
FP125
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[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Ok, tried again Extracted your dir into my C: drive Again none of the Menu's load (Menu1080 - unable to locate script) When I right click / edit Menu it reads: @start Singe.exe -k -z -w -d data -v Singe/Media/Movie/arcade.mp4 Singe/Script/menu.singe Checked those folders and those are there, so why will it not load? There is a menu.script and the menuBackground (like in my old Singe folder) in the Singe/Singe folder (which also holds Media and Script) the old Singe Menu loads if amended to: @start Singe.exe -k -z -w -d data -v Singe/menuBackground.mkv Singe/menu.singe But if I copy and paste arcade.mp4 from Singe\Media\Movies and menu.singe from Singe\Script and put them just in the Singe folder (where old menu.script was and menuBackground) and them amend the line (@start Singe.exe -k -z -w -d data -v Singe/arcade.mp4 Singe/menu.singe) it won't load So I try again. I just pasted over Singe32.exe instead. Double clicked this and loaded Menu - ran and Platoon loaded and worked, but under the old menu I then copied and pasted the Singe folder (Media, Script, controls.cfg.example and FreeSansBold.tff) into my folder and edited Menu to : @start Singe32.exe -k -w -d data -v Singe\Media\Movie\arcade43.mp4 Singe\Script\menu.singe Black screen again, but NEW menu loads if amended to: @start Singe32.exe -k -w -d data -v Singe\Media\Movie\arcade43.mp4 Singe\menu.singe Put Platoon in the Singe folder and appears in the menu and works - so check with Cliff Hanger. I unzipped Archive_Karis which holds Cliff and simply copied it into my Singe folder un-edited, but does not appear in the menu. So I go into the Cliff folder and Menu folder and games.dat is here, so I move it to the main Cliff file alongside Cliff.singe (3.21) I run menu again - black screen and back to the desktop Tried again amending the games.dat resolution from 1920x180 to 800x600 - still black screen and crash So copied over Timegal games.dat and amended to: GAMES = { { TITLE = "Cliff", SCRIPT = "Cliff/Cliff.singe", VIDEO = "Cliff/Movie/Cliff.mp4", DATA = "Cliff", STRETCH = false, NO_MOUSE = true, RESOLUTION_X = 800, RESOLUTION_Y = 600, SINDEN_GUN = "", CABINET = "Cliff/Assets/front.jpg", MARQUEE = "Cliff/Images/menu-marquee.jpg", ATTRACT = "Cliff/Menu/menu-attract.mp4", ATTRACT_START = 1, ATTRACT_END = 500, YEAR = "1985/2020", PLATFORM = "Fan Game", DEVELOPER = "Karis", PUBLISHER = "Karis", GENRE = "QTE", DESCRIPTION = "The classic Taito game restored in HD.", CREATOR = "Karis", SOURCE = "" } } UPDATE Cliff Hanger now appears in the menu! It now loads and does not appear to be messed up! So partial result! Phew Only thing is, video seems jerky and speech very crackled. Does not run smoothly. Went into the options and selected lo-res option but no change. I did see a thread here about audio drivers and disabling them. If I disable High Definition Audio Device Singe does not load, hangs on a white screen. If NVIDIA Virtual Audio Device (Wave Extensible) (WDM) disabled and if NVIDIA High Definition Audio disabled, Singe loads. However loading Laserdisc / Singe music crackles as does audio in Cliff Hanger -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Hi - managed to download the above this evening as a zip (Archive-29ac) and extracted Unable to open any of the Menu files, Menu, Menu_Window, Menu43, Menu43_Window and Menu 1080 Menu - Black screen then returns to the desktop Menu_Window - Specified resolution is larger than the display Menu_Window Menu43 - Black screen then returns to the desktop Menu43_Window - Specified resolution is larger than the display Menu 108 - Unable to locate script For Menu, I edited the file and added -x 1280 -y 400 as this shows in the Menu that works in my existing Singe folder. I added it directly after Singe.exe, but black screen and back to desktop So I copied the data, Singe and Singe.exe from your files to my existing folder, copying over what I had. I edited my Menu to delete Singe-v2.00-Windows-x86_64.exe and changed to Singe.exe and amended the path to the new arcade.mp4 screen and menu.singe This does bring up the new menu successfully (although loading music is very crackly - wasnt before) however Cliff Hanger won't show in Menu (and the attached .bat files wont load it either) using 3.21 games.dat and cliff.bat from archive_karis - not changed anything else However like original problem above - copy games.dat over from Timegal and just change the video address to Cliff Hanger works - but game all messed up Obviously doing something wrong - not sure what? lol I will try again tomorrow morning and will re-post -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Never mind! Doubt will be done now given that thread is approaching 15 years old. Never mind. Thanks for the reply -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
GP World is ok, just sprites on top of a rolling video track. However with no sound it takes the playability away. I did some searches but was unable to find anything. I downloaded. The ROM again from planetenu (actually a different set to what I have) but no joy -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Didn't expect such a fast reply. Thanks for taking time out to look. Away from my PC until Sunday evening. Will report back then. Fingers crossed. Looking forward to hopefully playing Was going through the old Daphne games before I came across Singe 2 and gave some of them a blast again. As a quick side question, I am guessing GP World still has no sound? Thanks again! -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
You da man Karis - no rush at all I downloaded from the first page here and not Kangaroo Punch Downloaded Singe 480p folder which has 2 x folders (Movie and Overlay) Downloaded the 1080p one as well which has 10 x folders (Assets, Cfg, etc) plus Cliff.singe (v3.21) I open my Singe folder (where all other games are held in their own directories and working) and firstly I place the 1080p folder in there (named Cliff) I do nothing else and run Menu in Singe. However Cliff Hanger not showing in the menu selection. I go back into the Cliff file and enter the Menu folder where the games.dat file is, I then move this into the Singe/Cliff folder I then run the menu in Singe again, but this time it crashes as I go through the games (Cliff Hanger does not appear) I have copied the contents of the games.dat below: GAMES = { { TITLE = "Karis Cliff Hanger", SCRIPT = "Cliff/Cliff.singe", VIDEO = "Cliff/Movie/Cliff.mp4", SCRIPT2 = "", VIDEO2 = "", NAME = "", NAME2 = "", DATA = "Cliff", STRETCH = false, NO_MOUSE = true, RESOLUTION_X = 1920, RESOLUTION_Y = 1080, SINDEN_GUN = "", POSTER = "Cliff/Menu/menu-poster.png", MARQUEE = "Cliff/Menu/menu-marquee.jpg", ATTRACT = "Cliff/Menu/menu-attract.mp4", ATTRACT_START = 1, ATTRACT_END = 496, SKIN = "RED", YEAR = "1983/2020", DIFFICULTY = "4/5", DEVELOPER = "Karis", PUBLISHER = "Stern", GENRE = "QTE", RESOLUTION = "1920x1080", DESCRIPTION = "The classic 1983 Stern game in HD with 2 additional missing link levels. The plot is based loosely on that of The Castle of Cagliostro (plus scenes from The Mystery of Mamo), and follows Cliff (Arsene Lupin III) as he attempts to rescue Clarissa from the evil Count Draco, who wants to marry her. Cliff is aided in his quest by Jeff (Daisuke Jigen) and Samurai (Goemon Ishikawa XIII).", } } I tried cliff.singe 2.0 (from Kangaroo Punch) but crash still happened as above, did not show in menu. The problem appears to be with the games.dat file As TimeGal works, I copied the games.dat file from there and put it in the Cliff folder and amended the directory paths to match - Cliff Hanger now shows in the menu screen of Singe with box art, attract video - but wont load - crashes before any video starts. I kept the resolution as with TimeGal - using 1920 / 1080 brings an error - specified resolution is larger than the display I then tried using the downloaded 480p video - shows in menu select but wont load / crash. Also copied and pasted the Overlay from the 480p download Games.dat (amended from TimeGal) that works in Singe and shows in menu GAMES = { { TITLE = "Cliff", SCRIPT = "Cliff/Cliff.singe", VIDEO = "Cliff/Movie/Cliff.mp4", DATA = "Cliff", STRETCH = false, NO_MOUSE = true, RESOLUTION_X = 800, RESOLUTION_Y = 600, SINDEN_GUN = "", CABINET = "Cliff/Overlay/menu-poster.png", MARQUEE = "Cliff/Overlay/menu-marquee.jpg", ATTRACT = "Cliff/Movie/menu-attract.mp4", ATTRACT_START = 1, ATTRACT_END = 500, YEAR = "1985/2020", PLATFORM = "Fan Game", DEVELOPER = "Karis", PUBLISHER = "Karis", GENRE = "QTE", DESCRIPTION = "The classic Taito game restored in HD.", CREATOR = "Karis", SOURCE = "" } } Note - I would add that using the games.dat from Timegal and only amending the Video, Cabinet, Marquee and Attract to the Cliff directory loads the game - but vid clips all messed up / in wrong order. If the Script line is however amended from the Timegal directory to Cliff - black screen and crash, no vid loads. I have tried using the Cliff Singe file from 2.0 and 3.21 - the same / back screen and crash Hope you can see I have tried and tried and not simply messaged for help. Many thanks -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Thanks for the reply, but the link I posted in my thread from Mega.nz with the 3.21 script is from the first page of the above thread link you posted. Downloaded all files from there also, with games.dat in the menu folder. If this file is placed in the Cliff folder, Singe will not even load. If this games.dat from the above Mega.nz link is replaced with the games.dat from Kangaroo Punch - Singe loads, with Cliff Hanger in the menu, with menu attract, etc - but still wont work I tried the .mp4 file from Kangaroo Punch and Karis's mega.nz link but cannot get either to work I also used the 1080 and 480 from Karis mp4 files and messed about a bit, tried with the 2.0 and 3.21 script. The game loads in Singe but messed up video, i.e. as soon as they run of the casino, cuts to a game over and a car crashing - is the script incorrect somehow? But thought others would have experienced this? I'm going to re-download the files in case mixed them up with all the testing - will report back -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Hi - again, not started a new thread but jumped on to this as Singe 2.0 previously mentioned here Tried Hypseus Singe and PC a bit rubbish / files too large but Singe 2.0 works like a charm Anyway the question - Kangaroo Punch has Singe 2.0 and all the available games and all that I have tested work like a charm. But (there is always a but) Cliff Hanger will not load. I downloaded it from the above site which directs me to an Internet Archive link / torrent (3.90 gb) Extracted the file and holds all the folders that Singe requires (CFG, Fonts, Images, Movie, Overlay, Script and Sounds) plus the cliff.singe and games.dat files. I drag this to the Singe folder and It appears in the menu when I load Singe. but when click to play it, the searching for laserdisc screen doesnt appear in the middle (just a white box instead) and then blue circle appears and crashes I am guessing (as a noob) that the problem is with the cliff.singe file or the games.dat file??? I can get Cliff Hanger to load in Singe 2 by amending the cliff.dat file and directing the Script to Timegal.singe. Video loads, but obviously all messed up with different chapters playing, etc / no control, with Timegal lives icons in bottom right, but shows the video can load in Singe, so is it the.singe file incorrect? The games.dat file(from Kangaroo Punch download) reads: GAMES = { { TITLE = "Cliff Hanger", SCRIPT = "Cliff/Cliff.singe", VIDEO = "Cliff/Movie/Cliff.mp4", DATA = "Cliff", STRETCH = false, NO_MOUSE = true, RESOLUTION_X = 1920, RESOLUTION_Y = 1080, SINDEN_GUN = "", CABINET = "Cliff/Overlay/menu-poster.png", MARQUEE = "Cliff/Overlay/menu-marquee.png", ATTRACT = "Cliff/Movie/menu-attract.mp4", ATTRACT_START = 1, ATTRACT_END = 500, YEAR = "1983/2020", PLATFORM = "Fan Game", DEVELOPER = "Karis", PUBLISHER = "Stern", GENRE = "QTE", DESCRIPTION = "The classic 1983 Stern game in HD with 2 additional levels.", CREATOR = "Karis", SOURCE = "" } The cliff.script file is marked 2.0 and I located one here (https://mega.nz/folder/sPgWyToK#x5Uccbi2ygu55Qr0iZmcQw) which is 3.21 - both by Karis. I changed the resolution to 800/600 (same as Timegal) but no joy Tried both scripts and both result in exactly the same problem - black screen / white box in the middle and crash Hope the above makes sense - I always try and explore all options before I email - but think I have hit the brick wall! -
[ARCADE PC] Dragon's Lair 1 & 2 + Space Ace remastered using deep learning, 1080p 16:9 & 4:3 formats
FP125 a répondu à un(e) sujet de sirdrak dans ARCADE PC DUMP LOADER
My bad memory playing tricks - need to be run over by the pal crossing your path not behind you for it to play All good! -
[ARCADE PC] Dragon's Lair 1 & 2 + Space Ace remastered using deep learning, 1080p 16:9 & 4:3 formats
FP125 a répondu à un(e) sujet de sirdrak dans ARCADE PC DUMP LOADER
Great work on these and great they play in Daphne, would love to see the others like Roadblasters / Cliff Hanger, get the same treatment, rather than the large files which Hypesus Singe uses One question re: Dragons Lair - can't see that the death scene plays when you are rolled over by the large ball. Just cuts to the skeleton scene, but on other versions I have played it shows Dirk squashed by the ball and his face on there -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Great detailed reply xxOToTOxx Will try and have another look when work not so busy - hopefully Monday evening -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Hi all, was not sure if to start a new topic or reply to this thread (apologies if done wrong) I am currently running old Daphne Loader - works fine, but when i saw some of these upgraded visuals - WOW, I needed to try Hypseus Singe! I am already running the Singe emulator and have the Laserdisc games like Mad Dog Mcree running also - so not a complete noob in getting emulators to run. However I am a bit stuck here. I am running / installing on a normal PC and I downloaded 2.6.15 Win 32 version along with the Windows batch files and extracted contents into a new folder. However I then had problems getting the games to work, but messed around and managed to move forward. Not sure if what I have done is correct or not. 1. The games only run when the Windows Batch File for said game is clicked. I thought I could select the Hypseus application and be taken to a select screen like Singe. When I click it, I get an error saying Bad Command line or initalization problem. Console: unknown game type specified. However as earlier mentioned when the game batch file is selected, it runs. I am doing something wrong or is there no selection screen like Singe or a Loader like Daphne? 2. I cannot get the ActionMax or Singe Laserdisc games to run, whilst successful with the Daphne and the newer HD video files. I put Space_Pirates_Singe_2 in the Singe folder in Hypseus Singe and renamed it to just spacepirates. Yellow warning text appears in the CMD stating WARN (8836) [ldp_vldp::read_frame_conversions@1060] could not open framefile: singe/spacepirates/spacepirates.text The Space Pirates folder I copied from Singe held 6 folders (CFG, Fonts, Overlay, Script, Sounds and Video) do I keep them all there or should the video files along with the script just be there, like there are in my vldp folder for Cliff Hanger Mad Dog tried - error - Script singe\maddog\maddog.singe does not exist. Original folder in Singe called Maddog_McCree_Singe_2. So renamed it to just maddog in Hypseus Singe / Singe. Same error For ActionMax tried Blue Thunder. Original text doc in my Singe folder is called frame_BlueThunder, so changed just to BlueThunder and I amended the top line of the text file to the correct folder. Or should I leave it as the default ./ ??? Error though stating could not parse video because file video_ActionMaxIntro.mkv could not be opened (VLDP error - did not find expected header. Is this mpeg stream demultiplexed?? The video is in the folder and works correctly in Singe - again, am I missing something blindingly obvious here? 3. The Daphne game sounds when running the games is a lot lower than when I run the same game at the same volume settings via Daphne Loader. Something I am doing wrong? I just copied and pasted the other files over from my Daphne setup 4. I have managed to download (and run) some of the enhanced versions (Cliff Hanger is simply amazing compared to the version I was running in Daphne, just need to add that) managed to find Esh's Aurinmila and Thayer's Quest. Are there Dragons Lair and Space Ace versions too? Are these in the Daphne 4k V7.iso (62gb) along with all the others I guess? Apologies for long thread, I really really tried everything before posting