPCFrequency=50
  MultiTexture=0
  VertexShader=
  FragmentShader=
  VertexShaderFog=
  FragmentShaderFog=
  VertexShader2D=
  FragmentShader2D=
  EmulateSound=1
  Balance=0
  EmulateDSB=1
  SoundVolume=100
  MusicVolume=100
  ForceFeedback=0
  New3DEngine=1
  QuadRendering=0
  XResolution=496
  YResolution=384
  FullScreen=0
  WideScreen=0
  Stretch=0
  VSync=1
  Throttle=1
  ShowFrameRate=0
  Crosshairs=0
  FlipStereo=0
  InputSystem=dinput
  DirectInputConstForceLeftMax=100
  DirectInputConstForceRightMax=100
  DirectInputSelfCenterMax=100
  DirectInputFrictionMax=100
  DirectInputVibrateMax=100
  XInputConstForceThreshold=30
  XInputConstForceMax=100
  XInputVibrateMax=100
  EmulateNet=0
  Outputs=none
  InputStart1=KEY_1,JOY1_BUTTON9
  InputStart2=KEY_2,JOY2_BUTTON9
  InputCoin1=KEY_3,JOY1_BUTTON10
  InputCoin2=KEY_4,JOY2_BUTTON10
  InputServiceA=KEY_5
  InputServiceB=KEY_7
  InputTestA=KEY_6
  InputTestB=KEY_8
  InputJoyDown=KEY_DOWN,JOY1_DOWN
  InputJoyDown2=JOY2_DOWN
  InputJoyLeft=KEY_LEFT,JOY1_LEFT
  InputJoyLeft2=JOY2_LEFT
  InputJoyRight=KEY_RIGHT,JOY1_RIGHT
  InputJoyRight2=JOY2_RIGHT
  InputJoyUp=KEY_UP,JOY1_UP
  InputJoyUp2=JOY2_UP
  InputEscape=KEY_F,JOY1_BUTTON4
  InputEscape2=JOY2_BUTTON4
  InputGuard=KEY_D,JOY1_BUTTON3
  InputGuard2=JOY2_BUTTON3
  InputKick=KEY_S,JOY1_BUTTON2
  InputKick2=JOY2_BUTTON2
  InputPunch=KEY_A,JOY1_BUTTON1
  InputPunch2=JOY2_BUTTON1
  InputBeat=KEY_S,JOY1_BUTTON2
  InputCharge=KEY_D,JOY1_BUTTON3
  InputJump=KEY_F,JOY1_BUTTON4
  InputShift=KEY_A,JOY1_BUTTON1
  InputLongPass=KEY_S,JOY1_BUTTON2
  InputLongPass2=JOY2_BUTTON2
  InputShortPass=KEY_A,JOY1_BUTTON1
  InputShortPass2=JOY2_BUTTON1
  InputShoot=KEY_D,JOY1_BUTTON3
  InputShoot2=JOY2_BUTTON3
  InputSteering=JOY1_XAXIS
  InputSteeringLeft=KEY_LEFT
  InputSteeringRight=KEY_RIGHT
  InputBrake=KEY_DOWN,JOY1_DOWN
  InputAccelerator=KEY_UP,JOY1_UP
  InputGearShift1=KEY_Q,JOY1_BUTTON5
  InputGearShift2=KEY_W,JOY1_BUTTON6
  InputGearShift3=KEY_E,JOY1_BUTTON7
  InputGearShift4=KEY_R,JOY1_BUTTON8
  InputGearShiftN=KEY_T
  InputVR1=KEY_A,JOY1_BUTTON1
  InputVR2=KEY_S,JOY1_BUTTON2
  InputVR3=KEY_D,JOY1_BUTTON3
  InputVR4=KEY_F,JOY1_BUTTON4
  InputViewChange=KEY_A,JOY1_BUTTON1
  InputHandBrake=KEY_S,JOY1_BUTTON2
  InputTwinJoyCrouch=KEY_R,JOY1_BUTTON2
  InputTwinJoyForward=KEY_UP,JOY1_YAXIS_NEG
  InputTwinJoyJump=KEY_E,JOY1_BUTTON1
  InputTwinJoyReverse=KEY_DOWN,JOY1_YAXIS_POS
  InputTwinJoyStrafeLeft=KEY_LEFT,JOY1_XAXIS_NEG
  InputTwinJoyStrafeRight=KEY_RIGHT,JOY1_XAXIS_POS
  InputTwinJoyTurnLeft=KEY_Q,JOY1_RXAXIS_NEG
  InputTwinJoyTurnRight=KEY_W,JOY1_RXAXIS_POS
  InputTwinJoyShot1=KEY_A,JOY1_BUTTON5
  InputTwinJoyShot2=KEY_S,JOY1_BUTTON6
  InputTwinJoyTurbo1=KEY_Z,JOY1_BUTTON7
  InputTwinJoyTurbo2=KEY_X,JOY1_BUTTON8
  InputAnalogJoyDown=KEY_DOWN
  InputAnalogJoyLeft=KEY_LEFT
  InputAnalogJoyRight=KEY_RIGHT
  InputAnalogJoyUp=KEY_UP
  InputAnalogJoyX=JOY_XAXIS,MOUSE_XAXIS
  InputAnalogJoyY=JOY_YAXIS,MOUSE_YAXIS
  InputAnalogJoyTrigger=KEY_A,JOY_BUTTON1,MOUSE_LEFT_BUTTON
  InputAnalogJoyEvent=KEY_S,JOY_BUTTON2,MOUSE_RIGHT_BUTTON
  InputGunDown=KEY_DOWN
  InputGunLeft=KEY_LEFT
  InputGunRight=KEY_RIGHT
  InputGunUp=KEY_UP
  InputGunX=MOUSE_XAXIS,JOY1_XAXIS
  InputGunX2=JOY2_XAXIS
  InputGunY=MOUSE_YAXIS,JOY1_YAXIS
  InputGunY2=JOY2_YAXIS
  InputOffscreen=KEY_S,JOY1_BUTTON2,MOUSE_RIGHT_BUTTON
  InputOffscreen2=JOY2_BUTTON2
  InputTrigger=KEY_A,JOY1_BUTTON1,MOUSE_LEFT_BUTTON
  InputTrigger2=JOY2_BUTTON1
  InputAutoTrigger=0
  InputAutoTrigger2=0

 


Does anyone have any idea what error it is?

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4 ore fa, mezzut ha scritto:

Anybody has this game : Emergency Call Ambulance (US location test?) [folder: ecap - parent: eca - size: 137mb] ?

 

 

 

According to MAME data eca.zip is 57.1 Mb ( 2016 ) and ecap.zip is 2.5 Mb ( 2020 ).

If you need them they are on the web, use google but if you are not able to get them, send me a msg!

 

 

CHEERs

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Just an fyi it appears i have been locked out of my account on the supermodel forum since i complained about the r791 version not working and that is all i had reported there, and since the administrators there would not answer or the person who created the r791 version would answer i would be very wary of using r791 until the admins of the supermodel forum answer the question of whether that version on emucr was safe? as that question is the only reason i seem to have been permanently locked out of my account for asking.

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Il y a 11 heures, eathearty1 a dit :

Just an fyi it appears i have been locked out of my account on the supermodel forum since i complained about the r791 version not working and that is all i had reported there, and since the administrators there would not answer or the person who created the r791 version would answer i would be very wary of using r791 until the admins of the supermodel forum answer the question of whether that version on emucr was safe? as that question is the only reason i seem to have been permanently locked out of my account for asking.

 

Rest assured, you were not excluded for posting anything, it happened due to problems in their forum, I never posted anything there and I was also unable to log in with my account, I created another account there and managed to log in, their forum is very unstable and the every moment is going offline.

 

It looks like they rolled back on the server and all accounts and posts within a period have been deleted.

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Today I've tried to link two PC with daytona 2.

I use the r789 version of supermodel and I use supermodel-net716.exe with no threads.

 

It works but only between 10 ant 15 fps :what: making game not playable.

 

Someone have test this setup (with 2 PC) ?

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This is consistent with previously reported tests. Network emulation is not fully operational. Only a few games can be played in network (dirtdevils among them). Never tested myself but would be glad if ever it works for Scud Race and Daytona 2.

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  • Team
r792
When the translator map is enabled the colour values seem to use 4 bits, 0-16. Why not 0-31 I don't know. Anyway virtua on is overflowing these values for some of the smoke effects. For us the numbers were wrapping around. Clamping is enough to fix this. (Thanks model123)

post 1 as usual

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Il y a 17 heures, eathearty1 a dit :

Same as the R791 Version not working starts to load and immediately closes had to revert back to the last working build i had r787.  Windows 10 1909 latest update 16gb ram gt1030.

 

hello same for me too

I7 860@3.6ghz , geforce gtx 750 ti, win 7 .... and doesn t work so i stay with 787 version

 

I test the version of emuCR and work good !!!

 

Modifié par maximumstyle
test emuCR version
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Hello everyone, come on:

I as many have suffered with all versions after build r787, after that r790 and r791 do not work here at all, as I already said it is not a problem of rom or settings because I did the same thing that I always did until the build r787 and it worked.

But today browsing, I took a look at the gametronik and saw that the r792 version was out there, so I downloaded and did the same thing I always do, set up video, control etc ..., used the same rom and it worked perfectly, so I just I can believe that there was something in the r790 and r791 builds that broke here on my PC and the r792 x64 version (downloaded from gametronik) solved that and worked perfectly.

Obs .: I always use it with UI, I find it very uncomfortable to be typed line of code, but with both UI the r792 version worked perfect here.

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3 hours ago, dirct said:


Hello everyone, come on:

I as many have suffered with all versions after build r787, after that r790 and r791 do not work here at all, as I already said it is not a problem of rom or settings because I did the same thing that I always did until the build r787 and it worked.

But today browsing, I took a look at the gametronik and saw that the r792 version was out there, so I downloaded and did the same thing I always do, set up video, control etc ..., used the same rom and it worked perfectly, so I just I can believe that there was something in the r790 and r791 builds that broke here on my PC and the r792 x64 version (downloaded from gametronik) solved that and worked perfectly.

Obs .: I always use it with UI, I find it very uncomfortable to be typed line of code, but with both UI the r792 version worked perfect here.

I can confirm also that the r792 version from Gametronik works perfect while the ones from here and from emucr do not work they crash almost immediately @dirct  thank you for finding that out

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R793

The translator map seems to work with paletted colour values too, and the result is not clamped. Colours are passed to the GPU as unsigned bytes to multiplying by 16 will overflow, so we do the logic in the shader. If we passed floats we could skip the shader logic.

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Le 10/05/2020 à 23:34, eathearty1 a dit :

I can confirm also that the r792 version from Gametronik works perfect while the ones from here and from emucr do not work they crash almost immediately @dirct  thank you for finding that out

 


That guy, the intention is to help each other here.

 

Now leave here some tests I've been doing:

First is that the r793 version of gametronik as well as the r792 works perfectly here, I am using the Fastools UI which is my preferred UI for showing only the games I have and for having a lighter or less polluted interface.

 

I always used the same roms and they always worked but then I decided to do tests using the most recent roms present in the set of MAME 0.220, as a curious thing happened, I only use 9 roms from model 3, and when using these 9 roms from the set most recent only lemans24 did not work, the supermodel says that the file "epr-18261.ic9" is missing in the most current rom, so I took this file in older roms and put it in the most current rom and it worked normal, it is strange that of all the most current roms of MAME only this does not work in the supermodel for missing a file that is in older roms.

 

When I open the roms manager (romcenter) it says that the file "epr-18261.ic9" is not necessary inside the lemans24 rom of set 0.220 but I have to leave this file there otherwise the supermodel will not open this rom.

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hace 14 horas, dirct dijo:

 


Ese tipo, la intenciĂłn es ayudarse mutuamente aquĂ­.

 

Ahora deja aquĂ­ algunas pruebas que he estado haciendo:

Primero es que la versión r793 de gametronik y la r792 funcionan perfectamente aquí, estoy usando la interfaz de usuario Fastools, que es mi interfaz de usuario preferida para mostrar solo los juegos que tengo y para tener una interfaz más ligera o menos contaminada.

 

Siempre usé las mismas roms y siempre funcionaron, pero luego decidí hacer pruebas usando las roms más recientes presentes en el conjunto de MAME 0.220, como sucedió algo curioso, solo uso 9 roms del modelo 3, y cuando uso estas 9 las roms del conjunto más reciente solo lemans24 no funcionaron, la supermodelo dice que falta el archivo "epr-18261.ic9" en la rom más actual, por lo que tomé este archivo en roms más antiguas y lo puse en la rom más reciente y funcionó normalmente, es extraño que de todas las roms más actuales de MAME solo esto no funcione en la supermodelo por faltar un archivo que está en roms más antiguas.

 

Cuando abro el administrador de roms (romcenter) dice que el archivo "epr-18261.ic9" no es necesario dentro de la rom lemans24 del conjunto 0.220 pero tengo que dejar este archivo allí, de lo contrario la supermodelo no abrirá esta rom.

my question is, how do you activate these options? I mean when you want to play again do you edit the ini file again?

QuadRendering =
EmulateNet =
LegacySound =
New3DEngine =
EmulateDSB =

 

:gene:

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Il y a 5 heures, nuexzz.. a dit :

my question is, how do you activate these options? I mean when you want to play again do you edit the ini file again?

QuadRendering =
EmulateNet =
LegacySound =
New3DEngine =
EmulateDSB =

 

:gene:

 


I know that in UI fastools does not have these options, as I never changed and I always managed to use the emulator normally I never felt the need to go to .ini and make changes.

I do not deny that the model 3 UI has more options and is more complete, but I think the design of the home screen is very polluted, I know that the intention is to leave everything within 1 click to be changed but the fact is that people only change the options only the first time they use the UI and then they just open the UI and click to open the game they are going to use.

I also know that you are the creator of model 3 UI and I really appreciate the service that you do by spending your time for the fun of others, I will leave here some suggestions that I think I and other people would like to see in model 3 UI:

- Create an "Options" tab next to the "Help" tab, inside the "Options" tab, put all the separate settings under Video, Sound, Control and Link System, this would make the initial UI screen clear because as I said before, people will only change these options the first time they use the UI.

- If possible, also create a "Languages" tab next to "Help" with options like Spanish, French and Portuguese for example, people who don't understand all the options in English would be much more comfortable about what each emulator option does inside. from UI, I like this alternative within UI fastools and I think it can make it easier for more people.

- Create a way to switch between the table with all the supported roms and the table with all the roms that the user has, for example I don't use / like all model 3 games, so in fastools UI I always leave only the table with the roms I have (9 roms) to make it easier to find.

- The way to configure the controls is also a bit complicated, you get that command prompt screen and then you have to change it line by line, so you have to use "c" to reset the command that was already recorded, use "a" to enable the command entry, use "down" to go to the next command, it is very laborious, it would be easier to see a table and with two clicks of the mouse change each command to what you want, the table could be separated of "fight", "race" for example, to know in which games of model 3 that configuration would be changed.
- It would also be more pleasant to see changing the purple colors of the UI and black of the table to white, it is more visually comfortable.

 

Anyway, I am grateful for the work provided to the community.

 

Obs.: I think you should already know that the HideCMD option is not working, when I try to open the game with it enabled, the game window also does not open but the emulation is still being done because I hear the sounds.

 

Obs.: I don't understand why using model 3 UI a txt file "error.log" is created in the directory even with the game running correctly, using fastools this file is not generated in the directory.

 

Modifié par dirct
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11 hours ago, nuexzz.. said:

my question is, how do you activate these options? I mean when you want to play again do you edit the ini file again?

QuadRendering =
EmulateNet =
LegacySound =
New3DEngine =
EmulateDSB =

 

:gene:

You just add a 1 which is turn on example

New3DEngine=1

Then save file

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