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shinobi68

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  1. Thanks, but I had the same version already (18171-dirty). I tried it from scratch with your file but have the same motor issue. I have to wait a long time to play. With the patch, it skip the motor initializing and I can play immediately
  2. Hi, thanks for your help. I'm using 5.0-18171-dirty. I dont' know if this is the 15_03_2023 build, but all the links are broken, I'm afraid Big N strikes back. With my version it need patches. Without the patches I have the motor message. I use the C, D and E versions from "archive" source. For Rocketlauncher, I just modified the module to copy the .ini file and the backup.bin before launching the games. All is perfect and I can choose between the different revisions.
  3. Thanks. I was using wrong Gecko codes. There is different codes for different revisions... I just don't have the code for revision C. But under Rocketlauncher, I can't use rom mapping to launch those games. It need a copy of dolphin with the correct ini for each games. So if I want to be able to launch all those revision under Hyperspin, I have to add each game in the wheels... ;F-Zero AX [Core] FPRF = True CPUThread = True [OnFrame] $Disable Motor Setup (Rev. D) 0x8024E034:dword:0x80180D5C 0x8024E038:dword:0x80180BC0 $Disable Motor Setup (Rev. E) 0x8024E4B4:dword:0x801812E8 0x8024E4B8:dword:0x8018114C [OnFrame_Enabled] $Disable Motor Setup (Rev. E)
  4. Thanks for your help. But I already have entered Gecko codes. For all the others games it's ok, but not for f-zero AX (all versions) Here is my SBGG.ini ;F-Zero AX [Core] FPRF = True CPUThread = True [OnFrame_Enabled] $Disable Motor Setup [OnFrame] $Disable Motor Setup 0x8023A0F4:dword:0x8016B4EC 0x8023A0F8:dword:0x8016B350 MK arcade GP 2(JAP) it's now ok. I just disabled the cam in the test menu mode
  5. Thank you for this incredible work. I've been putting emulation of the Triforce aside lately. I updated my Hyperspin set, I use rom mapping under rocketlauncher. Everything works well. I just have a problem with F-zero AX and mario kart gp2 Jap. For F-zero, everything works well for the monster ride. But for the others, I always get the "motor initializing" message. And for Mario kart GP2 Jap, he looks for the camera then there is an error message in Japanese... Does anyone have a clue? If you are struggling with Hyperspin/Rocketlauncher I can help.
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