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scooby

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  1. scooby

    Bang! Bang! Bandits

    Yes there is a way but I need to investigate more. There is an util ReWASD which allow you to assign the mouse mouvements to keys. Here is the link: https://www.rewasd.com/community/config/4d419a4a56d54ec63aa745cc92f500fe
  2. Very nice job.
  3. Now the question that everybody will ask you: How do you make this exploit?
  4. There was two versions originally posted by WolfCGB. The second tried to include all the trick and fix found by people. May this is this version that causes problem to people. On the very first version of the dumps, there is no problem with the fix I give above to fix the problem with the ticket attendant error (I think WolfCGB has include this version in the new file, have a look at the backup directory in the archive).
  5. There is an easy fix to the black screen. In game.ini, you have to change : ForceTicket=1 to ForceTicket=0. In that case, you never win tickets and you have the game over screen with the unlock codes reveal. You can also begin a new game in a new stage.
  6. You have a problem with your graphics setting setting, in place of these marks you normally have zombies that come in the air and you have to shoot at them.
  7. Yes everything seems to be booting fine with this game. Just missing the controls now, but I'm sure the Argon magic's will operate. Frankly speaking, I would like to have the skill you have (you, Argon and Ducon) to understand and decrypt how to make arcade games playable on conventionnal PC that are no dedicated for that. For me as I don't understand anything in deep level programming and debugging (except click and play), it always seems some kind of magic. Edit: Did you have a look at this one? It seems to be a Unity based game but the exe is protected by a Sentinel dongle.
  8. @WolfCGB Thanks for sharing this game. It seems not protected as you can launch it but it gets stuck on "Now connecting..." on the title screen. It is Unity based game. We can hope that the very talented people (Argon, Jcstahl, Hippopippo) here can do something with it. Without their input, standard users, like me, can do nothing 😪
  9. @erdoboy43 Did you try to calibrate the controler in the test menu? I had exactly the same problem as you and this was corrected by the calibration.
  10. @piotr25691 Thank you very much. Your version works like a charm with saving. I didn't have success to enable fullscreen. I tried fullscreen = enable in config.toml file, but no success. Do you know what to do ?
  11. Thank you for this patch. I cannot control anything in game with a pad. Do you know what I'am doing wrong?
  12. Here is the dump of Mighty Moto (UNIS). It's a Mario Kart style with bikes for kids, but fun game: Some basic keys: 3: insert coins left/right : left/right arrow (or left/right on analog stick) d: start / gas u:brake 1: items 4: test mode (to navigate in test mode: u and to select an option: d) Edited: Keys by JCStalh1 (little different from my findings. Please test and report). 1: Start/Use Item D : Gas S: Brake/Reverse 3: Coin 4: Test Menu Left & Right arrows: steering/L&R in menus All the parameters can be modified in SaveData.xml. Enjoy! MightyMoto decrypted exe.7z
  13. For that, we need the skills of RcadeHax. Sometime ago, he said that he can try to adapt its findings for CCJ to the Battle Conductor. But he had no luck with this one or simply he is not interested in this game. We are on your own to find a way to unlock other modes but it not that simple.
  14. Ok, thanks. In the future if you have some free time to wrote a tuto so that more people can do the work and help you.
  15. @jcstahl1 Here is the dump of Duo Drive and the one of another Unity based game, Mighty moto. https://pixeldrain.com/u/bDJAuRKE https://pixeldrain.com/u/VzLnAp1M There were posted on 1CC few weeks ago.The second one seems to be more fun than Duo Drive even if it is a game for kids. By the way, thank you for all the work you've done for the community.
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