
FP125
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Hi I did not want to start a new thread. Has anyone got Pup Packs to work with FX3 Nailbusters site says they only work with official FX3 launched via Steam - is that correct - as I downloaded FX3 from here Downloaded the Baller Installer and changed the launch paramters from Steam to the crack.exe but it would not launch via the frontend
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[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Cheers for the reply Was struggling with this, but confirm Blue Thunder working now. As you said above, changing the script helped and just kept checking the log for errors Phew - at last! Can relax Many thanks again -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Finally getting more to work. Sound in GP World, etc. Only having a problem with final batch of games - Action Max ones I have followed this guide: Installing Files (fugly way)- https://github.com/DirtBagXon/hypseus-singe/discussions/88 The videos start parsing up to 100% then I get the snort and an error: SINGE: error compiling script: cannot open singe/../actionmax.daphne/emulator.singe: No such file or directory In my Retrobat / Roms directory I have: 38ambushalley.daphne bluethunder.daphne hydrosub2021.daphne popsghostly.daphne sonicfury.daphne inside each folder I have the full contents from 00-singe1 / actionmax I have then put the.m2v and.ogg files inside for example C:\RetroBat\roms\daphne\38ambushalley.daphne\38ambushalley (.m2v & .ogg in here) The menu and actionmaxintro m2v / ogg files are inside the first (game name).daphne game folders Unsure why not working, nearly there as video parsing is always nearly completed. I have added the actionmax folder to the Retrobat / Roms directory and also renamed it actionmax.daphne. Same error The log error says cannot open actionmax.daphne/emulator.singe - but it is inside that directory - do I have to rename the dofile("singe/actionmax/framework.singe")???? I tried amending it to "actionmax.daphne.singe" same problem Hope someone can help -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Ok man - I downloaded the big 60gb file Once extracted Road Blasters works fine using the .bat file. every single time - starts at the correct position I copied the file over to Retrobat, but scenes all messed up again. I decided to copy over all the daphne 4k files into my retrobat/emulators/daphne file - overwriting the existing ones, hoping that would work. However again, Road Blasters has all messed up scenes regardless if Daphne or Hypseus selected Not sure how to get Retrobat to use the .bat files - if it is even possible at all. Unless anyone out there has an idea what to do? Looks like there is a way to create.bat files for games in your Steam library using bat.gui, but that is all I can fine Edit - there is a gamefile list in the roms/daphne file. Has a path list of games: <game id="51172"> <path>./roadblaster.daphne</path> <name>Road Blaster</name> <desc>In Road Blaster, your mission is to seek out a gang of bikers who attacked and killed your wife. You are behind the wheel of a supped-up sports car, weaving in and out of traffic and other obstacles while in pursuit of the bikers.</desc> <emulator>hypseus</emulator> <core>hypseus</core> I amended the path and it always changes back to standard . daphne path. Must be a command line somewhere to edit per game? Unless I can add a command line in somewhere other than Daphne Loader (as that did not work) for the bank argument to stop random scenes as this is in the Rom by default -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Hi man - sorry for late reply. Yes, Retrobat is not using any.bat files to start the games In the Daphne roms folder in Retrobat (there is no Hypseus rom folder) you name a folder with .daphne (regardless if using Daphne or Hypseus) If there is a rom (some of the Hypseus ones like Mad Dog McRee do not have them) I place it in a separate roms folder inside Retrobat / Roms / Daphne / Roms So for instance Road Blaster can work in Hypseus or Daphne (I just go into advanced settings to tell Retrobat what to use) The file structure is: C:\RetroBat\roms\daphne\roadblaster.daphne Inside here hold: roadblaster.dat roadblaster.m2v roadblaster.ogg roadblaster.txt (holds 1 roadblaster.m2v) C:\RetroBat\roms\daphne\roms Inside here holds: roadblaster.zip 00.bin 01.bin 02.bin 03-06.bin 04-07.bin 05-08.bin 06.bin 07.bin 08.bin Game loads fine if I select Hypseus or Daphne emulator, but both tend to start at ranbdom scenes (highway / through water sewers) rather than the traditional starting scene Retrobat has an emulators folder (with both Daphne & Hypseus) in there and does link in as the Hypseus log is correct when I attempt to load a game. Inside the Daphne folder, I selected Daphne Loader / Road Blaster / Advanced and inside Custom command-line entered -bank 1 00000001 Made no difference. Unsure if Retrobat is bypassing this, I entered a different Framefile in the Laserdisc config and the game still loaded up??? I have attached both Daphne & Hypseus logs when loading Road Blaster. I think I am doing everything right hypseus log.txt daphne_log.txt -
RARE American Laser Title - Gallager's Gallery (has anyone managed to find the Amiga 500 version?)
FP125 a répondu à un(e) sujet de immortalsoule dans ROMS & ISO
I am afraid I do not have that one pal -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Not tried the .bat filed DarkVoid - I may give it a go this weekend GP World has ingame sound now???? -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Cheers - will have a look. I obtained my Time Traveller from the Kangaroo Punch site, plus on my old Singe setup on PC was a single mp4 also. Did see one on Internet Archive, it is the DVD version - has 74 x mp4 files? 1-18 vts on the original script? I will keep looking - not too bothered as not exactly a great game But yes, if playing through Retrobat, it won't accept the .mp4 via hypseus. I think Retrobat is causing that issue with Roadblasters too - annoying. Or maybe as it is over 4gb video (needing DAT 3?) but latest Hypseus appears to be installed Be interesting if anyone else has had the same issue with retrobat -
RARE American Laser Title - Gallager's Gallery (has anyone managed to find the Amiga 500 version?)
FP125 a répondu à un(e) sujet de immortalsoule dans ROMS & ISO
I have it working in WinUAE - I have attached my config if it helps GG config.uae -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Managed to get Mad Dog to work now in HD following the ffmpeg process. So happy with that. Noticed Road Blaster is still playing random scenes. I presumed worked last time as it played the proper opening scene. This is the HD m2v. file (4.9gb) I do not think that bank address worked as using the emulator via Retrobat. Noticed the other settings for Road Blaster in the Daphne Loader show 2 lives which is not happening when I play the game - so maybe not reading the information from here? I even configured the laserdisc to read the frame file from the Dragons Lair folder and it still loads and plays - so Retrobat is not getting the information from Daphne Loader and I presume why the bank address entered is not working Anyone else had this problem? I just have my 2 .ogg and .m2v files in there and roadblaster.txt (1 roadblaster.m2v) deleted the .dat file to ensure all clear on a restart, but same problem The older non HD one plays fine (690mb) I think I have most of the main ones working now (ones I want anyhow) Only others probs are: 1. Hologram Time Traveller. 00-singe1 folder has timetraveler.txt showing several dvd/vrts__xx_1.m2v files. I downloaded Time Traveller mp4, converted as normal and just get the 1 x m2v file? -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Thats the one! Bingo Plays in order. Thanks man Still finding my way round it - least understand a bit more about converting the mp4 files now too Thanks Hoagie, DarkVoid 666 and xxOToTOxx -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Ok update - I went back and used timegal.singe from 00singe2 folder (Karis 3.32b one) and it now seems to work from quick testing! Better than before, although starts at wooly mammoth (BC 16000) stage rather than dinosaur? So not in the right order - all other timegal. singe files get the errors I posted above. I am guessing I should be using the timegal-hd one I then tried taking everything out of the folders and putting them all in the timegal-hd.daphne folder. This is the way the 00-singe2-ports sbc folder is setup Games loads and works, but again is messed up / scenes all over the place Also why do you need to do the frame rate and duration check? I am not sure why? Or do the scenes load in a random order anyway? Am i expecting them to run in time order, oldest (BC) to newest? Singe file shows allow random = true? So guessing if I added false - would be in order? Just learning, so apologies -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Yes loads of diff videos, some m2v, some mp4. I managed to get it all working on my old PC, inc. HD Crime Wave, Maddog, etc - just struggling now with new PC. I never had to use ffmpeg beore, I know that. All the files (mainly dead links now) used to hold everything you needed I will try again using the ffmpeg app. Timegal HD states: mediainfo --Inform='Video;%FrameCount%' timegal.m2v 56026 mediainfo --Inform='Video;%Duration%' timegal.m2v 1869401 I then downloaded and installed Media Info I dropped the mp4 file into there Selected View / tree - duration 31m 23s Debug / Advanced / Frame Rate - 88277 Opened up powershell and this where I get stuck. I typed this in: ffmpeg -i timegal.mp4 -an -qscale:v 4 -b:v 6000k -codec:v mpeg2video timegal.m2v This converts the file to an m2v - but am I supposed to enter the frame rate somewhere? Where? What is the point of doing the duration and frame rate checks? I did the audio conversion by typing in: ffmpeg -i timegal.mp4 -ss 00:00:00.330 -vn -c:a libvorbis -ar 44100 -map a -b:a 160k timegal.ogg the .ogg file is created Took timegal-hd.singe out of the https://github.com/DirtBagXon/hypseus_singe_data/tree/master#conversion folder / 00-singe2=ports-sbc folder and placed it in my directory. I renamed my folders timegal-hd.daphne, renamed my .txt file timegal-hd (inv. m2v and ogg files) Ran the game - starts parsing video files - then the snort and error: 2023-08-17 16:47:39.923 INFO [12316] [ldp_vldp::read_frame_conversions@1031] Framefile parse succeeded. Video/Audio directory is: C:/RetroBat/roms/daphne/timegal-hd.daphne/Movie/ 2023-08-17 16:47:39.923 WARN [12316] [printnotice@70] Parsing video file(s). This may take a while. 2023-08-17 16:47:50.768 INFO [12316] [printline@96] Starting Singe version 1.82 2023-08-17 16:47:50.769 INFO [12316] [printline@96] SINGE: Script Error! 2023-08-17 16:47:51.770 INFO [12316] [printline@96] SINGE: error compiling script: cannot open singe/../timegal-hd.daphne/main.singe: No such file or directory 2023-08-17 16:47:51.771 INFO [12316] [printline@96] SINGE: Cannot continue, quitting... I amended the timegal-hd.singe file to : MYDIR = "singe/timegal-hd/" dofile(MYDIR .. "timegal-hd.singe") 2023-08-17 16:53:41.451 INFO [10120] [ldp_vldp::read_frame_conversions@1031] Framefile parse succeeded. Video/Audio directory is: C:/RetroBat/roms/daphne/timegal-hd.daphne/Movie/ 2023-08-17 16:53:41.475 INFO [10120] [printline@96] Starting Singe version 1.82 2023-08-17 16:53:41.503 INFO [10120] [printline@96] SINGE: Script Error! 2023-08-17 16:53:42.505 INFO [10120] [printline@96] SINGE: error compiling script: singe/../timegal-hd.daphne/timegal-hd.singe:21: chunk has too many syntax levels 2023-08-17 16:53:42.505 INFO [10120] [printline@96] SINGE: Cannot continue, quitting... So hopefully the video is now correct, I am lifting the .singe file from the correct place - unsure why not working? But closer! -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
My mistake For example I have a Timegal m2v and ogg file Ran in Hypseus - loads, but before you start goes to a high score table then all jumbled up scenes. My directory is Retrobat/roms/daphne/timegal.daphne In this directory I have folders for Sounds, Scripts, Overlay, Movie, Menu, Fonts, Cfg and Assets Files in the directory have Timegal.txt, Timegal.singe, & Controls.cfg Timegal.txt shows: C:\RetroBat\roms\daphne\timegal.daphne\Movie 0 timegal.m2v Timegal.singe (3.32b by Karis) downloaded from hypseus singe data master. Zip file holds 00 sing1, 2, singe ports gun games, singe2 ports and 00 tools I took this .singe file from 00 singe2 I tried using the .singe file from -- sing2 ports (timegal-hd.singe) renaming it just to timegal.singe, but script errors in log then? Changed MYDIR and dofile from "singe/timegal-hd/" and "main.singe" to "timegal/" and "timegal.singe") Then got the following error in the log: SINGE: error compiling script: timegal.daphne/timegal.singe:21: chunk has too many syntax levels I am guessing this is more of a .singe / script issue? -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Cheers man - will have a look when I have time. Little bit more understanding now than before First time I have heard about bank switches. I looked at Daphne Loader (using via Retrobat) and random scenes was Off in the options. But adding in that bank switch argument under Advanced settings worked a charm! Respect I did not know about MP4 in Hypseus either! I will look into the ffmpeg more, but looks a little complicated In the meantime I did find a HD Time Gal in m2v / ogg format. ran in Hypseus & Daphne - all scenes jumbled and messed up. Why would that be if running in either of them - would not one be correct? All scripts read: 0 timegal.mp4 -
[Arcade PC] Hypseus Singe - 2-Player Gun Games + More
FP125 a répondu à un(e) sujet de xxOToTOxx dans ARCADE PC DUMP LOADER
Hi, I hope you can help (Karis helped me a lot a few years ago) New PC so trying to setup my emulators again. Some luck via Retrobat and managed to get a few working 1. Cannot get the .singe games to work via Retrobat. Followed https://retropie.org.uk/docs/Daphne/ and entered files into the roms directory. I have not put anything into the emulation/hypseus folders, but entered files into what appears to be the correct directories - no luck. Managed to get the HD versions of Space Ace and Dragons Lair working in Hypseus, but no joy with the American Laser Games like Maddog. As an example I have retrobat/roms/daphne/maddog.daphne then in that folder I hold the files maddog.mp4, maddog.singe and maddog.txt plus folders Fonts, Menu, Overlay, Script and Sounds. However I opened the Singe file and its shows MYDIR = "Maddog_McCree_Singe_2" maybe this is the problem? I changed that to "maddog .daphne" in this file, but no luck. Always getting the couldn't initialise laserdisc error The log shows: VLDP ERROR : Did not find expected header. Is this mpeg stream demultiplexed?? WARN [35288] [ldp_vldp::parse_all_video@1117] Could not parse video because file maddog.mp4 could not be opened. Also attached this Managed to get TimeGal loaded which works off Singe, but all clips playing in wrong error, jumbled up - obviously a script / framefile error? 2. Managed to get the 4k edition of Road Blasters working also. However my version starts not as all of the other ones do (road with sea on the left) but instead on a highway in a brown tint? Is this a problem with the Framefile playing vid in wrong order? Mine simple holds 1. roadblaster.m2v. This leads me to 3...... 3. Downloaded a few of the video files from the 16 pages on this thread, few dead links, but most work. However where are the Framefiles that ensure the clips play in the correct order? Timegal file had the framefile in there (see Point 1) plus I had some saved from my old PC which is how I managed to get some to work. However none of the download links in this thread have the Framefiles - just the video clips. Where do I obtain the correct Framefiles from? I located files here https://github.com/DirtBagXon/hypseus_singe_data/tree/master - no joy Previously included framefiles worked - I did not have to do anything else. Read up on teh link - do I open the FRAMEINFO.MD file - which shows the video size - then have to use Linux to match? Is this right? Only asking as never did this before and all worked Many thanks hypseus log.txt -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Hi Karis Really quick question (hopefully final one) been going through the games and giving them a good play through (all good) Only one problem and it is not a biggie. Timegal (3.4gb) downloaded via Kangaroo Punch site and works, but the resolution on the Singe emulator is a bit blurry, especially when it shows the year at the start of the level. Pressing option 9 does not give a resolution option. I downloaded other MP4's (480p -1.4gb and 16/9 - 2.3gb) of Timegal and they do not work in my Singe emulator that I am using from Kangaroo Punch, using Script 3.21. In this version of Singe the games.dat has to be put in the game dir (not in the Menu sub folder) If 1.1 Script used (which works on the 3.4gb MP4 from Kangaroo Punch) the videos do load but all shown in no order / messed up However the videos do work in the Singe directory you copied over on the last page and they look much better and have a resolution option when pressing 9. However some of my other games are really crackly sound wise using this Singe Is there a reason the 480p and 16/9 versions do not work in my Singe directory from Kangaroo Punch - is it just because those Scripts (3.21) are designed for that other version only. Cheers -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Cheers must be my monitor as on display settings that is the recommended resolution and is fine Tried changing resolution in games.dat to 1440 x 900 and audio still splutters and races ahead of the video in lo / basic lo - fine in hi, but stutters However, good news is that overlay you posted works a treat - I was looking in all the .singe files to see if I could change font size somehow, but this is 100% working. The audio on that video is fine as well on hi, no crackling. To be honest, more than happy with that as far better resolution than on my old Daphne set-up You da man -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Hey pal - thought would give one more go before bed lol Got a bit further - not sure what I did! I think I double clicked Singe and Singe32 AFTER I copied and pasted the folders in - maybe Anyway Menu does not work without amendments. Cliff loads and I can see the menu-attract playing inside the cabinet (very neat) the audio jumping ahead still happening and the stuttering One main thing, other games I put inside the Singe folder, i.e Platoon, not showing in the Menu when I scroll - just Cliff Hanger, but if Menu.bat amended from Singe\Script\menu.singe to just Singe/menu.singe, all my other games show - apart from Cliff Hanger -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Thanks Karis, agree very very strange, trust me, tried loads of different things too. Downloaded loads of different Cliff Hanger MP4's also lol Should have said on those first above bat's, there is already a menu.singe in that folder and also another menu.singe in Singe\Script. I also moved the arcade.mp4 into Singe\ to get it to run Double checked - audio races ahead of video on lo / basic lo, ok on hi - 100% this happens. Even in the intro, when the line about the princess marrying someone she cant stand, the video is of the car in the tunnel One MP4 that works fine with no crackles even when on hi has a size of 1,150,779 KB. Only problem is that the lives icons and action words are really large here - not full screen resolution like the others however and so doesnt look as good, but plays ok I will re-try with different resolutions Win 10 64bit AMD Athlon II x 4 640 Processor 3ghz -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Ok. Downloaded Singe link I have C: Singe and in this folder, Blank folder, data folder and Singe folder (holding Media and Script) plus controls.cfg and FreeSansBold and .bat files I put the Cliff folder in C: Singe (10 folders plus Cliff.singe and controls.cfg) games.dat in Menu folder I have not double clicked Singe or Singe32.exe - is that correct? I then double click Menu.bet does not load, black screen then back to desktop??? @start Singe.exe -k -z -w -d data -v Singe/Media/Movie/arcade.mp4 Singe/Script/menu.singe Deleting -k, -z, -w and -d opens up a window with "Kangaroo Punch Studios Proudly Presents! then the Singe logo, then black screen and back to the desktop I tried a few different resolutions on my desktop but made no difference Tried just copying the Singe and Singe32.exe over, double clicked and states created file x 6 (Singe\Framework, controls, Menu. FreeSansBold, menubackground and Menu.bat) This is the old Menu.bat of course - click it and loads up Singe fine. However when I copy it over with Menu.bat from your file download it states Error - unable to locate Script. So I copy and paste Media and Script folders from your downloaded files into my Singe folder I click on Menu again, quick flash of laserdisc and magnifying glass, black screen and back to desktop If the Menu.bat is amended to @start Singe.exe -k -z -w -d data -v Singe/arcade.mp4 Singe/menu.singe it loads up the new desktop, spinning discs of the games on the right, green arcade machine on the left Also loads up if I use @start Singe.exe -k -z -w -d data -v Media/Movie/arcade.mp4 Script/menu.singe It is like it won't load up the menu if there is an extra folder in the address line for menu.singe??? Not sure why The loading tune for Singe very crackly here - not so on the old menu However the Cliff.bat does load however - audio stutters but ok on Lo, however the audio speeds ahead of the video on this setting (appears to be ok on hi) -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Many thanks. I will try again -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Sure. I only have one monitor and my resolution settings I presently use are 1440 x 900 -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Hey man - no rush at all. Good news I have it working now. The 4:3 ratio works fine, no audio splutter. Only problem is some of the first letters cut out at the end of the Level (shows evel) due to resolution (I tried changing the games.dat resolution but no joy) Other mp4 of Cliff Hanger, resolution perfect, was some audio crackles, but amended to basic lo and much better. However the audio plays faster than the video (plays the millions / trillions line as soon as you get to the first car scene pretty much) and checked the intro, mentions the wedding well before the scene plays -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
FP125 a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
I saved some of the old Cliff movie files and one that does play without any crackles / audio problems (although loading screen of Singe still crackles) is the 4:3 resolution one, although screen is quite zoomed in with lives icons and actions really large on screen - but does appear to work plus audio and video fine Tried messing around with resolution in games.dat but after you complete the first level, the first letter is missing on the screen for Level, Completion ,etc - so appears like evel, ompletion The others using basic-low - speech improved, not as crackly and the resolution perfect. However the audio is ahead of the video on these - not sure how to fix that? I tried deleting the index and data files to see if would fix but no