punkdark2000 Posté(e) le 30 mai 2021 Posté(e) le 30 mai 2021 (modifié) For people who stole the JConfigWM6 and without my permission published a prototype the bargain is over to use as a bargaining chip I hope i never work with these people again  Wangan Midnight Maximum Tune 6 Emulated! Special Thanks, [ PEON ] - By total mileage source code - Save profile 100% functional - Total mileage repaired - FFB for xinput is now fixed NOTE: In some cases of incompatibility in windows10 leave the .exe in windows8 compatibility mode Enjoy!  BY FLYBIT  https://www.mediafire.com/file/fjv9py806g7x3ov/WMMT6_2021_05_28.rar/file Modifié le 30 mai 2021 par 7zxkv added to #1 2
strider973 Posté(e) le 30 mai 2021 Posté(e) le 30 mai 2021 (modifié) il y a une heure, punkdark2000 a dit : For people who stole the JConfigWM6 and without my permission published a prototype the bargain is over to use as a bargaining chip I hope i never work with these people again  Wangan Midnight Maximum Tune 6 Emulated! Special Thanks, [ PEON ] - By total mileage source code - Save profile 100% functional - Total mileage repaired - FFB for xinput is now fixed NOTE: In some cases of incompatibility in windows10 leave the .exe in windows8 compatibility mode Enjoy!  BY FLYBIT  https://www.mediafire.com/file/fjv9py806g7x3ov/WMMT6_2021_05_28.rar/file there a problem with XBOX ONE GAMEPAD LT is recognize as button 4 ( if is normal its ok) RT is recognize as button 5 ( if is normal its ok) and its not working when you run the game. i can't brake or accelerate. also i notice when you insert credits before the title screen , start button won't work help plz Modifié le 30 mai 2021 par strider973
xtremebuga Posté(e) le 30 mai 2021 Posté(e) le 30 mai 2021 26 minutes ago, strider973 said: there a problem with XBOX ONE GAMEPAD LT is recognize as button 4 ( if is normal its ok) RT is recognize as button 5 ( if is normal its ok) and its not working when you run the game. i can't brake or accelerate. also i notice when you insert credits before the title screen , start button won't work help plz Go in the game menus and make the sequence as in the images ...      When you get here, move all the buttons on the controller and get back to the game. 3
SniperRacer1273 Posté(e) le 30 mai 2021 Posté(e) le 30 mai 2021 (modifié) error E1911 on launch for wmmt6, how fix? Modifié le 30 mai 2021 par SniperRacer1273
PsyKos Posté(e) le 31 mai 2021 Posté(e) le 31 mai 2021 (modifié) Thanks for all your hard work ! Modifié le 31 mai 2021 par PsyKos
CiTrON Posté(e) le 31 mai 2021 Posté(e) le 31 mai 2021 JConfig D1GP Arcade DOWNLOAD  D1GP Professional Drift Game Arcade Emulated! More than Special Thanks!!! [ Atr & PEON ] - For helping to make all the bypass necessary for the game to work! All credits !!! Thanks guys!!  special thanks to FlyBit (JConfig developer) 10
rullinoiz Posté(e) le 1 juin 2021 Posté(e) le 1 juin 2021 hi, how do i go about building the source for spicetools for macos? it says it has gnu/linux build scripts and their build script doesnt work as it looks for a .git folder that doesnt exist
Rex2573 Posté(e) le 1 juin 2021 Posté(e) le 1 juin 2021 Il 30/5/2021 Alle 20:13, CiTrON ha scritto:   Excuse me but the dx edition of Wangan5 Is included in Parrot?
CiTrON Posté(e) le 1 juin 2021 Posté(e) le 1 juin 2021  JConfig WMMT6 v1.1 Updated!!!  DOWNLOAD  - A small error in the save profile corrected - Time Attack now working perfectly - Error 1911 apparently corrected (any instability report the error ) (Thanks PEON for this)  special thanks to FlyBit (JConfig developer) 12
Jasper Posté(e) le 3 juin 2021 Posté(e) le 3 juin 2021 (modifié) On 6/1/2021 at 1:51 PM, CiTrON said: JConfig WMMT6 v1.1 Updated!!! Anyone having issues with Keyboard controls? Able to enter coins, but the acceleration and start is not working. Got it working, had to sv folder and redo the config Modifié le 3 juin 2021 par Jasper
Invité petje Posté(e) le 3 juin 2021 Posté(e) le 3 juin 2021 1 minute ago, Jasper said: Anyone having issues with Keyboard controls? Able to enter coins, but the acceleration and start is not working. Calibrate in service / test menu A few posts back by xtremebuga
CiTrON Posté(e) le 5 juin 2021 Posté(e) le 5 juin 2021   JConfig Tekken 7 Round 2 emulated!!! DOWNLOAD   Special thanks to FlyBit (JConfig developer) 5
Team 7zxkv Posté(e) le 5 juin 2021 Auteur Team Posté(e) le 5 juin 2021 C'est toujours pas de l'émulation (sauf les input) mais c'est pas grave, en gros le loader (hack) fonctionne et c'est bien l'essentiel :)
eathearty1 PostĂ©(e) le 5 juin 2021 PostĂ©(e) le 5 juin 2021 I notice that there is no link for the jconfig for Tekken 7 Fated Retribution, and the link on the jconfig site no longer works. Â
Rex2573 Posté(e) le 5 juin 2021 Posté(e) le 5 juin 2021 Excuse me what is Tekken7round2 and where i find it? Thanks
InvitĂ© R.R.Z. PostĂ©(e) le 5 juin 2021 PostĂ©(e) le 5 juin 2021 5 minutes ago, Rex2573 said: Excuse me what is Tekken7round2 and where i find it? Thanks Better version and more characters its on vm websiteÂ
Rex2573 Posté(e) le 5 juin 2021 Posté(e) le 5 juin 2021 4 minuti fa, R.R.Z. ha scritto: Better version and more characters its on vm website More updated then FatedRetribution?
Invité R.R.Z. Posté(e) le 5 juin 2021 Posté(e) le 5 juin 2021 1 minute ago, Rex2573 said: More updated then FatedRetribution? Yes my friend enjoy!
Rex2573 Posté(e) le 5 juin 2021 Posté(e) le 5 juin 2021 6 minuti fa, R.R.Z. ha scritto: Yes my friend enjoy! Wow..thanks a lot amazing friend..Forvige me no news instead about an update for MarioKartDx and a playable version on-Parrot of Wangan5dx?
arandomemail Posté(e) le 6 juin 2021 Posté(e) le 6 juin 2021 Is it possible to use the wangan 5 terminal project with Jconfig or does that only work with TeknoParrot?
Rex2573 Posté(e) le 6 juin 2021 Posté(e) le 6 juin 2021 2 ore fa, arandomemail ha scritto: Is it possible to use the wangan 5 terminal project with Jconfig or does that only work with TeknoParrot? Is possible bit sometimes it gives problems about connection and crashes
arandomemail Posté(e) le 6 juin 2021 Posté(e) le 6 juin 2021 (modifié) Do Groove Coaster and Tekken 7 (vanilla, not FR) work with JConfig? When running GigaWing Generations using JVSEmu, the screen is always rotated, even though Tate Mode is disabled. Is there a fix for this? Modifié le 7 juin 2021 par arandomemail
Don King Posté(e) le 9 juin 2021 Posté(e) le 9 juin 2021 J/RConfig users --- has anyone found a way to suppress the white window that pops up before games switch to fullscreen?  This window flashes when I use the D3D9Wrapper with Virtua Tennis 4 (RConfig) and Super Street Fighter IV (JConfig + JVSEmu). The problem goes away if I turn off the wrapper, but then I can't set a custom resolution.
JustinCredible81 PostĂ©(e) le 9 juin 2021 PostĂ©(e) le 9 juin 2021 I don't know if it's Jconfig or my computer or what, but Tekken 7 Round 2 plays way too fast. I tried turning on vsync in Nvidia control panel didn't help.Â
braders1986 Posté(e) le 9 juin 2021 Posté(e) le 9 juin 2021 My only gripe with T7 and Jconfig is the really, really, really long stage loading. And that on a NVME PCIe 4.0 SSD.
ercolino2004 Posté(e) le 12 juin 2021 Posté(e) le 12 juin 2021 Jconfig for Trasformers Human Alliance compatibility whit lightgun (Aimtrak)??????? jconfig loader ok for crt monitor 640x480 Thanks
arandomemail PostĂ©(e) le 17 juin 2021 PostĂ©(e) le 17 juin 2021 Anybody every used this in SpiceTools? Wondering how well it works.Â
ercolino2004 PostĂ©(e) le 18 juin 2021 PostĂ©(e) le 18 juin 2021 Il 12/6/2021 Alle 08:57, ercolino2004 ha scritto: Jconfig for Trasformers Human Alliance compatibility whit lightgun (Aimtrak)??????? jconfig loader ok for crt monitor 640x480 Thanks Solved RconfigÂ
arandomemail PostĂ©(e) le 18 juin 2021 PostĂ©(e) le 18 juin 2021 Trying to run Sound Voltex Exceed Gear. Anybody know how to get past this screen? I've tried tweaking the controls and saving, but it didn't work.Â
HammerKS Posté(e) le 18 juin 2021 Posté(e) le 18 juin 2021 (modifié) 1 hour ago, arandomemail said: Trying to run Sound Voltex Exceed Gear. Anybody know how to get past this screen? I've tried tweaking the controls and saving, but it didn't work. you need to turn the left knob anticlockwise for 3 rounds, press start when count=ok. then turn it clockwise for 3 rounds and press start. then do the same to right knob. using a translate app can be helpful. Modifié le 18 juin 2021 par HammerKS
Coding Posté(e) le 20 juin 2021 Posté(e) le 20 juin 2021 I STUDYED THE TEKNOPARROT SOURCE CODE AND MADE A PROGRAM TO USE THE SUPERBIKE2 KEYPADPIN IN CONJUNCTION WITH JCONFIG https://www.mediafire.com/file/itovxyqhzyq2w4k/KEYPADPIN.rar/file ONLY RUN SDAEMON.EXE FIRST AND THEN KEYPADPIN.EXE  6
Boomslangnz Posté(e) le 21 juin 2021 Posté(e) le 21 juin 2021 (modifié) I will correct you a bit here,  You copied open parrot code which is open source and uses the GPL 3 License.  Please follow the gpl license, Thanks.   Modifié le 21 juin 2021 par 7zxkv
Coding Posté(e) le 21 juin 2021 Posté(e) le 21 juin 2021 (modifié) Le 21/06/2021 à 06:41, Boomslangnz a dit : I will correct you a bit here,  You copied open parrot code which is open source and uses the GPL 3 License.  Please follow the gpl license, Thanks.   hello Boomslangnz, so I didn't copy their code because mine I use autoit I studied how it's done by them and I did mine I'll post my code anyone can see that I use the same methods but it's not a copy    the code: $ID=_MemoryOpen(ProcessExists("sdaemon.exe")) ;BASE DE ENDEREÇOS PARA CHAMAR O PIN KEYPAD $Address=0x004203A2 $Address1=0x004203A3 $Address2=0x004203AC $Address3=0x004203AD $Address4=0x00421F74 $Address5=0x00421F75 $Address6=0x00421F83 $Address7=0x00421F84 $Address8=0x0042309B $Address9=0x0042309C $Address10=0x004230A5 $Address11=0x004230A6 ;BASE DE ENDEREÇOS DE ESTADO DO JOGO $nomenu=0x008BFE2F ;BASE DE ENDEREÇOS PARA AS TECLAS DO KEYPAD $ed1=0x004179A7 $ed2=0x004179A8 $ed3=0x004179A9 $ed4=0x004179AA $ed5=0x004179AB $ed6=0x004179AC $ed7=0x00417B61 $ed8=0x00417B62 While 1 HotKeySet("{ESC}", "Quit")   $value=_MemoryRead($nomenu,$ID ,"byte") if $value > 0 Then HotKeySet("{NUMPAD1}", "ABREPINKEY") HotKeySet("{NUMPAD2}", "ABREPINKEY") HotKeySet("{NUMPAD3}", "ABREPINKEY") HotKeySet("{NUMPAD4}", "ABREPINKEY") HotKeySet("{NUMPAD5}", "ABREPINKEY") HotKeySet("{NUMPAD6}", "ABREPINKEY") HotKeySet("{NUMPAD7}", "ABREPINKEY") HotKeySet("{NUMPAD8}", "ABREPINKEY") HotKeySet("{NUMPAD9}", "ABREPINKEY") HotKeySet("{NUMPAD0}", "ABREPINKEY") EndIf if $value = 0 Then HotKeySet("{NUMPAD1}", "KEY1") HotKeySet("{NUMPAD2}", "KEY2") HotKeySet("{NUMPAD3}", "KEY3") HotKeySet("{NUMPAD4}", "KEY4") HotKeySet("{NUMPAD5}", "KEY5") HotKeySet("{NUMPAD6}", "KEY6") HotKeySet("{NUMPAD7}", "KEY7") HotKeySet("{NUMPAD8}", "KEY8") HotKeySet("{NUMPAD9}", "KEY9") HotKeySet("{NUMPAD0}", "KEY0") HotKeySet("{NUMPADDIV}", "KEYSHAR") HotKeySet("{NUMPADMULT}", "KEYAST") EndIf ConsoleWrite($ct & @CRLF) Sleep(16) if $ct > 1 Then   $conta = $conta + 1   _CommSendString("1") EndIf if $conta = 50 Then    _CommSendString("0")   _MemoryWrite($Address,$ID ,116,"byte") _MemoryWrite($Address1,$ID ,27,"byte") _MemoryWrite($Address2,$ID ,117,"byte") _MemoryWrite($Address3,$ID ,7,"byte") _MemoryWrite($Address4,$ID ,116,"byte") _MemoryWrite($Address5,$ID ,32,"byte") _MemoryWrite($Address6,$ID ,117,"byte") _MemoryWrite($Address7,$ID ,7,"byte") _MemoryWrite($Address8,$ID ,116,"byte") _MemoryWrite($Address9,$ID ,27,"byte") _MemoryWrite($Address10,$ID ,117,"byte") _MemoryWrite($Address11,$ID ,7,"byte")  $ct = 0  $conta = 0 EndIf WEnd Func ABREPINKEY() if $ct < 1 Then     $ct = $ct + 1       EndIf   If $ct = 1 Then _MemoryWrite($Address,$ID ,144,"byte") _MemoryWrite($Address1,$ID ,144,"byte") _MemoryWrite($Address2,$ID ,144,"byte") _MemoryWrite($Address3,$ID ,144,"byte") _MemoryWrite($Address4,$ID ,144,"byte") _MemoryWrite($Address5,$ID ,144,"byte") _MemoryWrite($Address6,$ID ,144,"byte") _MemoryWrite($Address7,$ID ,144,"byte") _MemoryWrite($Address8,$ID ,144,"byte") _MemoryWrite($Address9,$ID ,144,"byte") _MemoryWrite($Address10,$ID ,144,"byte") _MemoryWrite($Address11,$ID ,144,"byte") $ct = $ct + 1 EndIf EndFunc Func KEY1() $change = 1 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY2() $change = 2 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY3() $change = 3 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY4() $change = 4 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY5() $change = 5 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY6() $change = 6 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY7() $change = 7 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY8() $change = 8 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY9() $change = 9 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY0() $change = 0 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEYSHAR() $change = 10 CHANGEMshar() Sleep($tempo) STORI() EndFunc Func KEYAST() _MemoryWrite($ed1,$ID ,184,"byte") _MemoryWrite($ed2,$ID ,11,"byte") _MemoryWrite($ed3,$ID ,0,"byte") _MemoryWrite($ed4,$ID ,0,"byte") _MemoryWrite($ed5,$ID ,0,"byte") _MemoryWrite($ed6,$ID ,144,"byte") Sleep($tempo) STORI() EndFunc Func STORI() _MemoryWrite($ed1,$ID ,141,"byte") _MemoryWrite($ed2,$ID ,133,"byte") _MemoryWrite($ed3,$ID ,128,"byte") _MemoryWrite($ed4,$ID ,255,"byte") _MemoryWrite($ed5,$ID ,254,"byte") _MemoryWrite($ed6,$ID ,255,"byte") _MemoryWrite($ed7,$ID ,124,"byte") _MemoryWrite($ed8,$ID ,30,"byte")   EndFunc   Func CHANGEM() _MemoryWrite($ed1,$ID ,184,"byte") _MemoryWrite($ed2,$ID ,$change,"byte") _MemoryWrite($ed3,$ID ,0,"byte") _MemoryWrite($ed4,$ID ,0,"byte") _MemoryWrite($ed5,$ID ,0,"byte") _MemoryWrite($ed6,$ID ,144,"byte")   EndFunc    Func CHANGEMshar() _MemoryWrite($ed1,$ID ,184,"byte") _MemoryWrite($ed2,$ID ,$change,"byte") _MemoryWrite($ed3,$ID ,0,"byte") _MemoryWrite($ed4,$ID ,0,"byte") _MemoryWrite($ed5,$ID ,0,"byte") _MemoryWrite($ed6,$ID ,144,"byte") _MemoryWrite($ed7,$ID ,144,"byte") _MemoryWrite($ed8,$ID ,144,"byte")   EndFunc Func Quit()   Exit  EndFunc  Modifié le 22 juin 2021 par 7zxkv 1
Boomslangnz Posté(e) le 22 juin 2021 Posté(e) le 22 juin 2021 (modifié) Il y a 7 heures, Coding a dit : hello Boomslangnz, so I didn't copy their code because mine I use autoit I studied how it's done by them and I did mine I'll post my code anyone can see that I use the same methods but it's not a copy   Hello,  Ok i apologize and well done. Happy that you have proven it as unique code. I don't recognize the language but if it works then that's all that matters. Modifié le 22 juin 2021 par 7zxkv 1
ZX3000GT1 Posté(e) le 24 juin 2021 Posté(e) le 24 juin 2021 I want to know : Does Segatools currently support FGO Arcade? I want to try the game but unsure if Segatools got FGO Arcade support already.
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