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CharlieChan

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  1. Why get stuck with a static app frontend, when you can do crazy things such as this, get creative:
  2. Need to complete the ALG set at least. I'm sure they are in the works. Fastdraw is an amazing addition, and plays superb - thanks guys.
  3. The new Hypseus version plays so much better than this and without all the fiddly hassle to setup.
  4. Right yeah, misspelled on purpose. Gotcha. Hands up, you got me. ✋🤚
  5. That's a "Fedora" you Muppets:
  6. Lots of info out there, try this: https://github.com/DirtBagXon/hypseus_singe_data/tree/master/00-singe1#readme
  7. I didn't write the game, better ask POIU or fix it yourself and post the fix
  8. Super Don Quix-ote per Hypseus singe: https://app.filen.io/#/d/534cce80-b0f8-4545-a2c2-9293a1d64d47%23PvEAry9ZtgmfDIohrDbsy6QXXbBId73e
  9. Batocera Discord: https://discord.com/invite/ndyUKA5 Hypseus Discord: https://discord.gg/dgCsCfmRfJ
  10. Oh man, how did I miss this release. Thank you, thank you, thank you - amazing childhood revisited.
  11. Press 5 on the keyboard twice. It seems the dle21 ROM does allow 1 COIN per credit though, if you want to go that route: https://www.dragons-lair-project.com/tech/dips/dle20.asp
  12. Good luck with that, the ROM never supported 1 coin = 1 credit. You could lower it to 2 coins = 1 credit though. Hypseus has 2 coins by default on the lair ROM.
  13. Oh man.... this I cannot wait for, I had one as a kid..... Did anyone else here have this as a kid ?
  14. No one is going to make a video showing you how to edit a text file. In the Hypseus folder, there is a file called hypinput.ini - Open that file in Notepad and edit/change the lines: KEY_START1 = SDLK_1 0 0 To: KEY_START1 = SDLK_1 SDLK_RETURN 0 If that doesn't work, change SDLK_RETURN to SDLK_PAGEUP and try again. Try: SDLK_RETURN SDLK_PAGEUP SDLK_PAGEDOWN SDLK_VOLUMEUP SDLK_VOLUMEDOWN
  15. There is an XP version out there, that should run on 7.
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