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hippopippo

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Tout ce qui a été posté par hippopippo

  1. no patches needed and use folder "cobrata" for both versions (cobrata & cobrataw) cobrataw.arcadedef
  2. New features Full framebuffer emulation (Densha de Go 2, homebrew) Linux AppImage builds Automatic crash reporting with Sentry Broadcast arcade digital outputs (lights, force feedback) over the network Android keyboard support Various GDB fixes and improvements, CPU graphs, Profiler by @BigEvilCorporation in #832 Texture Upscaling for iOS by @vkedwardli in #805 And many, many, many bug fixes and performance improvements https://github.com/flyinghead/flycast/releases/tag/V2.1
  3. Use a vpn edit by 7zxkv: ....and open your eyes, there are 3 links in the first posts and well before your request.
  4. the game has no controls, the image is taken from system32 folder as a simple post-shot
  5. Gekitou needs a server : "Connecting to the network, please wait"
  6. Play! v0.59 https://gofile.io/d/yrYRw9 Note : fixed audio pitch issue (246 mode) but many 256 games are no longer accessible so I suggest to make two folders installation with the previous version v0.58 in one and this v0.59 in the other
  7. game is still in devonly mode so we will have to wait a little longer to understand if the mame dump works or not
  8. This linux dump contains all the files needed to be played with TP (exe : pt2s_g11), but the original mame chd is a real mess so I tried to reconstruct all the paths, hoping they will be correct when the game will be emulated (wip till now) https://anonfiles.com/Lb13v0W5yb/P.T.2_rar (make a mirror asap)
  9. Here are two fantastic tools to manage Triforce rom dumps made by FIX94 usage : Drag and drop CHD directly from Mame roms and wait .bin conversion (get chdman.exe and put it into the same folder as TriIsoExtract.exe) TriIsoExtract.exe usage : Drag and drop generated .bin and wait header fix for your loader (just rename .bin to .iso) TriHdrPatcher.exe Those are games supported till now : GFZJ8P - F-Zero AX GGPE01 - Mario Kart Arcade GP GGPE02 - Mario Kart Arcade GP 2 GPBJ8P - Gekitou Pro Yakyuu GVS32J - Virtua Striker 3 Ver. 2002 GVS32E - Virtua Striker 3 Ver. 2002 GVS45J - Virtua Striker 4 GVS45E - Virtua Striker 4 GVS46J - Virtua Striker 4 Ver. 2006 GVS46E - Virtua Striker 4 Ver. 2006
  10. if COM1 is enabled in the ports device manager, the error message will no longer appear (ALT-F4 to quit game)
  11. Play! v0.58-144 https://gofile.io/d/2TcQlu Update frequency scale in .defs
  12. Rabbids Hollywood Arcade TP trigger & crosshairs fix copy & replace in Game_Data\Managed https://gofile.io/d/WdbGo0
  13. I modified this .dll to natively enable crosshairs in Tomb Raider, as you can see in the picture there is a big difference Native_Crosshairs Native : Original :
  14. Play! v0.58-136 https://gofile.io/d/8k3s5h Some screenshots :
  15. it is normal by selecting "am baseboard" the native inputs are used (otherwise the arcade games won't boot), while for the WII/GC games emulation you can configure it as you like
  16. scanned both with Winmerge : Identical (on Blade 1 file new named : "Calculate")
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