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hippopippo

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Tout ce qui a été posté par hippopippo

  1. Look here : https://namu.wiki/w/ALLS IDTA is ALLS MX 2.1 not Nu2
  2. the game is native with a gtx1660 .. if you have a lower gpu there is no alternative
  3. Tiny hint for IDTA 1.50 Debug Version : edit App\DAC\WindowsNoEditor\GameProject\Config\DefaultEngine.ini and disable antialiasing blur effect : r.DefaultFeature.AntiAliasing=0
  4. not with latest : [2022/08/03 11:05:58] F:signal: end [2022/08/03 11:05:58] I:launcher: stopping subsystems [2022/08/03 11:05:58] I:logger: stop [2022/08/03 11:05:58] I:rawinput: disposing devices
  5. full-tuning, customization and another billion things
  6. tiny guide : copy the folders located inside the extracted pak and paste them in app/dac/windowsnoeditor the engine and gameproject folders and then after that delete the old zipped .pak or move it away to a different directory and then go back to where you pasted the folders that I mentioned earlier and replace the files inside the "config" folder with these files : this goes inside engine config Config_Engine.rar this goes inside game project Config_Project.rar then just launch the game normally from the start.bat and it should take you to the debug menu
  7. to get the dev IDTA 1.50 version just unpack the huge file GameProject-WindowsNoEditor.pak (inside DAC\WindowsNoEditor\GameProject\Content\Paks) with UnrealPakTool and replace it to have access to all the options reserved for the developer and have fulltune in debug menu https://github.com/allcoolthingsatoneplace/UnrealPakTool
  8. Initial D Zero 2.30 HD Patch & Fullscreen ID230HDFS.rar
  9. that configuration is for a P2, so it must be changed by hand yes
  10. open cmd in adm-mode : sc delete odd re-install
  11. Try PCBox (86box fork) it emulates till P3 coppermine (733+ mhz) PCBox-y-y-MINGW32.zip
  12. Basically the game has an Intel Pentium II architecture so to launch it we can emulate in this way : Machine type : Socket 8 Machine : [i440FX] Gigabyte GA-686NX CPU Type : Intel Pentium II Overdrive [333mhz] Memory : 512 Display : [PCI] 3DFX VoodDoo3 3000 (Check everything ON and 4 render threads] Check Voodoo Graphics (Voodoo type : voodoo 2, frame & text buffer 4MB, render threads 4, all checked ON) Input devices : Logitech serial mouse Sound : [ISA16] Soundblaster 16 (remember to click sound icon when game starts and turn up the volume to max gain) Port (COM & LPT) : check ON Protection dongle for Savage Quest (it's for dongle hasp protection) Storage : HD & FD internal controller Hardisk : select savquest2.img Now just start and play. PS: in VIEW panel you can select Ratio/Aspect/Resolution and many more. This is one of the many configurations that make the most of the game, but you can learn more about it later based on your cpu/gpu. 86box config : 86box.cfg
  13. so I bet idta / idz2.20 / 2.30 are locked all in offline/guest no save mode .. till next progress
  14. Full merged I suppose
  15. try to replace those, if it doesn't work, i think it's the game mode that disables it amfs.rar
  16. theoretically .. try it and let me know
  17. v2.30 is v2.20 base.app + 2.30, so : No. You need to merge those two or dload v2.30 full merged. Here you can test v2.30 JConfig :
  18. since I'm on vacation, I tried to make a Jconfig version for Initial D Zero v2.30.00 (homemade/unofficial) .. let me know if it works ... IDZ230JC.7z
  19. japan / chinese unicode font issue fix :
  20. just edit this file inside : AAA\System\TeknoParrot\armyops.ini
  21. Apparently it runs on Linux (SLAX) .. if it is not encrypted, restore disks work almost all the same way, just have ubuntu or a vm and extract them
  22. many dumps are in the profiles but not public or dev-only or as in the case of Nirin available for some time and forgotten in the network
  23. America's Army fully extracted and TP ready (path : AAA/System/armyops-bin) https://mega.nz/file/RNIliSAQ#C80pzbF7KMgx1kI6EPGS0gzUrY-G-65lpPnuttdGCQ0
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