-
Compteur de contenus
875 -
Inscription
-
DerniĂšre visite
-
Jours gagnés
173
Tout ce qui a été posté par hippopippo
-
[Emu] Dolphin TriForce (official & custom): Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
hippopippo a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I analyzed the code and I noticed that in the github fork they practically removed all the RVA management (EXI_DeviceRVA) replacing the Wiiarcadeboard with the Broadboard Adapter IPC (the build posted was compiled from that fork) so now I asked Crediar for info on whether it was wanted or if it still needs to be integrated as in the old forks before August 2025 (the Dolphin-Triforce version that I posted months ago). I'm trying to merge the old RVA fork with the new updated Triforce, but there are several things to fix, so no ETA. -
[Emu] Dolphin TriForce (official & custom): Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
hippopippo a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
yeah, it's wii/rva/gc/triforce all in one EDIT : see my last post about RVA -
[Emu] Dolphin TriForce (official & custom): Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
hippopippo a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Latest build compiled for Sega Triforce / RVA branch https://www.mediafire.com/file/jzvzjcr3nzxqj7s/Dolphin_120326.7z/file -
Acer S240HL 1920 15khz & Panasonic CRT 15khz
-
MAME 0.286 & clones : Multiple Arcade Machine Emulator
hippopippo a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Oh Jesus .. I can't do it, I'll pass. Wolfy, you try, maybe you're a better communicator than me. -
MAME 0.286 & clones : Multiple Arcade Machine Emulator
hippopippo a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
my build doesn't filter anything, it contains the entire mame set plus the disabled roms and other extra additions (No Nag Screen) : - Ketsui: Kizuna Jigoku Tachi (IKD 2007 SPECIAL (2007 CAVE MATSURI VER.) - Ketsui: Kizuna Jigoku Tachi (2012/04/17 BACK. VER) - ESPGaluda -savefix ver- - Ketsui -savefix ver- - Akai Katana (2010/ 8/13 MASTER VER.) - DoDonPachi SaiDaiOuJou (2012/ 4/20) - Clockwork Aquario - Donkey Kong Halloween Spooky Remix - Donkey Kong Christmas Tournament Edition - Donkey Kong Christmas Remix it was enough to read the previous versions. -
MAME 0.286 & clones : Multiple Arcade Machine Emulator
hippopippo a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
You still asking same question every build : seek special roms yourself, itâs not that hard and someone postedâem already on this thread. -
MAME 0.286 & clones : Multiple Arcade Machine Emulator
hippopippo a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
sorry my bad, re-upping fixed 0.286 on same post (eta 1 hr recompiling) -- new build added -- -
[PC] OutRun 2006 Coast 2 Coast - 2026 Arcad'ish FFB Redux
hippopippo a répondu à un(e) sujet de hippopippo dans ROMS & ISO
added in the first post REDUX 1.1 with other improvements and aesthetic, audio and functional changes Seeeeeeeeeeeeeeeeeeeeega ! -
[PC] OutRun 2006 Coast 2 Coast - 2026 Arcad'ish FFB Redux
hippopippo a répondu à un(e) sujet de hippopippo dans ROMS & ISO
yeah, iirc when I created the thread I had copied and pasted the old .ini (set to True), leave it as is in "False" -
[ARCADE] Temple Run (Coastal Linux Pc Based)
hippopippo a répondu à un(e) sujet de hippopippo dans ARCADE PC DUMP LOADER
Viking is a free host that supports large files but has the habit of spamming other advertising links so you need to be careful when clicking downloads or use a serious add blocker -
[ARCADE] Temple Run (Coastal Linux Pc Based)
hippopippo a répondu à un(e) sujet de hippopippo dans ARCADE PC DUMP LOADER
-
[ARCADE] Temple Run (Coastal Linux Pc Based)
hippopippo a répondu à un(e) sujet de hippopippo dans ARCADE PC DUMP LOADER
fixing in progress, don't rush -
[ARCADE] Temple Run (Coastal Linux Pc Based)
hippopippo a posté un sujet dans ARCADE PC DUMP LOADER
- 22 réponses
-
12
-
MAME 0.286 & clones : Multiple Arcade Machine Emulator
hippopippo a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Mame 0.286 NONAG *FULLSET* supa-dupa-release (plus all extras added in 0.283) FIXED NONAG (02-03-2026) https://www.mediafire.com/file/9rvv4y9r45ytduk/mame0286-nonag-full.7z/file -
yes, but you can change fps using a wrapper that adopts a reframing
-
[PC] OutRun 2006 Coast 2 Coast - 2026 Arcad'ish FFB Redux
hippopippo a répondu à un(e) sujet de hippopippo dans ROMS & ISO
Windows 7 version added on first post -
[PC] OutRun 2006 Coast 2 Coast - 2026 Arcad'ish FFB Redux
hippopippo a répondu à un(e) sujet de hippopippo dans ROMS & ISO
bezel is already configured, so if you don't see it check your windows configuration / desktop resolution / gpu parameters and so on (default is 1920x1080) -
[PC] OutRun 2006 Coast 2 Coast - 2026 Arcad'ish FFB Redux
hippopippo a répondu à un(e) sujet de hippopippo dans ROMS & ISO
added some more gfx enhancements and new link on 1st post -
[PC PORT] Offroad Thunder (Midway)
hippopippo a répondu à un(e) sujet de hippopippo dans ROMS & ISO
ForceExclusiveFullscreen + bezel version added on 1st post -
[PC] OutRun 2006 Coast 2 Coast - 2026 Arcad'ish FFB Redux
hippopippo a répondu à un(e) sujet de hippopippo dans ROMS & ISO
Win10+ OS -
[PC] OutRun 2006 Coast 2 Coast - 2026 Arcad'ish FFB Redux
hippopippo a posté un sujet dans ROMS & ISO
This is another fresh mod from OutRun2006Tweak's fork (huge thanks to the whole OR2 community) with many fixes, features, enhancements and full Force Feedback Engine : UI can now scale to different aspect ratios without stretching (1920x1080 default) Game scene & UI textures can be extracted from game, and replaced with higher-resolution versions Allows disabling vehicle LODs, reducing the ugly pop-in as they get closer Fixed Z-buffer precision issues that caused heavy Z-fighting and distant object pop-in Lens flare effect now loads from correct path without needing to change game files Stage objects such as traffic cones now only disappear once they're actually off-screen Fixes certain effects like engine backfiring which failed to appear when using controllers Anisotropic filtering & transparency supersampling can be forced, greatly reducing aliasing around the edges of the track Reflection rendering resolution can be increased from the default 128x128 Restores the car base shadow from the C2C console ports, which was missing on PC for some reason Allows using higher-quality models for Alberto/Clarissa/Jennifer, which were otherwise left unused REDUX v1.1 : Major FFB improvements based on cross-implementation research: - Remove 30Hz throttle, update forces every frame (60Hz) - Dual-rate EMA smoothing: fast attack (0.25) for corner entry, slow decay (0.10) for release - SAT inverted-U curve: linear below 70% lateral G, drop-off above for understeer warning - Sine wave synthesis replacing square waves for rumble (30Hz), tire slip (22Hz), engine (15Hz) - Soft saturation via tanh() instead of hard clamp preserves force detail - Slew-rate limiter (2000 LSBs/frame) with bypass for crash impulses and gear shifts - Reduced steering multiplier (0.35->0.12), force cap (0.20->0.12), deadband (500->200 LSBs) Configuration ([FFB] section in OutRun2006Tweaks.ini) [FFB] DirectInputFFB = true ; Master enable FFBDevice = -1 ; -1 = auto (first haptic device) FFBGlobalStrength = 1.0 ; 0.0 - 2.0 FFBSpringStrength = 0.7 ; Center spring multiplier FFBDamperStrength = 0.5 ; Damper multiplier FFBSteeringWeight = 1.0 ; Cornering force multiplier FFBWallImpact = 1.0 ; Collision jolt multiplier FFBRumbleStrip = 0.6 ; Surface rumble multiplier FFBGearShift = 0.3 ; Gear shift kick multiplier FFBRoadTexture = 0.2 ; Road texture vibration multiplier FFBTireSlip = 0.8 ; Tire slip feedback multiplier FFBWheelTorqueNm = 0.0 ; 0 = auto-detect from wheel name FFBInvertForce = false ; Reverse force direction REDUX v1.0 REDUX v1.1 Unpack & replace this .zip for Windows 7 users (whole patching process before starting the game takes up 10 to 20 seconds, please be patient) Important: Install the latest x86 VC redist from (https://aka.ms/vs/17/release/vc_redist.x86.exe), a redist from 2024 is needed for Tweaks to launch correctly (even if you already have it installed please try installing it again) NOTE : no FFB supports in WIN7 but Xbox/DS4 supported. v1.1 : https://www.mediafire.com/file/e581ge3rb7ng3lj/OutRun2006+Coast+2+Coast+(WIN7).7z/file- 18 réponses
-
17
-
Added on 1st post
-
[PC PORT] Offroad Thunder (Midway)
hippopippo a répondu à un(e) sujet de hippopippo dans ROMS & ISO
No launcher No modified loader No addons Plain d3d9 wrapper Itâs a pc win port patched to be more arcadâish realistic (this is the meaning of âarcade pc portâ). Hogwarts itâs good for Harry Potter. -
[PC PORT] Offroad Thunder (Midway)
hippopippo a répondu à un(e) sujet de hippopippo dans ROMS & ISO
Check in the panel if your GPU supports fullscreen exclusive (1 = default) and if necessary edit dxwrapper.ini and try selecting the options highlighted in bold with 1 (never all together, always just one) FullscreenWindowMode = 0 ForceExclusiveFullscreen = 0 ForceMixedVertexProcessing = 0 ForceSystemMemVertexCache = 0 UseShadowBackbuffer = 0 OverrideStencilFormat = 0 FlipEx = 0 SetSwapEffectShim = 0 DisableMaxWindowedMode = 0 GraphicsHybridAdapter = 0 [FullScreen] FullScreen = 0 ForceWindowResize = 0 WaitForWindowChanges = 0
