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Scrubbs

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    big chungus

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  1. In Teknoparrot, they end in '.car' and they are in the TeknoParrot_Cars folder in your game's files If that folder doesn't exist for you, I honestly have no idea where they would be haha but I think that is a different file
  2. Hello all! First time poster here. I've spent the last week or so working on a car editor for Maximum Tune 6 on emulator. It's written in JavaScript and hosted on my personal website http://www.dragapult.xyz/wmmt6-car-editor/ Little video of the tool working on my machine: https://youtu.be/ke32_7agbC4 You can check it the source on my personal github page Alternate URL: http://damon-murdoch.github.io/wmmt6-car-editor/ Source Code: https://github.com/damon-murdoch/wmmt6-car-editor This is pretty early on in development, and I'm planning on adding more to it when I have time. Please let me know if you have any issues by opening an issue on the github project page. PS: If you don't know where to find your car files, teknoparrot saves them in a folder called TeknoParrot_Cars in wherever your game files are stored This has been fun to work on, and I hope some of you find it useful! ^
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