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drguild

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  1. I know about Bayshore and the HK server was under the impression the servers were for 6R only. Hadn't gotten around to looking at or trying them. If there is 6RR wouldn't mind looking into that sometime.
  2. Anyone have any mappings for the G29 on 6RR? The SDL2 stuff is slightly confusing. ---- I regrabbed from jcstahl1's upload, you'll need to update the SDL library 64 bit https://github.com/libsdl-org/SDL/releases or use the one in the latest FFB plugin. WMMT6RR loader https://github.com/BroGamer4256/WanganArcadeLoader/releases Force Feedback 6RR SUPPORTED in the last week!!! https://github.com/Boomslangnz/FFBArcadePlugin/releases Got my G29 working with SDL2 Gamepad Tool https://www.generalarcade.com/gamepadtool/ mapping my controls as, your controller ID will be different. Here's the base game controller database file, https://github.com/mdqinc/SDL_GameControllerDB 03004ed76d0400004fc2000000000000,Logitech G HUB G29 Driving Force Racing Wheel USB,a:b0,b:b2,x:b1,y:b3,back:b8,guide:b24,start:b9,leftstick:b7,rightstick:b6,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefttrigger:-a2,righttrigger:-a1,platform:Windows, The force feedback plugin WORKS!!!. You may need to set up a profile in logitech to wmn6r.exe with the center force checkmark, this enables some kind of steering force rather than a really loose sloppy wheel. Only thing that needs doing now is to implement story saving as its not working for me.
  3. Didn't think about a bat personally but good advice. I assume the initial grace period is to allow owners of arcade to setup the machine and test it all out before connecting to the official servers. What the offline grace period once you have been connected and authenticated is I don't know could be longer or the same amount. Only if we can get in and look at the certificates gotten from the real servers and they implement something in Asakura aka Bayshore we could know that part but could be encrypted somehow. Just had ChatGPT create the start bat file for running the game, removing the file and launching the game. Also had it make the error nicer if it fails to do so. @echo off REM Check if the file exists if exist "operation_W6W.bin.gz" ( echo Deleting operation_W6W.bin.gz REM Try to delete the file del "operation_W6W.bin.gz" REM Check if the file still exists after deletion attempt if exist "operation_W6W.bin.gz" ( echo. echo Error: Failed to delete "operation_W6W.bin.gz". echo. echo Possible reasons: echo - The file might be read-only. Remove the read-only attribute using the following command: echo attrib -r "operation_W6W.bin.gz" echo - You may not have the necessary permissions. Run the script as an administrator. echo - The file might be in use by another program. Close any programs that might be using the file. echo. echo Press any key to exit. pause >nul exit ) ) REM Start the executable in a new window start "" "wmn6r.exe" REM Exit immediately if no errors occurred exit
  4. I mentioned above it seems to be a built in offline timer thing. Basically DRM you can go offline for a period before having to connect again to the online servers, but that file has a grace period of about two weeks which when deleted just resets it. Looking into it on the Asakura server there's also certificate errors etc from the download certificates from the server expiring etc.
  5. Shame TP don't want anything to do with WMMT6, its a good game got to chapter 80 or so on standard 6 in TP I would play more with the loader if I could get FFB support as I have a G29, running without it sucks. There is a loader by BroGamer4256 on github for 6RR I found even with the latest version 0.11 there's a offline grace time limit check that errors E0552 after a while a week or two it seems. You need to delete "operation_w6w.bin.gz" periodically for the game to to keep working in offline mode.
  6. I'm kinda waiting them to have the ability to import saves from 6 don't really want to redo 100 races again. I know the passport stuff has been implemented. Don't think RR will be running for a bit in TP.
  7. Anyone know a way to import story from TP 6 to 6R? I tried replacing the files and its just restarting from the first chapter. Even the new TP won't read the teknoprogress.sav on 6 non r Its been renamed openprogress.sav 6R still won't read the story progress it but 6 will again. 6R doesn't read or create a new openprogress save file from my testing. Found the reason. teknoprogress.sav
  8. drguild

    HOW TO INSTALL INITIAL D ZERO VER. 2

    Has the saving progress after chapter 1 on Zero been fixed yet? Either with TP or another loader. Cant wait to try IDTA sometime.
  9. drguild

    HOW TO INSTALL INITIAL D ZERO VER. 2

    How do you setup FFBn 2.11 I have the files in the IDZ package folder with start.bat and getting no force feedback on a G29. I have the version from the VirusMans page. Other games work fine. Update: Got it working seems I had a couple of copies and was using the wrong one. But FFB is very poppy for the g29 on all three settings.
  10. Yea looked up the Gun4IR don't know yet if its a open driver or hardware or a combination of both, but looks interesting to explore for sure.
  11. Tell me more about this Gun4IR stuff, had a quick look online.
  12. Hows the compatabiliyty and accuracy with those I read they its a bit flakey etc. Also whats the setup like? Would love a aimtrack but expensivce so have to come later and cant exactly afford two of those.
  13. Wondering what lightguns you all are using and reconmend for Teknoparrot, Jconfig etc and also making this thread as a way you can post and share configs etc.
  14. drguild

    Mame full set ?

    Pleasuredome github have the latest sets now. https://pleasuredome.github.io/pleasuredome/
  15. Windows 11 here and Arcade.exe does nothing even with compatability settings. What directory etc you have it in?
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