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Posté(e)
9 minutes ago, bonky0013 said:

Salut ^^

Est ce qu'il est possible dans Jconfig, de faire un combo de touche pour sortir du jeu ?

Jusqu'a présent, j'utilisé echap pour quitté le jeu.

Serait t'il possible de faire par exemple Start et le bouton 1 ?

J'ai monté un pc dans une G-balance et ça me ferais chi.. de devoir rajouté un bouton sur le panel ^^

merci ^^

 

Hi ^^

Is it possible in Jconfig to add combo touch for exiting game ?

Before, i use "echap" for exiting.

Is it possible to add "start+1p bouton" , not "echap"

Thanks ^^

 

one, the poster above is posting with out being part of us, so dont know what to say there asking him questions will get you no where

 

2 nesicaxlive games have a built in exit by setting user select-enable 1 in the registry

this will make all games close when button 1 and start are held. 

 

I dont bowese this forum often because it sickens me the amount of reaver dick sucking that goes on . 

and even time i correct them a another account gets banned and the original inflammatory post stays up. 

so if you want to ask us qusetions our discord is the place to be.

 

As for gulity gear i just forgot to slap its name on this list, 

Posté(e) (modifié)

Sorry if I said something that offended you, my english is very limited.

Thanks for your information, i search in the registry, hope to found it.

 

I don't know how to contact them on discord, that's why i posted here, lot of good guy here too ;)

In the readme of Jconfig at the end, the adress is bad.

 

Edit: Finally solve my problem with the Ipac .

 

 

Modifié par bonky0013
Posté(e)

Espérons que l'année prochaine les mentalités évolue un petit peu.....

Poser une question et avoir une réponse comme ça.....

Sur le coup j'ai été surpris, mais avec le recul je suis deg.

 

I don't know petje was a dev of jconfig.

Need to be magician here ? why know that ??????

Because he posted a list ?

Is it my problem your vision of the forum ?

Forum is for help, i know only this place, and you come here, 1st post and ask badly.

Happy to not see you again with this poor language.

Is it that the mentality of the devs ?

 

Posté(e)

Not a JConfig dev here !!!

:P

i just posted information from JConfig development here, so people are informed and do not have to ask ignorant questions over and over again.

But everybody got their own opinion, figure it out !

Posté(e)
9 hours ago, bonky0013 said:

Espérons que l'année prochaine les mentalités évolue un petit peu.....

Poser une question et avoir une réponse comme ça.....

Sur le coup j'ai été surpris, mais avec le recul je suis deg.

 

I don't know petje was a dev of jconfig.

Need to be magician here ? why know that ??????

Because he posted a list ?

Is it my problem your vision of the forum ?

Forum is for help, i know only this place, and you come here, 1st post and ask badly.

Happy to not see you again with this poor language.

Is it that the mentality of the devs ?

 

As i stated petje has no affiliation or connection to any of us..

 

As to the rest of your questions / comments 

I am not sure i understand what you want or need.

 

Invité PowerKopter69
Posté(e)

TP already has opensource parts, while jconfig is still a big black box and fishy

Posté(e) (modifié)
3 minutes ago, PowerKopter69 said:

TP already has opensource parts, while jconfig is still a big black box and fishy

Tp is not open source, your one of those dick suckers, parts of it are but the rest is inside that lil vmprotected box, 

not to mention every aspect of jconfig can be logged, and you can even unpack it using any upx unpacker, and get near source code if your not mentally retarded

Modifié par Claymanblack
Invité PowerKopter69
Posté(e)

you guys could totally opensource parts of jconfig that are opensourced in openparrot, or do you have something to hide?

Posté(e) (modifié)
6 minutes ago, PowerKopter69 said:

you guys could totally opensource parts of jconfig that are opensourced in openparrot, or do you have something to hide?

the main parts of jconfig, like that are opensource, as 

Coery released the fast io emu 

and the jvsemu is infact romhacks, with alot of optimization. this has been opensource for years

you can find both easily by googling. 

as for the rest, the other main emus tp dosent have open source either if you boher to read what that code is and isnt doing. 

 

unlike tp, we dont hide and say this is or isnt that it is purely what it is

 

i am also going to edit and add this part

objectively  there isnt a goddam game jconfig runs, that tp runs better 

 

our jvs emulation is faster our game boottimes are faster, so even we we did populate, and open source everything all we would be doing is aiding a shit dev team pocket more patreon money by 

 

 

 

 

Modifié par Claymanblack
Posté(e)
13 minutes ago, PowerKopter69 said:

WOW!!!!! the user interface is open source.....lol what about the rest of the project???? how dumb are you???   and isnt open parrot for lindberg emulation?.... they only made that open source because the devs cant fix sound bugs  lmao..... teknoparrot is making you fix your own problems and still making you pay for patreon access..... how dumb can you ppl be 

Invité PowerKopter69
Posté(e)
il y a 6 minutes, Claymanblack a dit :

the main parts of jconfig, like that are opensource, as 

Coery released the fast io emu 

and the jvsemu is infact romhacks, with alot of optimization. this has been opensource for years

you can find both easily by googling. 

as for the rest, the other main emus tp dosent have open source either if you boher to read what that code is and isnt doing. 

 

unlike tp, we dont hide and say this is or isnt that it is purely what it is

 

i am also going to edit and add this part

objectively  there isnt a goddam game jconfig runs, that tp runs better 

 

our jvs emulation is faster our game boottimes are faster, so even we we did populate, and open source everything all we would be doing is aiding a shit dev team pocket more patreon money by 

 

 

 

 

 

wmmt5 isnt opensource, and the rawthrills games either, if its so opensource, why not post them here?

Posté(e)
Just now, PowerKopter69 said:

 

wmmt5 isnt opensource, and the rawthrills games either, if its so opensource, why not post them here?

wmnt isnt fully open source on tp either buddy, and the raw thrills games you can find the same rio io board code, on monkerzloader page.

 

if you knew absolutely anything bout emulation the rio io board emulated there works on every game.

Invité PowerKopter69
Posté(e)
il y a 6 minutes, Claymanblack a dit :

wmnt isnt fully open source on tp either buddy, and the raw thrills games you can find the same rio io board code, on monkerzloader page.

 

if you knew absolutely anything bout emulation the rio io board emulated there works on every game.

 

https://github.com/teknogods/OpenParrot/blob/master/OpenParrot/src/Functions/Games/ES3X/WMMT5.cpp whats this then?

 

Citation

and the raw thrills games you can find the same rio io board code, on monkerzloader page.

So you basically acknowledge that you guys use code from opensource projects in a closed source project ?

Posté(e)
1 minute ago, PowerKopter69 said:

 

https://github.com/teknogods/OpenParrot/blob/master/OpenParrot/src/Functions/Games/ES3X/WMMT5.cpp whats this then?

 

So you basically acknowledge that you guys use code from opensource projects in a closed source project ?

You do realise, that TP dose the same thing with out being full open source right?

Reavers Response what "so what i use what code i want, and i make money sue me"

 

Aswell as that code was a partial collabe between alot of people to make monkerz loader happen

 

as for wmnt, that dosent have all the stuff required to boot the game. if it did you could compile it and boot the game? but funny enuf i dont see anyone doing that

therefore there has to be stuff missing. 

Invité PowerKopter69
Posté(e)
il y a 1 minute, Claymanblack a dit :

as for wmnt, that dosent have all the stuff required to boot the game. if it did you could compile it and boot the game? but funny enuf i dont see anyone doing that

therefore there has to be stuff missing. 

 

yes it works

Posté(e)
2 minutes ago, PowerKopter69 said:

 

yes it works

Lets see you compile a new loader then using it for people to play the game. with out using tp.

 

but that still gose back to my original point your tp dick sucker and its laughable , when tp is full open source we will go full open source, untill then we are not providing any code that may help them improve there PAID emulator. 

Posté(e)

As stated, if you're interested it's there for the taking. At this point open source does nothing to help development along. People who can help already do so and those who want to assist will find their way. From a practical standpoint there's nothing to gain.

As a dick-measuring contest we also aren't interested and won't waste any time on it.

In the future it'd be nice to get to a point where we feel it's ready to be released. But that'd be as a relatively final open version not for any development reasons.

 

JConfig is based on romhack's base. But it's just a simple base engine, nothing complicated nor something to make a fuss about. By now it's something entirely different as it should be and that's all there is to it.

That's legitimately just one part of the puzzle. There are obviously countless tests and tools you're never going to see and have no basis on anything. None of which is of any significance to an end-user much like open source has no significance. We do not seek any help or assistance the way TP does and hope people will fix problems they can't and will pay for it on top. If you want to use an open source argument, provide an actual good reason to do so what would benefit us and end users.

Posté(e)
14 minutes ago, eljose said:

so apparently every JCONFIG has its own .exe to run the game ??

No. and yes, the exes are provided to make the game 1 click loadable, you could tech speaking inject the dll into each game exe by your own means.

 

and games that use the same emu engine, like jvs, and idmac, work by just replcaing those dlls

Posté(e) (modifié)

Happy New Year!  SnoCross fixed on Windows 10 by version 1.8 of d3d8to9 https://github.com/crosire/d3d8to9/releases with attached ini !!!!

Fix only works with Jconfig launcher found in this thread not Teknoparrot though.  

 

 

Turn off vsync to avoid crashes.  

 

Use Jconfig version with its own game exe, do not have any of the wrappers checked, and copy the 2 files I posted.   The game is very very finicky, some tracks may not work on some systems.   Start with the Alaska track.  I was able to add FXAA through Nvidia control panel.  Vsync off must be forced or else turbo boost will mess up the game.   If you can get this far without crashes then also try the HD exe posted in Game Loader Rh forum.   I was able to get up to 1920x1080.   Also suggest you rename the exe to snocross or something so that your custom nvidia or amd profile will not be applied to rest of sdaemon games.  

 

Update: I have improved performance.  See v2 config attached.  New version does not require vsync off.

 

Update 2: This fix is needed for NVIDIA and Windows 10.  Without it, you can't start a race at all.   However with AMD video cards on Win 10, the game works perfectly with no fixes, no crashes and no glitchy graphics.  

 

SnoCross_fix_by_GTG v2.zip

Modifié par Gtguy
Posté(e)
4 hours ago, Gtguy said:

Happy New Year!  SnoCross fixed on Windows 10 by version 1.8 of d3d8to9 https://github.com/crosire/d3d8to9/releases with attached ini !!!!

Fix only works with Jconfig launcher found in this thread not Teknoparrot though.  

SnoCross_fix_by_GTG.zip

 

Turn off vsync to avoid crashes.  

 

Use Jconfig version with its own game exe, do not have any of the wrappers checked, and copy the 2 files I posted.   The game is very very finicky, some tracks may not work on some systems.   Start with the Alaska track.  I was able to add FXAA through Nvidia control panel.  Vsync off must be forced or else turbo boost will mess up the game.   If you can get this far without crashes then also try the HD exe posted in Game Loader Rh forum.   I was able to get up to 1600x900, anything higher leads to slowdowns.   Keep in mind this is an obsolete d3d8 wrapper.   Also suggest you rename the exe to snocross or something so that your custom nvidia or amd profile will not be applied to rest of sdaemon games.  

Holy crap! How did you figure that out? :) New versions crash after attract mode BUT that version from 1.5 yrs ago, fixes (most) of the gfx, all crashes (in bike select and in game) and the long loading screens. The (very fussy) game is now almost perfect on Win 10. Thanks for your time on this!!

Posté(e)

Spiderzsoft or FLYbit, can you fix the Jconfig for Operation G.H.O.S.T. so that small mouse movements are captured instead of ignored?   Mouse control is working much better for Golden Gun.  

Posté(e)
1 hour ago, Gtguy said:

I updated Snocross fix post with new files.  


 

this worked great for me. Tried upping resolution to 4K and it ran well, no speed let down, but it crashed after the first race. 
 

no issues with default resolution so far. 
 

thanks again!

Posté(e) (modifié)
16 minutes ago, LEGEND80 said:

Yeah, I still get crashes post race. That's been the cases since Day 1 of playing this game across loaders.

Me too. But with the 'fix' I get no crash after a Race on the Moscow track for example. Before I had a crash after EVERY race on any given track.

Modifié par GamingRob
Posté(e)
9 hours ago, LEGEND80 said:

Actually that was me that just posted that. :) For some reason the site logged me in as some guy named Inari?? Strange...

lol sup, definitely be sure to always check who you're logged in as before posting. I've had a couple of folks use my name to say strange stuff.

I'm also glad the game is working for ya!

~Inari

Posté(e)

When will jconfig emu be released for other technoparrot games, thank you very much for the flybit golden gun game.
Intel card fits emu, you did a great job!

Posté(e) (modifié)
On 1/3/2020 at 8:37 AM, enes said:

When will jconfig emu be released for other technoparrot games, thank you very much for the flybit golden gun game.
Intel card fits emu, you did a great job!

We do not specially "fix"  anygame based on if techno-parrot support it or not , we suppose them based on if the files are obtainable for the game, is the dump out in the wild, then 

We fix games as we see fit, out of boredom, or out of personal interest in the title. 

Some games, like say tekken, Iv had dumps of for a few years, so the second the game is released wow look at that jconfig for it

other games, I may not always have the dumps available to us beforehand so fixing them is a matter of well this new games online do i think its worth my time.

 

For instance, I can assure you we will not support or if we happen to they will be dead last any music title, as I deem games like miku, to be the worst kind of trash

Modifié par Claymanblack

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