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lawgicau

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  1. I think I've isolated it. If you put the game in free play in the test menu, it ruins the shift up controls. In the I/O test screen, pressing shift up triggers about half of the other controls.
  2. Thanks to everything involved and the posts in this thread I have the game working. Thank you to all. My only issue is around controls in the menu. The selection of cars, tracks, etc is as if someone is holding the steering wheel to one side. It scrolls through really fast and it is a lucky dip over what will be selected. In game drives fine. I have tried xinput and direct input, two different controllers and lots of experimenting with button mapping. Always the same. TP is version 1.0.0643, fully updated. Game is Trymado's TP version from the first post. Thanks in advance to anyone who might have any pointers.
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