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terryhouse82

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  1. @mamefan2018 Do you have the ahk script to make the escape key close the DomeShooterGame-Win64-Shipping.exe file? I have tried coding it and keep getting errors. Wanted to see the script file and see where I went wrong. Thanks.
  2. Inside of DefaultGame.ini I saw some code that seemed interesting. (see below) The Z coordinates indicates center of screen and the Y is up and down and X is left and right. I haven't tried this yet but I wonder if modifying these parameters using a measuring tool inside of the Dolphin emulator would allow me to provide the proper IR Tracking Coordinates to use a WiiMote with this game. I know by default without setting any parameters that I can run Transformers Human Alliance automatically without the recital jumping around the screen as it just plain works. I would have to look into the code of that game to see if it has any similar ini files that I could look at. Either Teknoparrot helps control IR tracking via the emulator or the game executable itself helps control this. I am not sure yet, still digging. I can totally play Lost Land Adventure in Full screen with dome fix but only with a mouse and not any type of IR blaster like with a dolphin bar or wiimote. Hopefully someone will crack this and get it working with light guns instead of a mouse. I suspect the dome effect messes with the tracking and that is why this game behaves this way. [RailsShooterGame.RailsShooterPlayerWeaponGun] ScreenSpaceOffsetX=1150 ScreenSpaceOffsetY=700 WorldSpaceOffsetZ=100 bDisplayGunCrosshairs=true
  3. I confirmed my DefaultGame.ini file matches the IPT_Mouse but trying to use a WiiMote and the cursor jumps everywhere. Any way to make a WiiMote work as a mouse with different input in the INI?
  4. Any way a Wii mote with dolphin bar can work? Mouse cursor just jumps all over the place but regular mouse fine. Issue with tracking?
  5. Anyone know if Lost Land Adventure is standalone executable only or does it integrate into Teknoparrot? Not seeing an option to add that game. Also does anyone have a AHK script to make the Escape button close the game?
  6. Any fix to make the dome 2d normal full screen for Lost Land Adventure. I knew of a fix for Starwars Battle Pod and hoping for a fix for this game also. 🙏
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