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LEGEND80

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LEGEND80 a gagné pour la dernière fois le 7 septembre 2019

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  1. Well hopefully we can one of those later versions then (or just the updated files) to get everything working fine. FFB someday would also be a great bonus too!
  2. Here's my notes on NFS Heat Takedown. Great game! Shout out to Spider getting that working and sharing out. To Run: Execute game.exe Controls: · Native Xinput pad: o Turn: Left stick o Gas/Brake: Triggers o Boost: A o Pause: Start (non-cab control) · Keyboard: o Coin: 1 o Esc: Exit o Extra: § Turn: A/D § Gas/Brake: W/S § Boost: Space § Reset to track: num4 § Restart race: backspace § Left/Right arrows – car select Issues: Audio issues - swapped files above in thread for improvement but still not perfect Some stuttering - initially bad but then improved (cached I believe?)
  3. Yes, that's the console game. This thread is about the arcade version.
  4. Yeah, how dare they add compatability support to Teknoparrot without emailing the game dump to everyone? Emulator support and game rom/isos/dumps are 2 separate things. Just be grateful that once the dump is public, we actually have a way to play it.
  5. Thanks! Only 1.08 loads in TP though.
  6. Can someone share the last/final build? The one in the first post is Apr 11.
  7. I have the same question. I posted this just above: I'm not clear on where the new builds are posted. The one in the first post is Apr 11. Where are the builds, including the new "final" one, posted?
  8. I'm not clear on where the new builds are posted. The one in the first post is Apr 11. Where are the builds, including the new "final" one, posted?
  9. So which one(s) are needed to run the game or all of them needed? https://pixeldrain.com/u/MoWFz8Vu https://pixeldrain.com/u/gqjfnJya https://pixeldrain.com/u/fLko7nUZ
  10. I checked all the pages but don't see the v1.2.6 update/loader posted. Is that available? Same for 1.5.0. Not sure if that's shared yet to access the additional 4 tracks Summary: v1.1.2 = 6 bikes 6 tracks - Available v1.2.6 = 10 bikes 8 tracks – unlock.cfg shared for content but not the actual update files v1.5.0 = 12 bikes 12 tracks – need unlock.cfg + ubn files for content and no update files
  11. You need to disable Threaded Optimization in the nvidia control panel.
  12. Awesome, thanks for confirming all that!
  13. What does the Weapon Fix actually "fix"? I'm weary of running random exes unless it's been well vetted and has a purpose. And yeah, still curious about the diffs between the 2 dumps as well.
  14. Just use Free Play and the game is fully playable
  15. Thanks, but it can be on any drive with short paths. I was just not using the right sdaemon initially. THEN, it was on jconfig by not updating mapping properly after you change it to xinput. You have to change api, close, restart, and then the mappings will work finally. Ugh...After an hour of troubleshooting, got it up and running. Good to go! UPDATE: Looks like it still crashes after playing 3 races though, just like like 1.06. I guess a loader issue.
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