Aller au contenu

hippopippo

GamerLine
  • Compteur de contenus

    953
  • Inscription

  • Dernière visite

  • Jours gagnĂ©s

    196

hippopippo a gagné pour la dernière fois le 23 juin

hippopippo a eu le contenu le plus aimé !

Profile Information

  • Hardware
    Nvidia GTX 1660

Visiteurs récents du profil

18 925 visualisations du profil

hippopippo's Achievements

Mentor

Mentor (12/14)

  • Great Support Rare
  • Great Content Rare
  • Great Content Rare
  • Great Content Rare
  • Great Content Rare

Recent Badges

2,7 k

Réputation sur la communauté

1

Community Answers

  1. ---> https://github.com/PS2Homebrew-arcade/pcsx2x6/blob/master/bin/resources/GameIndex.yaml
  2. Weird, I found benefits with an i3-3550, but clearly there are other contributing factors and we know mame is a piranha
  3. this is the same from Tovarichtch re-compiled in /Incremental mode for a better cpu's performance Namco23 only (just to test) https://www.mediafire.com/file/7ijrz62im123uyb/namco23.7z/file
  4. I didn’t touch dolphin rva anymore since my last build so not .. they have just implemented a better emulation for Avalon in their 2026 fork but rva still missing (and I think it’s not just a forgetfulness ..) .. I’m busy either 2x6 and xemu fork actually and summer is coming soon for my holiday .. I’ll keep you informed about further news
  5. I had to clean and convert many CHDs to make them compatible with the TP version as well and all this took time. At home I have a poor 20 MB in upstream it's very slow connection so I have to take advantage of the office where I have a 200 MB fast line Ftth .. as I wrote a few days ago no ETA
  6. good news from the devs : with a stable version of the emulator jvsmode will be automatic and I think the entry in the .acgame will become superfluous
  7. I didn’t test yet but reading author’s notes he says better I/O improvements (wheel) and so on … maybe he’ll give us more info about it (last but not least now we have a true 357 public fork for standalone build)
  8. This is my compiled build for windows, I haven't tested it, but I thank the author for making the source available : https://www.mediafire.com/file/qi0g0djy3d57dmz/Rpcs3-357.7z/file
  9. Zoid's series has sdtv res issue and needs to be patched aswell (use proper .elf decrypted from .bin)
  10. rrv requires the ffb patch already used in the play! emulator, so even using the patched dongle it doesn't read I/O packet commands
  11. in settings/folders set covers folder and put'em there or just select cover from browser in grid mode
  12. @7zxkv I was just explaining to you that I'm trying to create a single giant repo on archive.org with over 40GB of files needed (catalogued in the photo) .. sadly I have few free time and I don't have an upstream bandwidth fast enough to do everything quickly .. anyway it's the way to go
  13. in short .. having full set working on pcsx2 arcade requires something like 40+ GB and the only solution is to put it on archive.org because as I wrote above (and someone argued like a good average Italian) having a single thread where you make requests, post links, post dumps, screenshots and so on .. is a mess as it was for the namco 357 thread (closed and managed by moderators as well). here's whole set :
  14. add the 3 files in their respective folders (GameProfiles, Metadata, OpenParrotx64) and remember that every TPUI update will delete OpenParrotx64.dll (patched for Tekken 7 FR 2 4.20), so always create a backup. in GAME SETTINGS uncheck Windowed (game starts in fullscreen) and set JP Have fun https://www.mediafire.com/file/2bfxkugvscs5y6l/Tekken7FR2420.7z/file
×
×
  • CrĂ©er...