When I play this game i get sound checking message and the game immediately crash
I'm playing Op.2
my log file :
[2021/10/31 21:04:56] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2021/10/31 21:04:56] I:signal: printing callstack
[2021/10/31 07:04:56] W:EXCEPTION: thread-task.c:54
[2021/10/31 07:04:56] W:EXCEPTION: thread-thread.c:92
[2021/10/31 07:04:56] I:boot: XmlDataBootLoader_success_exit
[2021/10/31 21:04:57] I:stackwalker: 00007FF8114B4F99 (KERNELBASE): (unknown): RaiseException
[2021/10/31 21:04:57] I:stackwalker: 0000000057CC0546 (MSVCR100): (unknown): _is_exception_typeof
[2021/10/31 21:04:57] I:stackwalker: 00007FF813B71456 (ntdll): (unknown): RtlCaptureContext2
[2021/10/31 21:04:57] I:stackwalker: 00007FFFCA85C682 (avs2-core): (unknown): XCgsqzn0000191
[2021/10/31 21:04:57] I:stackwalker: 00007FFFCA859590 (avs2-core): (unknown): XCgsqzn0000191
[2021/10/31 21:04:57] I:stackwalker: 0000000057C81D9F (MSVCR100): (unknown): endthreadex
[2021/10/31 21:04:57] I:stackwalker: 0000000057C81E3B (MSVCR100): (unknown): endthreadex
[2021/10/31 21:04:57] I:stackwalker: 00007FF8126D7034 (KERNEL32): (unknown): BaseThreadInitThunk
[2021/10/31 21:04:57] I:stackwalker: 00007FF813B22651 (ntdll): (unknown): RtlUserThreadStart
[2021/10/31 21:04:57] F:signal: end
[2021/10/31 21:04:57] I:launcher: stopping subsystems
[2021/10/31 21:04:57] I:logger: stop
[2021/10/31 21:04:57] I:rawinput: disposing devices
[2021/10/31 07:04:58] M:keepalive: host=127.0.0.1, ga=localhost, pa=localhost, t1=2, t2=10