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idMacX + J/Rconfig + JVSemu + SpiceTools + BemaniTools + SegaTools + etc.


7zxkv

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Ok..I can now play golden gun, via jconfig, with my Xbox 360 controller.  So I thought about getting my wiimote and mayflash bar mapped onto it as well using touchmote.  Jconfig can detect my wiimote buttons, but can't set the X/Y axis. 

So, is it a case of using demulshooter as well to set xinput on the wiimote? 

If I'm thinking right, could someone remind me where to place demulshooter file to start the set up?

 

Cheers!

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On 11/13/2020 at 4:19 PM, line said:

- Procédure adaptée aux bornes type PAD !

- "JVSEmu.exe" est toujours nécessaire pour lancer les jeux de type JVS. Il n'est cependant pas obligé de le mettre dans le dossier du jeux (je le place dans C:\Windows\SysWOW64). Il n'y a plus qu'à lancer l'invite de commande "JVSEmu.exe" depuis le dossier du jeu.

- Cela ne fonctionne pas si les fichiers "JConfig" sont présents dans le dossier du jeu car ceux-ci sont prioritaires.

- Pour les configurations particulières, Otas, volant... Faire comme avant avec le bon Jconfig (il sera prioritaire).

 

Petite question, ou tronve-t-on le fichier JVSEmu.exe ?

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Bonsoir tom,

 

C'est une erreur, il s'agit de "jvs_loader.exe".

Il est vrai que je ne l'avais pas inclus dans le pack... Tu le trouveras dans iDmac 1.7 en première page.

 

http://www.emuline.org/applications/core/interface/file/attachment.php?id=7407

 

@+

Modifié par line
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@petje

I don't have the files

FlyBit captured the video and sent me

I just sent the video to my channel on youtube

 

he has not yet published the iDmacDrv file : (

Let's wait until the end of the year lol

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Trying to run spicecfg on Windows 10 1809 but it crashes. Any idea?
  

memoryleak.jpg
EDIT: The problem was caused by certain HID-compliant vendor-defined/"consumer control" devices producing unexpected behaviours that spicetool could not handle. Disabling them fixed it. Found the problem when using ealocalserver to run Dance Evolution.

Modifié par lampuiho
found the problem
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  • Team

 

Spicetools 12/11/2020 
- Fix patch manager crashing on invalid address
- Automatic /dev/nvram and /dev/raw creation for AVS 2.16 and prior
- Analog sensitivity improvements
- Locale improvements
- Misc bug fixes

Bemani Tools 5.23
- iidxhook9: Support for IIDX27 
- sdvxio-bio2: Driver for real sdvx5 cabinet IO hardware
- vigem-sdvxio: Tool to allow using sdvxio (kfca or bio2) to emulate an xbox controller
- Various bugfixes and refactoring for inject and launcher

SegaToolsTP .46 / minime .12
- Chunithm: Fix large data loads (NeumPhis)
- Chunithm: Add some support for older versions (NeumPhis)
- Chunithm: Fix large data loads (Felix)
- Chunithm: Enable all events (Felix)
- Chunithm: Remove server maintenance period (Felix)
- Chunithm: Fix data loss (esterTion)
- Chunithm: Add some support for older versions (esterTion)
- IDZ: Team-related fixes (Emi Midnight)
- Add support for newer AIME card services (cxm)
- Chunithm: Enable ticket system (Rob)
- Chunithm: Implement Recent Rating feature (seika1)
- Chunithm: Fix User Activity feature (seika1)

 

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8 hours ago, tom5151 said:

I've put the dic32.dll in the game folder, but when I start these games I have a Direct3D error message

 

Place .dll file in C:\Windows\System32 and restart system ?

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hace 3 horas, xtremebuga dijo:

Would it be possible to create a Jconfig, for the initialD Zero game? If possible, please do. Thank you very much in advance.

Check thediscord channel of 1cc. There are Jconfigs for InitialD games but they have errors sadly.

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30 minuti fa, tom5151 ha scritto:

Just did the test, but still no luck.

Really weird problem :(

Mario also has a low bad resolution in Its images during presentation and issues in item icons not completed

Modifié par Rex2573
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New JConfig


For all games
- Xinput code optimization


For all JConfigs
- Deadzone increased to 990
- Buttons are assimilated before axis
- Code optimization


- Theatrhythm Final Fantasy All-Star Carnival added

This emulator was published internally over a year ago ..lol


- SFV Fixed for win7x64 (thanks PEON)


- Optimized Magician Deads


Test menu fixed for ES3 games
- Mario Kart Arcade DX
- Pokken Tournament
- Star Wars
- Tekken 7
- Wangan Midnight Maximum Tune 5


- Added RawInput for all ttx guns games, enabling two mouses at the same time (thanks to Ducon)


- Many other improvements


psw: 123

DOWNLOAD

Modifié par CiTrON
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Thanks to FlyBit

iDmacX v1.8

- iDmacDrv64.dll/JConfig64.exe added JConfig x86
- Hybrid mode d3d8/9 wrapper JConfig x64
- Hybrid mode d3d9/11 wrapper
- Deadzone increased to 990

- Buttons are assimilated before axis Fixed the language of the games:
- Arcana Heart 3
- Elevator Action
- Ikaruga
- Rastan Saga
- Rumble Fish 2
- Senko no Ronde DUO
- Strania The Stella Machina
- The King Of Fighters 98
- The King Of Fighters 2002
- Yatagarasu Chaos Breaker [402200] v1.00 Dark Awake
- The King Has No Name [402500] v1.00

- To fix the speed above normal
- Use Direct3D8 Wrapper 1280x720
- Deselect DX Window mode
- Put DX Hertz = 30

- Updated NESiCA_Unlocker
- Many other improvements

NOTE: For all JConfigs, recreate the two .bin files again!!!

- Old JConfigs are completely obsolete and incompatible with the new emulators

 

DOWNLOAD

https://gofile.io/d/ETF9ne

Modifié par 7zxkv
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Hey Guys, very thankful for all the JConfig/RConfig/idmacx Christmas goodies. Thanks to everyone for the hard work and for sharing it with us. As a diehard Windows 7 user, the fixing of Street Fighter V to work on Win7 64bit is AWESOME and so appreciated!

 

I've started using RConfig and it's great. Had a question though. I am seeing the mouse pointer onscreen after loading a game. I don't see an option to hide it in RConfig. Is there a setting I'm missing? Thanks again.

Modifié par buck116
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7 hours ago, buck116 said:

Hey Guys, very thankful for all the JConfig/RConfig/idmacx Christmas goodies. Thanks to everyone for the hard work and for sharing it with us. As a diehard Windows 7 user, the fixing of Street Fighter V to work on Win7 64bit is AWESOME and so appreciated!

Could you explain how you managed to make SFV working on win7 ?

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1 hour ago, tom5151 said:

Could you explain how you managed to make SFV working on win7 ?

I haven't yet as I'm still away for the holidays, but in CiTrON's  post above it lists:

- SFV Fixed for win7x64 (thanks PEON)

 

So I take it you just use the new jconfig for SFV and it should work. 

Modifié par buck116
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Hello. I can run "Dead Or Alive 5 Update3 v2.06 LR1.09" with "JConfig v1.9" (old "DeadOrAlive5_2020_05_10").
(New) Doesn't work with Rconfig.
The reason I want to use RConfig is to unlock costumes (Features Mai) with "Ring Unlocker".
The old unlocker can unlock "Dead Or Alive 5 Update2 v2.02 LR1.05" but there is no character "Mai".

 

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